The Stream Team: Through Warlords of Draenor's Dark Portal
Posted by Massively [HTML][XML][PERM][FULL] on 24 November 2014, 7:00 pm

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World of Warcraft
Now that the server carnage has died down and everyone's off running dungeons and farming loot, Massively's Mike Foster is ready to pick up the Warlords of Draenor story line to see where it takes him. Tune in tonight at 7:00 p.m. EST as Mike ghost-wolfs his way through Draenor and catch a glimpse of the World of Warcraft expansion responsible for bringing over three million players back to Blizzard's content buffet.

Game: World of Warcraft
Host: Mike Foster
Date: Monday, November 24th, 2014
Time: 7:00 p.m. EST

Enjoy our Stream Team video below.

Continue reading The Stream Team: Through Warlords of Draenor's Dark Portal

MassivelyThe Stream Team: Through Warlords of Draenor's Dark Portal originally appeared on Massively on Mon, 24 Nov 2014 19:00:00 EST. Please see our terms for use of feeds.

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    The Terror Beneath, ‘Legend of the Poro King’ Featured Gamemode
    Posted by News [HTML][XML][PERM][FULL] on 24 November 2014, 5:46 pm

    New Featured Gamemode Announced!

    Legend of the Poro King

    More info in the post


    The Terror Beneath

    NOTE: On official LoL page, it's listed under tag "Champion Preview"

    Originally Posted by Riot (View RedTracker Source)

    Traders whisper stories of a beast below Shurima’s sands. They say she stalks the caravans that dare cross her domain. They say she hunts those that run, and kills those that fight. But what if the stories aren’t simple stories? What if they’re true?




    Elite's Duxford event launches Gamma, iOS app
    Posted by Massively [HTML][XML][PERM][FULL] on 24 November 2014, 4:00 pm

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    Frontier held an Elite: Dangerous premiere event at RAF Duxford Imperial War Museum last Saturday. The gala served as a launching pad for the sci-fi title's final Gamma build and its new iOS companion app.

    Gamma is open to everyone who crowdfunded via Kickstarter or Frontier's website prior to mid-December 2013, and it unlocks "the full 400 billion star systems of the most advanced virtual representation of the Milky Way galaxy ever created for a videogame," according to a company press release.

    You can download the Elite companion app via iTunes right now. Frontier says Android and Windows Phone versions are "expected before the end of the year.

    [Source: Frontier press release]

    MassivelyElite's Duxford event launches Gamma, iOS app originally appeared on Massively on Mon, 24 Nov 2014 16:00:00 EST. Please see our terms for use of feeds.

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      SWTOR's Revan Returns trailer has a lot of Revans in it
      Posted by Massively [HTML][XML][PERM][FULL] on 24 November 2014, 4:30 pm

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      How many times can you say Revan inside of a minute? Quite a few, if the latest Star Wars: The Old Republic expansion trailer is any indication. It's called Revan Returns, and it's all about the Shadow of Revan expansion slated to launched on December 9th. Click past the cut to have a look!

      Continue reading SWTOR's Revan Returns trailer has a lot of Revans in it

      MassivelySWTOR's Revan Returns trailer has a lot of Revans in it originally appeared on Massively on Mon, 24 Nov 2014 16:30:00 EST. Please see our terms for use of feeds.

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      Project HON trailer offers half an hour of mechanized action
      Posted by Massively [HTML][XML][PERM][FULL] on 24 November 2014, 5:00 pm

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      Mai waifu
      Project HON appears to be more or less the sum total of everything you could expect to see from a mecha shooter. What's the story? What's the main game mechanic? What's the business model? The correct answer to all of those questions, as you can see in the trailer past the cut, is that none of those questions matter right now because just look at how gorgeous it all is.

      And it's not just the Unreal Engine 4 graphics on display. Over the course of the video you will see a robot that transforms into an aerial weapon platform or a motorcycle, a robot wall-running while shooting, and giant robots that climb into and dock with even bigger robots to have a Pacific Rim-style smackdown fight. No other details needed. Jump on past the break to watch the full trailer; let's not sully this moment any further with words.

      Continue reading Project HON trailer offers half an hour of mechanized action

      MassivelyProject HON trailer offers half an hour of mechanized action originally appeared on Massively on Mon, 24 Nov 2014 17:00:00 EST. Please see our terms for use of feeds.

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      Destiny's Dark Below gameplay previewed in new video
      Posted by Massively [HTML][XML][PERM][FULL] on 24 November 2014, 5:30 pm

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      Bungie's response to last week's Destiny expansion leak takes the form of a new dev diary video. Joystiq reports on the "one way trip" nature of The Dark Below's design on display in the new clip. The vid also introduces Eris Morn who serves as a quest giver and offers insights based past encounters with the expansion's baddies.

      The Dark Below will cost you $20 when it launches on December 9th, unless you already have the $35 Destiny season pass, of course. Game Informer holds exclusive rights to the diary video, so you'll need to follow the links below to watch it.

      MassivelyDestiny's Dark Below gameplay previewed in new video originally appeared on Massively on Mon, 24 Nov 2014 17:30:00 EST. Please see our terms for use of feeds.

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      Chinese MMO Revelation Online entering open beta January 15th
      Posted by Massively [HTML][XML][PERM][FULL] on 24 November 2014, 6:00 pm

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      You might even meet this guy!  Who is this guy?  What's his deal?
      Want to combine the free flight of Aion with action combat and an open skill progression system? That's a quick gloss of how testers report Revelation Online plays. But you don't have to take anyone else's word for it, as the game will be entering open beta on January 15th... in China. So you will have to muddle through not speaking the language of the game to test it. Alternately, you can start studying now and hope you have a natural gift for learning it in two months.

      Steparu reports that setting up an account will work even for international players, although there is the possibility that the game will require a cell phone or some other region-lock method. Players who don't want to fuss with that can rest somewhat easier knowing that the development team is looking into US publishing deals as well, but if all goes well, you can still try the game out early next year.

      MassivelyChinese MMO Revelation Online entering open beta January 15th originally appeared on Massively on Mon, 24 Nov 2014 18:00:00 EST. Please see our terms for use of feeds.

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      GDCNext: Indie Grassroots Marketing video
      Posted by Raph's Website [HTML][XML][PERM][FULL] on 24 November 2014, 4:21 pm
      Game talk
      At GDCnext I moderated a panel with Zach Gage, Rami Ismail, and Adam Saltsman on indie marketing. It was a fun session, made more so by the fact that they all walked into the room with one minute to spare before the session started (I was about to start pulling dev’s from the audience into [...]


      The Terror Beneath
      Posted by News [HTML][XML][PERM][FULL] on 24 November 2014, 3:48 pm

      The Terror Beneath

      NOTE: On official LoL page, it's listed under tag "Champion Preview"

      Originally Posted by Riot (View RedTracker Source)

      Traders whisper stories of a beast below Shurima’s sands. They say she stalks the caravans that dare cross her domain. They say she hunts those that run, and kills those that fight. But what if the stories aren’t simple stories? What if they’re true?




      New “Revan Returns” Trailer
      Posted by Article | Star Wars: The Old Republic [HTML][XML][PERM][FULL] on 24 November 2014, 10:02 am
      Lead a team of iconic heroes into battle against Revan in the new story-driven Digital Expansion, Shadow of Revan, launching December 9th!


      Blade & Soul teases a new Shaman trailer, gives us a sad
      Posted by Massively [HTML][XML][PERM][FULL] on 24 November 2014, 2:00 pm

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      Blade & Soul
      Have you got 35 seconds? Good! Because 35 seconds is all you'll need to watch this new Blade & Soul trailer featuring the Shaman class, whose pistols and magic cards are probably not what most western fantasy fans think of when they think of Shamans, that's for sure. Then you can feel free to spend the next couple hours moping because we still don't know whether the game will ever land on our hard drives. Enjoy!

      Continue reading Blade & Soul teases a new Shaman trailer, gives us a sad

      MassivelyBlade & Soul teases a new Shaman trailer, gives us a sad originally appeared on Massively on Mon, 24 Nov 2014 14:00:00 EST. Please see our terms for use of feeds.

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      EVE rookies, look here first
      Posted by Massively [HTML][XML][PERM][FULL] on 24 November 2014, 3:00 pm

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      Are you an EVE Online newb? Are you a vet who's returned thanks to that trailer and who's basically forgotten the game's finer points? CCP is calling your attention to a new blog post designed to mitigate a bit of the sci-fi sandbox's infamous learning cliff.

      You'll find a terminology and new player FAQ, EVE University guides, chat tips, and more, all waiting for you via the links below.

      MassivelyEVE rookies, look here first originally appeared on Massively on Mon, 24 Nov 2014 15:00:00 EST. Please see our terms for use of feeds.

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      Shroud of the Avatar enters Steam early access today
      Posted by Massively [HTML][XML][PERM][FULL] on 24 November 2014, 1:00 pm

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      Same dance, different days.
      There's a certain feeling that you get when you walk around in a game with a new hat, as if you're making a statement: "Hello, world, I have a new hat." And you can get a new hat by logging into Shroud of the Avatar and doing the Grand Tour quests added in the game's most recent release. The new pilgrim hat will be available only during Release 12's testing schedule, so you'll want to get the hat soon if you want that new hat.

      Release 12 does offer more than just a new hat, though; the update offers a comprehensive new user experience, 15 new skills, 50 new weapon and armor recipes, 40 new songs, new maps, guilds, and other improvements. Studio boss Richard Garriott has also weighed in on the state of the game and updates for the solo play version of the game.

      Check out the full update on the official site for more details and community news. SOTA officially enters early access on Steam today.

      MassivelyShroud of the Avatar enters Steam early access today originally appeared on Massively on Mon, 24 Nov 2014 13:00:00 EST. Please see our terms for use of feeds.

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      Skyforge details the Berserker's rage mechanic
      Posted by Massively [HTML][XML][PERM][FULL] on 24 November 2014, 1:30 pm

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      Skyforge
      A new Allods Team/My.com dev post today reveals yet another class for upcoming sci-fantasy MMORPG Skyforge: the Berserker. Wanna rush into battle, smash enemies in the teeth with a giant chainsword, dish out massive AoE damage, and annoy opponents with AoE crowd control? Of course you do. But there's a catch: This classic RPG archetype comes with a rage mechanic.
      The Berserker's powerful attacks consume Rage. Outside of battle, they only have half their maximum level available but once engaged in a fight, damage inflicted upon or by the Berserker will cause their Rage to build and rapidly reach its limit. Only then will the Berserker be able to use their most effective abilities - inflicting massive damage on all who would oppose them
      Skyforge concluded its first tech beta period last week. Check out the Berserker trailer after the cut.

      Continue reading Skyforge details the Berserker's rage mechanic

      MassivelySkyforge details the Berserker's rage mechanic originally appeared on Massively on Mon, 24 Nov 2014 13:30:00 EST. Please see our terms for use of feeds.

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      Free Champion Rotation
      Posted by News [HTML][XML][PERM][FULL] on 24 November 2014, 12:57 pm

      This week's free champion rotation has been posted. These champions will become free to play starting tomorrow November 25th.




      The Soapbox: Six reasons MMOs should abandon raiding, part 1
      Posted by Massively [HTML][XML][PERM][FULL] on 24 November 2014, 12:00 pm

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      Sorry, Truce.  You deserve better, but you get this.
      Raiding is no longer doing MMOs any favors.

      I've compared raiding to open PvP in the past, and the comparison still holds up. It's something that a lot of games developed in response to a specific genre-defining game have featured. But it's not doing those games any favors, and it might be time to take a hard look at this gameplay element that games survive in spite of rather than because of. If we learn nothing else from WildStar's issues when it launched into what should have been an ideal environment, it's that raiding certainly isn't driving players into a game's waiting arms.

      But I don't want to just say that and let it roll around on the floor. Let's actually break the argument down across a couple of articles this week. Why does raiding need to shuffle off of the main stage, definitely as the default endgame model, perhaps altogether? I can give you six good reasons.

      Continue reading The Soapbox: Six reasons MMOs should abandon raiding, part 1

      MassivelyThe Soapbox: Six reasons MMOs should abandon raiding, part 1 originally appeared on Massively on Mon, 24 Nov 2014 12:00:00 EST. Please see our terms for use of feeds.

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        ArcheAge - Future is Less Bright
        Posted by Home of my personas Saylah and Alysianah [HTML][XML][PERM][FULL] on 24 November 2014, 11:31 am
        A series of very unfortunate events have caused a slow decline in the ArcheAge population. A certain amount of attrition is to be expected in any MMO. However, if what people say and post on forums and Reddit are to be believed, many are fed up with the constant stream of hacks and exploits coming to light in the NA release. Apparently, none of this is new news for AA that has been out in Korea for almost 3 years and in Russia for 2 years. If that’s the case, then I have to wonder at the due diligence on Trion’s part in signing on as the NA publisher with this many holes in the code base.


        November 24 - November 30
        Posted by Articles [HTML][XML][PERM][FULL] on 24 November 2014, 10:45 am

        Don't get too excited by the long release list this week, it's may be wide but it's about as deep as a pothole. This is what I always think of as "stocking stuffer" week, time where companies shovel out a great volume of stuff to stock store shelves both real and virtual.

        That might not be a bad thing, though. Word on the street has it that there's a Steam Sale just a few days away. If true, that's going to get my attention, as there's a number of things from the past year that I would normally have picked up, but that I waited exactly for a steam sale to cover.

        But, back to the week at hand. I'm giving my nod to Geometry Wars 3: Dimensions. I, admittedly, know absolutely nothing about this game, but the original Geometry Wars was the first Xbox Live Arcade game I owned and I played it obsessively for weeks. A week after I picked up the game I bought my first HD television, and I stared at the colors on screen as though I'd had a significant dose of consciousness altering medicines.

        For nostalgia reasons alone, Geometry Wars 3 gets my nod for Game of the Week.

        read more




        Trion shuts down ArcheAge APEX purchases again
        Posted by Massively [HTML][XML][PERM][FULL] on 24 November 2014, 10:00 am

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        Another exploit with currency ♪ / So much for this game's economy ♪
        Good news, ArcheAge fans! APEX purchases have been disabled again following reports of another exploit! Wait, did we say good news? That's not good news. That's bad news. Familiar bad news, but bad news. Community manager Evan "Scapes" Berman addressed a thread calling attention to the exploit on Sunday, stating that the development team was looking into the issue to determine whether or not an exploit existed while disabling APEX purchases as a preventative measure.

        This is hardly the first time APEX purchases have been disabled due to exploit issues; the same problem was being dealt with last Wednesday, with various hotfixes rolled out to prevent the issue. No ETA has been provided for when APEX purchases will be reinstated, nor have any declarations of rollbacks for characters been made at this time.

        [Thanks to Siphaed for the tip!]

        MassivelyTrion shuts down ArcheAge APEX purchases again originally appeared on Massively on Mon, 24 Nov 2014 10:00:00 EST. Please see our terms for use of feeds.

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        CCP Games kills a fan remake of Vampire: the Masquerade - Bloodlines
        Posted by Massively [HTML][XML][PERM][FULL] on 24 November 2014, 10:30 am

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        If CCP were any more dedicated to preventing people from using things they're not using, they'd be Harmony Gold.
        With World of Darkness canned, the closest fans can get to experiencing the source material in video game form comes from Activision's 2003 Vampire: The Masquerade - Bloodlines. Unfortunately, the game was released in a half-finished state and suffers from multiple glitches, balance issues, and general weirdness, not to mention graphics that have aged very poorly. Fortunately, the fan community rallied and set to work on an unofficial remake requiring the original. Double-unfortunately, CCP Games sent that fan remake a cease-and-desist.

        Although Activision technically owns the rights to the game, the IP remains in the hands of CCP due to its acquisition of White Wolf several years prior. The fans responsible for the remake are attempting to negotiate a way to keep development going, as the remake would have been unplayable without the original game. It's bad news for fans of the flawed but brilliant title and really anyone who would like to play a game based off the franchise any time within the next decade.

        MassivelyCCP Games kills a fan remake of Vampire: the Masquerade - Bloodlines originally appeared on Massively on Mon, 24 Nov 2014 10:30:00 EST. Please see our terms for use of feeds.

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        The Mog Log: The end of Final Fantasy XIV's 2.0 cycle
        Posted by Massively [HTML][XML][PERM][FULL] on 24 November 2014, 11:00 am

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        I'm betting end of May 2015, just to push it out as far as possible.
        It's going to be a little while until we see the next major patch for Final Fantasy XIV. I'm not expecting to see patch 2.5 in the wild until February, to be honest. That's a little longer than the standard three months, but we've also got a holiday season through there and a not exactly clockwork schedule to begin with. It's enough time to get plenty of Poetics kit, make headway into Second Coil, and get thoroughly sick of the expert roulette dungeons. Perhaps the game shouldn't always just keep the three most recent dungeons on there...

        But we still have interquel patches to consider, starting with the promised inclusion of Eternal Bonds in 2.45. While we've still got a little bit of time until the next Live Letter (which will no doubt reveal more about what's coming for the next few months), we've got enough information to speculate, prognosticate, and forecast, which is exactly what I want to do for this week. It's a thing I do.

        Continue reading The Mog Log: The end of Final Fantasy XIV's 2.0 cycle

        MassivelyThe Mog Log: The end of Final Fantasy XIV's 2.0 cycle originally appeared on Massively on Mon, 24 Nov 2014 11:00:00 EST. Please see our terms for use of feeds.

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          The Daily Grind: What does your scariest avatar look like?
          Posted by Massively [HTML][XML][PERM][FULL] on 24 November 2014, 8:00 am

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          I don't generally roll evil characters, but in service of chasing some Star Wars: The Old Republic legacy achievements, I made that dude up there in the header. He's not particularly fun to play, given his despicable dark side acts, but at least he provided me with a Daily Grind topic.

          What about you, Massively readers? What does your scariest avatar look like?

          Every morning, the Massively bloggers probe the minds of their readers with deep, thought-provoking questions about that most serious of topics: massively online gaming. We crave your opinions, so grab your caffeinated beverage of choice and chime in on today's Daily Grind!

          MassivelyThe Daily Grind: What does your scariest avatar look like? originally appeared on Massively on Mon, 24 Nov 2014 08:00:00 EST. Please see our terms for use of feeds.

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            Star Wars: The Old Republic hit by DDoS attacks
            Posted by Massively [HTML][XML][PERM][FULL] on 24 November 2014, 9:00 am

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            Gosh, we're all super impressed.
            If you were playing Star Wars: The Old Republic yesterday, you may very well have been hit with some lag and disconnections. The good news is that it's not a problem with your ISP; the bad news is that it appears to be yet another installment in the ongoing saga of irritating twits with nothing better to do than try to damage servers. Yes, it looks like this was another DDoS attack.

            Community manager Eric Musco's last update on Sunday night indicates that most of the issues should be resolved now, but it's possible that players may still experience intermittent connection difficulties. The representatives from BioWare have not officially stated that it was a DDoS attack, but it lines up perfectly with a DDoS attack made against Electronic Arts servers, leading to the accepted conclusion.

            [Thanks to Leiloni for the tip!]

            MassivelyStar Wars: The Old Republic hit by DDoS attacks originally appeared on Massively on Mon, 24 Nov 2014 09:00:00 EST. Please see our terms for use of feeds.

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            100 and Onwards
            Posted by MmoQuests.com [HTML][XML][PERM][FULL] on 24 November 2014, 8:01 am
            Weekend chores kept me from doing as much gaming over the weekend as I would have liked, but I still managed to inch my way to level 100 on my main in World of Warcraft. The leveling was incredibly fast, … Continue reading


            In The Process of Trying to Find a More Comment-Friendly Theme
            Posted by Zen Of Design [HTML][XML][PERM][FULL] on 24 November 2014, 1:59 am
            I’ve changed the theme to be more readable than the previous, particularly in the reply chains.  I’m still looking for potentially better layouts, particularly for comment threads.  If you have feedback, or better ideas on WordPress templates (keep in mind, … Continue reading


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