Me me pick me! https://t.co/7C8wtfj7Fp
Posted by [HTML][XML][PERM][FULL] on 3 July 2015, 1:18 pm
Me me pick me! https://t.co/7C8wtfj7Fp


So I will definitely be making @wurmonline deed for my Patreon group. Need to decide on a second project now. https://t.co/Oh3FmnpB3n


Oh, no… @wurmonline not all that Java BS. “You have the wrong version. Even though it’s not.” UGH!


417 - The Instance: No More RAIDS!
Posted by The Instance: The Podcast for Lovers of Blizzard Games [HTML][XML][PERM][FULL] on 3 July 2015, 1:31 pm
On this episode of The Instance, Shipyards and what we think now. Hellfire is...interesting. The Butcher is...really fun. Battling for eternity. D3 Wizard datamined in heroes. Your emails and calls and more!


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The state of MassivelyOP’s ARK server
Posted by Massively Overpowered [HTML][XML][PERM][FULL] on 3 July 2015, 12:00 pm
Well, the MassivelyOP ARK: Survival Evolved server is still a thing. It’s been running for just over 10 days now, and it’s been publicly available for a week. Peak concurrency thus far has been 23 players, and the server is being upgraded from 30 slots to 50 in order to provide more of a cushion. State of the server Earlier this week the [...]


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RIFT 3.3 is going to be awesome for dimensioneers
Posted by Massively Overpowered [HTML][XML][PERM][FULL] on 3 July 2015, 1:00 pm
New planar crafting mechanics aren’t the only things Trion has planned for RIFT‘s next update. Patch 3.3 Waking Nightmares will unleash a number of new dimension keys for fans of the MMO’s building sub-game, including Octus Monastery, Mathosian Cascades, Tempest Island, Tulan, and Everywhere, the last of which is the most epic foggy snowscape ever. There’s also a bunch of new dimension items up [...]


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Star Citizen – A Piece of this Vision
Posted by Home of my personas Saylah and Alysianah [HTML][XML][PERM][FULL] on 3 July 2015, 1:04 pm
I own a piece of this vision. What I believe will be an exciting profession and lifestyle in the Star Citizen universe. I doubt I’ll see passengers boarding dressed as elegantly as those depicted here. Even so, I’m in thrilled by the idea of playing such a role.


FFXIV halts sales of Mac client, offers full refunds
Posted by Massively Overpowered [HTML][XML][PERM][FULL] on 3 July 2015, 11:00 am
Are you a Mac gamer who bought Final Fantasy XIV only to find that your Mac couldn’t handle it? I have good news and bad news for you today. FFXIV head honcho Naoki Yoshida has penned a giant letter to fans explaining the problems with the Mac client and offering full refunds to affected players, regardless of whether you purchased it from Square [...]


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I forgot how much fun Starbound is. Anyone experience the multiplayer? I WANNA EXPLORE!!


Reddit protest sees /r/gaming lock its doors
Posted by Massively Overpowered [HTML][XML][PERM][FULL] on 3 July 2015, 9:00 am
Remember when you were in your first raiding guild, and it was nothing but drama from start to finish on your guild forums because no one had invented social media yet? Fast-forward to today, when Reddit is the global equivalent and the drama continues. Apparently provoked by the firing of the Reddit employee responsible for AMAs (ask-me-anythings), the AMA sub locked its [...]


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Check out all of Black Desert’s costumes
Posted by Massively Overpowered [HTML][XML][PERM][FULL] on 3 July 2015, 10:00 am
If you’re like me, then one of the first questions you have for any new MMO isn’t what classes or systems it offers but how good you can look while playing it. Hey, fashion and style matters to a lot of players, which is why Steparu has put together an exhaustive 10-part video series covering all of the outfits that [...]


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Fallout 1 and 2
Posted by A Green Mushroom [HTML][XML][PERM][FULL] on 3 July 2015, 10:00 am

Woah, blast from the past.

I had never tried out Fallout 1 and 2 before this, but since they were so cheap on the Steam Sale I grabbed them to take a look.

My history with the Fallout franchise is that I played Fallout 3 to completion right when it released (2008 I think?) and that's all I've done with the franchise.  I liked my time with Fallout 3, but it never felt as mindblowing to me as it did to others.  That being said, I'm really excited to get my hands on Fallout 4 later this year.

Anyway, Fallout 1 and 2 are kind of interesting.  They nail the tone of the Fallout universe perfectly, even though they're really old games at this point.  The tone is just spot on.

But, the gameplay in these two games is essentially unplayable by modern standards.  It's brutal to try to do anything in these games.  They appear to be running on the same engine, and it doesn't hold up to my current standards.  I tried each game for about half an hour before giving out.

I do feel like I got my money's worth.  I didn't pay much, but it let me get a basic feel for where the series started and how far it has come.


Crystal Cove…Again?
Posted by DDOcast - A DDO Podcast! [HTML][XML][PERM][FULL] on 3 July 2015, 7:52 am

Posted in OurDDOSyndicated

DDO
Well it’s that time of year again. Time for the Pirate Event in all its former glory. I say former because I have just about every treasure item you can get from the event. I’ve been running it for years. Sure it’s a grind (OMG the doors are open to crystal cove and I don’t [...]


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The Daily Grind: Does knowing how the MMO sausage is made ruin it for you?
Posted by Massively Overpowered [HTML][XML][PERM][FULL] on 3 July 2015, 8:00 am
Ever have a day when a confluence of posts and quotes lead you to one big MMO-related question? This post is that question, and this is what led me here: Massively OP’s Jef voiced annoyance for a certain in-dev game that releases frequent behind-the-scenes vids: “It’s a day that ends in y, here’s a video update! Just make the game, dudes; [...]


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Terraria 1.3
Posted by MmoQuests.com [HTML][XML][PERM][FULL] on 3 July 2015, 7:00 am
    OK, so it has been some time since I last wrote about Terraria but an enormous update was made to the game just last week, and I figured it was time to check...


Politician against violent games pleads guilty in gun-running case
Posted by Engadget RSS Feed [HTML][XML][PERM][FULL] on 3 July 2015, 5:50 am
Calif. state Sen. Leland Yee indicted

Oh, the irony. Disgraced former senator Leland Yee has pleaded guilty to charges of taking bribes in exchange for votes, racketeering and promising to smuggle guns into the US from the Philippines. Of course, like so many beautiful twists of fate, Yee was a prominent moral crusader who led a campaign against violent video games. The senator authored AB-1179, legislation that would have outlawed the sale of said titles to California's teens, which was defeated by the Supreme Court. Way to keep our kids safe, Leels.

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Via: Polygon, SF Gate

Source: Department of Justice




Bug or feature?
Posted by Tobold's Blog [HTML][XML][PERM][FULL] on 3 July 2015, 3:30 am
One of the new features that patch 6.2 brought to World of Warcraft is weekend events. There is a guy standing next to the main building of your garrison that gives you a new quest every Friday, which is valid for that weekend. This weekend is apexis weekend, and the quest is to do five of those bonus objectives that give apexis crystals. Which is in itself already pretty brilliant, because you already need to do three of those per day if you are reputation grinding in Tanaan Jungle to get flying.

But what was even more surprising, and I'm not sure whether it isn't a bug, is that the quest already counted bonus objectives done during the week. So when my main took the quest he was already at 5/5 objectives completed. That at first was greyed out, but as soon as I entered the garrison main building the game realized that I had done the quest and gave me a message to that effect. So I went back out and got 5000 apexis crystals, 1500 oil, and 1000 garrison resources for not having done anything.

Of course that reminded me of Paul Barnett bears, bears, bears idea. Has World of Warcraft actually implemented a quest that rewards you for stuff you already did? Or is this just a bug?
Tobold's Blog



Decreasing relevancy
Posted by Tobold's Blog [HTML][XML][PERM][FULL] on 3 July 2015, 3:45 am
While I was writing my previous post I was struck by the thought of how it was of very little relevancy to the majority of my readers. Not only is the general interest in MMORPGs declining, as can be traced by the Alexa ranking of MMORPG.com, or the popularity of the search term on Google (see graph below).
But in addition of being already a niche subject, the MMORPG world is now increasingly fragmented. When I started there were just 3 major MMORPGs on the market, Everquest, Ultima Online, and Asheron's Call. Today there are hundreds, and many of them big enough to be discussed on various blogs.

Now some of my posts are about topics of general interest to many MMORPGs, like discussing the holy trinity of tank, healer, dps, or discussing the advantages and disadvantages of different business models. But a big part of MMORPG blogging has always consisted of discussing the game one is playing at the moment, and the subject is frequently about minor details that can only be of possible interest to somebody playing the same game. As we are increasingly not playing the same game any more, the blog posts become less interesting.

(As an aside, I also blog occasionally about Dungeons & Dragons, but that is even more niche.)

Now I happened to be around at the peak of the above curve of interest in MMORPGs, and got over a million pageviews per year. Fortunately I stopped caring about pageviews, because numbers are way down. And as far as I can see there aren't any other MMORPG blogs around that get a million pageviews a year either. Between the general decline of interest in the field, and the fragmentation into too many different games, blogging about MMORPG is becoming increasingly irrelevant as a subject of interest for other people. As I always say, you need to blog for yourself, not for others.
Tobold's Blog



N64 controller modded to (sort of) work with the Xbox One
Posted by Engadget RSS Feed [HTML][XML][PERM][FULL] on 3 July 2015, 12:52 am
N64 Controller

Microsoft has an exorbitant $150 controller coming this year that it hopes will make up for the Xbox One's middling gamepad, but that won't make the upcoming Rare Replay feel any more authentic when you play. The folks at Hyperkin -- makers of the Retron 5 console -- know this and set forth a challenge: mod a Nintendo 64 controller to work with Microsoft's latest game console. And they succeeded. Mostly. As you'll see in the video below, the three-pronged paddle can navigate the console's dashboard and select apps, but, since there's only one analog stick, that rules out it playing nicely with a vast majority of modern games. The wiring is a bit wonky and certain inputs trigger at random, but, from the sounds of it, the project is far from over.

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Via: Kotaku

Source: Chris Gallizzi (YouTube)




Unofficial PBE Patch Notes for 7/3/2015
Posted by News [HTML][XML][PERM][FULL] on 3 July 2015, 1:55 am

Balance Changes

Kayle

  • Righteous Fury [E] - AP Ratio reduced to .25 (down from .3) -- reverted from last change

Enchantment: Runeglaive

  • No longer procs spell effects like Luden's Echo (thanks mid Ezreal)



The Stream Team: Earning more AEGIS controllers in The Secret World
Posted by Massively Overpowered [HTML][XML][PERM][FULL] on 2 July 2015, 8:55 pm
The streets of Tokyo are tough in The Secret World. That’s why it’s important for players to collect a second full set of AEGIS controllers beyond the initial one the entry mission provides. Since her set is still incomplete, MassivelyOP’s MJ is running the tower defense mission to nab another piece. Tune in live at 9:00 p.m. for a front [...]


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Listing collaborative projects for a MMORPG group
Posted by [HTML][XML][PERM][FULL] on 2 July 2015, 8:25 pm
I recently started a Patreon campaign in the hopes of raising some funds to help offset the cost of covering games. I have raised a little so far, enough to pay for a couple of projects that I have had in mind for a while. The point of these projects is to participate in them … Continue reading Listing collaborative projects for a MMORPG group


Here is a blog that talks about the multiplayer project that I have going on! Getting back to MULTIplayer. http://t.co/Di6qkKs1yu


Tree of Life has territory growth, guild wars on the mind
Posted by Massively Overpowered [HTML][XML][PERM][FULL] on 2 July 2015, 6:30 pm
The survival sandbox Tree of Life has plans to vastly expand its territory, promising that it will soon grow to encompass four times the current area of the game. Of course, with growth comes growing pains, as the devs are warning that they will be wiping out all of the existing buildings when this happens. Tree of Life has also [...]


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Xsyon is looking for your feedback on infirmaries, death penalty tweaks
Posted by Massively Overpowered [HTML][XML][PERM][FULL] on 2 July 2015, 7:00 pm
Post-apocalyptic sandbox Xsyon got a developer update post this week. Notorious Games‘ blogged briefly about changes to the game’s infirmaries and guides, which it says will be ready for a public patch after some “minor improvements.” You can help test infirmaries and provide feedback by logging into Xsyon’s test server. Notorious is also seeking feedback on upcoming death penalty tweaks, so [...]


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