Shut Up. We're Talking. Host: Darren and Karen Darren and Karen present this commentary podcast covering recent topics found within the MMORPG Blogging and Podcasting community.
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'Seriously' by Akely Submitted on 2009-03-16 18:32:54 CST RMT Vanguard:
Good points all around. Like Bill I'm a bit shocked. And if I'm not totally wrong there are three servers for Vangaurd. One might argue that leaving one of them as it is now would have been a smarter move.
Real and Not:
A big difference between movie trailers and (many) game trailers is just that the movie trailer is cuts from the movie. Game trailers is often CGI, and often not related to the games features. Personally I did find the old EVE trailers a lot more impressing, because the where just that: EVE trailers - not "artists impression".
Get well, Karen! Talisker is good for throat ailments.
'For the record..' by Wilhelm2451 Submitted on 2009-03-16 19:52:15 CST For the record, it was not my garage door that was having the issue, but that of an elderly relation, and the garage in question was so full of crap (and it was the crap that was causing the problem) that there was no possibility of anybody mistakenly thinking they could actually park a car.
Now I'll have to do a post of my own views on Vanguard RMT.
Hey, Karen, when are you going to post on your blog again? I tagged you for that screen shot meme. (replay of a comment that went down with the lost show.)
'NPE' by Yoh Submitted on 2009-03-16 21:16:42 CST As an EVE player that has been away for awhile, I've just gone back a tried out the new player experience with a 14 day trial account.
And its good. Simple, straightforward, a bit buggy, but solid all the same.
Loving the new effects, esp the warp and jump effects.
Still need to get my probing skills up so I can explore wormhole space and die.
All and all, I'm liking Apocrypha from a return/newish player perspective. Its good.
'@ Wilhelm' by Jaye Submitted on 2009-03-16 22:14:08 CST Glad the garage is all set - we missed you!
As for my blog, I uh, well....look! A Bike!
/runs
'@ Karen' by darrenl Submitted on 2009-03-17 03:18:45 CST A Bike?! Where?
/looks
...waaaait a minute
...damnit Karen!!
'@ Karen, @ Akely, @ Show' by tpajeek Submitted on 2009-03-17 11:53:11 CST Karen, first most, get well soon! You just came off that last nasty lingering cold and were sounding good then this hit you? Ouch! I second the Talisker, Vintner's Reserve, for just about anything. :)
Really surprised when you were talking about trailers for new and current games that Vanguard was not mentioned, considering all of the official ones were specifically designed with Ingame shots to show just how amazing the graphic engine truly is and how the game plays just like the video.
Akely, sorry, but you are mistaken, there are 4 Vanguard servers (Seradon, Xeth, Halgar, & Sartok), and it does suck that they didn't just pick 1-2 instead of all 3. I guess they felt some folks would have felt slighted if they did not treat all the same and the fact that only two are alike, it would have made an awkward decision to do the PvP, EU, and 1 US, but not the other one. Fortunately, this will end up being mostly cosmetic purchases and will not affect gameplay, but it does not appear it will go that route from the comments on the forums.
Thanks for another great show and maybe you should consider a new medium for recording so you have the raw files local and don't lose entire evenings of conversation!
'RMT in Sony games' by nerfit Submitted on 2009-03-17 14:14:41 CST Loved the podcast, as usual!
I wanted to comment about the new RMT in Vanguard. I have not played that game, but I have played eq2 for years, on both SE servers and non-SE servers (iow, both with and without RMT enabled).
First point is that there is really not much difference between the two server types, from the point of view of the player. Keep in mind that RMT exists on both, whether people like it or not. On the SE systems at least it's out in the open. So a lot of the issue is psychological: what you are used to or what preconceptions you may have about RMT.
Second, very few items are actually bought/sold. The vast majority of trades are either plat or characters. Regarding the latter, here is something you may not have considered. Character purchase is a way you can get a friend involved immediately. Say you are in a raiding guild, and you need a mage. You have a friend who is perhaps familiar with MMOs, but has never played with you in your game because he/she does not want to "start over" and level all the way up before they can play/raid with you and your guild.
Well, now they can. For a few bucks ... boom they are level cap and gtg. They will be playing and having fun with you today. Many weeks of tedium avoided. I have seen this happen, it works.
What I am saying is that this is a way to *maybe* bring in new players, friends that would like to try the game, but were hesitant to make a huge time commitment to find out if they liked that particular game or guild. And the kicker is, if it turns out they do not like the game, they can simply resell the character and potentially get most of their money back.
There are other things I like about the RMT model, but this is one striking thing that some folks may not be aware of, that I thought was worth a mention.
'Can you here me now? Yea!' by mikejl Submitted on 2009-03-17 15:07:14 CST Good to here you all again. As for RMT... I guess I don't see it as a big deal. Looks like a nice feature to most games.
And JRPGs ... *shudder* I also dislike them. Thirteen year old boygirls with swords the size of a truck. And really annoying sounding pets and voices.
Oh well . that's just me.
Glad this week recorded good.
Mike
'Ah. Thanks for clearing it up, tpajeek.' by Akely Submitted on 2009-03-17 17:25:11 CST I did not consider that the different servers where different regions, PvE/PvP. Sloppy thinking, I suppose. Thanks for the clarification. So any which way they are damned... Sucks, I guess.
I also never thought of the "buying a character to be able to play with your friends that have 6 months head start". There is always possible to menter down to newbies, but the point is very valid. Good thinking.
'The comfort zone of exaggerated art.' by iphigenia Submitted on 2009-03-18 16:10:11 CST Love the podcast. Keep them coming! And now a slight
gripe and a "call to arms!"...
"Exaggerated art style" is a redundant, vague, and
toothless complaint when referring to the artistic direction
of Asian MMO titles. Massive online titles generally
make use of "exaggerated" graphics regardless of the
developer or genre (IE: World of Warcraft) for reasons
that are both technical and aesthetic.
Although an aversion to "Anime" inspired graphics is
certainly understood (to each their own, as they say),
painting all non-western titles with this brush does a
minor disservice to these games. For example, Final
Fantasy XI is distinctly Japanese in appearance but does
not feature the kind of extreme Anime influence that tends
to be popular with many free-to-play MMOs of Korean
origin. In fact, by contrast the art style in FFXI is a more
realistic take on character design than even Blizzard's
800lb. Not better; not worse: just different and certainly
not as "cartoon".
The point of all this ranting? I'm not interested in comparing the
cutesy Chocobo to the equally ridiculous and unrealistic
Draenei. Instead I urge you to take a chance on
something a little different. Try to look past the veneer
and you might be pleasantly surprised by an alternate
take on game design and battle mechanics. We all love
these games for similar reasons. Let's embrace the small
things that make each of these experiences unique.
In conclusion I double-dog-dare you to give Final
Fantasy XI a try, even if you gave it a shot just after
launch. Sure it's has Moogles and grinding and some
obscure story telling, but in my opinion has some of the
best features of any MMO out there. Multi-classing,
endgame in spades and a player community like no other
is just the tip of the iceberg. SE has made adjustments to
the game in the last year that shouldn't be missed. See
you in Vana-diel!
'\o/' by FarSpace Submitted on 2009-03-18 17:46:08 CST about RMT, As long as people are not made to have unfair advantages and others are made to feel they are falling behind if they can't afford to pay for RMT
'FFXI' by Seritaph Submitted on 2009-03-18 17:51:15 CST FFXI is a very good game. I played it a few years ago when it first released. Yes my character was a Tarutaru white mage. He looked like a cross between a scarecrow and a voodoo doll, only cuter. Point is, despite the strange and wonderful races the game has, the graphics and gameplay are actually quite good. It's not such a stretch from the original EQ that westerners couldn't pick it up and play -- at least it wasn't when I played, things may have changed since then.
Keep in mind, it's more like EQ than WoW, in that you probably won't be able to blaze through the game content solo. At least when I played, grouping was a necessary thing, but it's also incredibly fun.
'RMT' by Brad Submitted on 2009-03-19 16:01:04 CST I'm all for RMT in games, I play EQ2 as well on both normal and the RMT servers. I agree as the main poster that there is not much difference from the players perspective. I've bought toons to skip past much of the newbie leveling to get them into the 30's for fairly cheap amount, but I personally won't pay the high prices that people want for a maxed out, raid geared toon. But it is much easier to come into a game, load up with some cheap gold/platinum, and enjoy PLAYING rather than spending time grinding for money.
I think what some worry about is a player buying their way into end game content/raiding. I say so what ? If they suck as a player, then no amount of money will change their lack of skill to raid. If they are good, then that player will pick up pretty easily on a toon who could be ready to raid, but at the same time the person might not feel as attached or bonded with that character since they didn't have the time invested with it. But with that, the only person who suffers is the player who bought the toon.
RMT on a server still makes things like botting and spamming against the TOS, that part hasn't changed a bit. And besides, you are already giving a company cash for game items just by your subscription to it.
'Good Show' by bluekae Submitted on 2009-03-19 16:54:25 CST Especially enjoyed this weeks show, I hope to hear from Bill again.
'Need help finding ... ' by Carmedil Submitted on 2009-03-23 16:47:53 CST Hi, I'm using this podium to ask the SUWT panel of experts the following question:
"Could you point me to a few GOOD first person shooter type MMORPGs please ?"
I'm looking for something more deep than the Batlefield or Call of Duty experience, maybe something at least with the depth of Dawn of War 2 but of the shooter type.
Thanks in advance,
Carmedil
'@ carmedil' by Token Submitted on 2009-03-23 18:01:32 CST @ carmedil
At this point there's only one bit of hope, you can find it at www.globalagendagame.com
People will tell you about Huxley too but the developers cant decide what game they are making and it's never coming out. I don't want to sound negative but there just isn't anything out right now that merges high quality Call of Duty shooter game play with an MMO. A few years ago I'd recommend PlanetSide in a heartbeat, it's my favorite game of all time and delivered on everything your looking for, but it's kinda too late.
'Thanks' by Carmedil Submitted on 2009-03-23 19:28:19 CST Many thanks I'll take a look.
But is it too late for Planetside ? Doesn't it still run with Sony ?
'nice' by Token Submitted on 2009-03-23 20:11:07 CST Trying PlanetSide as a new player could be very rewarding, it's still the best concept ever realized in a game imo. I just don't know if it's got the spark anymore. I haven't played in far too long because it wont run on my Vista machine...
'RMT and Cuteness' by CindyL Submitted on 2009-03-28 15:39:05 CST Okay so after being very shocked with station cash in EQ2 I can't say I'm all that surprised this happened to Vanguard. What I don't understand like many of you is why that game, the only thing I can come up with is that it's the one game with a small population Sony actually wants to keep running. Planetside and Matrix may have their days numbered. Hopefully not. :/
FFXI, I'm going to echo people's comments here, that game is far removed from your typical F2P games and unlike those free games it is not PvP centric in fact it has some of the best PvE anywhere. If you want a throw back to Everquest without actually playing EQ again FFXI is your best bet for a similar experience in a new package. What's not to get about chocobos? :) They are mounts, did you really want horses in yet another fantasy game? It's a Final Fantasy trademark as well, chocobos have been the designated mounts since the 80's I think, like airships.
'In the News' by Akely
Submitted on 2009-03-16 17:41:21 CST
The Angry Gaming Noob solves a problem with a stuck garage door.
http://www.sun-sentinel.com/media/photo/2005-06/17858999.jpg
...at least that is what I was told.
'Seriously' by Akely
Submitted on 2009-03-16 18:32:54 CST
RMT Vanguard:
Good points all around. Like Bill I'm a bit shocked. And if I'm not totally wrong there are three servers for Vangaurd. One might argue that leaving one of them as it is now would have been a smarter move.
Real and Not:
A big difference between movie trailers and (many) game trailers is just that the movie trailer is cuts from the movie. Game trailers is often CGI, and often not related to the games features. Personally I did find the old EVE trailers a lot more impressing, because the where just that: EVE trailers - not "artists impression".
Get well, Karen! Talisker is good for throat ailments.
'For the record..' by Wilhelm2451
Submitted on 2009-03-16 19:52:15 CST
For the record, it was not my garage door that was having the issue, but that of an elderly relation, and the garage in question was so full of crap (and it was the crap that was causing the problem) that there was no possibility of anybody mistakenly thinking they could actually park a car.
Now I'll have to do a post of my own views on Vanguard RMT.
Hey, Karen, when are you going to post on your blog again? I tagged you for that screen shot meme. (replay of a comment that went down with the lost show.)
'NPE' by Yoh
Submitted on 2009-03-16 21:16:42 CST
As an EVE player that has been away for awhile, I've just gone back a tried out the new player experience with a 14 day trial account.
And its good. Simple, straightforward, a bit buggy, but solid all the same.
Loving the new effects, esp the warp and jump effects.
Still need to get my probing skills up so I can explore wormhole space and die.
All and all, I'm liking Apocrypha from a return/newish player perspective. Its good.
'@ Wilhelm' by Jaye
Submitted on 2009-03-16 22:14:08 CST
Glad the garage is all set - we missed you!
As for my blog, I uh, well....look! A Bike!
/runs
'@ Karen' by darrenl
Submitted on 2009-03-17 03:18:45 CST
A Bike?! Where?
/looks
...waaaait a minute
...damnit Karen!!
'@ Karen, @ Akely, @ Show' by tpajeek
Submitted on 2009-03-17 11:53:11 CST
Karen, first most, get well soon! You just came off that last nasty lingering cold and were sounding good then this hit you? Ouch! I second the Talisker, Vintner's Reserve, for just about anything. :)
Really surprised when you were talking about trailers for new and current games that Vanguard was not mentioned, considering all of the official ones were specifically designed with Ingame shots to show just how amazing the graphic engine truly is and how the game plays just like the video.
Akely, sorry, but you are mistaken, there are 4 Vanguard servers (Seradon, Xeth, Halgar, & Sartok), and it does suck that they didn't just pick 1-2 instead of all 3. I guess they felt some folks would have felt slighted if they did not treat all the same and the fact that only two are alike, it would have made an awkward decision to do the PvP, EU, and 1 US, but not the other one. Fortunately, this will end up being mostly cosmetic purchases and will not affect gameplay, but it does not appear it will go that route from the comments on the forums.
Thanks for another great show and maybe you should consider a new medium for recording so you have the raw files local and don't lose entire evenings of conversation!
'RMT in Sony games' by nerfit
Submitted on 2009-03-17 14:14:41 CST
Loved the podcast, as usual!
I wanted to comment about the new RMT in Vanguard. I have not played that game, but I have played eq2 for years, on both SE servers and non-SE servers (iow, both with and without RMT enabled).
First point is that there is really not much difference between the two server types, from the point of view of the player. Keep in mind that RMT exists on both, whether people like it or not. On the SE systems at least it's out in the open. So a lot of the issue is psychological: what you are used to or what preconceptions you may have about RMT.
Second, very few items are actually bought/sold. The vast majority of trades are either plat or characters. Regarding the latter, here is something you may not have considered. Character purchase is a way you can get a friend involved immediately. Say you are in a raiding guild, and you need a mage. You have a friend who is perhaps familiar with MMOs, but has never played with you in your game because he/she does not want to "start over" and level all the way up before they can play/raid with you and your guild.
Well, now they can. For a few bucks ... boom they are level cap and gtg. They will be playing and having fun with you today. Many weeks of tedium avoided. I have seen this happen, it works.
What I am saying is that this is a way to *maybe* bring in new players, friends that would like to try the game, but were hesitant to make a huge time commitment to find out if they liked that particular game or guild. And the kicker is, if it turns out they do not like the game, they can simply resell the character and potentially get most of their money back.
There are other things I like about the RMT model, but this is one striking thing that some folks may not be aware of, that I thought was worth a mention.
'Can you here me now? Yea!' by mikejl
Submitted on 2009-03-17 15:07:14 CST
Good to here you all again. As for RMT... I guess I don't see it as a big deal. Looks like a nice feature to most games.
And JRPGs ... *shudder* I also dislike them. Thirteen year old boygirls with swords the size of a truck. And really annoying sounding pets and voices.
Oh well . that's just me.
Glad this week recorded good.
Mike
'Ah. Thanks for clearing it up, tpajeek.' by Akely
Submitted on 2009-03-17 17:25:11 CST
I did not consider that the different servers where different regions, PvE/PvP. Sloppy thinking, I suppose. Thanks for the clarification. So any which way they are damned... Sucks, I guess.
I also never thought of the "buying a character to be able to play with your friends that have 6 months head start". There is always possible to menter down to newbies, but the point is very valid. Good thinking.
'The comfort zone of exaggerated art.' by iphigenia
Submitted on 2009-03-18 16:10:11 CST
Love the podcast. Keep them coming! And now a slight
gripe and a "call to arms!"...
"Exaggerated art style" is a redundant, vague, and
toothless complaint when referring to the artistic direction
of Asian MMO titles. Massive online titles generally
make use of "exaggerated" graphics regardless of the
developer or genre (IE: World of Warcraft) for reasons
that are both technical and aesthetic.
Although an aversion to "Anime" inspired graphics is
certainly understood (to each their own, as they say),
painting all non-western titles with this brush does a
minor disservice to these games. For example, Final
Fantasy XI is distinctly Japanese in appearance but does
not feature the kind of extreme Anime influence that tends
to be popular with many free-to-play MMOs of Korean
origin. In fact, by contrast the art style in FFXI is a more
realistic take on character design than even Blizzard's
800lb. Not better; not worse: just different and certainly
not as "cartoon".
The point of all this ranting? I'm not interested in comparing the
cutesy Chocobo to the equally ridiculous and unrealistic
Draenei. Instead I urge you to take a chance on
something a little different. Try to look past the veneer
and you might be pleasantly surprised by an alternate
take on game design and battle mechanics. We all love
these games for similar reasons. Let's embrace the small
things that make each of these experiences unique.
In conclusion I double-dog-dare you to give Final
Fantasy XI a try, even if you gave it a shot just after
launch. Sure it's has Moogles and grinding and some
obscure story telling, but in my opinion has some of the
best features of any MMO out there. Multi-classing,
endgame in spades and a player community like no other
is just the tip of the iceberg. SE has made adjustments to
the game in the last year that shouldn't be missed. See
you in Vana-diel!
'\o/' by FarSpace
Submitted on 2009-03-18 17:46:08 CST
about RMT, As long as people are not made to have unfair advantages and others are made to feel they are falling behind if they can't afford to pay for RMT
'FFXI' by Seritaph
Submitted on 2009-03-18 17:51:15 CST
FFXI is a very good game. I played it a few years ago when it first released. Yes my character was a Tarutaru white mage. He looked like a cross between a scarecrow and a voodoo doll, only cuter. Point is, despite the strange and wonderful races the game has, the graphics and gameplay are actually quite good. It's not such a stretch from the original EQ that westerners couldn't pick it up and play -- at least it wasn't when I played, things may have changed since then.
Keep in mind, it's more like EQ than WoW, in that you probably won't be able to blaze through the game content solo. At least when I played, grouping was a necessary thing, but it's also incredibly fun.
'RMT' by Brad
Submitted on 2009-03-19 16:01:04 CST
I'm all for RMT in games, I play EQ2 as well on both normal and the RMT servers. I agree as the main poster that there is not much difference from the players perspective. I've bought toons to skip past much of the newbie leveling to get them into the 30's for fairly cheap amount, but I personally won't pay the high prices that people want for a maxed out, raid geared toon. But it is much easier to come into a game, load up with some cheap gold/platinum, and enjoy PLAYING rather than spending time grinding for money.
I think what some worry about is a player buying their way into end game content/raiding. I say so what ? If they suck as a player, then no amount of money will change their lack of skill to raid. If they are good, then that player will pick up pretty easily on a toon who could be ready to raid, but at the same time the person might not feel as attached or bonded with that character since they didn't have the time invested with it. But with that, the only person who suffers is the player who bought the toon.
RMT on a server still makes things like botting and spamming against the TOS, that part hasn't changed a bit. And besides, you are already giving a company cash for game items just by your subscription to it.
'Good Show' by bluekae
Submitted on 2009-03-19 16:54:25 CST
Especially enjoyed this weeks show, I hope to hear from Bill again.
'Need help finding ... ' by Carmedil
Submitted on 2009-03-23 16:47:53 CST
Hi, I'm using this podium to ask the SUWT panel of experts the following question:
"Could you point me to a few GOOD first person shooter type MMORPGs please ?"
I'm looking for something more deep than the Batlefield or Call of Duty experience, maybe something at least with the depth of Dawn of War 2 but of the shooter type.
Thanks in advance,
Carmedil
'@ carmedil' by Token
Submitted on 2009-03-23 18:01:32 CST
@ carmedil
At this point there's only one bit of hope, you can find it at www.globalagendagame.com
People will tell you about Huxley too but the developers cant decide what game they are making and it's never coming out. I don't want to sound negative but there just isn't anything out right now that merges high quality Call of Duty shooter game play with an MMO. A few years ago I'd recommend PlanetSide in a heartbeat, it's my favorite game of all time and delivered on everything your looking for, but it's kinda too late.
'Thanks' by Carmedil
Submitted on 2009-03-23 19:28:19 CST
Many thanks I'll take a look.
But is it too late for Planetside ? Doesn't it still run with Sony ?
'nice' by Token
Submitted on 2009-03-23 20:11:07 CST
Trying PlanetSide as a new player could be very rewarding, it's still the best concept ever realized in a game imo. I just don't know if it's got the spark anymore. I haven't played in far too long because it wont run on my Vista machine...
'RMT and Cuteness' by CindyL
Submitted on 2009-03-28 15:39:05 CST
Okay so after being very shocked with station cash in EQ2 I can't say I'm all that surprised this happened to Vanguard. What I don't understand like many of you is why that game, the only thing I can come up with is that it's the one game with a small population Sony actually wants to keep running. Planetside and Matrix may have their days numbered. Hopefully not. :/
FFXI, I'm going to echo people's comments here, that game is far removed from your typical F2P games and unlike those free games it is not PvP centric in fact it has some of the best PvE anywhere. If you want a throw back to Everquest without actually playing EQ again FFXI is your best bet for a similar experience in a new package. What's not to get about chocobos? :) They are mounts, did you really want horses in yet another fantasy game? It's a Final Fantasy trademark as well, chocobos have been the designated mounts since the 80's I think, like airships.