Chaos;Child brings another Science Adventure VN to PC next week
Posted by Rock, Paper, Shotgun [HTML][XML][PERM][FULL] on 15 January 2019, 5:59 pm
Another visual novel in Mages’s Science Adventure series (Steins;Gate et al) is headed to PC, and very soon. Chaos;Child launches next Tuesday, January 22nd. It’s a dark teen psycho-thriller mystery set in the aftermath of an earthquake that wrecked Tokyo’s Shibuya ward. There’s a series of grisly murders to be investigated, and they probably related […]


Super Dragon Ball Heroes World Mission takes Goku card-battling
Posted by Rock, Paper, Shotgun [HTML][XML][PERM][FULL] on 15 January 2019, 4:57 pm
The next game bringing far too many Gokus to PC is Super Dragon Ball Heroes World Mission on April 5th. Unwieldy title aside, this one’s a bit different from the usual fighting game fare – it’s a collectable card game, though it doesn’t bear much resemblance to Hearthstone and its ilk either. It’s the latest […]


Forza Horizon 4 axes Carlton and Floss dances, adds cab-driving and Mitsubishis
Posted by Rock, Paper, Shotgun [HTML][XML][PERM][FULL] on 15 January 2019, 1:38 pm
Forza Horizon 4‘s latest update giveth and taketh away. While generous in how much Playground Games are adding free to their driving sandbox, the party is over for the Carlton and Floss dances, which have been patched out. Not surprising, given that they’re the subjects of two separate legal battles with Fortnite developer Epic Games. […]


Aer studio Forgotten Key to shut down, release prototypes free
Posted by Rock, Paper, Shotgun [HTML][XML][PERM][FULL] on 15 January 2019, 2:50 pm
The past year has been rough for a lot of smaller studios, and the latest casualty may be Forgotten Key, developers of the rather lovely exploration adventure Aer: Memories Of Old. Despite the game being well received, the obviously talented studio say here that they’ve struggled to find investors and keep the lights on. Unless […]


Premature Evaluation: Heartbound
Posted by Rock, Paper, Shotgun [HTML][XML][PERM][FULL] on 15 January 2019, 12:00 pm
Premature Evaluation is the weekly column in which Steve Hogarty explores the wilds of early access. This week it’s the top down indie RPG-me-doo Heartbound Developer: Pirate Software Publisher: Pirate Software Release: Out now (early access) On: Windows, Mac OS X, Linux From: Steam (free demo also available) For: £7, $10, €10 My dog has […]


American Truck Simulator seems off to Washington next
Posted by Rock, Paper, Shotgun [HTML][XML][PERM][FULL] on 15 January 2019, 12:04 pm
It looks like the next American Truck Simulator expansion will go even deeper into the lands I long for, into the trees and mountains of Washington state. WA! Land of Twin Peaks. WA! Birthplace of riot grrrl. WA! Home of Frasier Crane. WA! Where Valve are. WA! With that nice Twitter account saying if Mount […]


Best gaming headset 2019: Our top PC picks
Posted by Rock, Paper, Shotgun [HTML][XML][PERM][FULL] on 15 January 2019, 12:05 pm
When you’re looking for the best gaming headset money can buy, there are three things to keep in mind. It goes without saying that it needs to have top-notch audio quality, but it also needs to be comfortable and have a good built-in microphone. After all, there’s no point getting a great-sounding headset that pinches […]


Onimusha: Warlords hits PC today looking sharply remastered
Posted by Rock, Paper, Shotgun [HTML][XML][PERM][FULL] on 15 January 2019, 12:26 pm
Onimusha: Warlords is out now on PC, just days short of its 18th anniversary on consoles. Capcom’s samurai-themed hybrid of precise hack n’ slash combat and survival horror puzzling was always the awkward middle child between Resident Evil and Devil May Cry, but it had heart. Rather than a remake, the PC version of Onimusha: […]


In sync at last: Nvidia’s new driver that enables G-Sync on your Freesync is out now
Posted by Rock, Paper, Shotgun [HTML][XML][PERM][FULL] on 15 January 2019, 12:40 pm
There’s a twist in the tale of the today’s latest Nvidia driver, as it finally adds support for FreeSync monitors. For years now, there’s been a GeForce tax if you wanted a screen with Nvidia’s brand of adaptive sync – that is, the one that can adjust its refresh rate, and therefore in-game frame rate, […]


Warhammer 40,000: Gladius unleashes Tyranids in new DLC
Posted by Rock, Paper, Shotgun [HTML][XML][PERM][FULL] on 15 January 2019, 11:12 am
Warhammer’s Tyranids would be difficult to placate in a traditional 4X strategy game. They’d always be offering you bum deals for your biomass, sending heretical missionaries to spread the good word about biomass, claiming they saw your biomass first so it’s rightfully theirs, rivalling your tourism industry with such attractions as Biomass World and Eurobiomass, […]


Fortnite brings back glider redeploying, kinda
Posted by Rock, Paper, Shotgun [HTML][XML][PERM][FULL] on 15 January 2019, 8:06 am
The ability to redeploy your glider like a flying squirrel any time you please in Fortnite Battle Royale has returned, kinda. Once an unlimited ability, it’s now tied to an item you’ll need to find and which only has ten charges. As someone who only dabbles in Fortnite’s 50v50 madcap modes between my weeks-long matches […]


Wot I Think: The First Tree
Posted by Rock, Paper, Shotgun [HTML][XML][PERM][FULL] on 15 January 2019, 9:00 am
Developer: David Wehle Publisher: David Wehle Release: Out now On: Windows, Mac, Linux From: Steam, GOG, Itch Price: £8, $10, 10€ There is a fine line a lot of introspective indie games are walking, between a careful exploration of memories and events, and solipsism. For me, The First Tree leaps over that line with a […]


My Time At Portia harvests full release today
Posted by Rock, Paper, Shotgun [HTML][XML][PERM][FULL] on 15 January 2019, 9:15 am
The game which sounds like summer hols at your posh boarding school gal pal’s chateau spent riding horses and investigating the secrets of the grandmother who lives in the attic but is in fact a build-o-farm ’em up, My Time At Portia, today launched properly. A bit like a 3D take on Stardew Valley and […]


Fortnite guide – tips and tricks for Season 7, how to play, how to improve, how to win
Posted by Rock, Paper, Shotgun [HTML][XML][PERM][FULL] on 15 January 2019, 9:31 am
Fortnite hides a deceptively high skill ceiling beyond its veneer of seeming simplicity. In order to win fights and matches with any consistency, you’ll have to familiarise yourself not only with the game’s many weapons, items, and locations across its giant map, but also a whole heap of interlocking mechanics such as health and shields, […]


Half of all games on Steam came out since 2017
Posted by Rock, Paper, Shotgun [HTML][XML][PERM][FULL] on 15 January 2019, 7:08 am
An explosion in PC game is A Thing That Has Happened And Was Always Going To Happen, due to more accessible development tools and the removal of physical barriers to distribution. There’s been much discussion about the e’er-rising tide of Steam releases, but recently we got to put an actual number on it. The current […]


Do you want to be a speaker at this year’s EGX Rezzed?
Posted by Rock, Paper, Shotgun [HTML][XML][PERM][FULL] on 15 January 2019, 7:13 am
Are you a studio manager with tales to tell about how your team conquered crunch? Are you a freelance game artist with tips about how to stay sane while working from home? Are you a writer who can’t stop sharing anecdotes about working with voice actors, a struggling indie dev ready to be frank about […]


Space is big, we’re often told. But it’s also a bit of a dick. Over 30 ships are reported to have perished in one star system, known as The View, just days into a months-long expedition organised by Elite Dangerous players. This star system is called ‘The View’ because you can get some stunning galactic […]


Skyrim multiplayer mod is nearly Su Grah Dun
Posted by Rock, Paper, Shotgun [HTML][XML][PERM][FULL] on 15 January 2019, 6:06 am
Here’s one to put on your Fus Ra-Dar. A Skyrim multiplayer mod is about to enter closed beta, and will soon offer you and up to seven friends the chance to explore the snowy bit of Tamriel together. The devs say the closed beta won’t last long, and an open one will be hot on […]


Wot I Think: Bury Me, My Love
Posted by Rock, Paper, Shotgun [HTML][XML][PERM][FULL] on 15 January 2019, 4:00 am
Developer: The Pixel Hunt, ARTE France, FIGS Publisher: Playdius Release: Out now On: Windows From: Steam For: £4, $5, €5 “A game about Syrian refugees” has certain connotations, at least if you are not yourself a Syrian refugee. I expected sustained suffering, a maudlin and desperate tone, confusing cultural differences and a great deal of […]


Have you played… Knight Lore?
Posted by Rock, Paper, Shotgun [HTML][XML][PERM][FULL] on 15 January 2019, 2:30 am
Have You Played? is an endless stream of game retrospectives. One a day, every day, perhaps for all time. A few days ago, I gave up on outwardly promising surrealist RPG Nashbored an embarrassingly short way in, due to a wildly misjudged trap-dodging section (one part of which reset me back to the start of […]


Steam in review for 2018 and Valve’s plans for 2019
Posted by Rock, Paper, Shotgun [HTML][XML][PERM][FULL] on 14 January 2019, 6:16 pm
A lot happened with Steam in 2018, for better or worse. While unsurprisingly skirting around the worst of their problems, Valve’s Steam Blog breakdown of 2018 here makes for an interesting read. The company are clearly proud of the enormous tonnage of data they’ve distributed (15.39 exabytes), and go on to further chart the growth […]


Hocus Pocus Doom drags Apogee’s DOS platformer into the third dimension
Posted by Rock, Paper, Shotgun [HTML][XML][PERM][FULL] on 14 January 2019, 4:03 pm
Hocus Pocus Doom a dangerously potent cocktail of nostalgia. Doom 2 modder “Ravage” has been working on this since 2014, adapting an old 2D DOS game into a GZDoom-based (but kid-friendly) FPS. If you grew up playing DOS games in the 90s, you may remember Hocus Pocus, or at least the shareware version. Honestly, it wasn’t the […]


Resident Evil 2 demo timer can be reset with computer wizardry
Posted by Rock, Paper, Shotgun [HTML][XML][PERM][FULL] on 14 January 2019, 11:55 am
If you fancy playing the Resident Evil 2 remake’s demo past its 30-minute deadline, good news: canny corpsegnawers have figured out how to reset the timer. It’s a little fiddly but if you want to amble around the Raccoon Police Department HQ for longer, exploring or puzzling or popping heads, that is now an option. […]


Overthinking Games: Final Fantasy XV’s love of food
Posted by Rock, Paper, Shotgun [HTML][XML][PERM][FULL] on 14 January 2019, 12:00 pm
Overthinking Games runs every other Monday, and is an opportunity for Malindy Hetfeld to take something about a game and think about it too much. To kick off, it’s the boys of Final Fantasy XV and their good, good food. For the sake of snappy videogame design, eating is often the first thing that falls […]


Fortnite guide – tips and tricks for Season 7, how to play, how to improve, how to win
Posted by Rock, Paper, Shotgun [HTML][XML][PERM][FULL] on 14 January 2019, 12:16 pm
Fortnite hides a deceptively high skill ceiling beyond its veneer of seeming simplicity. If you’re to get some kills and wins to your name, you’ll have to familiarise yourself not only with the game’s many weapons, items, and locations across its giant map, but also a whole heap of interlocking mechanics such as health and […]


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