The Stream Team: Landmark's castles and manors and gardens, oh my!
Posted by Massively [HTML][XML][PERM][FULL] on 17 April 2014, 4:00 pm

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No matter how long you have been wandering around in Landmark, you'll still stumble across new things! Massively's MJ has noted a number of spectacular creations throughout her journeys, including castles without compare. But what if you are more at home in something less grand? MJ has found some impressive manors fit for even the most discerning Norrathians. Of course, homes aren't the only thing built; creative players have designed bowling alleys, underground gardens, and so much more. Join us live at 3:00 p.m. EDT to tour some of these great places, and maybe stumble upon a few more!

Game: Landmark
Host: MJ Guthrie
Date: Thursday, April 17th, 2014
Time: 3:00 p.m. EDT

Enjoy our Stream Team video below.

Continue reading The Stream Team: Landmark's castles and manors and gardens, oh my!

MassivelyThe Stream Team: Landmark's castles and manors and gardens, oh my! originally appeared on Massively on Thu, 17 Apr 2014 15:00:00 EST. Please see our terms for use of feeds.

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    Hands-on with Hearthstone for iPad
    Posted by Massively [HTML][XML][PERM][FULL] on 17 April 2014, 4:30 pm

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    Hearthstone
    While I was part of the early beta crowd for Hearthstone last year, I haven't played it in quite some time. It wasn't because I became disenfranchised with the game but rather because I felt it truly belonged on a tablet -- and playing it on a PC just felt wrong somehow. So I've been waiting for Hearthstone to finally make the leap to the iPad, and when that happened yesterday, I was all over it like a murloc swarm on a noobie.

    In many ways, Hearthstone is absolutely tailor-fit for mobile gaming. It requires minimal manipulation; poking, holding, and the occasional swipe is about as complex as the physical mechanics get. It's a turn-based thinker's game that gives you ample time to plot your strategy and get a few other things done between moves. On an iPad, that's pretty easy; I would read a book while my opponent took his/her/its turn.

    The game actually kept me up past my bedtime because of the "just one more match" temptation, which tells me that the magic that fueled my interest in this game in beta is roaring more now than ever. But how does it actually handle on Apple's devices?

    Continue reading Hands-on with Hearthstone for iPad

    MassivelyHands-on with Hearthstone for iPad originally appeared on Massively on Thu, 17 Apr 2014 15:30:00 EST. Please see our terms for use of feeds.

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      World of Warcraft kicks off Azeroth Choppers
      Posted by Massively [HTML][XML][PERM][FULL] on 17 April 2014, 5:00 pm

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      I can't even internet any more.
      Are you ready to ride through Azeroth and Draenor in style? Because that's the goal of the new web series fusing American Chopper and World of Warcraft. The first episode is out now, and you can guess the heart of it just from the premise. Two bikes will be designed -- one for the Horde, one for the Alliance -- and fans will vote on which bike winds up in the game as a mount.

      The first episode, of course, is very much the proof of concept; it features a very early glance at the starting point for both bikes as well as a discussion of Horde and Alliance aesthetics. You can watch the whole episode just past the cut. It's going to be running at least through the end of May, so you'll get a front-row seat to see both choppers brought from concept into execution.

      Continue reading World of Warcraft kicks off Azeroth Choppers

      MassivelyWorld of Warcraft kicks off Azeroth Choppers originally appeared on Massively on Thu, 17 Apr 2014 16:00:00 EST. Please see our terms for use of feeds.

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      The full scoop on Marvel Heroes' team-ups
      Posted by Massively [HTML][XML][PERM][FULL] on 17 April 2014, 5:30 pm

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      Marvel Heroes
      Massively: Last week Marvel Heroes added a new feature to the game in the form of "team-ups." While we know the basics of this new system, we wanted to go into more detail. To help us with this, Gazillion Community Manager Ryan Collins sat down to answer a few questions. So Ryan, let's strip away the game-specific terminology: Are team-up heroes NPC companions? Pets? If you had to compare them to another game's features, what would it be to help us understand what they're like?

      Ryan Collins: Team-ups would be most similar to companions or hirelings. Like Diablo II's hirelings, team-up heroes have their own gear (with four brand-new item types just for them) that allow you to customize your team-up's stats. Some team-up items even convey bonuses to your hero directly. Team-ups also have a power tree that allows you to customize the way they function, the powers they use, and the passive bonuses they have. The first choice you get to make with your team-up is how they behave, for which there are three "modes."

      Continue reading The full scoop on Marvel Heroes' team-ups

      MassivelyThe full scoop on Marvel Heroes' team-ups originally appeared on Massively on Thu, 17 Apr 2014 16:30:00 EST. Please see our terms for use of feeds.

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