- Flashbacks to Diablo II, Act II - Solo vs. fellowship content - New title? Champion of the Helpless! - Crafted gear vs. dropped gear
- Stay off the old elf's lawn, you punk kids! - Elf lore with Geoffrey Winn - Where the %*&# did Elrond come from?!
This episode's LOTR quote was spoken by Frodo in The Fellowship of the Ring.
'Woot' by Shawn Submitted on 2008-05-25 07:59:21 CST I really enjoyed this one. I don't even play an elf, but it was cool to learn more about them, and that they like to yell at kids for trampling their lawn too! We're so much alike!
Erm, anyway, Geoffrey's segment was really cool. I enjoyed that a lot. Lore ftw! I think you should totally put him on the payroll.
'Agreed!' by Sinaea Submitted on 2008-05-25 19:47:38 CST I'm very pleased you liked it and that you could relate to the crabby old elves... Which frightens me, since I'm only five years younger than you.
And yes, I agree: I think Geoffrey's a keeper.
'You should probably try the films again' by Jon Submitted on 2008-05-25 21:25:40 CST Sure, the plots in the films were different but it's a retelling of the longer story pulled down to just a few hours of storytelling. We wouldn't have the game if it wast for the films, and the films got me back into reading the books after many years of ignoring them due to excessive poetry. I suspect I'm not alone.
Hope you don't mind our nod in the latest VanHemlock podcast, since I play LOTR you were the obvious choice :)
'Adaptations' by Sinaea Submitted on 2008-05-26 02:17:31 CST Yeah, I really should watch the extended versions of the films. I have seen a couple of the extra footage clips on YouTube, but I should really see the whole movie. Point taken: many people would never have been exposed to LOTR at all if it weren't for the films.
And of course I don't mind. By the way, welcome to the Collective!
'The Gear Commenter' by Talyn Submitted on 2008-06-02 19:06:18 CST Regarding the guy you quoted about gear:
There are typically three types of attitudes toward how gear should be acquired:
1) Drops
2) Crafted
3) Rewards
In LOTRO, Turbine took the stance of building the game very quest-centric. Simply standing around grinding mobs doesn't get as much xp as would simply killing the 10 boars then turning in the quest for 1.5k+ xp. Accordingly, the drop gear is also reduced in effectiveness.
However, Turbine did an excellent job on the other two. They made crafting relevant from start to finish. Reward armor is awesome as well, sometimes better than the crafted armor for the appropriate level. The addition of armor "sets" as a reward also helped in this regard. Raid gear is slightly better, but the consensus seems to be that it's only "better" while actually raiding. Otherwise the top-end crit-crafted armor is best, with reward being slightly less-so.
As far as the races and classes go, your dwarven hunter as an example, many of us don't like to min/max; we don't like to be pigeon-holed into a specific little box. Some like to role-play. Some are willing to accept an attribute point penalty and view it as even more of a challenge to be the best they can be within those self-imposed limitations. Otherwise we're left with no true character customization and may as well be stuck with the Korean F2P model where all hunters are one race (and gender!), all mages are one race, all warriors are one race, etc.
'Woot' by Shawn
Submitted on 2008-05-25 07:59:21 CST
I really enjoyed this one. I don't even play an elf, but it was cool to learn more about them, and that they like to yell at kids for trampling their lawn too! We're so much alike!
Erm, anyway, Geoffrey's segment was really cool. I enjoyed that a lot. Lore ftw! I think you should totally put him on the payroll.
'Agreed!' by Sinaea
Submitted on 2008-05-25 19:47:38 CST
I'm very pleased you liked it and that you could relate to the crabby old elves... Which frightens me, since I'm only five years younger than you.
And yes, I agree: I think Geoffrey's a keeper.
'You should probably try the films again' by Jon
Submitted on 2008-05-25 21:25:40 CST
Sure, the plots in the films were different but it's a retelling of the longer story pulled down to just a few hours of storytelling. We wouldn't have the game if it wast for the films, and the films got me back into reading the books after many years of ignoring them due to excessive poetry. I suspect I'm not alone.
Hope you don't mind our nod in the latest VanHemlock podcast, since I play LOTR you were the obvious choice :)
'Adaptations' by Sinaea
Submitted on 2008-05-26 02:17:31 CST
Yeah, I really should watch the extended versions of the films. I have seen a couple of the extra footage clips on YouTube, but I should really see the whole movie. Point taken: many people would never have been exposed to LOTR at all if it weren't for the films.
And of course I don't mind. By the way, welcome to the Collective!
'The Gear Commenter' by Talyn
Submitted on 2008-06-02 19:06:18 CST
Regarding the guy you quoted about gear:
There are typically three types of attitudes toward how gear should be acquired:
1) Drops
2) Crafted
3) Rewards
In LOTRO, Turbine took the stance of building the game very quest-centric. Simply standing around grinding mobs doesn't get as much xp as would simply killing the 10 boars then turning in the quest for 1.5k+ xp. Accordingly, the drop gear is also reduced in effectiveness.
However, Turbine did an excellent job on the other two. They made crafting relevant from start to finish. Reward armor is awesome as well, sometimes better than the crafted armor for the appropriate level. The addition of armor "sets" as a reward also helped in this regard. Raid gear is slightly better, but the consensus seems to be that it's only "better" while actually raiding. Otherwise the top-end crit-crafted armor is best, with reward being slightly less-so.
As far as the races and classes go, your dwarven hunter as an example, many of us don't like to min/max; we don't like to be pigeon-holed into a specific little box. Some like to role-play. Some are willing to accept an attribute point penalty and view it as even more of a challenge to be the best they can be within those self-imposed limitations. Otherwise we're left with no true character customization and may as well be stuck with the Korean F2P model where all hunters are one race (and gender!), all mages are one race, all warriors are one race, etc.