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Shut Up. We're Talking.
Host: Darren and Karen
Darren and Karen present this commentary podcast covering recent topics found within the MMORPG Blogging and Podcasting community.

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Shut Up. We're Talking #28
Sun, 15 Jun 2008 19:31:00 GMT [download/play]



  • Introductions
  • Listener mail/What we're playing
  • Vets being babies?
  • Screw Imbalance
  • Exploration and Challenge
  • Blog of the Week

    Hosts:
  • Darren - Commonsensegamer.com
  • Karen - Journey's with Jaye
  • Michael - MMOG nation
  • Brent - Virgin Worlds

    Topics:
  • New World Order
  • More on Living Legacy
  • Living Legacy Rant
  • A Wise Man Indeed
  • Screw Balance
  • Wars Realm Imbalances
  • War Population Imbalances
  • Exploration vs Challenge


  • Blog of the Week:
  • One Casual Gamer

  • Login to post a comment
    Previous Episodes
    Episode #77 - Duration: 2925 - Released: Wed, 13 Jul 2011 06:16:01 +0000
    Episode #76 - Duration: 7730 - Released: Sun, 30 Jan 2011 19:34:01 +0000
    Episode #75 - Duration: 4659 - Released: Sun, 12 Dec 2010 17:57:48 +0000
    Episode #74 - Duration: 4071 - Released: Sun, 21 Nov 2010 20:22:45 +0000
    Episode #73 - Duration: 4943 - Released: Sun, 07 Nov 2010 19:41:07 +0000
    Episode #72 - Duration: 4707 - Released: Sun, 17 Oct 2010 18:28:52 +0000
    Episode #71 - Duration: 3820 - Released: Sun, 26 Sep 2010 16:39:28 +0000
    Episode #70 - Duration: 4623 - Released: Sun, 12 Sep 2010 15:51:32 +0000
    Episode #69 - Duration: 4837 - Released: Sun, 29 Aug 2010 18:07:07 +0000
    Episode #68 - Duration: 01:13:32 - Released: Sun, 15 Aug 2010 15:34:00 GMT
    Episode #67 - Duration: 01:12:09 - Released: Sun, 18 Jul 2010 14:24:00 GMT
    Episode #66 - Duration: 00:59:30 - Released: Mon, 5 Jul 2010 23:26:00 GMT
    Episode #65 - Duration: 01:23:43 - Released: Sun, 20 Jun 2010 16:03:00 GMT
    Episode #64 - Duration: - Released: Sun, 6 Jun 2010 15:51:00 GMT
    Episode #63 - Duration: 01:13:26 - Released: Sun, 16 May 2010 17:52:00 GMT
    Episode #62 - Duration: 01:12:04 - Released: Thu, 6 May 2010 23:28:00 GMT
    Episode #61 - Duration: 01:26:12 - Released: Fri, 16 Apr 2010 01:26:00 GMT
    Episode #60 - Duration: 01:57:27 - Released: Tue, 30 Mar 2010 23:34:00 GMT
    Episode #59 - Duration: 01:37:24 - Released: Mon, 1 Mar 2010 03:48:00 GMT
    Episode #58 - Duration: 01:21:01 - Released: Sun, 14 Feb 2010 18:45:00 GMT
    Episode #57 - Duration: 01:47:46 - Released: Mon, 1 Feb 2010 19:01:00 GMT
    Episode #56.5 - Duration: 00:02:21 - Released: Wed, 20 Jan 2010 12:26:00 GMT
    Episode #56 - Duration: 01:01:53 - Released: Mon, 16 Nov 2009 19:41:00 GMT
    Episode #55 - Duration: 01:16:27 - Released: Tue, 20 Oct 2009 02:31:00 GMT
    Episode #54 - Duration: 01:14:25 - Released: Mon, 28 Sep 2009 01:51:00 GMT
    Episode #53 - Duration: 01:31:47 - Released: Tue, 8 Sep 2009 04:12:00 GMT
    Episode #52.5 - Duration: 00:04:12 - Released: Wed, 2 Sep 2009 19:43:00 GMT
    Episode #52 - Duration: 01:04:24 - Released: Tue, 28 Jul 2009 16:35:00 GMT
    Episode #51 - Duration: 01:17:30 - Released: Mon, 13 Jul 2009 23:49:00 GMT
    Episode #50 - Duration: 01:35:33 - Released: Mon, 29 Jun 2009 16:15:00 GMT
    Episode #49 - Duration: 01:03:31 - Released: Tue, 16 Jun 2009 21:27:00 GMT
    Episode #48 - Duration: 01:13:44 - Released: Thu, 4 Jun 2009 15:25:00 GMT
    Episode #47 - Duration: 01:10:07 - Released: Sun, 10 May 2009 21:21:00 GMT
    Episode #46 - Duration: 01:27:11 - Released: Mon, 4 May 2009 02:05:00 GMT
    Episode #45 - Duration: 01:04:36 - Released: Mon, 13 Apr 2009 20:01:00 GMT
    Episode #44 - Duration: 00:56:47 - Released: Mon, 16 Mar 2009 16:15:00 GMT
    Episode #43.1 - Duration: 00:18:59 - Released: Mon, 9 Mar 2009 20:11:00 GMT
    Episode #43 - Duration: 00:59:34 - Released: Mon, 23 Feb 2009 01:24:00 GMT
    Episode #42 - Duration: 01:11:28 - Released: Sun, 8 Feb 2009 15:14:00 GMT
    Episode #41 - Duration: 01:06:59 - Released: Mon, 26 Jan 2009 01:55:00 GMT
    Episode #40.5 - Duration: 00:02:50 - Released: Mon, 19 Jan 2009 17:48:00 GMT
    Episode #40 - Duration: 01:16:52 - Released: Mon, 22 Dec 2008 02:45:00 GMT
    Episode #39 - Duration: 01:08:43 - Released: Mon, 15 Dec 2008 06:01:00 GMT
    Episode #38 - Duration: 00:37:38 - Released: Mon, 1 Dec 2008 05:49:00 GMT
    Episode #37 - Duration: - Released: Mon, 17 Nov 2008 17:26:00 GMT
    Episode #36 - Duration: 01:10:59 - Released: Mon, 3 Nov 2008 03:03:00 GMT
    Episode #35 - Duration: 00:49:08 - Released: Sun, 19 Oct 2008 22:54:00 GMT
    Episode #34 - Duration: 01:08:50 - Released: Sun, 5 Oct 2008 19:38:00 GMT
    Episode #33 - Duration: 00:58:54 - Released: Mon, 8 Sep 2008 01:42:00 GMT
    Episode #32 - Duration: 01:03:27 - Released: Sun, 24 Aug 2008 19:01:00 GMT
    Episode #31 - Duration: 01:05:03 - Released: Sun, 3 Aug 2008 20:13:00 GMT
    Episode #30 - Duration: 00:59:20 - Released: Mon, 21 Jul 2008 00:44:00 GMT
    Episode #29 - Duration: 00:28:31 - Released: Sat, 28 Jun 2008 13:48:00 GMT
    Episode #28 - Duration: 01:09:13 - Released: Sun, 15 Jun 2008 19:31:00 GMT
    Episode #27 - Duration: 01:14:25 - Released: Mon, 2 Jun 2008 02:42:00 GMT
    Episode #26 - Duration: 01:06:47 - Released: Mon, 19 May 2008 03:10:00 GMT
    Episode #25 - Duration: 01:01:48 - Released: Mon, 28 Apr 2008 01:46:00 GMT
    Episode #24 - Duration: 00:57:48 - Released: Mon, 14 Apr 2008 00:00:00 GMT
    Episode #23 - Duration: 00:47:54 - Released: Mon, 31 Mar 2008 01:05:00 GMT
    Episode #22 - Duration: 01:12:16 - Released: Mon, 17 Mar 2008 04:54:00 GMT
    Episode #21 - Duration: 01:56:55 - Released: Fri, 7 Mar 2008 05:01:00 GMT
    Episode #20 - Duration: 00:49:01 - Released: Mon, 18 Feb 2008 04:08:00 GMT
    Episode #19 - Duration: 01:01:05 - Released: Sun, 3 Feb 2008 05:08:00 GMT
    Episode #18 - Duration: 01:08:01 - Released: Mon, 21 Jan 2008 02:35:00 GMT
    Episode #17 - Duration: 01:36:26 - Released: Mon, 7 Jan 2008 04:07:00 GMT
    Episode #16 - Duration: 01:06:39 - Released: Mon, 24 Dec 2007 15:58:00 GMT
    Episode #15 - Duration: 01:33:23 - Released: Mon, 10 Dec 2007 01:24:00 GMT
    Episode #14 - Duration: 01:24:15 - Released: Mon, 26 Nov 2007 07:47:00 GMT
    Episode #13 - Duration: 01:22:18 - Released: Mon, 12 Nov 2007 01:30:00 GMT
    Episode #12 - Duration: 01:17:38 - Released: Mon, 29 Oct 2007 16:55:00 GMT
    Episode #11 - Duration: 01:17:01 - Released: Mon, 15 Oct 2007 03:30:00 GMT
    Episode #10 - Duration: 01:00:37 - Released: Mon, 1 Oct 2007 03:33:00 GMT
    Episode #9 - Duration: 01:12:13 - Released: Mon, 17 Sep 2007 04:47:00 GMT
    Episode #8 - Duration: 01:24:35 - Released: Tue, 4 Sep 2007 02:44:00 GMT
    Episode #7 - Duration: 01:11:21 - Released: Mon, 20 Aug 2007 04:05:00 GMT
    Episode #6 - Duration: 01:10:07 - Released: Mon, 6 Aug 2007 01:13:00 GMT
    Episode #5 - Duration: 00:58:57 - Released: Mon, 23 Jul 2007 01:50:00 GMT
    Episode #4 - Duration: 01:13:04 - Released: Mon, 9 Jul 2007 03:52:00 GMT
    Episode #3 - Duration: 01:10:25 - Released: Sun, 24 Jun 2007 17:20:00 GMT
    Episode #2 - Duration: 01:09:48 - Released: Wed, 6 Jun 2007 05:20:00 GMT
    Episode #1 - Duration: 01:08:21 - Released: Mon, 28 May 2007 02:12:00 GMT

    Episode 28 Discussion Thread

    'why why why' by Brent
    Submitted on 2008-06-15 15:43:05 CST
    ...does my audio sound better on Darren's show, transmitted over Skype than it does on mine?

    ...damn Mac Book Pro....

    /throws a fit

    :)

    Thanks for having me on the show.



    'Danger Danger Brent' by Akely
    Submitted on 2008-06-15 18:43:35 CST
    Noob jokes incoming!

    But not from me! I'm to scar... NICE.



    'Living Legends == NGE redux' by Isanox
    Submitted on 2008-06-15 19:15:19 CST
    The analogy between Living Legends and phone/cable promotions is completely off base. Name me one company that will give you all the hardware, and 2 months of free service without a 1 to 2 year contract.

    Also, if there is a special, I can call up and get a better deal, because guess what, they value me as a customer unlike SOE.

    As for all of the future shinnies and events, a returning customer has access to all of that. It’s only the current customers that are treated like 2nd class citizen.

    I hope you enjoy your free game time Darren, before you move on to another game. Just like most if not all of the other LL’s will do. Then it will be up to those customers who SOE ignored to keep EQ2 and the rest of SOE afloat. I just hope they show SOE as much loyalty as SOE showed them, and hit cancel.

    I’ve cancelled, after years of playing and watching every game system, from classes, to zone layouts, from crafting to brokering, change at least once. But I’ll be back when I get my free expansion pack, two months free game time, and in-game items that current subscribers can get.

    I maybe be a crybaby as you call me Darren, but what does that make SOE?
    Ungrateful? Shortsighted?



    'Free offers phone...other wise' by darrenl
    Submitted on 2008-06-15 20:33:45 CST
    "Name me one company that will give you all the hardware, and 2 months of free service without a 1 to 2 year contract."

    OK:
    http://your.rogers.com/store/cable/rhp/promotions_RCI.asp

    "GET a FREE VTech® Dual handset cordless phone when you switch to Rogers Home Phone."

    Home phone service, free phone. Fine print of course...but no contract.

    Living Legends = NGE? Are you out of your mind? This is a marketing promotion with little trinkets given to new players. What combat mechanics did they change for this? Am I missing something here?




    'Living Legacy' by Belo
    Submitted on 2008-06-15 20:44:10 CST
    I would have never ventured back into EQ2 if not for Living Legacy. It is understandable though...that veterans might be upset, but this is something that will ultimately help EQ2 especially in an increasingly competitive market. And you want to talk about being treated 2nd class? Play Matrix Online for a year. I'm also glad we found another reason to hate SOE, now everyone on Tabula Rasa general chat can cite more than just NGE - should make all the screaming much more interesting.



    'Now that I've listened' by Akely
    Submitted on 2008-06-16 03:41:24 CST
    Don't fret Brent. The sound is better on your show to my ears.

    Living Legacy:
    I feel petty feeling left out. It's not that I've like lost anything, but I've not gained anything either. And I don't moan and bitch when someone else win the lottery. and WHAT? A DRAKE PET! Now... this means WAR!

    Imbalance:
    I don't PvP. If I want to get beat up I would play CounterStrike or Armed Assault.

    .
    .
    .
    And it is duly noted that He Who is the Internet is envious on me being a one game only kinda guy.



    'Living Legacy' by animagnum
    Submitted on 2008-06-17 13:13:44 CST
    I can understand veteran players feeling left out of the Living Legacy promotion. I felt the same way in LotRO when they awarded pre-release players with a special level 25 mount. I played in the beta but was unable to transfer my account to a paid account after the game's release, so as far as Turbine is concerned, I never played the game until it hit store shelves. It wasn't a great bonus item, but it still left me feeling jealous of my guildies who got it. Oh well. It is a delicate balance between encouraging new and former players to join while pleasing the existing player base. I imagine SOE and other companies handle this by trying to alternate promotions and bonuses to best serve the different parties.


    'Living Legacy' by Gnova
    Submitted on 2008-06-17 15:54:08 CST
    SOE are in fact giving current subscribers a substantial gift with this promotion. A large influx of players. A boost in the playerbase is probably the most meaningful gift a mmo company can offer it's current playerbase.
    So what if they get a few things given to them as enticement. Did the armor they have been given come out of your inventory? No. So why do you care?

    Character balance:
    I really wish this didn't matter but it does. If you are fortunate enough to play alongside friends most of the time or primarily solo this isn't a major issue.
    If you play a lot in PUGs or raid this matters greatly. PUGs generally won't take weaker classes into their group if at all possible. If you are playing a class that is considered to be gimped you will likely never be accepted into a raiding guild.
    One of the most irritating things I find about AoC atm is all the chatter in the channels about "which classes are going to be desired for endgame". Firstly, I don't think anyone really knows because there will be much buffing and gimping of classes for the next while and the conversations are full of people trying to sound like they know what they are talking about when really they have no idea.
    This is a honest concern for some players since they don't want to play a class to level 50-60 and find out they are playing a permaLFG class.