Elder Scrolls Symphonic Sounds
Posted by Bethesda Blog [HTML][XML][PERM][FULL] on 17 April 2014, 10:05 am
If you’re in or around St. Petersburg, FL this weekend, rePLAY: Symphony of Heroes, a concert series highlighting music from your favorite games, including music from The Elder Scrolls, will be playing the Mahaffey Theater on Saturday night at 8pm. Not a able to make it to Florida? rePLAY will be touring this to a […]


LOTRO: The day after
Posted by Bio Break [HTML][XML][PERM][FULL] on 17 April 2014, 9:00 am
The title here has a double meaning, in that I not only started playing the new Update 13 epic story the day after it came out, but the storyline itself begins the day after the Battle of Helm’s Deep.  Time … Continue reading


The Daily Grind: What's your favorite browser MMO?
Posted by Massively [HTML][XML][PERM][FULL] on 17 April 2014, 9:00 am

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Heroes & Generals is still badass
Browser-based MMOs aren't normally my bag, but yesterday's Heroes & Generals update reminded me that there are a couple of nifty ones out there. Aside from H&G and SOE's late great Clone Wars Adventures, though, I don't have much experience with the genre.

So, help me out, Massively readers. What's your favorite browser-based MMO title?

Every morning, the Massively bloggers probe the minds of their readers with deep, thought-provoking questions about that most serious of topics: massively online gaming. We crave your opinions, so grab your caffeinated beverage of choice and chime in on today's Daily Grind!

MassivelyThe Daily Grind: What's your favorite browser MMO? originally appeared on Massively on Thu, 17 Apr 2014 08:00:00 EST. Please see our terms for use of feeds.

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    The Secret World's new ARG opens signups for loyalists
    Posted by Massively [HTML][XML][PERM][FULL] on 17 April 2014, 10:00 am

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    TSW
    A newsletter sent yesterday to current and former players of The Secret World invites them to sign up for the game's upcoming Black Watchmen alternate reality game, which is due to officially kick off in September. Here's the hard pill to swallow for those of you used to the B2P nature of TSW: The ARG isn't free. Players who sign up will be funding the game's previously announced Crowdtilt crowdfunding campaign and will receive a year's worth of ARG gameplay and missions and a special in-game outfit for $20 ($10 off the normal fee).

    Massively's MJ explored the ARG in detail just a few weeks ago. Enjoy the trailer below!

    [Thanks to Dengar for the tip.]

    Continue reading The Secret World's new ARG opens signups for loyalists

    MassivelyThe Secret World's new ARG opens signups for loyalists originally appeared on Massively on Thu, 17 Apr 2014 09:00:00 EST. Please see our terms for use of feeds.

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    Putting the bite on players
    Posted by No Prisoners, No Mercy [HTML][XML][PERM][FULL] on 17 April 2014, 7:27 am
    “The latest round of player scams” – sounds like a phrase about Eve Online but it isn’t – it’s about Elder Scrolls Online.   Players who wish to have characters that are vampires are werewolves, as they could in Skyrim, can do so online…but it will cost you.  Not because of anything Bethesda did (maybe...


    WildStar Newsround (April 16) | Ten Ton Hammer
    Posted by Ten Ton Hammer [HTML][XML][PERM][FULL] on 16 April 2014, 9:56 am
    WildStar News Roundup

    In this weeks WildStar Newsround, we dust ourselves off after PAX East and catchup on all that's been happening in the developer and community corners.




    Is WildStar the Last Triple-A Subscription MMO? | Ten Ton Hammer
    Posted by Ten Ton Hammer [HTML][XML][PERM][FULL] on 16 April 2014, 11:19 am
    WildStar Subscription Model

    PAX East 2014 helped reinforce the notion that the MMOG industry is moving into a new era, but will WildStar truly be the last triple-A subscription-based title released?




    Hearthstone Launches on iPad, Adventure Mode Coming | Ten Ton Hammer
    Posted by Ten Ton Hammer [HTML][XML][PERM][FULL] on 16 April 2014, 6:11 pm

    Blizzard expands the availability of Hearthstone to iOS devices and announces that a new Adventure Mode is in development.

    Hearthstone-iPad.jpg



    Low Elo Podcast EP. 107 - The Wriggles
    Posted by Low Elo: The League of Legends Podcast for the Players - Low Elo [HTML][XML][PERM][FULL] on 16 April 2014, 8:32 am
    With Jeff busy at PAX, Compy, Erik and Gankenstein toss spit wads and paper planes at the chalkboard. They also talk about All Stars, chime in with their thoughts on the controversial Feral Flare, lament the disappearence of tanks, and give advice to new players how to find your next favorite champion. This week's game is continued from last weeks. Send us what kind of local business your favorite champion would open, what their crappy daytime TV commercial would be like and include thier cheesy slogan! Send us your game entries and other email at team@lowelo.com. The hosts can be reached @LowEloDave, @belsaas, @RustyBlitzCrank. This episode's soundtrack is Le Petit Jardin by Lee Maddeford.


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    Episode 147 - Kimchi-chi
    Posted by Yivvits and Mrbubble! [HTML][XML][PERM][FULL] on 17 April 2014, 12:19 am

    Check it out!  Another new episode of Star Wars Galaxies with Yivvits and MrBubble!




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    Richard Garriott holds contest to recreate his first teletype RPG
    Posted by Massively [HTML][XML][PERM][FULL] on 16 April 2014, 10:00 pm

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    This pic never gets old
    Before Tabula Rasa and even before the Ultima games, Richard Garriott made a teletype game he called D&D #1. A high school student at the time, Garriott built the RPG after his astronaut dad told him he'd split the cost of an Apple II as incentive. D&D #1 eventually branched out into 27 more versions of the game, with D&D #28 being rewritten as Akalabeth, his famous first money-maker sold in plastic Ziploc bags.

    But now Garriott wants fans of his work to play that first D&D #1 game once again. No, not on a teletype machine, but from within his upcoming Shroud of the Avatar MMORPG.

    Starting today, a new contest will reward the best version made on Unity and the best version made as a plug-in browser port. Winners will receive the Citizen-level Kickstarter pledge reward ($550 value) and both runners-up will receive the Collector's level pleadge reward ($165 value).

    If this sounds like something up your programming alley, snatch up the original code for the game at Shroud of the Avatar's official site.

    MassivelyRichard Garriott holds contest to recreate his first teletype RPG originally appeared on Massively on Wed, 16 Apr 2014 21:00:00 EST. Please see our terms for use of feeds.

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    A fierce weather front is blowing into Age of Wushu
    Posted by Massively [HTML][XML][PERM][FULL] on 16 April 2014, 11:00 pm

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    Age of Wushu
    Age of Wushu is introducing dynamic weather effects that will do more than look moody; they will actually herald several events.

    Each weather effect will have a different event that it will trigger. The great fog will start a school assassination PvP contest, the sandstorm will begin a treasure hunt in the desert, the eclipse will launch an invasion by the Prince of a Thousand Sentiments, and the thunderstorm will give you the opportunity to find the fight of the century.

    This weather system will be coming with the Age of Wushu: Tempest of Strife update. You can check out the weather effects preview video after the break!

    Continue reading A fierce weather front is blowing into Age of Wushu

    MassivelyA fierce weather front is blowing into Age of Wushu originally appeared on Massively on Wed, 16 Apr 2014 22:00:00 EST. Please see our terms for use of feeds.

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    Leaderboard: Does Elder Scrolls' lack of an auction house bother you?
    Posted by Massively [HTML][XML][PERM][FULL] on 16 April 2014, 8:00 pm

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    Elder Scrolls Online doggie
    Yesterday's Massively Speaking took Elder Scrolls Online to task for not having an auction house. Normally I would agree, given my long-standing passion for MMO economies and crafting.

    So far, though, the lack of an AH hasn't affected my playstyle at all through the first 30 levels. I'm a member of two trading megaguilds as well as my normal guild, and from the inside looking out, there's no difference between selling to thousands of faceless people in your "guilds" or selling to thousands of faceless people via an AH.

    I can't say whether ZeniMax purposefully designed ESO's economy this way or simply ran out of the time and money necessary to make an AH. But it doesn't really matter, personally, because my pre-launch expectations amounted to "yet another themepark crapfest," so I continue to be pleasantly surprised by how wrong those expectations were -- even without an AH! What about you, ESO players? Does the game's lack of an AH bother you? Vote after the cut!

    Ever wish that you could put to rest a long-standing MMO debate once and for all? Then welcome to the battle royal of Massively's Leaderboard, where two sides enter the pit o' judgment -- and only one leaves. Vote to make your opinion known, and see whether your choice tops the Leaderboard!

    Continue reading Leaderboard: Does Elder Scrolls' lack of an auction house bother you?

    MassivelyLeaderboard: Does Elder Scrolls' lack of an auction house bother you? originally appeared on Massively on Wed, 16 Apr 2014 19:00:00 EST. Please see our terms for use of feeds.

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      The Stream Team: Advancing as Firran in ArcheAge's alpha
      Posted by Massively [HTML][XML][PERM][FULL] on 16 April 2014, 9:00 pm

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      The Stream Team: Advancing a Firran in ArcheAge's alpha
      Last week Massively's MJ showed off character creation and the beginning quests for ArcheAge's feline race, the Firran. Can her continuing adventures top that first rush of leaping off a cliff with a hang glider and lighting everything on fire? There is so much more of the world to see, including farming and intercontinental transport (and definitely more trouble for her Sorcerer to cause!) Join us live at 8:00 p.m to see how the rest of the beginner quests play out.

      Game: ArcheAge
      Host: MJ Guthrie
      Date: Wednesday, April 16th, 2014
      Time: 8:00 p.m. EDT

      Enjoy our Stream Team video below.

      Continue reading The Stream Team: Advancing as Firran in ArcheAge's alpha

      MassivelyThe Stream Team: Advancing as Firran in ArcheAge's alpha originally appeared on Massively on Wed, 16 Apr 2014 20:00:00 EST. Please see our terms for use of feeds.

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        Today's Landmark update introduces glass, removes air
        Posted by Massively [HTML][XML][PERM][FULL] on 16 April 2014, 6:00 pm

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        Life just got easier for Landmark developers: Today's update introduces new crafted glass props to enhance building as well as makes construction itself more precise by eliminating air when copy and pasting.

        Although not a building material (yet), the glass props will enable players to put windows into their homes or construct any number of transparent creations. A more widely applicable change, however, is the ability to remove the air when putting down templates or pasting something. Previously, empty space in a template counted as a voxel itself, meaning that the space would be placed or pasted along with the filled voxels. While helpful in some cases, this same principle caused undesirable effects when trying to combine templates.

        As promised previously, the light orbs that were made available for purchase in the Showcase last week can now be crafted in game. Additional tweaks and fixes, including a UI compass, are detailed in the update notes.

        MassivelyToday's Landmark update introduces glass, removes air originally appeared on Massively on Wed, 16 Apr 2014 17:00:00 EST. Please see our terms for use of feeds.

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        Hearthstone comes to iPad
        Posted by Massively [HTML][XML][PERM][FULL] on 16 April 2014, 6:30 pm

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        Hearthstone
        After a soft launch in a few countries, Hearthstone is now available to iPad owners worldwide.

        Blizzard announced today that Hearthstone is on the app store as an alternative to the PC version. The title is available on iPads 2 and newer as well as the iPad minis. New and returning players will be treated to a free card pack as part of this release.

        Hearthstone has a funny trailer for the Apple release, which you can watch after the jump.

        Continue reading Hearthstone comes to iPad

        MassivelyHearthstone comes to iPad originally appeared on Massively on Wed, 16 Apr 2014 17:30:00 EST. Please see our terms for use of feeds.

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        RIFT sends players back in time to fight dragons
        Posted by Massively [HTML][XML][PERM][FULL] on 16 April 2014, 7:00 pm

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        RIFT
        Set your time machines back 1,500 years, RIFT players, because Patch 2.6.1 is flinging Ascended heroes into the past to help round up a few rowdy dragons.

        The patch, which landed today, opens up a new Tier 3 raid called Bindings of Blood. In this raid, players are experiencing the binding of the dragons from a first-hand perspective, and in so doing they actually change the "present" history of their personal game.

        Trion Worlds told us on the phone that the 20-person raid contains four portals to four instances, each with its own mini-boss, dragon, and unique theme. The instances are on separate lockout timers, and currently two are open with two more scheduled for next week. The bosses are reworked versions of Greenscale, Akylios, Laethys, and Maelforge, and will drop best-in-slot gear and weapons.

        MassivelyRIFT sends players back in time to fight dragons originally appeared on Massively on Wed, 16 Apr 2014 18:00:00 EST. Please see our terms for use of feeds.

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          Ultima Online, Dark Age of Camelot embark on Steam Greenlight campaign
          Posted by Massively [HTML][XML][PERM][FULL] on 16 April 2014, 7:30 pm

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          UO
          Since its acquisition of Ultima Online and Dark Age of Camelot in February, Broadsword Online Games has not been content to let the titles sit around merely getting older. Earlier this month, the team hosted a large state-of-the-game chat about the future of UO's design, and now the developers have posted their latest ambitions: a spot on Steam bathed in green light for the venerable old MMORPGs.

          "We are in the process of getting UO on Steam but need your help. Please go here and vote for UO! Thank you for all your support!" wrote UO Producer Bonnie Armstrong on the official site today. DAOC's Steam Greenlight campaign is likewise now live.

          You heard the lady. Chop, chop.

          MassivelyUltima Online, Dark Age of Camelot embark on Steam Greenlight campaign originally appeared on Massively on Wed, 16 Apr 2014 18:30:00 EST. Please see our terms for use of feeds.

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          Hearthstone Launches on iPad, Adventure Mode Coming | Ten Ton Hammer
          Posted by Ten Ton Hammer [HTML][XML][PERM][FULL] on 16 April 2014, 6:11 pm

          Blizzard expands the availability of Hearthstone to iOS devices and announces that a new Adventure Mode is in development.

          Hearthstone-iPad.jpg



          The Elder Scrolls Online patches for quest bugs
          Posted by Massively [HTML][XML][PERM][FULL] on 16 April 2014, 5:00 pm

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          The important thing is that we can get back to whatever we were doing.
          The Elder Scrolls Online didn't have a bad launch by any means, but it was certainly not free of lag or of bugs. Not much can be done about lag, but bugs exist to be squashed, and the latest patch from the game aims to do that. The patch notes clearly outline several known quest issues that should be eliminated after this latest update, giving players a much more stable story experience than has been on the table before.

          Other minor fixes and improvements include slight UI tweaks and minor bugs regarding movement and abilities. Players will also no longer accidentally deconstruct their equipped helmets, which is good news for players but bad news for the haberdashers of Tamriel. Check out the full list of fixes and changes in the official patch notes, and enjoy a smoother questing flow the next time you log into the game.

          MassivelyThe Elder Scrolls Online patches for quest bugs originally appeared on Massively on Wed, 16 Apr 2014 16:00:00 EST. Please see our terms for use of feeds.

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          Guild Wars 2's megaserver update and patch primer
          Posted by Massively [HTML][XML][PERM][FULL] on 16 April 2014, 5:30 pm

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          GW2
          If you're still reeling from playing dress-up and retraiting your stable of characters thanks to Guild Wars 2's feature pack launch yesterday, then friend of Massively Richie "Bogotter" Procopio has just the video for you. He's put together a patch primer that walks current and returning players through the new wardrobe system, dye system, and trait system. He also gives a few more obscure tips that aren't obvious from the patch notes.

          Meanwhile, ArenaNet has posted that the patch's promised megaserver tech is slowly rolling out to key zones. Here's what's been activated so far: The Grove, Heart of the Mist, Black Citadel, Timberline Falls, Southsun Cove, Rata Sum, Straits of Devastation, Fields of Ruin, Brisban Wildlands, Hoelbrak, Iron Marches, Blazeridge Steppes, Dredgehaunt Cliffs.

          Enjoy the primer video after the break!

          Continue reading Guild Wars 2's megaserver update and patch primer

          MassivelyGuild Wars 2's megaserver update and patch primer originally appeared on Massively on Wed, 16 Apr 2014 16:30:00 EST. Please see our terms for use of feeds.

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          Watch the first 14 minutes of the Icarus Online Korean open beta
          Posted by Massively [HTML][XML][PERM][FULL] on 16 April 2014, 3:00 pm

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          Icarus Online cutscene
          WeMade Entertainment's new fantasy MMO Icarus Online began its Korean open beta yesterday. ThisIsGame was there, and the site has published a 14-minute video detailing the tutorial, early gameplay, and a few cutscenes.

          The open beta client features five classes (Berserker, Guardian, Assassin, Wizard, and Priest) as well as a level 25 cap, the new Hakanas Ocean map, and a new raid. TIG reports that WeMade will add a dedicated player-killing area and an Archer class "after the OBT."

          Click past the cut to watch the gameplay clip.

          Continue reading Watch the first 14 minutes of the Icarus Online Korean open beta

          MassivelyWatch the first 14 minutes of the Icarus Online Korean open beta originally appeared on Massively on Wed, 16 Apr 2014 14:00:00 EST. Please see our terms for use of feeds.

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          Final Fantasy XIV surpasses 2 million registrations
          Posted by Massively [HTML][XML][PERM][FULL] on 16 April 2014, 4:00 pm

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          A rare screenshot following the addition of the Fat Chocobo which does not contain Fat Chocobo.
          There are two million people playing Final Fantasy XIV right this second. All right, maybe not quite that many, but it's certainly possible. The launch of the game's PlayStation 4 version has seen the game climb to surpass two million registered accounts, an increase of 500,000 over the 1.5 million stated in November.

          No hard data have been offered on how many of those accounts are subscribing to the game at this point, although an interview with Naoki Yoshida in March stated 500,000 players were logging into the game daily. With a recent patch and a new platform, the revitalized game seems to be doing quite well for itself as it approaches the one-year mark for its relaunch.

          [Source: Square-Enix press release]

          MassivelyFinal Fantasy XIV surpasses 2 million registrations originally appeared on Massively on Wed, 16 Apr 2014 15:00:00 EST. Please see our terms for use of feeds.

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          Trove empowers community to pitch biomes and classes
          Posted by Massively [HTML][XML][PERM][FULL] on 16 April 2014, 4:30 pm

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          Trove
          Trion Worlds is empowering the Trove community even further by inviting players to pitch ideas for a new biome and class to be added to the game.

          A Reddit thread has the details of how this process will unfold. Players will begin by brainstorming ideas for biomes, and after some time, the dev team will pick the best (and top-voted) submissions and allow players to vote on the very best one. Following that, the team will poll players for decorations, dungeon designs, and enemy ideas, and then get the biome into the game within the month. There are also plans for a similar pitching-and-voting process afterward in regard to a new class.

          On a phone call, Trion told Massively that it's looking to push the crowdsourcing aspect further and further as time goes on. The team is incredibly impressed with what the community has created so far with weapons, hairstyles, dungeons, and hats, and it can't wait to see what comes from this experiment.

          One thing that the team revealed is the upcoming addition of music blocks: Physical objects that make notes (and even chords) when walked on. We asked if Trion was looking to crowdsource the soundtrack for the game as well, and while the devs said that no players had yet stepped forward, they promised that if some did with great tunes, those would definitely be included into the game proper.

          MassivelyTrove empowers community to pitch biomes and classes originally appeared on Massively on Wed, 16 Apr 2014 15:30:00 EST. Please see our terms for use of feeds.

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          Lasers and Towers and Black Legion in Pure Blind
          Posted by The Ancient Gaming Noob [HTML][XML][PERM][FULL] on 16 April 2014, 2:00 pm
          The tempo of operations has picked up a bit in Deklein.  The rumor on coms is that The Mittani has returned from some press junket and is getting all the veterans of foreign wars, now loafing about the region, warmed up and engaged so that we are ready to go when all eyes turn towards […]


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