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The Online Gamers Anthology #9
Wed, 9 Jan 2008 13:31:00 GMT
Welcome to Episode 9! This episode is part 2 of our look back at Asheron's Call!
- A group of soldiers in HellGate London prepare for a major assault...and find out what true pain is.
- New years resolutions
- Jonathan welcomes Isanox from "The Eye of Isanox" blogsite on the show! They talk about more Asheron's Call memories, the great things about online gaming, and how Isanox finally got the Hoary Mattekar Robe.
- Jonathan gives you your "nostalgic homework" and points you to "Dwarf Fortress" at
- Next Episode:
The Commodore64 and the games we loved on it!
Eye of Isanox Blogsite
Asheron's Call Website:
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Episode #20 - Duration: 01:25:12 - Released: Mon, 29 Dec 2008 01:26:00 GMT
Episode #19 - Duration: 00:54:00 - Released: Tue, 11 Nov 2008 04:23:00 GMT
Episode #18 - Duration: 01:31:08 - Released: Sun, 21 Sep 2008 17:19:00 GMT
Episode #17 - Duration: 01:09:32 - Released: Mon, 11 Aug 2008 01:02:00 GMT
Episode #16 - Duration: 01:46:34 - Released: Thu, 10 Jul 2008 01:57:00 GMT
Episode #15 - Duration: 01:34:19 - Released: Wed, 11 Jun 2008 13:55:00 GMT
Episode #14 - Duration: 01:20:31 - Released: Wed, 14 May 2008 02:38:00 GMT
Episode #13 - Duration: 01:01:26 - Released: Thu, 17 Apr 2008 13:31:00 GMT
Episode #12 - Duration: 01:03:32 - Released: Tue, 25 Mar 2008 13:14:00 GMT
Episode #11 - Duration: 01:39:14 - Released: Sat, 1 Mar 2008 18:34:00 GMT
Episode #10 - Duration: 01:46:21 - Released: Sat, 9 Feb 2008 21:54:00 GMT
Episode #9 - Duration: 01:19:48 - Released: Wed, 9 Jan 2008 13:31:00 GMT
Episode #8 - Duration: 01:26:00 - Released: Mon, 24 Dec 2007 18:00:00 GMT
Episode #7 - Duration: 00:35:39 - Released: Tue, 4 Dec 2007 22:57:00 GMT
Episode #6 - Duration: 00:58:24 - Released: Tue, 20 Nov 2007 21:33:00 GMT
Episode #5 - Duration: 01:34:47 - Released: Tue, 30 Oct 2007 19:36:00 GMT
Episode #4 - Duration: 00:46:28 - Released: Sun, 14 Oct 2007 05:09:00 GMT
Episode #3 - Duration: 01:04:25 - Released: Mon, 1 Oct 2007 03:45:00 GMT
Episode #2 - Duration: 01:03:37 - Released: Sun, 16 Sep 2007 03:57:00 GMT
Episode #1 - Duration: 00:44:17 - Released: Sun, 2 Sep 2007 09:10:00 GMT
Episode #Intro - Duration: 00:23:05 - Released: Mon, 20 Aug 2007 21:59:00 GMT
Episode 9 Discussion Thread
'Impressed.' by Nosferum
Submitted on 2008-01-09 13:08:33 CST
---This was a great show. I have a decent memory of the history of online games (at least since 1997), but I had totally forgotten about the Holly story. I had read it on the Crossroads of Dereth.
---I certainly agree that the "catering" of MMOGs these days is what I dislike most. As graphics increase in detail, any room for your own imagination is hedged out. Your character doesn't look like what you imagine it looks like. It looks like precisely what's on the screen (despite the fact that people almost never stand close enough to see the tiny character detail of some games). More specifically, the more precisely developers detail how their game is played, the less room there is for my imagination.
'Cult of Feh?' by Nosferum
Submitted on 2008-01-09 13:49:16 CST
---Wait a minute. I only now heard the guild name. I was in Cult of Feh! I actually quit because I didn't want to read the vitriolic politics on the forums, but the guild was a good example of the kind of guild you just don't find anymore.
---To join the guild, you had to go to a guild meeting and impromptu, in front of everyone, a haiku using some words you were given. Back then, off-line communication among guild members was the norm (guilds used to have websites), and I think that helped maintain long-term relationships.
'That was fun' by Isanox
Submitted on 2008-01-09 16:53:35 CST
I want to thank Jonathan for having me on the show, it was a blast. I think we wound up talking for about three hours. I have to admit I was nervous as hell, so sorry if I talked to fast.
The guild is the Call of Fate (http://www.calloffate.com/default2.asp.)
I hope I wasn't to incoherent and I look foward to doing more podcast if Johnathan needs me.
'Loved these last two episodes.' by skyeandangus
Submitted on 2008-01-10 08:32:37 CST
I've been waiting for the Asheron's Call episodes. I can remember standing in CompUSA, literally holdiing Ashon's Call and Everquest in my hands, trying to decide which to buy. i went with AC, and, suprisingly, I was not disappointed. Later, I even upgraded my computer in order to play Asheron's Call 2. That game, along with Earth and Beyond may be a good idea for a podcast of "MMOs that aren't there anymore".
'Timing your releases.' by Nosferum
Submitted on 2008-01-10 09:37:23 CST
---Actually, Isanox, you're a rather good speaker. I coach competitive public speaking professionally, and one of the most common mistakes I hear is the tendancy to mimic a "broadcaster" voice, rather than speak naturally. You accomplish the most critical aspects: enunciation, expanding on ideas, not rambling on, and not repeating yourself. Well done.
---I had posted this on a previous podcast once, but it's worth repeating. I often wonder how different the MMOG market would be had AC come out before EQ. I recall following both games since they were both announced. At that time, the Stratics site had expanded from coverage of just one game (UO) to three. The fact that EQ came out several months before AC, I believe, set the wheels in motion. It cemented, in the mind of the market, a few ideas: class-based, focus on adventure, and graphics. By the time AC came out, most of the market was playing EQ. Even those who quit EQ to play AC early on likely felt AC was archaic. It's a shame.
---I always felt straddled on AC. Having played EQ substancially, I brought my own expectations. For me, the mobs were always lethargic and sloppy. From rubber-band lag to seemingly random targeting, it felt unfinished. Beyond that, my other other real problem was the feeling that skills weren't balanced. Still, I recall the game very fondly.
'robe story' by odinseye
Submitted on 2008-01-11 09:00:36 CST
I loved the story about the robe, that was MMO classic stuff. :)
'Great Episode' by Shawn
Submitted on 2008-01-15 12:11:16 CST
Great show as usual! Isanox is like the perfect guest!
And I thought it was funny that I just started reading those exact same George R.R. Martin books, too. Good stuff :) I am drooling for the C64 episode!!
'Frustratingly Great Show!' by zentr
Submitted on 2008-01-17 12:42:48 CST
This was an awesome show; I listened to it a couple times. This show, more than previous shows I guess, really opened the doors to alternate mecahnics for MMOs. My understanding has been expanded. It's difficult for me (a week later now) to point my finger at exact ideas that really did it. Just that there are other MUD styles to draw from and that we could have characters that are classless, more roleplaying could be stimulated, there could be more sandbox in our play, there could be more creativity, and smaller communities/subscribers may be preferable. I know there are MMOs that share some of those ideas, like EVE and Saga of Ryzom...but neither of them quite do it for me. So I too look for something else out there....I still have hope. Until then I'll play Vanguard.
'Very Enjoyable' by dionthegod
Submitted on 2008-02-06 16:47:12 CST
I've really enjoyed all the podcasts in the series; is this show dead? Not pressuring you, but I just want to know if I should get my hopes up for another episode or not. Any word?
Thanks for the episodes so far -- I look forward to the MUD episodes.
'tomorrow' by Brent
Submitted on 2008-02-06 16:56:07 CST
Should be another one out tomorrow or the next day...
'"And I promise yoooou that I'm stiiil alive..."' by Jonathan
Submitted on 2008-02-06 20:40:01 CST
Yes, despite a bit of a non-intentional break, the show is still very much alive. I was out of town on business for a few weeks, and then what followed was the inevitable "welcome back to work...here's EVERYTHING" backlash. The good news is, as Brent said, the next episode should be out fairly quickly, and the shows should be back on track. :)