New Summoner Icons

 

Updated Champion Splash-Art

Base Gragas

Base Graves

Champion Portrait Updates

<table border="0"> <tbody> <tr> <td style="width: 100px;"> </td> <td style="text-align: center;">OLD</td> <td style="text-align: center;">NEW</td> </tr> <tr> <td style="width: 100px; text-align: center;">Gragas</td> <td style="text-align: center;"></td> <td style="text-align: center;"></td> </tr> <tr> <td style="width: 100px; text-align: center;">Graves</td> <td style="text-align: center;"></td> <td style="text-align: center;"></td> </tr> <tr> <td style="width: 100px; text-align: center;">Kayle</td> <td style="text-align: center;"></td> <td style="text-align: center;"></td> </tr> </tbody> </table>

 

New Champion Ability Art

<table border="2"> <tbody> <tr> <td style="text-align: center;">Passive</td> <td style="text-align: center;">Q- Poison Trail</td> <td style="text-align: center;">W- Mega Adhesive</td> <td style="text-align: center;">E- Fling</td> <td style="text-align: center;">R- Insanity Potion</td> </tr> <tr> <td style="text-align: center;"></td> <td style="text-align: center;"></td> <td style="text-align: center;"></td> <td style="text-align: center;"></td> <td style="text-align: center;"></td> </tr> </tbody> </table>

Champion Ability Changes

Ryze

  • [Q] Overload: Now deals 40/60/80/100/120 (down from 60/85/110/135/160)

 Singed

  • [E] Fling: Now roots instead of snares
  • [W] Mega Adhesive: Will now root targets flung into it instead of snaring

Zilean

  • [Passive] Heightened Learning: Now an aura instead of global



Extra Life 2014 is About to Begin!
Posted by Articles [HTML][XML][PERM][FULL] on 24 October 2014, 10:44 pm

The countdown has almost reached zero as plenty of Goodjers prepare for the twenty-four-hour slog-a-thon that is the Extra Life fundraising drive. You can find all the information in our original post on the subject or through the forum thread.

We're currently at
$1,840
of our $3,500 goal!

Visit the Team Page if you would like to donate.

If you'd like to participate, the Gamers With Jobs community will be playing the following games at the listed times on Saturday, October 25th:

  • League of Legends - 10am Eastern Time
  • Mario Kart 8 - 5pm Eastern Time
  • Destiny (Playstation 4) - 7pm Eastern Time

We'll also undoubtedly be going in and out of the Extra Life channel in the GamersWithJobs Ventrilo server.

Also of note, I, Chris "C" Cesarano, will have Image & Form Marketing and PR Manager Mikael Forslind as a guest while streaming Steamworld Dig at 1pm Eastern Time.

All participating GWJers:

read more




This Week Was All About Ethics in Games Journalism
Posted by Zen Of Design [HTML][XML][PERM][FULL] on 24 October 2014, 11:06 pm
Actually, none of it really was, because it never really actually is.  But it does highlight that ActuallyEthics is my new favorite Tumblr. This developer tells GamerGate that “You are Not My


Unofficial PBE Patch Notes for 10/25/2014
Posted by News [HTML][XML][PERM][FULL] on 24 October 2014, 9:12 pm

WIP POST

NOTE - Pre-Season changes are back!

 

Lucian

  • [W] Ardent Blaze - Movement Speed raised to 40/45/50/55/60 (from 40/40/40/40/40)
  • [W] Ardent Blaze - Ability Power ratio removed
  • [R] The Culling - Raised to 45/55/65 (from 40/50/60)
  • [R] The Culling - Cooldown raised to 110/100/90 (from 100/75/50)

Janna

  • [W] Zephyr - Cooldown raised to 12 across all ranks (from 12/11/10/9/8)

Quinn

  • Auto Attack range raised to 550

Item Changes

Chalice of Harmony

  • Item Cost raised to 880 (from 1000)
  • Raised to 25 magic resistance (from 20)
  • 50% Base Mana Regen (from +7 mana per 5)
  • Now restores 1.5% of max mana every 5 seconds (changed from 1% mana regen per 1% mana missing)

Athene's Unholy Grail

  • Item Cost raised to 2700 (from 2600)
  • 50% base mana regen (changed from +10 mana regen per 5)
  • Now restores 1.5% of max mana every 5 seconds (changed from 1% mana regen per 1% mana missing)

Doran's Shield

  • Now also blocks 8 damage from spells

 




The Stream Team: Dungeoning in Swordsman
Posted by Massively [HTML][XML][PERM][FULL] on 24 October 2014, 8:00 pm

Filed under: , , , , , , , , , , , ,

Swordsman
According to Perfect World, the real meat of Swordsman is to be found in its dungeon content (and its PvP). Join Massively's Mike Foster tonight as he continues his Choose My Adventure exploration of Swordsman by queuing up for some mid-level instances and seeing where his whips take him. The action starts at 7:00 p.m. EDT -- assuming, of course, that the instance gods show Mike some pity and give him a group.

Game: Swordsman
Host: Mike Foster
Date: Friday, October 24th
Time: 7:00 p.m. EDT

Enjoy our Stream Team video below.

Continue reading The Stream Team: Dungeoning in Swordsman

MassivelyThe Stream Team: Dungeoning in Swordsman originally appeared on Massively on Fri, 24 Oct 2014 19:00:00 EST. Please see our terms for use of feeds.

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    Betawatch: October 18 - 24, 2014
    Posted by Massively [HTML][XML][PERM][FULL] on 24 October 2014, 9:00 pm

    Filed under: , , , , , ,

    Camelot Unchained - Betawatch
    Camelot Unchained ran a pre-alpha test for backers this past weekend, allowing players to test out character creation and PvP. What else is new in the realm of MMO testing?
    • Justin test-drove Lord of the Ring's Online's in-testing Beorning race/class.
    • Trove has a fully open, no-wipe, everyone-welcome beta test running this weekend.
    • World of Warcraft previewed the creatures of Gorgrond, a zone in the upcoming Warlords of Draenor.
    • The Repopulation discussed its plans for healers and combat medics.
    • Shroud of the Avatar's Release 11 preps players for its Steam debut.
    • MJ pondered what "beta" means for Landmark and what backers' obligations to the game really are.
    • Life is Feudal sold 100,000 copies of its survival MMO in its first month on Steam early access.
    • EverQuest Next devs discussed playable Ogres and Dwarves.
    • Goblinworks defended the FFA PvP design of Pathfinder Online, currently in alpha.
    Read on for our complete Betawatch roundup.

    Continue reading Betawatch: October 18 - 24, 2014

    MassivelyBetawatch: October 18 - 24, 2014 originally appeared on Massively on Fri, 24 Oct 2014 20:00:00 EST. Please see our terms for use of feeds.

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      World of Warplanes rolls out MiGs in update 1.6
      Posted by Massively [HTML][XML][PERM][FULL] on 24 October 2014, 10:00 pm

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      They then proceeded to slowly taxi down the runway with the pilot duckfacing and slapping the back of his seat.
      Ready to fly some of the most iconic Soviet airplanes in history? World of Warplanes update 1.6 introduces the Soviety MiG line at Tier V and above, allowing players to take the controls of these historic crafts and use them in mid-air dogfights with other planes. There are also five new premium aircraft available in the game, offering another way to take to the skies with this patch.

      Aside from new vehicles, the patch also adds in a new multirole classification, placing some planes between fighters and heavy fighters. The net effect is creating planes that can use a more varied loadout and switch roles in battle more effectively. Map boundaries for the El Halluf location have also been extended, giving the update plenty of features for players to enjoy.

      MassivelyWorld of Warplanes rolls out MiGs in update 1.6 originally appeared on Massively on Fri, 24 Oct 2014 21:00:00 EST. Please see our terms for use of feeds.

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      Seldon Crisis rebrands as Sudden Crisis
      Posted by Massively [HTML][XML][PERM][FULL] on 24 October 2014, 6:00 pm

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      sudden crisis
      Seldon Crisis -- the name, at least -- is no more. The science-fiction sandbox has rebranded itself as Sudden Crisis following an IP dispute that left its Kickstarter campaign neutered.

      "We want to let everyone know that the project and game now has a new name: Sudden Crisis," the studio posted to Facebook. "Everything stays the same, this is the last change needed to separate us from one world and open a new one, one wholly created by us and you. You will shortly see the change take effect across our sites."

      Sudden Crisis is currently in the middle of an Indiegogo campaign to raise funds for the project.

      MassivelySeldon Crisis rebrands as Sudden Crisis originally appeared on Massively on Fri, 24 Oct 2014 17:00:00 EST. Please see our terms for use of feeds.

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      EVE Online loosens restrictions on trial accounts
      Posted by Massively [HTML][XML][PERM][FULL] on 24 October 2014, 7:00 pm

      Filed under: , , , , ,

      eve
      In an effort to draw in more prospective pilots, EVE Online is removing and reducing some of the current restrictions for its trial accounts once the Phoebe update hits on November 4th.

      Come the update, trial accounts will be able to send and receive ISK without limits, can post in trade chat channels, participate in incursions, and can apply to up to five corporations at a time. While many restrictions on skills will be lifted, those remaining will be easier to identify thanks to a clearer interface.

      "The goal of these changes is to open up the game to new players so they can explore a greater variety of the content available in EVE," the team reasoned. "We believe getting new players invested in the game early on will keep them playing longer than if we throw all the good stuff behind a subscriber wall."

      MassivelyEVE Online loosens restrictions on trial accounts originally appeared on Massively on Fri, 24 Oct 2014 18:00:00 EST. Please see our terms for use of feeds.

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      RIFT performs extensive rollback following hardware outage
      Posted by Massively [HTML][XML][PERM][FULL] on 24 October 2014, 7:45 pm

      Filed under: , , , ,

      rift
      Denizens of one of RIFT's more populated servers are experiencing the raw end of a 23-hour rollback following hardware issues. Trion Worlds Executive Producer Bill Fisher announced that a hardware outage hit three servers early this morning, with one of them -- Faeblight -- lacking a recent data save point and requiring a one-day rollback.

      "This is a significant loss for players on this shard and we fully understand that," Fisher said. "We are currently in the process of identifying and refunding RIFT Store purchases for users from Faeblight, as well as tracking down any Instant Sixty potions that were granted on this shard. This process may take several hours but we will ensure that any credits spent during this time are returned."

      Fisher said that the studio is giving bonuses to the affected servers and is contemplating more compensation. Trion also implemented a hotfix that is giving a false error to players, stating that the update requires a full re-download. The actual patch is much smaller than that.

      MassivelyRIFT performs extensive rollback following hardware outage originally appeared on Massively on Fri, 24 Oct 2014 18:45:00 EST. Please see our terms for use of feeds.

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      Star Wars: The Old Republic team 'investigating' character cap
      Posted by Massively [HTML][XML][PERM][FULL] on 24 October 2014, 5:00 pm

      Filed under: , , , ,

      Experience this all over again.  But probably not, like, exactly this.
      With accelerated class story leveling, it's pretty easy at this point to start and play a new character in Star Wars: The Old Republic. So easy, in fact, that players are starting to really run up against the game's hard cap of 22 characters per server. Community manager Eric Musco took to the forums to explain that the cap was implemented originally simply because that was the upper limit before it would impact performance.

      Does that mean there's no hope for the future? Not necessarily. Musco states that the team has heard the demand and is currently looking into what it would take to raise the global cap beyond 22; it all comes down to whether or not the cap can be increased while keeping performance stable. So while there's unlikely to be an increase within the next few days, there's possible good news on the horizon.

      MassivelyStar Wars: The Old Republic team 'investigating' character cap originally appeared on Massively on Fri, 24 Oct 2014 16:00:00 EST. Please see our terms for use of feeds.

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      League of Legends poised to generate $1 billion in annual revenue
      Posted by Massively [HTML][XML][PERM][FULL] on 24 October 2014, 5:30 pm

      Filed under: , , , , , ,

      Few things mystify me more than League of Legends. I just don't get MOBAs in general and Riot's juggernaut in particular. Judging by a new report from SuperData Research, though, I'm fairly alone in that assessment as the title is poised to break the $1 billion annual revenue barrier.

      According to SuperData, LoL generated $946 million via in-game spending between January and September of 2014 and, get this, it makes more money than World of Tanks, Counter-Strike: Global Offensive, Dota 2, and Hearthstone combined.

      MassivelyLeague of Legends poised to generate $1 billion in annual revenue originally appeared on Massively on Fri, 24 Oct 2014 16:30:00 EST. Please see our terms for use of feeds.

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      Extra Life 2014 – Watch some games and win some swag!
      Posted by Bethesda Blog [HTML][XML][PERM][FULL] on 24 October 2014, 2:51 pm
      As noted earlier this week, we’re participating in this year’s Extra Life gaming marathon — with money raised supporting our one of our local children’s hospitals, Children’s National in Washington, DC!   During the stream, beginning at or around 12:00 am edt on tonight, Jess and I will be giving out Bethesda swag and gear […]


      Final Fantasy XIV posts preliminary notes for Patch 2.4
      Posted by Massively [HTML][XML][PERM][FULL] on 24 October 2014, 3:00 pm

      Filed under: , , , , , , ,

      First Naruto reference gets you kicked from the server.
      Ready to take on the lady of ice, twist down the last coil of Bahamut, and start stabbing from the shadows? Final Fantasy XIV's next patch won't drop until October 28th, but you can finish any last-minute preparations you need now with the release of preliminary patch notes. The patch includes new sidequests, new main story quests, new trials and dungeons, and of course the new Rogue and Ninja.

      This patch also adds in the Allagan Tomestones of Poetics, several new recipes for both Rogue/Ninja gear as well as other high-level options, and the usual assortment of bugfixes and balance improvements. Whether you're making sure to grab everything you'll need for Ninja before the patch goes live or just want to know how far you must progress before fighting Shiva, the patch notes hold a wealth of information.

      MassivelyFinal Fantasy XIV posts preliminary notes for Patch 2.4 originally appeared on Massively on Fri, 24 Oct 2014 14:00:00 EST. Please see our terms for use of feeds.

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      The Stream Team: Fighting for riches on ArcheAge's Freedich Island
      Posted by Massively [HTML][XML][PERM][FULL] on 24 October 2014, 4:00 pm

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      The Stream Team: Fighting for riches on ArcheAge's Freedich Island
      Last week Massively's MJ showed you the safest and quickest way to nab five gilda stars in ArcheAge every day. Now she's going to (try to) show you how to pocket four in just a single trip. That means she'll be braving the high seas and heading out to the wilds of Freedich, the island that pays a whopping four gilda per every trade pack. With it all being open PvP, the trick is to not only survive the ocean voyage but to live on land long enough for the turn in. Can she do it? Join us live at 3:00 p.m. to cheer her on and get a glimpse of the beauty of the island in the process.

      Game: ArcheAge
      Host: MJ Guthrie
      Date: Friday, October 24th, 2014
      Time: 3:00 p.m. EDT

      Enjoy our Stream Team video below.

      Continue reading The Stream Team: Fighting for riches on ArcheAge's Freedich Island

      MassivelyThe Stream Team: Fighting for riches on ArcheAge's Freedich Island originally appeared on Massively on Fri, 24 Oct 2014 15:00:00 EST. Please see our terms for use of feeds.

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        The Instance Group Resurgent in Azeroth… Sort Of… And Hallow’s End
        Posted by The Ancient Gaming Noob [HTML][XML][PERM][FULL] on 24 October 2014, 1:00 pm
        We decided to get our collective act together and get into the game so as to get used to the new realities of WoW 6.0. And we tried. However, due to authenticator problems, bronchitis, and a previous engagement, only Potshot and I ended up in game last Saturday night. Such is life. We decided that, […]


        Lost Continent: Living a fisherman's life in ArcheAge
        Posted by Massively [HTML][XML][PERM][FULL] on 24 October 2014, 1:00 pm

        Filed under: , , , , , , , , , ,

        Fifteen years ago, I was floundering around southern Florida in a rudderless post-graduation haze. I rented this dinky apartment across US1 from the University of Miami, and my summers were equally divided between a series of forgettable jobs and a series of lengthy fishing excursions around the Keys and out into the Atlantic.

        The fishing was basically something to do; I didn't dislike it, but neither did I wake up thinking wow, I can't wait to get that gooey chum all over my shorts and bake in the sun for 10 hours.

        Now, in an odd but enjoyable art-imitating-life moment, I'm revisiting the experience in ArcheAge.

        Continue reading Lost Continent: Living a fisherman's life in ArcheAge

        MassivelyLost Continent: Living a fisherman's life in ArcheAge originally appeared on Massively on Fri, 24 Oct 2014 12:00:00 EST. Please see our terms for use of feeds.

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          World of Warcraft gives a week of free game time to lapsed players
          Posted by Massively [HTML][XML][PERM][FULL] on 24 October 2014, 2:00 pm

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          mists
          If you're a former World of Warcraft player who's been away from the game for a while, you might want to check your account for a nice surprise. Blizzard has activated a free seven-day pass to the game for all lapsed players. This pass includes all of the content up through Mists of Pandaria.

          World of Warcraft is also throwing a 25% off sale for its extra services, including character transfers, faction changes, guild transfers, and (you guessed it) guild faction changes.

          MassivelyWorld of Warcraft gives a week of free game time to lapsed players originally appeared on Massively on Fri, 24 Oct 2014 13:00:00 EST. Please see our terms for use of feeds.

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          The Harrowing - Tales of the Black Mist

          UPDATE: Article version made!

          Originally Posted by Riot (View Original Source)


          Tales of the Black Mist

          A ghastly puppet show recounts a familiar tale in Bilgewater, but tonight the fog’s come down especially thick...

          Pass along the warning of the Black Mist.



          Starflight: Copyright protection
          Posted by Bio Break [HTML][XML][PERM][FULL] on 24 October 2014, 12:00 pm
          (This is part of my journey playing through Starflight. You can follow the entire series on the Nostalgia Lane page.) Yeah, they weren’t kidding around with software copyright protection in the 80s.  Or, more accurately, they totally were kidding around, even … Continue reading


          Play Trove for free this weekend
          Posted by Massively [HTML][XML][PERM][FULL] on 24 October 2014, 12:00 pm

          Filed under: , , , , , ,

          Trove
          If you've been itching to playtest Trion Worlds' voxel-based sandbox Trove but haven't wanted to pony up cash for the beta, then you're going to love the next three days. Trion has announced a free weekend event starting today at 2:00 p.m. EDT; everyone is invited to dip in and give the game a look.The only catch? You'll have to play through Trion's Glyph client. "Trove will automagically appear in your Library game list this weekend!" says the studio.

          The freebie weekend is timed perfectly to coincide with Trove's ongoing Shadow's Eve Halloween event, which offers bizarre prizes like piñata mounts and Smashing Pumpkin recliners.

          The free play period ends at 2:00 p.m. EDT on Monday, October 27th. Shadow's Eve ends November 2nd.

          MassivelyPlay Trove for free this weekend originally appeared on Massively on Fri, 24 Oct 2014 11:00:00 EST. Please see our terms for use of feeds.

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          The NaMos are Coming! The NaMos are Coming!
          Posted by WordPress.com News [HTML][XML][PERM][FULL] on 24 October 2014, 11:00 am
          November is a big month for bloggers and writers, with thousands of folks taking part in NaNoWriMo or NaBloPoMo. Wondering, "NaMo what?" Read on!


          The Daily Grind: Where did all the MMO bars go?
          Posted by Massively [HTML][XML][PERM][FULL] on 24 October 2014, 9:00 am

          Filed under: , , , , , ,

          SWTOR
          No, not those bars. The fun kind of bars.

          Massively reader Serrenity recently posted a provocative comment lamenting the loss of gathering places in MMORPGs: "Why aren't there many bars in games anymore? There's virtually no communal space. In capital cities everything has a numbers-related function -- learn to craft, spend money, repair your gear, auction, etc. [...] Everything is purely functional in games, without any 'flavor,' to the point of being the digital equivalent of getting socks for Christmas."

          And Serrenity is right. Many MMOs don't have bars or taverns or cantinas anymore, and those that do usually fail to imbue them with a purpose, but it wasn't always that way, so why and how did it happen? Where did all the bars go, and do we need them back?

          Every morning, the Massively bloggers probe the minds of their readers with deep, thought-provoking questions about that most serious of topics: massively online gaming. We crave your opinions, so grab your caffeinated beverage of choice and chime in on today's Daily Grind!

          MassivelyThe Daily Grind: Where did all the MMO bars go? originally appeared on Massively on Fri, 24 Oct 2014 08:00:00 EST. Please see our terms for use of feeds.

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            BioWare on SWTOR's Revan expansion, upcoming species, and class stories
            Posted by Massively [HTML][XML][PERM][FULL] on 24 October 2014, 10:00 am

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            SWTOR Interview: Capping off the Revan story
            Star Wars fans are super excited about the next digital expansion for Star Wars: The Old Republic releasing on December 9th. First off, it's Star Wars, and second, it deals with one of the most iconic Star Wars figures outside the movies: Revan.

            I recently talked to some key figures at BioWare to ask them about Shadow of Revan. On the phone call and livestream, Charles Boyd, the lead writer for the expansion, not only gave an overview of the story but played a bit live. Producer Bruce Maclean discusssed the production side of the game. And even Game Director James Ohlen popped onto the call to let us know how much this expansion means to him.

            Continue reading BioWare on SWTOR's Revan expansion, upcoming species, and class stories

            MassivelyBioWare on SWTOR's Revan expansion, upcoming species, and class stories originally appeared on Massively on Fri, 24 Oct 2014 09:00:00 EST. Please see our terms for use of feeds.

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              TERA announces Fate of Arun expansion
              Posted by Massively [HTML][XML][PERM][FULL] on 24 October 2014, 10:30 am

              Filed under: , , , , , , , , , ,

              TERA
              En Masse Entertainment has just announced Fate of Arun, the first-ever expansion coming to action-MMO TERA. And at least on paper, it actually looks like a classic MMO expansion, too, complete with a level cap bump and new zones.
              The mysterious continent of Northern Arun is finally open - and it's under siege by a soul-sucking bloodmage army. In Fate of Arun, players will explore this lost world, discover the home city of the Barakan race, fight for the freedom of the native Khirians, and take on a powerful new evil.

              Fate of Arun represents the first and biggest expansion for TERA to date, featuring a new level cap of 65 and the lands of Northern Arun to explore through a brand-new storyline, new quests, zones, dungeons, skills, gear and a new PvP battleground, in addition to vast systematic improvements to the gameplay experience.
              Producer Patrick Sun declates that "Fate of Arun will be, without a doubt, the biggest addition to the world of TERA new and returning players have ever seen." Enjoy the teaser pics and video below.

              Continue reading TERA announces Fate of Arun expansion

              MassivelyTERA announces Fate of Arun expansion originally appeared on Massively on Fri, 24 Oct 2014 09:30:00 EST. Please see our terms for use of feeds.

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