Unofficial PBE Patch Notes for 5/4/2015
Posted by News [HTML][XML][PERM][FULL] on 4 May 2015, 3:05 pm

Champion Changes

Olaf

  • Ragnarok [R] - Now gains a 50/60/70% Movement Speed bonus towards enemies for 1/1/1 second.

Akali

  • Crescent Slash [E] - Now has a 0.4 AP ratio (up from .3) and Cooldown reduced to 5/4/3/2/1 seconds (from 7/6/5/4/3 seconds).

Item Changes

Skirmisher's Sabre

  • Mark duration reduced to 4 seconds from 6 seconds.

Other Changes

Super Minions

  • Damage increased from 180 to 306
  • Armor increased from 30 to 100
  • Magic Resist increased from -30 to +40



Free Champ Rotation
Posted by News [HTML][XML][PERM][FULL] on 4 May 2015, 1:02 pm

This week's free champion rotation has been posted. These champions will become free to play starting tomorrow May 5th.




Unofficial PBE Patch Notes for 5/2/2015
Posted by News [HTML][XML][PERM][FULL] on 1 May 2015, 10:12 pm

Champion Changes

Hecarim

  • Rampage [Q] - Damage penalty against monsters removed
  • Rampage [Q] - Mana cost increased to 32/35/38/41/44 (up from 20/23/26/29/32)

Ryze

  • Desperate Power [R] - Passive: Now also increases supercharged effect to 4/5/6 (rank level) seconds.

Tristana

  • Rapid Fire [Q] - Cooldown reduction now also gained by attacking towers



Change It Up With Chroma Packs

Originally Posted by Riot (View Original Source)

 

Express your style and personality in League of Legends with chroma packs that reimagine original color schemes, allowing you to make your favorite champions and skins your own. Where skins offer alternate fantasies from a champion’s base thematic, chroma packs serve up new ways to personalize a specific champion or skin.





Ashe Gameplay Update FAQ

Originally Posted by Riot (View Original Source)

Add a freeze effect as well as a clear AoE slow indicator to her ultimate. This would make her more consistent (Lore-wise) with the other Freljord Queens ultimates (both of them trap the target(s) in ice) [...]

Hi Avious,

 

Adding some better effects to Ashe's outdated stuff would indeed be cool, but unfortunately, it's not going to be possible for this update. Ashe actually wasn't really a planned project at all, but when a small amount of Champion Update bandwidth presented itself, we hopped on the opportunity to provide a short and sweet touch-up on Ashe. Unfortunately, as I mentioned, the amount of bandwidth was indeed very small, so we won't be able to do a full suite of new effects.




Unofficial PBE Patch Notes for 4/30/2015
Posted by News [HTML][XML][PERM][FULL] on 30 April 2015, 3:11 pm

Champions

<table class="diff-table"> <tbody> <tr class="title"><th class="old-value">Old (Air Client v855)</th><th class="new-value">New (Air Client v856)</th></tr> <tr class="modified"> <td class="key" colspan="2">Annie</td> </tr> <tr> <td class="old-value" style="vertical-align: top;" width="50%">Annie the Dark Child
Damage:
50.41 (+ 2.625 )
Health:
511.68 (+ 76 )
Mana:
334 (+ 50 )
Movement
Speed: 335
Armor:
19.22 (+ 4 )
Magic
Resist: 30 (+ 0 )
Health
Per 5 Sec: 5.4 (+ 0.55 )
Mana
Per 5 Sec: 6 (+ 0.8 )
Range:
625
Defense
Rating: 3
Magic
Rating: 10
Difficulty
Rating: 6
Attack
Rating: 2

Tags:
mage

Tips:
*Storing a stun for use with her ultimate can turn the tide of a team fight.*Striking killing blows on minions with Disintegrate enables Annie to farm extremely well early in the game.*Molten Shield is a good spell to cast to work up to Annie's stun, so sometimes it's beneficial to grab at least 1 rank in it early.
Opponent
Tips: *Annie's summoned bear, Tibbers, burns opposing units around himself. Try to keep your distance from him after he's been summoned.*Summoner Smite can be used to help take down Tibbers.*Keep an eye out for a white, swirling power around Annie. It means she's ready to unleash her stun.</td> <td class="new-value" style="vertical-align: top;" width="50%">Annie the Dark Child
Damage:
50.41 (+ 2.625 )
Health:
511.68 (+ 76 )
Mana:
334 (+ 50 )
Movement
Speed: 335
Armor:
19.22 (+ 4 )
Magic
Resist: 30 (+ 0 )
Health
Per 5 Sec: 5.4 (+ 0.55 )
Mana
Per 5 Sec: 6 (+ 0.8 )
Range:
575
Defense
Rating: 3
Magic
Rating: 10
Difficulty
Rating: 6
Attack
Rating: 2

Tags:
mage

Tips:
*Storing a stun for use with her ultimate can turn the tide of a team fight.*Striking killing blows on minions with Disintegrate enables Annie to farm extremely well early in the game.*Molten Shield is a good spell to cast to work up to Annie's stun, so sometimes it's beneficial to grab at least 1 rank in it early.
Opponent
Tips: *Annie's summoned bear, Tibbers, burns opposing units around himself. Try to keep your distance from him after he's been summoned.*Summoner Smite can be used to help take down Tibbers.*Keep an eye out for a white, swirling power around Annie. It means she's ready to unleash her stun.</td> </tr> </tbody> </table>

Abilities

<table class="diff-table"> <tbody> <tr class="title"><th class="old-value">Old (Air Client v855)</th><th class="new-value">New (Air Client v856)</th></tr> <tr class="modified"> <td class="key" colspan="2">Shyvana - [E] - Flame Breath</td> </tr> <tr> <td class="old-value" style="vertical-align: top;" width="50%">Shyvana - [E] - Flame Breath
Shyvana unleashes a fireball that deals 90/150/210/270/330 (+0.6) magic damage to all enemies it passes through, debuffing them for 5 seconds. Shyvana's basic attacks to debuffed targets deal 2.5/2.5/2.5/2.5/2.5% of their maximum Health as magic damage on-hit. (Max: 100 vs monsters)

Dragon
Form: Flame Breath engulfs all units in a cone in front of her.

Cost:


Range:
925

Cooldown:
12/11/10/9/8</td> <td class="new-value" style="vertical-align: top;" width="50%">Shyvana - [E] - Flame Breath
Shyvana unleashes a fireball that deals 60/100/140/180/220 (+0.6) magic damage to all enemies it passes through, debuffing them for 5 seconds. Shyvana's basic attacks to debuffed targets deal 2.5/2.5/2.5/2.5/2.5% of their maximum Health as magic damage on-hit. (Max: 100 vs monsters)

Dragon
Form: Flame Breath engulfs all units in a cone in front of her.

Cost:


Range:
925

Cooldown:
12/11/10/9/8</td> </tr> <tr class="modified"> <td class="key" colspan="2">Shyvana - [R] - Dragon's Descent</td> </tr> <tr> <td class="old-value" style="vertical-align: top;" width="50%">Shyvana - [R] - Dragon's Descent
Active: Shyvana transforms into a dragon and takes flight to a target location. Enemies along her path take 175/300/425 (+0.7) magic damage and are knocked toward her target location.

Passive:
Shyvana generates 1/2/3 Fury every 1.5 seconds. Basic Attacks generate 2/2/2 Fury.

Cost:


Range:
1000

Cooldown:
100/80/0</td> <td class="new-value" style="vertical-align: top;" width="50%">Shyvana - [R] - Dragon's Descent
Active: Shyvana transforms into a dragon and takes flight to a target location. Enemies along her path take 175/300/425 (+0.7) magic damage and are knocked toward her target location.

Passive:
Shyvana generates 1/2/3 Fury every 1.5 seconds. Basic Attacks generate 2/2/2 Fury.

Cost:


Range:
1000

Cooldown:
0/0/0</td> </tr> <tr class="modified"> <td class="key" colspan="2">Trundle - [E] - Pillar of Ice</td> </tr> <tr> <td class="old-value" style="vertical-align: top;" width="50%">Trundle - [E] - Pillar of Ice
Trundle creates an icy pillar at target location for 6/6/6/6/6 seconds, becoming impassable terrain and slowing all nearby enemy units by 25/30/35/40/45%.

Cost:
60/60/60/60/60 Mana

Range:
0

Cooldown:
23/20/17/14/11</td> <td class="new-value" style="vertical-align: top;" width="50%">Trundle - [E] - Pillar of Ice
Trundle creates an icy pillar at target location for 6/6/6/6/6 seconds, becoming impassable terrain and slowing all nearby enemy units by 30/40/50/60/70%.

Cost:
60/60/60/60/60 Mana

Range:
0

Cooldown:
23/20/17/14/11</td> </tr> </tbody> </table>


Unofficial PBE Patch Notes for 4/29/2015
Posted by News [HTML][XML][PERM][FULL] on 29 April 2015, 8:32 pm

Wild Card Shaco

King of Clubs Mordekaiser

Ace of Spades Ezreal

Queen of Diamonds Syndra


Champion Changes

Ashe

  • Ranger's Focus (Q) - Attack speed now 20/25/30/35/40 (down from 20/30/40/50/60)
  • Volley (W) -  Now deals 40/50/60/70/80 (up from 20/30/40/50/60)

Shyvana

  • Flame Breath [E] - Now deals 90/150/210/270/330 (up from 60/100/140/180/220)
  • Dragon's Descent [R] - Now has a cooldown? (100/80/*)



Unofficial PBE Patch Notes for 4/29/2015
Posted by News [HTML][XML][PERM][FULL] on 28 April 2015, 9:07 pm

*Star Guardian Lux and SSW Skins in the PBE

Star Guardian Lux

SSW Thresh

SSW Talon

SSW Twitch

SSW Singed

SSW Rengar

Champion Abilities

Veigar

  • Event Horizon [E] - Delay reduced to .5 (down from .75)

Nocturne

  • Unspeakable Horror [E] - Damage increased to 80/125/170/215/260 (up from 50/100/150/200/250)

Item Changes

Cinderhulk

  • Damage reduced to 15 +.06 per champion level (down from 16+1)



Patch 5.8 Notes
Posted by News [HTML][XML][PERM][FULL] on 28 April 2015, 5:07 pm

Patch 5.8 Notes

Originally Posted by Riot (View Original Source)

Greetings, Summoners.

Items. The new frontier.

Not entirely, but we've got one in this patch. Technically you could say the same with champion updates because we have a Ryze update, so maybe we'll say that.

Items and Ryze. The new frontier(s).

Oh, and a pile of changes for Howling Abyss. That's entirely too many frontiers.



Champion Update: Ashe takes aim at PBE
Posted by News [HTML][XML][PERM][FULL] on 28 April 2015, 3:12 pm

Champion Update: Ashe takes aim at PBE

Originally Posted by Riot (View Original Source)

Another old timer within League’s ever-deepening champion pool, Ashe has seen almost six years shoot by with her launch kit largely intact. Until now! We’re not rebuilding her from the ground up, but we have made some pretty meaningful changes to her abilities all intended to solidify Ashe as League’s premier utility carry. Finally, we’re also sliding in a couple of small tweaks to give her opponents more ways to play against her. Here’s a rundown of her new moves!




Announcing Samsung White Championship Skins
Posted by News [HTML][XML][PERM][FULL] on 28 April 2015, 1:03 pm

Announcing Samsung White Championship Skins

Originally Posted by Riot (View Original Source)

<article class="node-4270 node node-article view-mode-full clearfix">


Samsung White may go down as the best team in the history of League of Legends. While DanDy and Mata were rightfully given a ton of credit for the team's dominant, and near flawless, run through the 2014 World Championship, the team was filled with superstars at every position.

Looper proved to be one of the most versatile top laners, playing 9 champions throughout the tournament. Pawn proved that he was the best mid laner at Worlds, destroying those thought to be his betters, including both Bjergsen and Dade. And Imp played his aggressive and roaming style of ADC, which led to snowballing his bot-lane advantage to his teammates.





[NA] Server Maintenance: Patch 5.8

Originally Posted by Riot (View Original Source)

On 04/29/15, starting at, 01:30 Pacific time (08:30 UTC), ranked queues will be disabled in preparation for patch 5.8. At 03:00 Pacific time (10:00 UTC), the servers will be shut down and all games currently in progress will end in a draw and stats will not be recorded. We estimate the battlegrounds will be unavailable for 3 hours.


[EUW]

Originally Posted by Riot (View Original Source)

On 29/04/15, starting at 03:30 UK Time (02:30 UTC), ranked queues will be disabled in preparation for patch 5.8. At 05:00 UK Time (04:00 UTC), the servers will be shut down and all games currently in progress will end in a draw and stats will not be recorded. We estimate the battlegrounds will be unavailable for 3 hours.



Free Champion Rotation
Posted by News [HTML][XML][PERM][FULL] on 27 April 2015, 2:02 pm

This week's free champion rotation has been posted. These champions will become free to play starting tomorrow April 28th.





Context on Jinx PBE Changes

Originally Posted by Riot (View Original Source)

Okay got response typed up again.

 

So as Jinx's designer I asked to head up the nerfs coming out for her this patch. Let's talk about them and Jinxy in general.

 

First full info on the nerfs:
The min damage on the R is being cut. The max damage is staying the same. Additionally, the execute damage is not being touched. SMD rocket will ALWAYS deal 25/30/35% of the target's missing health regardless of range.




Unofficial PBE Patch Notes for 4/24/2015
Posted by News [HTML][XML][PERM][FULL] on 23 April 2015, 9:51 pm

*there might be more

New Black Cleaver Icon




Unofficial PBE Patch Notes for 4/22/2015
Posted by News [HTML][XML][PERM][FULL] on 22 April 2015, 6:05 pm

New Player Icons

      

Risen Fiddlesticks

Forsaken Jayce

Master Arcanist Ziggs

Blood Moon Zilean

 

Item Changes

Black Cleaver

  • Movement speed lowered to 60 (down from 80)



Unofficial PBE Patch Notes for 4/21/2015
Posted by News [HTML][XML][PERM][FULL] on 21 April 2015, 7:13 pm

Champion Changes

Graves

  • Buckshot [Q] - Now deals 60/90/120/150/180+0.75 bonus AD (down from 60/95/130/165/200+0.8 bonus AD) but multiple bullet damage increased to 50% (up from 40%)

Jinx

  • Super Mega Death Rocket! [R] - Now deals 25/35/45+0.1 AD at point blank range (down from 125/175/225+0.5 AD)

Ryze

  • Spell Flux [E] - Damage lowered to 50/66/82/98/114 (down from 50/68/86/104/122) and return damage lowered to 25/33/41/49/57 (down from 25/34/43/52/61)



Arclight Vayne Available
Posted by News [HTML][XML][PERM][FULL] on 21 April 2015, 3:07 pm

Arclight Vayne Available

Originally Posted by Riot (View Original Source)






Why is %current health damage used?

Originally Posted by Riot (View Original Source)

We put % current health damage on spells when we want those abilities' effectiveness to be independent of how much health the target has or hasn't stacked and:

  • The spell's intended to be used early in a fight as a core part of the champion's play pattern. Xin Zhao's ult is a great example of that - % current health damage reinforces the message that the Armor/MR bonus already sends, rewards using the ult to make big early plays that split teams.




Free Champion Rotation
Posted by News [HTML][XML][PERM][FULL] on 20 April 2015, 1:05 pm

This week's free champion rotation has been posted. These champions will become free to play starting tomorrow April 21st.





Reinboom on Critical Strike

Originally Posted by Riot (View Original Source)

There are a number of interactions that Critical strike is creating that need their value explored first.

Personally, I dislike Critical chance in league. At its worst, which is randomly realized, a single critical strike can define a game - especially on feast or famine characters - in either direction. Individual attacks have high meaning in League and having that action not be controlled when most of the rest of the game is feels a bit wrong.
And to be further clear it's not the RNG element that's wrong here; it's the RNG element compounded by the reaction window afterwards. RNG that guides strategy and decision making but doesn't define individual events are amazing (Bard meeps <3). Short response window RNG is the icky one.




Unofficial PBE Patch Notes for 4/14/2015
Posted by News [HTML][XML][PERM][FULL] on 14 April 2015, 8:06 pm

New Chroma Skins

Champion Changes

Ryze

  • Spell Flux [E] - Damage increased to 50/68/86/104/122 and up to 25/34/43/52/61 when returning to main target (up from 50/68/86/94/112 and 25/34/43/47/56)

 





Meddler on New Champion Releases

Originally Posted by Riot (View Original Source)

We've got 6 champs in the pipeline at the moment. Those range from pretty close to complete (next champion due out) to just started and nothing but some initial ideas about possible directions on paper.

Is it going to be this much delay between each from now on? This is even slower than last year. It was like 2-3 months between Rek and Bard and that doesn't seem to be changing with whoever is next.

It's very likely that, as per last year, there'll be some variance in the time between champion releases, with some shorter gaps between champions too.




Unofficial PBE Patch Notes for 4/13/2015
Posted by News [HTML][XML][PERM][FULL] on 13 April 2015, 4:15 pm

New Player Icon

Champion Changes

Ryze

  • Rune Prison [W] - Snare duration reduced to 0.75/1/1.25/1.5/1.75 second (from 1.1/1.2/1.3/1.4/1.5) and cooldown reduced to 14 seconds (down from 17.5)
  • Spell Flux [E] - Missile speed is now 1400 (down from 1800)

Nunu

  • Bloodboil [W] - Now casts on nearest allied champion if Nunu bloodboil's himself

Mordekaiser

  • Creeping Death [W] - Now cast on nearest allied champion if Mordekaiser shields himself

Item Changes

Blade of the Ruined King

  • Recipe cost reduced to 700 (from 900)
  • New Recipe: Bilgewater Cutlass + Recurve Bow + 700 gold

Enchantment: Devourer

  • Recipe Cost reduced to 300 (down from 500)

Recurve Bow

  • Item Cost increased to 1100 gold (up from 900)
  • New Recipe: Dagger + Dagger + 200 gold
  • New Passive: Basic attacks deal 10 bonus physical damage

Runaan's Hurricane

  • Item Cost increased to 2500 (up from 2400)
  • Recipe Cost down to 500 (from 600)
  • Deals 10 bonus physical damage per hit

Wit's End

  • Recipe Cost reduced to 550 (down from 750)



Free Champion Rotation
Posted by News [HTML][XML][PERM][FULL] on 13 April 2015, 1:27 pm

This week's free champion rotation has been posted. These champions will become free to play starting tomorrow April 14th.




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