The Morning After: Monday, May 29th 2017
Posted by Engadget RSS Feed [HTML][XML][PERM][FULL] on 29 May 2017, 6:29 am

Hey, good morning!

Welcome to the new week. Most of you are probably enjoying a three-day weekend, but the show never stops at Engadget. We have a team of reporters settling into Taipei for Asia's biggest PC show, Computex, while we also look at the brutal realities of whether we'll ever find life beyond Earth.




Prep your snag list – Constructor remake is out now
Posted by Rock, Paper, Shotgun [HTML][XML][PERM][FULL] on 29 May 2017, 4:00 am
After a couple of delays (builders, eh?) Constructor [official site], System 3’s remake of their estate-building strategy game from 1997, finally launched on Friday. You’re an up-and-coming property tycoon tasked with building an empire while sabotaging rivals with dodgy plumbers, explosions, and gangsters. It was a much-loved British classic with lots of silly accents, including […]


DDOCast 474 – Leading a Guild
Posted by DDOcast – A DDO Podcast! [HTML][XML][PERM][FULL] on 29 May 2017, 12:44 am

Posted in DDOcast PodcastRound Table Talks

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We talk at length about some tips and ideas on how to be a leader in a guild with Evennote & Voodu! From recruitment, to power structure, to community building and more, we hope you find this to be a helpful cast for leading your guild! Have thoughts on this show, ideas for round table […]


'Rime' creators will remove anti-tampering code if it's cracked
Posted by Engadget RSS Feed [HTML][XML][PERM][FULL] on 28 May 2017, 9:17 pm

Game studios that use digital rights management (DRM) tools tend to defend it to the death, even after it's been cracked. It prevents 'casual' piracy and cheating, they sometimes argue. However, Rime developer Tequila Works is taking a decidedly different approach. It claims that it'll remove Denuvo, the anti-tampering/DRM system on the Windows version of Rime, if someone cracks its island puzzle title. This is an odd promise to make, especially since it amounts to an inadvertent dare -- find a way to break in and the developers will eliminate the need for that crack.

Via: Polygon

Source: Steam Community




Were you too busy gaming this week to pay attention to MMO news? Get caught up every Sunday evening with Massively Overpowered’s Week in Review! Memorial Day weekend: a time for gaming deals, double-experience events, and launches. Mainly launches this year! Black Desert has landed on Steam, The Elder Scrolls Online began the PC head start for Morrowind, Marvel Heroes soft [...]


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The Witcher card game Gwent enters open beta
Posted by Massively Overpowered [HTML][XML][PERM][FULL] on 28 May 2017, 2:00 pm
There seems to be a very rabid, very enthusiastic community that’s developed around CD Projekt Red’s The Witcher (particularly its third installment), to the point where it might be making BioWare a little nervous. And if you have a hit IP franchise with its own TV series on the way, why not make a few extra bucks by developing a [...]


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The MOP Up: Pox Nora’s PS4 launch (May 28, 2017)
Posted by Massively Overpowered [HTML][XML][PERM][FULL] on 28 May 2017, 4:00 pm
The MMO industry moves along at the speed of information, and sometimes we’re deluged with so much news here at Massively Overpowered that some of it gets backlogged. That’s why there’s The MOP Up: a weekly compilation of smaller MMO stories and videos that you won’t want to miss. Seen any good MMO news? Hit us up through our tips line! [...]


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EVE Evolved: War declarations need revamped for the citadel era
Posted by Massively Overpowered [HTML][XML][PERM][FULL] on 28 May 2017, 6:00 pm
It’s a universally accepted fact in EVE Online that you’re never truly safe from attack. Low-security space is littered with pirates looking for an easy kill, nullsec alliances respond to invasion of their territory with overwhelming force, and cloaked ships could lurk around every wormhole. Even in the friendliest parts of high-security space, you can still be blown up by a squad of [...]


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Nintendo might not be done boosting Switch production
Posted by Engadget RSS Feed [HTML][XML][PERM][FULL] on 28 May 2017, 5:58 pm

It's no secret that Nintendo is facing a ton of demand for the Switch, to the point where it reportedly doubled production to keep up. Even that figure might be a tad conservative, however. The Financial Times' supply chain sources claim that Nintendo has hiked its Switch production to 18 million for its current fiscal year (which ends in March 2018), up 2 million from the Wall Street Journal's figures. Why? Allegedly, it's to prevent "customer tantrums" during the holidays -- Nintendo doesn't want to ship Super Mario Odyssey in November with no systems available to play it.

Via: The Verge

Source: Financial Times




Major control fix lands in Impact Winter
Posted by Rock, Paper, Shotgun [HTML][XML][PERM][FULL] on 28 May 2017, 4:00 pm
Nip over to Steam review page for third-person survival RPG Impact Winter [official site] and you’ll notice a storm of red arrows, all saying roughly the same thing. It’s got potential but the controls are broken, rendering it virtually unplayable. There were a number of issues on release: no mouse support on menus, for example (bizarre), […]


USB-powered Sega Nomad gives you near-endless game time
Posted by Engadget RSS Feed [HTML][XML][PERM][FULL] on 28 May 2017, 4:27 pm

Sega's Genesis Nomad was always something of a compromise (it was running 16-bit console games on mid-1990s handheld tech), but the battery life was a particularly sore point: it took six AA batteries just to get 3 hours of play time. Wouldn't it be nice if you could use modern hardware to play without constant (and sometimes expensive) battery swaps? The Sega Holic (aka Catch22 on NeoGAF) thinks so. He just teased a homebrew Nomad modification that lets the portable system run on USB power. You could play for hours on end with the same external battery you use for your phone, or rely on your laptop's power to keep playing in between meetings.

Source: The Sega Holic (YouTube), NeoGAF




Jumping Back In The Deep End
Posted by evebloggers.com [HTML][XML][PERM][FULL] on 28 May 2017, 3:12 pm
Tristans blot out the sun, No Blackbirds and a few kills.


IO sale might not spell the end of Hitman after all
Posted by Rock, Paper, Shotgun [HTML][XML][PERM][FULL] on 28 May 2017, 12:00 pm
In the downward spiral of bad news coming out of Hitman [official site] developer IO Interactive – first that it was being sold by Square Enix, and then that it was laying off staff – there’s finally something vaguely positive. It seems that the developer may get to keep making Hitman games after all. The […]


Dark and Light continues to woo the elemental demographic
Posted by Massively Overpowered [HTML][XML][PERM][FULL] on 28 May 2017, 12:00 pm
Apparently Dark and Light’s elemental scene is so captivating, so rich, and so diverse that it requires a follow-up developer diary to fully cover this essential topic during the game’s alpha period. All kidding aside, elementals are more than just another mob type in Dark and Light. Since players can eventually craft their own from the remnants of defeated foes, [...]


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119.21 – Einiges verpasst
Posted by evebloggers.com [HTML][XML][PERM][FULL] on 28 May 2017, 12:14 pm
Während ich damit zu tun hatte, wieder mehr Zeit für EVE Online zu finden, stand New Eden nicht still. Es passierte so Einiges, von dem ich jetzt erst im Nachhinein erfahre, während ich mich durch


Agnarr – The Latest Progression Server
Posted by [HTML][XML][PERM][FULL] on 28 May 2017, 10:29 am
I love progression servers and I must not be alone in that. EverQuest has opened up their latest – Agnarr – and it’s a Planes of Power progression server, which means that it will...


The Daily Grind: Do you like sharing player rage stories in MMOs?
Posted by Massively Overpowered [HTML][XML][PERM][FULL] on 28 May 2017, 8:00 am
We’ve all partied with them. The people who could take the simplest mechanic and screw it up. Players who think that “don’t stand in the bad” means “grab every bit of bad for myself and myself alone.” In Final Fantasy XIV, it’s the Bard who stacks when targeted by an AoE but runs away from the group when finally targeted [...]


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One Shots: Action arrested
Posted by Massively Overpowered [HTML][XML][PERM][FULL] on 28 May 2017, 10:00 am
In tossing out a screenshot challenge last week revolving around combat action shots, you’d think that this would be a piece of cake. After all, we do fight a little bit in MMOs, right? But it turns out that capturing a good-looking combat picture is really difficult in the midst of the chaos… unless your MMO is set up for [...]


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The horror! Friday the 13th plagued by server issues, gradually improving
Posted by Rock, Paper, Shotgun [HTML][XML][PERM][FULL] on 28 May 2017, 8:00 am
Friday the 13th [official site], the brutal 1v7 slasher sim, has got off to a bumpy start. As soon as developers Gun Media and IllFonic let players loose with masked maniac Jason Voorhees earlier this week, the game’s servers started crashing. When it works it’s a tense multiplayer romp, says Adam, but many players are […]


The Sunday Papers
Posted by Rock, Paper, Shotgun [HTML][XML][PERM][FULL] on 28 May 2017, 6:00 am
Sundays are for writing The Sunday Papers because Graham is supposed to be chillaxing on holiday but he keeps popping into work so if I don’t do this he probably will. Go eat an ice lolly on the beach, Graham. Perhaps read a selection of good games writing from around the web this week. Picking […]


To The Moon follow-up Finding Paradise is delayed
Posted by Rock, Paper, Shotgun [HTML][XML][PERM][FULL] on 28 May 2017, 4:00 am
Here’s some news that could make you cry: Finding Paradise [official site], the follow-up to the tear-jerking adventure game To The Moon, has been delayed. It was supposed to come out this summer, but due to “personal circumstances” it’s been pushed back until the end of the year. … [visit site to read more]


The original 'Crazy Taxi' is free to play on your smartphone
Posted by Engadget RSS Feed [HTML][XML][PERM][FULL] on 27 May 2017, 8:58 pm

If you've ever wanted to understand the fuss over Crazy Taxi but didn't want to spend money on a piece of gaming history, you now have your chance. Sega has made it free to play both the Android and iOS versions of the original title, giving you a solid excuse to check out its classic mix of open-world racing and over-the-top style. That includes the original punk rock soundtrack, too. However, there's one big catch: ads.

Source: App Store, Google Play




Star Citizen Alpha 3.0 Awakens the Explorer Playstyle
Posted by Home of my personas Saylah and Alysianah [HTML][XML][PERM][FULL] on 27 May 2017, 8:44 pm
Star Citizen NightBus Episode 6, discusses how the upcoming Alpha Patch 3.0 finally awakens the Explorer playstyle.


This week in MMO crowdfunding, Legends of Aria — which we’ll probably never stop accidentally calling Shards Online — began its alpha, introducing testers and founder pack players to the revitalized game. While gamers will still be able to roll their own “shards” and play their own way, Citadel Studios has expanded its scope and plans a much bigger map, improved [...]


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The Stream Team: A first look at Legends of Aria (and a giveaway!)
Posted by Massively Overpowered [HTML][XML][PERM][FULL] on 27 May 2017, 5:55 pm
If you’ve had an interest in Shards Online but wanted something bigger and more MMO-y, we’ve got someone we’d like you to meet. Well, a something really. MMO fan, meet Legends of Aria. What is the game all about? Let’s take a look, shall we? Massively OP’s MJ is jumping in to discover just that, and she’s inviting you along. [...]


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