League of Legends previews Gnar without a word
Posted by Massively [HTML][XML][PERM][FULL] on 28 July 2014, 11:30 pm

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Well, this won't work out badly at all.  Ain't nothing terrible going to happen today!
Who is Gnar? An upcoming champion for League of Legends. How does he or she play? We don't know. All we know is a little bit of what Gnar is all about, and that is shown in a quick teaser site that manages to convey a story without using a single word other than Gnar's name.

Gnar seems like a pretty happy sort at first, but when a calamity befell Gnar's family, Gnar didn't handle it too well. Gnar can be seen breaking out of an ice tomb and setting forth on what we can only assume will be a rampage filled with enemy champions. Take a glance at the preview page to watch the whole thing play out, and keep your eyes peeled for more information on how Gnar will play. (Speculation has him focused on crowd control and area denial.)

MassivelyLeague of Legends previews Gnar without a word originally appeared on Massively on Mon, 28 Jul 2014 22:30:00 EST. Please see our terms for use of feeds.

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NSM
Welcome back to No So Massively, where every Monday we round up the highlights from the past week in the world of MOBAs, roguelikes, MMOTCGs, and other games that aren't quite MMOs.
  • Destiny closed the gates on beta until its launch in September. Analysts predict as many as 20 million units could be sold.
  • SMITE posted dates for its world championship event in Atlanta, Georgia: January 9th through 11th, 2015.
  • Heroes of the Storm announced new hero Rehgar Earthfury.
  • Former Destiny composer Marty O'Donnell settled his lawsuit against Bungie for "$95,000 in unpaid work, vacation time and damages."
  • League of Legends unveiled new cinematic, A New Dawn, and cracked down on bad seeds.
  • ESPN says it is "delighted" with Dota 2's tournament performance.
  • Warframe has opened up PC-to-PS4 account migrations through Friday. (Thanks, Olorunsegun Adewumi.)
  • Firefall implemented new raids just ahead of its relaunch.
  • Hearthstone opened up the first wing of Naxxramas.
  • Transformers Universe now has motorbikes because of course it does.
  • Games of Glory launched Steam Greenlight and Kickstarter campaigns.
  • Path of Exile ends the sale of its supporter packs at midnight tonight.
  • DUST 514 shut down its Oceania server.
  • Riot Games promised to increase diversity in League of Legends.
  • Shroud of the Avatar posted beta release 8, which emphasizes tutorials and PvP.

Continue reading Not So Massively: SMITE's championships, LoL's cinematic, and Destiny's brief beta

MassivelyNot So Massively: SMITE's championships, LoL's cinematic, and Destiny's brief beta originally appeared on Massively on Mon, 28 Jul 2014 20:00:00 EST. Please see our terms for use of feeds.

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    DDOCast 344 – Through a Mirror Darkly
    Posted by DDOcast - A DDO Podcast! [HTML][XML][PERM][FULL] on 28 July 2014, 8:32 pm

    Posted in DDOcast PodcastDDOCast Site NewsWalkthrough

    DDOCast returns with episode 344.  Patrick gives a brief overview of the news and does a walkthrough of Through a Mirror Darkly! Check out www.ddocast.com for mp3 audio, our show calendar, swag, archives, and more! Want to support the show?  You can feed the kobolds (give money) on our website www.ddocast.com or you can send […]


    RuneScape announces Twitch integration
    Posted by Massively [HTML][XML][PERM][FULL] on 28 July 2014, 8:00 pm

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    Imagine this, but moving.  That's what it's like.
    Do you want to show the world your adventures in playing RuneScape? It's going to be just a wee bit easier to do so now. Jagex has announced today Twitch has been successfully integrated into the game, allowing players to start streaming at a moment's notice with no need to run external software. The community team celebrated with a four-hour livestream event delving into the lair of the spider lord Araxxor, a new boss voted on by the player community as a whole.

    Jagex has gone on to announce that RuneScape will not be the only game to feature built-in streaming capability, with Transformers Universe (currently in open beta) set to receive the functionality as well. Marketing director Neil McClarty stated that RuneScape is already one of the most popular games in terms of audiance, so players taking part in the streaming process will find it that much easier to keep viewers happy with this integration.

    [Source: Jagex press release]

    MassivelyRuneScape announces Twitch integration originally appeared on Massively on Mon, 28 Jul 2014 19:00:00 EST. Please see our terms for use of feeds.

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    Champion Sneak Peek - Gnar
    Posted by News [HTML][XML][PERM][FULL] on 28 July 2014, 6:40 pm

    Champion Sneak Peek - Gnar

    Check out special promo site!

    Originally Posted by Riot (View Original Source)




    Path of Exile Supporter Packs are about to disappear
    Posted by Massively [HTML][XML][PERM][FULL] on 28 July 2014, 6:00 pm

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    Speaking of support, this guy could use some.  Like, a heal, a potion... maybe even just a cheering section?
    If you love Path of Exile but haven't converted that support into monetary form yet... well, that's fine, the game is free-to-play. But you're running out of time to take advantage of the Supporter Packs that were introduced as part of the game's launch. The packs will be officially discontinued very shortly, so if you haven't grabbed one yet, now's the time to do so.

    The official announcement notes that you will be able to arrange a payment plan and/or upgrade your pack, but you need to set that in motion before the packs are gone for good, not after. So if you've been loving the game and want to buy a little power boost... do it now. You're running out of time.

    MassivelyPath of Exile Supporter Packs are about to disappear originally appeared on Massively on Mon, 28 Jul 2014 17:00:00 EST. Please see our terms for use of feeds.

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    Get the full story of Warcraft in 40 minutes
    Posted by Massively [HTML][XML][PERM][FULL] on 28 July 2014, 7:00 pm

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    wow
    The story of Warcraft is large, if I'm in the mood to be understating the real truth. If you feel overwhelmed by the decades of lore that Blizzard's built up around the game and have only scratched the surface of who did what and why this is here, then we have a way to help you get a handle on it all.

    In just a little over 40 minutes, an annotated video covers the highlights of the entire Warcraft timeline and universe. Even without going into great depth, it's an excellent crash course for the aspiring loremaster. It's too bad you don't get an achievement once you've mastered it! You can give it a watch after the break.

    Continue reading Get the full story of Warcraft in 40 minutes

    MassivelyGet the full story of Warcraft in 40 minutes originally appeared on Massively on Mon, 28 Jul 2014 18:00:00 EST. Please see our terms for use of feeds.

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    Pokemon Y and the Nintendo 3DS XL
    Posted by The Ancient Gaming Noob [HTML][XML][PERM][FULL] on 28 July 2014, 5:00 pm
    Back in April I mentioned that I had picked up a Nintendo 3DS XL and a copy of Pokemon Y with some Amazon gift cards and credits I had. I haven’t really said much about it for a few reasons.  Mostly it my feeling that single player games don’t quite have the same “shared experience” […]


    Super Week 11: Fantasy Predictions and Analysis
    Posted by Cloth5 [HTML][XML][PERM][FULL] on 28 July 2014, 5:00 pm

    It is the last week of the season with one final super week to decide final standings for both NA and EU! This leaves us with just one super week to decide the final standings for fantasy LCS. Luckily for me I am in contention for first place in all of my leagues and hopefully […]

    The post Super Week 11: Fantasy Predictions and Analysis appeared first on Cloth5.




    Champion Preview - Gnar
    Posted by News [HTML][XML][PERM][FULL] on 28 July 2014, 4:44 pm

    Champion Preview - Gnar

    Check out special promo site!

    Originally Posted by Riot (View Original Source)




    Quote of the Day: Kickstarter dreams
    Posted by Bio Break [HTML][XML][PERM][FULL] on 28 July 2014, 4:40 pm
    “It’s seen as churlish to say this out loud during the fundraising period, since a lot of attraction about Kickstarted video games is they are bringing dreams and aspirations to life. Telling people that their dream project is almost certainly … Continue reading


    EU Elder Scrolls megaserver migration scheduled for July 30
    Posted by Massively [HTML][XML][PERM][FULL] on 28 July 2014, 4:00 pm

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    European Elder Scrolls Online fans, consider this your heads-up for the datacenter migration which will take the EU megaserver offline for much of July 30th. The migration is scheduled to run from 8:00 a.m. EDT to 5:00 p.m. EDT (1:00 p.m. BST to 10:00 p.m. BST).

    ZeniMax says that nothing will change with your characters, and there won't be a patch to download, either. The company explains that the migration is happening during Euro prime time because many of its engineers and support staff hail from both Europe and North America, and it's vital that "everyone we need for the process is awake, ready, and available."

    MassivelyEU Elder Scrolls megaserver migration scheduled for July 30 originally appeared on Massively on Mon, 28 Jul 2014 15:00:00 EST. Please see our terms for use of feeds.

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    First Impressions: LEGO Minifigures Online
    Posted by Massively [HTML][XML][PERM][FULL] on 28 July 2014, 5:00 pm

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    LEGO Minifigures Online
    Besides being an avid gamer myself, I am raising three children who are also avid gamers. You might have seen past livestreams that I've done with my youngest son and my daughter. In fact, my son and I are going to stream with the Super Hero Squad Online crew here in the next few days. As a gaming dad, I keep my eyes out for games that lend themselves to being kid friendly and fun for adults, too.

    When Free Realms shut down, my youngest, now 9 years old, was heartbroken. Although he didn't really do much questing, he loved the other activities in the game like kart racing and exploring the housing system. I have attempted to get him to jump into games like Wizard101 and Pirate101, whose combat systems were more complex than his liking. But he's a fan of combat in SHSO. He also plays Minecraft daily and has really adhered to the whole culture that surrounds it.

    So when LEGO Minifigures Online opened its beta, I thought it would be an excellent combination of both SHSO combat and the building systems of Minecraft. I was wrong on one count but right on the other. My son loved the combat system, at least.

    Continue reading First Impressions: LEGO Minifigures Online

    MassivelyFirst Impressions: LEGO Minifigures Online originally appeared on Massively on Mon, 28 Jul 2014 16:00:00 EST. Please see our terms for use of feeds.

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      ArcheAge Alpha – Terror on the High Seas
      Posted by Mystic Worlds [HTML][XML][PERM][FULL] on 28 July 2014, 3:52 pm
      I’m no PVP aficionado but don’t I shirk from it either. I go in knowing that I can lose while making my best attempt to win. I don’t cry over unsportsmanlike behavior. I strategize about how to get even! I started my MMO career in games where players routinely killed each other. My longest consecutive run in an MMO was World of Warcraft and I rolled on a PVP server, having followed my guild from Asheron’s Call 2. It was back then, one of the most highly contested servers and spending 2 hours trying to get a 40 man raid into Molten Core was a typical Sunday afternoon. Forming teams to protect members trying to level in Darkshire and Southshore was a way of life. You took your lumps while a newbie, protected others when you grew up and dished it out once you were geared. As a result, my point of view about dealing with PVP in ArcheAge (AA) is framed by that mentality.


      Free Champion Rotation
      Posted by News [HTML][XML][PERM][FULL] on 28 July 2014, 2:31 pm

      This week's free champion rotation has been posted. These champions will become free to play starting tomorrow July 29th.

      <table> <tbody> <tr> <td></td> <td></td> <td></td> <td></td> <td></td> </tr> <tr> <td></td> <td></td> <td></td> <td></td> <td></td> </tr> </tbody> </table>


      To europe, to europe, to lower our ping
      Posted by welshtroll [HTML][XML][PERM][FULL] on 28 July 2014, 1:08 pm
      Four months after Elder Scrolls Online launched and the EU megaserver is finally going to be located in Europe. Originally the NA and EU megaservers were both housed in the US so that Zenimax could work out and deploy any post-live problems with a faster turn-around. Of course this has seen the ping to the server […]


      ESO Update – European Megaserver Migration & More
      Posted by Bethesda Blog [HTML][XML][PERM][FULL] on 28 July 2014, 1:42 pm
      We’re preparing to make the move to our new datacenter! Get the details and answers to your questions here. We know many of you have been looking forward to the migration, and we’re ready to share the specifics. The European megaserver migration will begin at 8:00AM EDT (1:00PM BST) on July 29th, and we anticipate […]


      Dark Age of Camelot adjusting New Frontiers again
      Posted by Massively [HTML][XML][PERM][FULL] on 28 July 2014, 2:00 pm

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      Shedding a bit of light on the dark age, am I right?  Huh?  I'm sorry.  I'll show myself out.
      Sometimes adjustments seem like a good idea right up until they're implemented. That's the case with Dark Age of Camelot's recent changes to New Frontiers. The game's most recent producer's letter states that they were made and quickly proved to not have the desired effects, which means that several elements need to be tweaked and re-balanced. This includes several rollbacks -- Relics will return to Relic Temples, docks will be returned to their original location, and players will no longer be able to port to shore-keeps.

      The updates to the game in the near future won't be limited to PvP, however, as the development team is also looking for ways to spruce up PvE content by modernizing mechanics and adding in new loot. In the longer term, there are also plans to revamp the game's LFG interface and provide a Champion Level increase. Check out the full producer's letter for all the details.

      MassivelyDark Age of Camelot adjusting New Frontiers again originally appeared on Massively on Mon, 28 Jul 2014 13:00:00 EST. Please see our terms for use of feeds.

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      The Stream Team: More heroes in Marvel Heroes
      Posted by Massively [HTML][XML][PERM][FULL] on 28 July 2014, 3:00 pm

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      The Stream Team:  More heroes in Marvel Heroes
      Massively's MJ is of the opinion you can never play a super hero too often, so she's donning her cape and flying right back into more Marvel Heroes adventures. Only now there are even more heroes to choose from! That means some decisional paralysis might come into play. Which will she select? Will it be her long-time favorite Storm? What about Nightcrawler or Psylocke? Maybe she'll pull out an even newer hero to showcase! Regardless, it will be a mighty adventure of smashing bad guys -- along with nearby trashcans, cars, and hot dog carts. Join us live at 2:00 p.m. EDT for some super fun.

      Game: Marvel Heroes
      Host: MJ Guthrie
      Date: Monday, July 28th, 2014
      Time: 2:00 p.m. EDT

      Enjoy our Stream Team video below.

      MassivelyThe Stream Team: More heroes in Marvel Heroes originally appeared on Massively on Mon, 28 Jul 2014 14:00:00 EST. Please see our terms for use of feeds.

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        Final Fantasy IX: Preamble
        Posted by A Green Mushroom [HTML][XML][PERM][FULL] on 28 July 2014, 12:30 pm


        I'm nervous to start Final Fantasy IX.  I've always considered Final Fantasy IX and X to be my favorites in the series.  I'm afraid that they won't hold up to my favorable memories of them.

        I had nostalgia for Final Fantasy VII and VIII, but not to this extent.  When they didn't hold up quite as well as I thought they would I was disappointed, but not crushed.

        Now that I'm on the verge of starting Final Fantasy IX I'm finally realizing how much I've built it up in my mind.  I sincerely hope that these next two games hold up well.  In my memories, Final Fantasy IX has the best characters and character development in the entire Final Fantasy series and Final Fantasy X has the best complete package of a game.

        I just needed to get this out there so that I can psych myself up to start Final Fantasy IX.  That's it for my ramblings... time to start.


        Are you an entitled player?
        Posted by Bio Break [HTML][XML][PERM][FULL] on 28 July 2014, 12:00 pm
        If nothing else, my ArcheAge post from last week showed that there are definitely passionate feelings on both sides of the pro-PvE server/anti-PvE server discussion.  Not being as intimately familiar with the game as some folks, I learned a bit … Continue reading


        Tree of Savior Q&A 10 talks item customization and more
        Posted by Massively [HTML][XML][PERM][FULL] on 28 July 2014, 12:00 pm

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        Korean publisher Hangame has yet to announce whether or not Tree of Savior will be localized for the Western market, but developer Hakkyu Kim continues to post lengthy blog updates in English. So that's something.

        Q&A #10 is now live, and it details everything from item grades and set bonuses to jewelry additions and other attribute tweaks. Read all about it, and feast your eyes on some gorgeous game assets, on the official Tree of Savior blog.

        MassivelyTree of Savior Q&A 10 talks item customization and more originally appeared on Massively on Mon, 28 Jul 2014 11:00:00 EST. Please see our terms for use of feeds.

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        The Nexus Telegraph: Another WildStar patch approaches!
        Posted by Massively [HTML][XML][PERM][FULL] on 28 July 2014, 1:00 pm

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        It's where I have my fun, It's where I point my gun.
        I honestly expected the second patch for WildStar to take much longer to show up on test servers, but here it is. In some ways, I'm not surprised, since we're in the just-after-launch pattern of finishing and polishing stuff that wasn't quite ready for launch with the rest of the game, but still. It's a small one, but you know, I can live with frequent small patches just as well as I can live with more spaced-out large patches.

        As it stands right now, we've had about a month to get used to the Strain drop, and I imagine we'll be seeing Daggerstone pass on live sooner rather than later. (With my luck, tomorrow.) So let's talk a little about the last patch, the upcoming patch, and what we can see about how Carbine Studios handles its patches overall.

        Oh, and dropping bombs on your teammates. I'm sure that'll factor into this discussion at some point.

        Continue reading The Nexus Telegraph: Another WildStar patch approaches!

        MassivelyThe Nexus Telegraph: Another WildStar patch approaches! originally appeared on Massively on Mon, 28 Jul 2014 12:00:00 EST. Please see our terms for use of feeds.

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          Landmark and the Price of a Badly Defined Beta
          Posted by The Ancient Gaming Noob [HTML][XML][PERM][FULL] on 28 July 2014, 12:00 pm
          There has been an argument over what “beta” means when it comes to software for as long as I have been part of the industry, which is pushing on 25 years now. The baseline definition for me has always been that your software is feature complete and you feel it is ready to ship, but […]


          PBE Roundup: Patch 4.13
          Posted by Cloth5 [HTML][XML][PERM][FULL] on 28 July 2014, 11:00 am

          Welcome to the PBE Roundup for the Patch 4.13 cycle! This is going to be a massive patch, so hold onto your hats. As mentioned in the patch forecast for this cycle, Riot is making preparations to for Worlds by implementing small changes to champions that they feel are either too strong or a little too weak. They’re […]

          The post PBE Roundup: Patch 4.13 appeared first on Cloth5.




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