Back in the day - long before there was a World of Warcraft - there was a little game called Doom. Doom came out in 1993, the same year Neil Stephenson first used the word "Metaverse". The game was downloaded an estimated 10 million times in the first 2 years. The immersive graphics of this came helped establish what we now call "fps" or "First Person Shooters". The world, whether physical or virtual changes fast. When I first read the books like "Snow Crash" and "Mona Lisa Overdrive" I never thought I would see the day when MMOs and First Person Shooters merged. But that day will soon be upon us in the form of a game called "Huxley" which is inspired by the novel "Brave New World". Huxley's producer promises a persistent world environment. I am not sure how well Webzen, the developers of Huxley, will be able to merge MMOs and FPS but I am anxious to see how it turns out. Why?In a word immediacy. Lately the fun has gone out of the MMO metaverse for me. It's a combination of a lot of factors - guild drama, debates over endgame, the list of debates has become as endless as the game forums that post them. I asked myself where has the fun gone? We all play in a metaverse that would make the "Neo" character portrayed by Keanu Reeves in Matrix proud. The average MMO allows a person to turn themselves into a "lean, mean, fighting machine". How many people who saw "Matrix Reloaded" and watched Neo fighting hundreds of Agent Smiths didn't see ourselves in that role? Heck, I did and I'm a nun. Try that in the real world with real people and Neo would be doing consecutive live sentences in the Federal Penitentiary. But the metaverse of MMOs allows us to remove ourselves from a reality that is sometimes very harsh. Yes, it is true, it is easy to overdue that immersion. The same is true with anything. But the realm that lays before the "too much" end of the scales is tipped can be sheer delight. There is a corner of the metaverse where I am hoping Huxley and games like it will be able to reach - a corner where there are no level caps, and no complex virtual economies for gold farmers to ruin (or not depending on your point of view). Such is a place that doesn't have a raid leader screaming "that's a 50 dkp minus" or something of the equivalent. The thing about the metaverse is that it allows us to experience the immersive adrenaline rush of a life and death struggle with hundreds of Agent Smiths that even Keanu Reeves never got to experience. It allows us to feel how the character Neo must have felt. Even if Huxley doesn't deliver that, eventually someone will produce a fusion of the MMO and FPS that will. Until then... I will see you online, -Julie Whitefeather |
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