Quote of the Day: Kickstarter dreams
Posted by Bio Break [HTML][XML][PERM][FULL] on 28 July 2014, 4:40 pm
“It’s seen as churlish to say this out loud during the fundraising period, since a lot of attraction about Kickstarted video games is they are bringing dreams and aspirations to life. Telling people that their dream project is almost certainly … Continue reading


Are you an entitled player?
Posted by Bio Break [HTML][XML][PERM][FULL] on 28 July 2014, 12:00 pm
If nothing else, my ArcheAge post from last week showed that there are definitely passionate feelings on both sides of the pro-PvE server/anti-PvE server discussion.  Not being as intimately familiar with the game as some folks, I learned a bit … Continue reading


System Shock 2: Command and conquer
Posted by Bio Break [HTML][XML][PERM][FULL] on 28 July 2014, 9:00 am
(This is part of my journey playing through System Shock 2. You can follow the entire series on the Nostalgia Lane page.) We’ve finally made it to the penultimate deck of the Von Braun, command.  SHODAN pops on the comm to … Continue reading


WildStar: My new squirg hat
Posted by Bio Break [HTML][XML][PERM][FULL] on 28 July 2014, 8:01 am
Today my ultimate life goal is complete: I now own a squirg hat that owns me.  It reads my mind and talks to me.  I think I’ll never take it off.


WildStar: Avenging, assemble!
Posted by Bio Break [HTML][XML][PERM][FULL] on 26 July 2014, 5:11 pm
Last night I… flame-jet dropped?  Pyro-dropped?  I don’t know what the term is for “jumping out of an aircraft with a jetpack to slow your fall” is in the game, but that’s what I did.  The Exile spy organization was … Continue reading


ArcheAge: We don’t serve your kind in here!
Posted by Bio Break [HTML][XML][PERM][FULL] on 25 July 2014, 8:18 am
There’s no doubt that the ArcheAge beta is some kind of popular right now, and I have no reason to think that the launch won’t be a big event.  Whether or not I’ll be playing is still up for debate, … Continue reading


System Shock 2: Fun and games
Posted by Bio Break [HTML][XML][PERM][FULL] on 24 July 2014, 12:00 pm
(This is part of my journey playing through System Shock 2. You can follow the entire series on the Nostalgia Lane page.) Holy crud, there’s another non-mutated human left alive on this ship?  Hey man!  How’s it going!  Wish you could … Continue reading


LOTRO: Echoes of the past
Posted by Bio Break [HTML][XML][PERM][FULL] on 24 July 2014, 9:00 am
It never ceases to amaze me how a little sabbatical can bring back my appreciation for LOTRO.  Affection can go dormant, like embers after a burning fire, but can always return after a time. I was thinking about this last … Continue reading


WildStar: All hail Lord Cheese!
Posted by Bio Break [HTML][XML][PERM][FULL] on 23 July 2014, 3:02 pm
Every time I visit Thayd in WildStar, I must go and pay homage to Lord Cheese.  I kneel, I salute, I stare in awe.  He is so much greater than I could ever be. Even though he says little, Lord … Continue reading


System Shock 2: Bronson’s last stand
Posted by Bio Break [HTML][XML][PERM][FULL] on 23 July 2014, 9:00 am
(This is part of my journey playing through System Shock 2. You can follow the entire series on the Nostalgia Lane page.) I have to say, I am not overly fond of these new cyborg assassins.  Not only are they pretty … Continue reading


The Secret World: We are the song that reminds demons to tremble
Posted by Bio Break [HTML][XML][PERM][FULL] on 22 July 2014, 12:00 pm
Hey, Dora the Explorer is plenty smart.  I learn from her every morning, thanks to my kids! Our weekly Secret World group assembled last night to run a couple of the new action missions from Tokyo.  One of the missions … Continue reading


Guild Wars 2: Life and death after 80
Posted by Bio Break [HTML][XML][PERM][FULL] on 22 July 2014, 9:00 am
As I mentioned yesterday, I dug my Necromancer out of long-term storage this weekend and quickly got her to 80 (my third 80, in fact).  It’s been a joyous reunion; I’ve had a great time playing her once again, especially … Continue reading


System Shock 2: Betrayal in Operations
Posted by Bio Break [HTML][XML][PERM][FULL] on 21 July 2014, 12:00 pm
(This is part of my journey playing through System Shock 2. You can follow the entire series on the Nostalgia Lane page.) Now that I’ve moved on up to deck 4 (operations), I’m finally able to meet up with the lady … Continue reading


Battle Bards Episode 31: Listener Request 2
Posted by Bio Break [HTML][XML][PERM][FULL] on 15 July 2014, 9:00 am
In this episode of Battle Bards, the hosts face their greatest threat yet: fire!  Yes, this show was disrupted by a genuine fire emergency, but happily everyone came out of it unscathed.  In other news, the bards tackle the second … Continue reading


WildStar tip: Constant casting
Posted by Bio Break [HTML][XML][PERM][FULL] on 15 July 2014, 5:01 pm
Just a quick tip that I found out today (but probably everyone else knows).  There’s this handy option in the combat menu: So when that’s checked, you can hold down one of your skill buttons and it’ll keep firing off … Continue reading


The Walking Dead: In Harm’s Way thoughts
Posted by Bio Break [HTML][XML][PERM][FULL] on 16 July 2014, 9:00 am
If your path is predestined by the game gods (devs), does that mean that your choices don’t matter?  Or does that mean that they matter more than ever, because how you get there is more important than where you end … Continue reading


TSW: So someone at Funcom is a big origami nerd
Posted by Bio Break [HTML][XML][PERM][FULL] on 16 July 2014, 11:00 am
This is Gozen.  Gozen has been in love.  And Gozen thinks that her past love affair is a really good reason to send us players on a silly mission across a Filth-infested Tokyo to deliver some origami book to someone … Continue reading


System Shock 2: Power to the person
Posted by Bio Break [HTML][XML][PERM][FULL] on 16 July 2014, 1:00 pm
(This is part of my journey playing through System Shock 2. You can follow the entire series on the Nostalgia Lane page.) My parents always told me that nothing worthwhile ever comes easy, so just suck it up and pay the … Continue reading


Screenshot Thursday!
Posted by Bio Break [HTML][XML][PERM][FULL] on 17 July 2014, 9:00 am
LOTRO still has it in the visuals department… one last landscape photo of Rohan before I cross over into Gondor. Dang that’s pretty. And here’s me on the other side of the Paths of the Dead. Scary door, not-so-scary interior. … Continue reading


System Shock 2: The horrors of hydroponics
Posted by Bio Break [HTML][XML][PERM][FULL] on 17 July 2014, 12:00 pm
(This is part of my journey playing through System Shock 2. You can follow the entire series on the Nostalgia Lane page.) Welcome to deck 3, hydroponics.  Man, at this rate it’s going to take me the better part of 2014 … Continue reading


Quote of the Day: Mass Defect
Posted by Bio Break [HTML][XML][PERM][FULL] on 17 July 2014, 3:53 pm
“To call the next game Mass Effect 4 or ME4 is doing it a disservice and seems to cause a lot of confusion here.” ~ BioWare CM Chris Priestly   “That’s funny, calling the third one Mass Effect 3 was … Continue reading


WildStar: The satisfaction of a job well done
Posted by Bio Break [HTML][XML][PERM][FULL] on 18 July 2014, 9:00 am
Due to a wicked combination of rerolling, real life, general pokiness, and housing fascination, I only hit level 23 in WildStar for the first time last night and wrapped up everything I needed to get done in Galeras.  Even so, … Continue reading


The Weekend Gaming Report with “Sippycup” Syp
Posted by Bio Break [HTML][XML][PERM][FULL] on 21 July 2014, 9:00 am
I didn’t get as much time as anticipated to game this weekend, but I made the best of what I did get — and actually came out feeling pretty great about how things ended up.  So what was Syp playing? … Continue reading


The Weekend Gaming Report with “Sippycup” Syp
Posted by Bio Break [HTML][XML][PERM][FULL] on 21 July 2014, 9:00 am
I didn’t get as much time as anticipated to game this weekend, but I made the best of what I did get — and actually came out feeling pretty great about how things ended up.  So what was Syp playing? … Continue reading


WildStar: The satisfaction of a job well done
Posted by Bio Break [HTML][XML][PERM][FULL] on 18 July 2014, 9:00 am
Due to a wicked combination of rerolling, real life, general pokiness, and housing fascination, I only hit level 23 in WildStar for the first time last night and wrapped up everything I needed to get done in Galeras.  Even so, … Continue reading


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