When there’s no more room in hell, a S.W.I.N.E. remaster will walk the earth
Posted by Rock, Paper, Shotgun [HTML][XML][PERM][FULL] on 21 March 2019, 6:06 am
I’ve absolutely nothing against 2001 war-pigs vs battle-bunnies strategy game S.W.I.N.E., but by the point we’re making HD versions of fair-to-middling RTSes about New Porkshire invading Carrotland, we’ve surely reached Peak Remake. Here we are, though, scooping deeper and deeper into the barrel: S.W.I.N.E. HD Remaster is out this spring, prettier and modernised for our […]

Apex Legends – how to revive allies, Respawn Beacon locations, hide revive icons
Posted by Rock, Paper, Shotgun [HTML][XML][PERM][FULL] on 21 March 2019, 6:49 am
Reviving knocked or “down-but-not-out” teammates is a staple of many battle royales, but Apex Legends allows you to go a step further and respawn eliminated teammates, bringing them back from the dead. But there a few things to bear in mind when it comes to reviving and respawning allies, so to that end our Apex […]

The Morning After: Apple's new AirPods look very familiar
Posted by Engadget RSS Feed [HTML][XML][PERM][FULL] on 21 March 2019, 6:30 am

Hey, good morning! You look fabulous.

Apple's slow reveal of refreshed hardware continued yesterday with the new AirPods many people have been waiting for. There's also a flood of news coming in from the Game Developers Conference, and our first real trailer for season three of Stranger Things is here.

Telltale's 'The Walking Dead' delivers its final episode next week
Posted by Engadget RSS Feed [HTML][XML][PERM][FULL] on 21 March 2019, 4:02 am

The final season of Telltale's The Walking Dead series will come to an end next week, when the fourth and last episode is released by TWD creator Robert Kirkman's Skybound Games. When Telltale Games virtually shut down and laid off everyone working on the project any release of the game's finale seemed in doubt, but then Skybound announced plans to complete the series with participation from "many of the talented, passionate team members" who originally worked on it.

For players, they'll be able to end Clementine's story leading a community of lost children fighting through a world infested with zombies. After years of following along it will hopefully be a satisfying ending, despite everything that transpired at the game's studio and its impact on developers. There's a brief trailer that shouldn't give away too much about the story, but you can play it yourself on March 26th when its released on Xbox One, PS4, Switch and on PC via the Epic Games Store.

Source: Skybound Games (YouTube)

Have You Played… OlliOlli 2: Welcome to Olliwood?
Posted by Rock, Paper, Shotgun [HTML][XML][PERM][FULL] on 21 March 2019, 3:30 am
Have You Played? is an endless stream of game retrospectives. One a day, every day, perhaps for all time. As the 21st best player of OlliOlli 2 (on PlayStation 4), it is my duty to inform you of its pleasing qualities. I have already spoken about OlliOlli the first, a skateboarding game that relies on […]

Posted by evebloggers.com [HTML][XML][PERM][FULL] on 21 March 2019, 2:05 am
Mike and Free sat on the floor with their backs against the mirrored wall watching Tanta teach dance to the Gallente nobility.  It was probably just coincidence that they also had a clear line of sight to both entries into … Continue reading

EVE World Domination Tour 2019 – Auf nach Amsterdam!
Posted by evebloggers.com [HTML][XML][PERM][FULL] on 21 March 2019, 12:30 am
Es ist soweit! In Amsterdam startet an diesem Wochenende der Auftakt zur EVE World Domination Tour! Und ich bin dabei. Wie immer gibt es Talks, Neuigkeiten und Insights und natürlich…

Oxygen Not Included exits the early access airlock late May
Posted by Rock, Paper, Shotgun [HTML][XML][PERM][FULL] on 20 March 2019, 7:12 pm
Klei’s popular space science, management and survival sandbox Oxygen Not Included will launch out of early access late this May, almost exactly two years from its original debut. In a recent announcement on their official forums, Klei stated that the game was in the final stretch now, and there’s only one update planned between now […]

S4E11 - Sick Day - “The Disney Princesses Were Amazing”
Posted by A Green Mushroom [HTML][XML][PERM][FULL] on 20 March 2019, 8:00 pm

In This Episode:

Void and BJ call in a sick day to discuss… sick days!  They do a quick topic on what to geek out with while sick and then dive into their weekly geekery.  Beej is loving Cat puns and RPG while Void played catch up on TV, movies, and Netflix while finding some time to play a few games too.

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Music by CarboHydroM

DDOCast 552 – Ask the Devs: Pre Sharn
Posted by DDOcast – A DDO Podcast! [HTML][XML][PERM][FULL] on 20 March 2019, 7:43 pm

Posted in Ask the DevsDDOcast PodcastDDOCast Site News

This week we are privileged to sit down and talk with Severlin, Executive Producer of Standing Stone Games, and Cordovan, Community Manager of Standing Stone Games. We asked him questions about Sharn, the recent producer’s letter, game balance and more! Producer’s Note: Technical difficulties were rampant this week. We apologize for the poor audio quality […]

Wizard Of Legend adds a windy gust of air-magic content in free DLC
Posted by Rock, Paper, Shotgun [HTML][XML][PERM][FULL] on 20 March 2019, 6:00 pm
Wizard Of Legend was a good game with a great core to it. Channelling the best bits of Avatar: The Last Airbender, it sold the fantasy of being a kung-fu wizard through exacting, frantic combat. My only real gripe with it in my review here was that there just wasn’t enough of it. Today, developers […]

'Red Dead Online' will soon offer fight or explore modes
Posted by Engadget RSS Feed [HTML][XML][PERM][FULL] on 20 March 2019, 4:46 pm

Rockstar Games announced today its plans for ongoing improvements to Red Dead Online, the multiplayer component of Red Dead Redemption 2. In an update set for later this spring, the developer plans to introduce a new play style system that will let gamers choose between an offensive mode with few limitations on player interaction and a defensive mode focused on exploring the in-game world.

Source: Rockstar Games

The FDA thinks an Xbox game can stop kids smoking
Posted by Engadget RSS Feed [HTML][XML][PERM][FULL] on 20 March 2019, 5:03 pm

The FDA is behind a horror video game designed to teach teens about the dangers of smoking. Inspired by the statistic that three out of every four high school students who start smoking continue on to adulthood, One Leaves sets players in a cell with three other teens. The free PC and Xbox One game's objective is to escape the cell, but only one of the players will succeed. The game is being released as part of the FDA's "The Real Cost" youth tobacco prevention campaign, which is aimed at youth who are 12 to 17 years of age.

Source: FCB

Japanese role-playing games are a funny lot. I sometimes struggle to articulate why I love them and their more esoteric qualities, or how I can overlook their pandering. There are many I don’t care for. But when they get it “right”, there’s no other genre I find quite so gratifying. At their best, they turn […]

Heavy Rain, Beyond: Two Souls, and Detroit: Become Human coming to PC via Epic
Posted by Rock, Paper, Shotgun [HTML][XML][PERM][FULL] on 20 March 2019, 2:37 pm
You all called me paranoid, said David Cage wouldn’t dare, insisted it would never happen, that the “threat” I spoke of was a joke, but it’s true: Quantic Dream are bringing more games to PC, starting with 2010’s Heavy Rain, 2013’s Beyond: Two Souls and 2018’s Detroit: Become Human. After years of PlayStation exclusivity, the […]

The Outer Worlds, Control, The Sinking City and others go Epic exclusive
Posted by Rock, Paper, Shotgun [HTML][XML][PERM][FULL] on 20 March 2019, 2:39 pm
Epic Games are getting serious about going head-to-head with Valve with their store, and have the war-chest to prove it. They’ve just announced a slew of exclusives, including Obsidian’s highly anticipated The Outer Worlds, and Remedy’s upcoming horror shooter Control. Frogwares’s cthulhoid detective mystery The Sinking City will be making its debut on the upstart […]

Oculus Rift S isn’t the Rift 2, but no external sensors is a big thumbs up
Posted by Rock, Paper, Shotgun [HTML][XML][PERM][FULL] on 20 March 2019, 3:07 pm
The hardware news just keeps coming from GDC this week, with today’s big headline courtesy of Oculus. They’ve just announced the Rift S, a new VR headset for PC that has a higher resolution display and built-in tracking to make it even easier to jump into your favourite VR games – and they’ve partnered with […]

Creature In The Well mixes some pinball into its dungeon crawling
Posted by Rock, Paper, Shotgun [HTML][XML][PERM][FULL] on 20 March 2019, 4:00 pm
During today’s Nintendo indie showcase stream, Flight School Studio had their own PC-bound weird take on the hack n’ slash dungeon crawler to announce; Creature In The Well. Part melee combat, part bullet hell, part pinball, and all stylish, thanks to a mix of comic-style shading effects that I don’t think I’ve ever seen in […]

Red Dead Phoenix
Posted by evebloggers.com [HTML][XML][PERM][FULL] on 20 March 2019, 3:00 pm

'Speaking Simulator' uses your gift of gab for world domination
Posted by Engadget RSS Feed [HTML][XML][PERM][FULL] on 20 March 2019, 3:18 pm

Everybody wants to rule the world, even AI-controlled alien robots. And in Speaking Simulator from Affable Games, you absolutely can -- you'll just first have to convince the rest of humanity to let you.

Google's Stadia is the moonshot game streaming needs
Posted by Engadget RSS Feed [HTML][XML][PERM][FULL] on 20 March 2019, 4:00 pm

There's a good chance we'll remember Google's Stadia announcement as a landmark moment in gaming. In one fell swoop, Google laid out its plans for an ambitious game streaming service that goes far beyond anything we've ever seen before. Stadia promises unparalleled graphical power, near-instant access and the ability to play the latest titles on almost any screen. As Google's announcement went on, the future came into focus -- a world where the frustration of modern consoles didn't exist, and games flowed freely as water.

Apex Legends loadout guide: best weapon combos, popular loadouts
Posted by Rock, Paper, Shotgun [HTML][XML][PERM][FULL] on 20 March 2019, 12:44 pm
Making sure you pick the right tools for the task is admirable advice in every aspect of life, and Apex Legends is no exception. You can only hold two guns at any time in Respawn’s phenomenally popular battle royale slide-n-shooter, so you have to make sure your choices not only suit your playstyle but also […]

Double Fine announce RAD, a post-apocalyptic hack n’ slasher
Posted by Rock, Paper, Shotgun [HTML][XML][PERM][FULL] on 20 March 2019, 1:18 pm
Double Fine have just unveiled tongue-in-cheek ’80s-themed post-apocalyptic hack n’ slasher RAD. Players control a baseball bat-swinging, life-bringing teen as they explore a radioactive wasteland, fighting and looting as they go, action RPG style. Wherever you walk, lush green grass sprouts in your wake, but exposure to the weirdness of the wastes changes you in turn. […]

Carmageddon devs start a new carfight with ShockRods
Posted by Rock, Paper, Shotgun [HTML][XML][PERM][FULL] on 20 March 2019, 1:22 pm
Stainless Games, the makers of tabloid-baiting smash-o-racer series Carmageddon, are returning for more carfights with their next game. Today they announced ShockRods, a multiplayer arena shooter about murdercars. In 6v6 or 12-player free-for-all, they’ll whizz around and blast each other to pieces. Carfights!

To G-Sync or not to G-Sync. That is the eternal question when buying a gaming monitor these days, especially when cheaper AMD FreeSync monitors such as the Iiyama G-Master GB2760HSU on test today can now also take advantage of a watered down G-Sync-esque experience thanks to Nvidia finally opening up their variable refresh rate standard […]

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