Cryptic Layoffs
Posted by Blue Kae [HTML][XML][PERM][FULL] on 19 March 2015, 9:19 pm
I was dismayed yesterday morning when I popped into the STO Reddit  while taking a work break and the top link was to a rumor about layoffs at PWE and Cryptic. I immediately checked Smirk’s Twitter to confirm it and then looked at the feeds for Laughing Trendy, Thomas the Cat, Tacofangs, and ZeroniusRex to see […]


Salami Inferno Bringing Down the Walls
Posted by Blue Kae [HTML][XML][PERM][FULL] on 5 February 2015, 11:10 am
In what feels like an annual event, Star Trek Online is getting a new Executive Producer. Stephen Ricossa, aka Salami Inferno, is taking over command from Stephen D’Angelo. Who took over after Daniel Stahl left, both times, who took over when Craig Zinkievich, the original EP, changed rolls within the company. From interviews I’ve heard Ricossa is a huge Trekkie, something […]


Star Trek Online 5 Year Anniversary
Posted by Blue Kae [HTML][XML][PERM][FULL] on 2 February 2015, 2:43 pm
While the anniversary event started in-game last week, today is the day it actually launched five years ago (at least according to my calendar and STO Academy). The event includes a new episode Dust to Dust that does one of my favorite things: expands on plot lines from the television series. This one revisits Harry Kim’s complicated relationship […]


Onwards to 2015
Posted by Blue Kae [HTML][XML][PERM][FULL] on 23 January 2015, 11:00 am
I always get excited for the start of a new year. It’s a good opportunity to take stock and attempt to get back on track. The first for me that’s meant for me this year has been getting back into my wood shop where I haven’t been in months and working on getting things cleaned up and ready […]


Looking Back at 2014
Posted by Blue Kae [HTML][XML][PERM][FULL] on 22 January 2015, 11:00 am
To borrow a phrase: it was the best of times, it was the worst of times. One of the best things this year is Thing One started Kindergarten. My wife and I were a little concerned about how he would do, but without cause as he’s been doing great. It’s been an interesting experience getting him […]


Bye Bailey
Posted by Blue Kae [HTML][XML][PERM][FULL] on 21 January 2015, 10:00 pm
We found out on Valentine’s Day last year that Bailey had cancer. The mass was too big for chemo but the doctor’s felt that it could be surgically removed along with his left kidney. The mass was over two pounds. It took a bit but once he recovered from the surgery, Bailey did really well […]


NaNoWriMo Again?
Posted by Blue Kae [HTML][XML][PERM][FULL] on 21 October 2014, 11:00 am
November is coming and it’s bringing NaNoWriMo with it along with some assorted holidays. When I was first asked if I was participating again, I immediately thought of last year’s story still sitting waiting on much needed revisions, and said no. But like always, I continued thinking about it, and now I’m not thinking maybe. […]


Vacation Backlog
Posted by Blue Kae [HTML][XML][PERM][FULL] on 20 October 2014, 9:10 pm
I’m back! I took a month off from the blog. Unintentionally. Basically I discovered that Kerbal Space Program had added a career mode since the last time I tried it, and got extremely focused on the game.  Like I did when I first started playing Minecraft and again when I started playing with mods. I’m […]


Six years.
Posted by Blue Kae [HTML][XML][PERM][FULL] on 23 September 2014, 5:10 pm
Wow, I can’t believe that I’ve been blogging for six years. I don’t stop to appreciate it much, but even though I don’t blog regularly in any sense of the word, I need to cut myself a little slack for maintaining a blog for six years, no matter how sporadically I post. And it’s definitely […]


Delta Rising Debrief
Posted by Blue Kae [HTML][XML][PERM][FULL] on 16 September 2014, 8:20 pm
Several dev blogs have come out in the last two weeks that I’m just now catching up on. My favorite new feature has to be Grapple Guns! While I would love to be able to use these anywhere, I really doubt that will be the case. None of the existing maps will have been developed […]


Delta Rising Intelligence Ships Design
Posted by Blue Kae [HTML][XML][PERM][FULL] on 16 September 2014, 4:25 pm
Yesterday, Cryptic posted a dev blog about the design process behind the ship design for the new Delta Rising ships. I’m not going to get into the whole debate of whether they’re Trek-like or not. That’s completely subjective. I will say I liked the thought process behind going for a visually cohesive set of ships designed around […]


STO Fleet Nights
Posted by Blue Kae [HTML][XML][PERM][FULL] on 15 September 2014, 5:45 pm
Sunday night was Fleet Night in Star Trek Online. I’ll be honest, I didn’t want to go. I had been playing Shadowrun: Crossfire all afternoon, and just barely losing, and I really wanted to keep at it until I finished a Crossfire mission. But it’s kind of bad when you don’t go to an event you’re […]


Microsoft, Mojang, and Minecraft
Posted by Blue Kae [HTML][XML][PERM][FULL] on 15 September 2014, 4:18 pm
So it is actually true. Microsoft bought Mojang for $2.5 billion. When I first heard the rumors, my first reaction was there was no way they were true. Then they persisted with no response from Mojang or Notch, and I began to think they could be afterall. With the official news today confirming the rumor removing […]


Scattered Thoughts
Posted by Blue Kae [HTML][XML][PERM][FULL] on 12 September 2014, 9:48 pm
The Adventure Co 2.0 met last night for its first real session. It went well, despite some technical hurdles with Roll20’s video and audio, plus most of us just being out of practice. Initial session’s are always awkward anyway (in my experience) because players don’t know each other’s characters well and usually aren’t into their own […]


Difficulty
Posted by Blue Kae [HTML][XML][PERM][FULL] on 11 September 2014, 3:55 pm
I like to avoid frustration in my gaming hobby. Fighting games especially are something I avoid now, as once upon a time I broke a couch kicking it after a bout against the CPU opponent. The surest way for me to end up putting down a game and never coming back is to suddenly ramp up the […]


D20s and Cards
Posted by Blue Kae [HTML][XML][PERM][FULL] on 5 September 2014, 11:55 pm
Adventure Co. Last night was supposed to be the initial session of Adventure Co. 2.0, but Scopique had a water heater emergency and had to cancel. Totally understandable, and I hope he gets it fixed quickly and cheaply, but I’m a homeowner myself and those two things rarely go together. Even without our Dungeon Master, the […]


Return of Fleet Night
Posted by Blue Kae [HTML][XML][PERM][FULL] on 4 September 2014, 4:54 pm
Last night was our second fleet night. It went even better as we had a full team of five and were able to run all of the Defera hard quests, Into the Hive, and the Voth ground battle zone. The Borg Queen gave us some trouble again in the Hive STF (normal mode still) but […]


Three Dev Blogs! Ah! Ah! Ah!
Posted by Blue Kae [HTML][XML][PERM][FULL] on 2 September 2014, 10:50 pm
Cryptic release not one, not two, but three dev blogs today. The biggest news by far for me are the additional Voyager cast members doing voice work. Robert Picardo’s The Doctor was my favorite character from the series and I really hope he’s heavily used in the new content. In addition to Tim Russ as […]


Fleet Night
Posted by Blue Kae [HTML][XML][PERM][FULL] on 1 September 2014, 9:20 pm
Blaugust is over! Huge thanks again to Belghast for organizing this, it was just the motivation I’ve been needing. Also congratulations to the Survivors and other Winners. Star Trek Online is the only MMO I’ve really stuck with on a regular basis after hitting the level cap. That’s not to say I haven’t taken extended breaks […]


Blaugust Finale
Posted by Blue Kae [HTML][XML][PERM][FULL] on 31 August 2014, 5:03 pm
Today’s the last day of Blaugust. I’m pleased to say I haven’t missed a day, which around the 7th or 8th I wasn’t sure I would be able to manage. In part I think it just took a few weeks to knock the rust off of the mental gears needed to post something everyday, but […]


Broken Token
Posted by Blue Kae [HTML][XML][PERM][FULL] on 30 August 2014, 11:26 pm
A big challenge involved with board games is organization and storage. Imagine for a moment that your Steam games library required physical space. After buying a game or ten during one of Valve’s insane sales, and hopefully playing the- sorry I can’t even finish typing that without laughing, you then had to figure out where to store […]


Names
Posted by Blue Kae [HTML][XML][PERM][FULL] on 29 August 2014, 10:30 pm
I abhor drama. I avoid getting involved in it unless it’s absolutely necessary, especially Internet drama. However, I also think names are extremely important. So when there’s four blog posts in me RSS this afternoon about the term Gamer, I can’t help but weigh in. I don’t see every changing my Twitter bio. Well maybe I could remove the […]


Tier 5 Upgrades
Posted by Blue Kae [HTML][XML][PERM][FULL] on 28 August 2014, 10:33 pm
Yesterday Cryptic released the one dev blog a lot of people have been waiting impatiently for, upgrading Tier 5 ships. Upgrading is done via Zen through the C-store, for between $5 and $10 (subject to change as is all of the dev blog information). The upgrade is per ship but account wide, although I don’t […]


Boardgame Appstravaganza
Posted by Blue Kae [HTML][XML][PERM][FULL] on 27 August 2014, 10:20 pm
I’ve been spending quite a bit of time lately playing the app versions of board games. Especially a few of the competitive 2-player ones like Star Realms and Summoner Wars. I bought the Master Set for Summoner Wars at GenCon last year but never got a chance to play it, and I’d been eyeing the […]


Delta Quadrant Developments
Posted by Blue Kae [HTML][XML][PERM][FULL] on 26 August 2014, 10:51 pm
It turns out my guess yesterday was pretty good about what the redacted Engineering Corp Report was. We got a little bit more detail today about Tier 6 ships. The additional bridge officer slot was to be expected along with the usual hull and shield points and additional console slot, but the new stuff sounds […]


· Older Entries >>

Show: [ALL] [NEWS] [BLOGS] [PODCASTS]

Updated Today:
Bethesda Blog [HTML] [XML] [FULL]
DDOcast [HTML] [XML] [FULL]
mmocam! [HTML] [XML] [FULL]
Tobold [HTML] [XML] [FULL]
Zen of Design [HTML] [XML] [FULL]
Updated this Week:
A Green Mushroom [HTML] [XML] [FULL]
Bioware TOR Dev Blog [HTML] [XML] [FULL]
GWJ Conference Call [HTML] [XML] [FULL]
Heartless Gamer [HTML] [XML] [FULL]
Lineage II [HTML] [XML] [FULL]
Raph Koster [HTML] [XML] [FULL]
Reign of Gaming [HTML] [XML] [FULL]
Terra Nova [HTML] [XML] [FULL]
The Instance [HTML] [XML] [FULL]
Updated this Month:
MikeJL Blog [HTML] [XML] [FULL]
Anyway Games [HTML] [XML] [FULL]
Lost Garden [HTML] [XML] [FULL]
Morphisat's Blog [HTML] [XML] [FULL]
The Grouchy Gamer [HTML] [XML] [FULL]
The Old Republic News from Bioware [HTML] [XML] [FULL]
The Ramblings of JoBildo [HTML] [XML] [FULL]
Wolfshead Online [HTML] [XML] [FULL]
World of Warcast [HTML] [XML] [FULL]
Write the Game [HTML] [XML] [FULL]