Shut Up. We're Talking. Host: Darren and Karen Darren and Karen present this commentary podcast covering recent topics found within the MMORPG Blogging and Podcasting community.
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'SCREAMING out load.' by Akely Submitted on 2010-03-09 03:03:40 CST SCREAMING:
You guys: "Sweden?" "Switzerland?"
ME: "BULLSHIT! FINLAND! USA played Finland. ASSHATS!"
;-)
DRM:
After I stopped foaming at the mouth on this I actually figured this is a great idea. I'd rather have this than something thats installed on my computer that prohibits me from playing because I have a DVD burning program installed.
This weeks the news is hot about DDS attacks on the UBISoft servers. Way to go, Pirates. Now you actively try to keep the paying custemers from playing the game. This is the final straw for me on the pirate/legal issue. the Pirates, I say. So I just ordered SH5.
'DRM' by bluekae Submitted on 2010-03-10 19:38:14 CST Interesting comments on SH5, I didn't realize it had so many community features, that does soften my opinion of the DRM scheme there. The same thing isn't true for Assassin's Creed 2 though, which I still don't plan to buy for either PC or 360.
One thing companies need to keep in mind if they decide to shoehorn a single player game into the MMO model purely to try and combat piracy. MMO companies have to have more support and community infrastructure since any server issues will keep paying customers from being able to play. So if Ubisoft is going to follow that model they need to beef up their weekend and after hours support.
'Comments' by Seritaph Submitted on 2010-03-16 20:02:17 CST Hi guys and gal,
It only takes 1 person to crack something, then afterward anyone who has a torrent downloading program can modify the game as most downloads come with a new executable and instructions. Pirates make it easy, so you need not become someone who cracks games to break through the software protection. So will DRM protection slow down piracy like Karen suggests? Not really. Not once it's cracked, because then it becomes accessible to the average person. The difficulty level of torrents is not that much greater than using Napster.
I understand how software companies want to protect their investments through DRM, and this is not the first instance because Valve required an internet connection to play Half-Life 2 when it released. I think it was a bigger issue then because not everyone was connected to the internet, whereas today being connected is more common.
All that said, when we allow a company to connect to our computers for DRM reasons, we could also be opening ourselves up to vulnerability. What kind of information are they gathering silently and seamlessly under the hood while verifying proof of purchase? Should we be concerned about this?
Even though having internet access is more common, should anyone really be required to have it to play a single player game? I think there's still a large camp out there that say no, and the reason is probably just a matter of principle.
I don't condone or participate in piracy, but I think tightening the leash is just asking for more rebellion. Plus I hate when people in good standing have to suffer the consequences of those who break the law.
The Hole. It's been years since I've enjoyed The Hole. I once fell in The Hole and got lost. It took my whole guild to get me out of The Hole. There was some interesting stuff in The Hole, and I had to illusion to work my way around in there. And if I remember correctly, getting into The Hole wasn't easy. Good times were had in The Hole.
And I enjoyed Mass Effect 1. Even with all the "blah, blah, blah." The Mako pissed me off more than that. Anyway, I look forward to continuing this excellent series.
'SCREAMING out load.' by Akely
Submitted on 2010-03-09 03:03:40 CST
SCREAMING:
You guys: "Sweden?" "Switzerland?"
ME: "BULLSHIT! FINLAND! USA played Finland. ASSHATS!"
;-)
DRM:
After I stopped foaming at the mouth on this I actually figured this is a great idea. I'd rather have this than something thats installed on my computer that prohibits me from playing because I have a DVD burning program installed.
This weeks the news is hot about DDS attacks on the UBISoft servers. Way to go, Pirates. Now you actively try to keep the paying custemers from playing the game. This is the final straw for me on the pirate/legal issue. the Pirates, I say. So I just ordered SH5.
'DRM' by bluekae
Submitted on 2010-03-10 19:38:14 CST
Interesting comments on SH5, I didn't realize it had so many community features, that does soften my opinion of the DRM scheme there. The same thing isn't true for Assassin's Creed 2 though, which I still don't plan to buy for either PC or 360.
One thing companies need to keep in mind if they decide to shoehorn a single player game into the MMO model purely to try and combat piracy. MMO companies have to have more support and community infrastructure since any server issues will keep paying customers from being able to play. So if Ubisoft is going to follow that model they need to beef up their weekend and after hours support.
'Comments' by Seritaph
Submitted on 2010-03-16 20:02:17 CST
Hi guys and gal,
It only takes 1 person to crack something, then afterward anyone who has a torrent downloading program can modify the game as most downloads come with a new executable and instructions. Pirates make it easy, so you need not become someone who cracks games to break through the software protection. So will DRM protection slow down piracy like Karen suggests? Not really. Not once it's cracked, because then it becomes accessible to the average person. The difficulty level of torrents is not that much greater than using Napster.
I understand how software companies want to protect their investments through DRM, and this is not the first instance because Valve required an internet connection to play Half-Life 2 when it released. I think it was a bigger issue then because not everyone was connected to the internet, whereas today being connected is more common.
All that said, when we allow a company to connect to our computers for DRM reasons, we could also be opening ourselves up to vulnerability. What kind of information are they gathering silently and seamlessly under the hood while verifying proof of purchase? Should we be concerned about this?
Even though having internet access is more common, should anyone really be required to have it to play a single player game? I think there's still a large camp out there that say no, and the reason is probably just a matter of principle.
I don't condone or participate in piracy, but I think tightening the leash is just asking for more rebellion. Plus I hate when people in good standing have to suffer the consequences of those who break the law.
The Hole. It's been years since I've enjoyed The Hole. I once fell in The Hole and got lost. It took my whole guild to get me out of The Hole. There was some interesting stuff in The Hole, and I had to illusion to work my way around in there. And if I remember correctly, getting into The Hole wasn't easy. Good times were had in The Hole.
And I enjoyed Mass Effect 1. Even with all the "blah, blah, blah." The Mako pissed me off more than that. Anyway, I look forward to continuing this excellent series.
Good show, and thanks!