'Overwatch' adding ranked play next month
Posted by Engadget RSS Feed [HTML][XML][PERM][FULL] on 25 May 2016, 12:27 am
Blizzard's much-publicized shooter Overwatch is finally out today, but it released without one very important component: Ranked play. Don't worry though. Lead game designer Jeff Kaplan has assured the community that feature is coming, as early as next month.

Source: Facebook




And We’re Back in Null Sec… For The Moment
Posted by evebloggers.com [HTML][XML][PERM][FULL] on 24 May 2016, 11:15 pm
Is this a real war? Is this just fantasy? Caught in a fleet op No escape from enotsising Open your eyes Look up to the skies and see I’m just a poor boy, I need no sovereignty Because it’s easy come, easy go index high, index low Any place the


Global Chat: Snap judgments of Overwatch
Posted by Massively OverpoweredMassively Overpowered [HTML][XML][PERM][FULL] on 24 May 2016, 9:00 pm
The talk of the blogger town has definitely been abuzz with impressions, thoughts, and snap judgments of Overwatch as it heads to release. Is Blizzard’s shooter merely shallow eye-candy or is it polished perfection? And does it even matter what we think, considering that the studio will sell a billion copies anyway? Bloggers are divided on the subject after getting [...]


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Always on the go
Posted by evebloggers.com [HTML][XML][PERM][FULL] on 24 May 2016, 10:30 pm
Sometimes wormholes can be very unexpected. You never know what's on the other side. I was scouting a high-sec for a new home. I jump through a random connection and hostile ships immediately decloak.I don't panic too much. For them to kill me on the


The Strong Museum opens a DICE Awards exhibit
Posted by Engadget RSS Feed [HTML][XML][PERM][FULL] on 24 May 2016, 8:27 pm

The Academy of Arts and Sciences (AIAS) holds its annual DICE (Design, Innovate, Communicate, Entertain) awards to recognize outstanding video games and the individuals who bring them to life., Basically, they're like the Oscars of the gaming industry. Today, they're opening an interactive exhibit at The Strong's National Museum of Play in Rochester, NY to showcase winners and significant titles across gaming history.

Source: The Strong Museum




Blizzard is offering one free Battle.net name change
Posted by Engadget RSS Feed [HTML][XML][PERM][FULL] on 24 May 2016, 9:22 pm
Sick of heading into games registered to your Battle.net account as ResidentsLover or BeautifulDarkness83? You've got one free shot to make a change on Blizzard with the release of Overwatch.


It’s Time to Cut Loots With The Division 1.2 Update
Posted by Rock, Paper, Shotgun [HTML][XML][PERM][FULL] on 24 May 2016, 7:55 pm
Just when I thought betraying people in the Dark Zone was getting a tad boring, The Division [official site] gets a huge update that includes being able to cut the rope everyone attaches their loot to when extracting it. Oh sure, there’s a new Incursion, some pretty cool gear sets, and a bunch of smaller […]


Episode 106: “Shout Out to North Korea”
Posted by evebloggers.com [HTML][XML][PERM][FULL] on 24 May 2016, 8:14 pm
We talk a little about Gunjack Next and the new EVE daily quest. The hosts talk about what games they’d like to see made into [...]


Saga of Lucimia explains its pillar of group gameplay in-depth
Posted by Massively OverpoweredMassively Overpowered [HTML][XML][PERM][FULL] on 24 May 2016, 7:00 pm
One of the pillars that Saga of Lucimia prides itself upon is the idea of group-based gameplay. You may think that this is an odd hill to die upon, seeing as how there are a massive number of MMOs focused around group activities at the top level and basically no MMOs that have no rewarding content for groups to take [...]


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The Stream Team: Facing Firemyst Gully on EverQuest II’s progression server
Posted by Massively OverpoweredMassively Overpowered [HTML][XML][PERM][FULL] on 24 May 2016, 7:55 pm
With so much to do in EverQuest II on just the regular server it’s no wonder MassivelyOP’s MJ has trouble finding time to do it on a second server! But tonight she returns to the Stormhold progression server to continue the adventures of her little Ratonga Inquistor. The crew hasn’t faced Firemyst Gully, and that needs to be checked off before [...]


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Server Maintenance: Wednesday, May 25th, 2016
Posted by Lineage II [HTML][XML][PERM][FULL] on 24 May 2016, 7:05 pm
All game servers will be down for maintenance beginning Wednesday, May 25th, 2016, at 5:00 a.m. PDT / 7:00 a.m. CDT / 8:00 a.m. EDT / 1:00 p.m. GMT and ending at approximately  7:20 a.m. PDT / 9:20 a.m. CDT /...


Mirror’s Edge Catalyst Launch Trailer Is Pretty Talkative
Posted by Rock, Paper, Shotgun [HTML][XML][PERM][FULL] on 24 May 2016, 6:04 pm
Mirror’s Edge Catalyst [official site] might not be out for another two weeks, but that’s not stopping EA from showcasing some cryptic cutscenes in this suave new launch trailer. It’s got the standard dramatic swell of music punctuated by all-too-serious clipped together dialogue, but I actually like the way it blends in with the serene […]


Alright, so the main thing I learned from the late ...


"Hey Guys, Let's Go Shoot Things"
Posted by evebloggers.com [HTML][XML][PERM][FULL] on 24 May 2016, 5:13 pm
A couple years ago, I decided to branch out and purchase my first "second PvP character" from the bazaar. While I've upgraded them over the years - selling the one I owned for a profit and buying a replacement for a discount - I saw the value in having a


The Elder Scrolls Online’s getting extra character slots and expanded crafting inventories
Posted by Massively OverpoweredMassively Overpowered [HTML][XML][PERM][FULL] on 24 May 2016, 4:30 pm
ZeniMax has a shortish dev piece out today running down the chief cash shop and sub changes coming when The Elder Scrolls Online’s Dark Brotherhood DLC launches next week. Of note, the game will make purchaseable — for the cost of 1500 crowns — extra character slots “so you can have up to four additional characters, for a total of 12 [...]


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Skyforge goes on a nerfing-and-buffing spree with Cybernetic Alliance
Posted by Massively OverpoweredMassively Overpowered [HTML][XML][PERM][FULL] on 24 May 2016, 5:00 pm
As part of its upcoming Cybernetic Alliance update, Skyforge’s dev team is taking on the daunting task of rebalancing all of its classes, with the goal of creating “a much more diverse range of classes within a single group and, at the same time, make all DPS classes completely viable for PvE encounters.” Piece o’ cake, for sure. A new [...]


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Das Tal seeks feedback on settlement buildings, announces clan alpha contest
Posted by Massively OverpoweredMassively Overpowered [HTML][XML][PERM][FULL] on 24 May 2016, 6:00 pm
A lot of MMOs talk big about giving players a say in their development, but few deliver the way Fairytale Distillery is by way of a new post on the types of player settlement buildings players want to see in Das Tal. Game Director Alexander Zacherl says that the sandbox’s new world map will triple the size of the game [...]


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Platinum’s Teenage Mutant Ninja Turtles Game Released
Posted by Rock, Paper, Shotgun [HTML][XML][PERM][FULL] on 24 May 2016, 3:40 pm
Teenage Mutant Ninja Turtles: Mutants in Manhattan [official site], the latest from Bayonetta makers Platinum Games, is now out. I mention this not because I suffer from a crippling nostalgia which means I can only enjoy things from my youth, before I discovered anchovies are actually an acceptable pizza topping, but because Platinum can do […]


I Am Setsuna’s Wintery Trailer Gives Me Chills
Posted by Rock, Paper, Shotgun [HTML][XML][PERM][FULL] on 24 May 2016, 4:08 pm
Square Enix is getting back to their ’90s JRPG roots with I Am Setsuna [official site], and its latest trailer is a somber look into the frozen world where a young girl has to make a pretty terrible sacrifice. … [visit site to read more]


It may not be officially summer yet, but with the ...


Finding Dory trailer swims deeper into Dory's eye-watering tale
Posted by gamesradar news [HTML][XML][PERM][FULL] on 24 May 2016, 3:30 pm
It's a testament to Pixar's lasting impact on popu ...


Uncharted 4 cut these scenes to ship on time (and not mess up the tone)
Posted by gamesradar news [HTML][XML][PERM][FULL] on 24 May 2016, 4:04 pm
From emotional peaks and pits, to high-speed actio ...


Carrier Testing and Learning
Posted by evebloggers.com [HTML][XML][PERM][FULL] on 24 May 2016, 3:35 pm
The radical changes to carriers means it feels like starting from scratch in how to use them and what all the skills enable/boost. This weekend during a quiet moment with the wife napping I launched onto SISI server and did some testings.SetupMy skills


Asta officially launches with its first major expansion
Posted by Massively OverpoweredMassively Overpowered [HTML][XML][PERM][FULL] on 24 May 2016, 2:30 pm
It is just a little bit odd that Asta: The War of Tears and Winds is launching when its first expansion drops. Those two events seem like they ought to be spaced further apart. Then again, it’s a free-to-play game that isn’t just languishing in “open beta” with an active cash shop forever, which is far more important than just [...]


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Here’s how commercial buildings work in Chronicles of Elyria
Posted by Massively OverpoweredMassively Overpowered [HTML][XML][PERM][FULL] on 24 May 2016, 3:00 pm
Chronicles of Elyria’s latest Kickstarter update is all about commercial buildings, which would sound super boring if this were real life. But it’s video games, and commercial buildings should be music to a sandbox fans ears! “While each of the crafting buildings that are part of this IP table are pre-constructed blue-prints, in general, in Chronicles of Elyria there aren’t [...]


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