DC Universe adds Green Arrow to Legends PvP
Posted by Massively [HTML][XML][PERM][FULL] on 23 October 2014, 6:00 pm

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SOE has plucked Oliver Queen from the mean streets of Star City and plunked him down in DC Universe Online's Legends PvP mode. That's right, you can now fight as Green Arrow and if you're keeping score at home, this release marks the first time a bow user has been made available for Legends play.

You can see Green Arrow in action via a recent SOE livestream that we've embedded past the cut.

[Source: SOE press release]

Continue reading DC Universe adds Green Arrow to Legends PvP

MassivelyDC Universe adds Green Arrow to Legends PvP originally appeared on Massively on Thu, 23 Oct 2014 17:00:00 EST. Please see our terms for use of feeds.

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    Swordsman ventures into the Gilded Wasteland
    Posted by Massively [HTML][XML][PERM][FULL] on 23 October 2014, 4:00 pm

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    swordsman
    Capture the Flag? That's PvP for little babies who need changing every two hours. Now, Capture the Lion -- that's a game for grown-ups with hair on their chest and thickening inner ear fluid!

    Capture the Lion is but a sliver of the new content update that's hit Swordsman today. The Gilded Wasteland patch has raised the level cap to 94, improved the leveling curve, and added a slew of regions, dungeons, and PvP modes.

    Curious about the game? Our own Mike has been exploring the ins and outs of Swordsman in his Choose My Adventure series as of late.

    [Source: Perfect World press release]

    MassivelySwordsman ventures into the Gilded Wasteland originally appeared on Massively on Thu, 23 Oct 2014 15:00:00 EST. Please see our terms for use of feeds.

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      Layoffs hit WildStar's Carbine Studios
      Posted by Massively [HTML][XML][PERM][FULL] on 23 October 2014, 4:15 pm

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      wildstar
      Word is bubbling up from several sources that layoffs are impacting Carbine Studios and WildStar today. NCsoft confirmed the rumors in an official statement: "While decisions like this are always hard, they are necessary as we begin the implementation of a new strategy designed to strengthen our footing as a leader in global entertainment. Again, the decision to reduce staff was not an easy one, and we sincerely wish everyone well in their next endeavors."

      Community Manager Tony Rey said that the remaining team would soldier on: "Today NC West announced staff reductions across its Western operations. While this impacted several colleagues, the teams here at Carbine are committed to supporting WildStar to ensure you get the experiences you want well into the future. We wish all of our friends well and hopefully our paths will cross again in the future."

      Polygon reports that an unnamed source claims that 60 employees were let go. One employee affected was Chief Client Engineer Bitwise, who said farewell on Twitter: "My amazing time at Carbine has come to an end. I can't adequately express my appreciation to the company and players. Thank you!"

      The WildStar developer recently saw several high-profile members of its team depart. Massively sends its regards to those impacted by the decision.

      MassivelyLayoffs hit WildStar's Carbine Studios originally appeared on Massively on Thu, 23 Oct 2014 15:15:00 EST. Please see our terms for use of feeds.

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      The Repopulation tweaks healing, creates viable Combat Medics
      Posted by Massively [HTML][XML][PERM][FULL] on 23 October 2014, 5:00 pm

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      Sandbox healers, listen up! The Repopulation released a new featurette this week titled Healing and You.

      "Gone is the idea of an unengaged, rear-guard healer with zero choice," the diary explains, before mentioning a new healing ability set, First Aid ability enhancements, and some "support and damage abilities for Medics who want to pack a punch." These and other tweaks lead to "an expansive system that creates viable Combat Medics," according to the post, which also says that these CMs are necessary in both PvE and PvP.

      MassivelyThe Repopulation tweaks healing, creates viable Combat Medics originally appeared on Massively on Thu, 23 Oct 2014 16:00:00 EST. Please see our terms for use of feeds.

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      Donate to Age of Conan board game Kickstarter for an in-game MMO mount
      Posted by Massively [HTML][XML][PERM][FULL] on 23 October 2014, 2:00 pm

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      AoC
      If you're an avid player of Funcom's Age of Conan MMORPG, chances are good you're a Conan fan and a gaming geek, so why not combine the three with an Age of Conan board game? Funcom posted today that Ares Games is remaking the Conan-flavored strategy board game complete with a new expansion called Adventures in Hyboria.

      The catch is that the board game's designers are seeking Kickstarter funding, but it's already raised $52,000 more than asked for as of the time of this writing, so faith in the project appears high. There's even a tie-in for Age of Conan MMO players who pledge funds to the campaign. Writes Funcom,
      [W]e are happy to announce that anyone who contributes to this Kickstarter will get the all new Strategist's Steed mount in our Age of Conan Unchained MMORPG! Once the Kickstarter is finished, anyone who has contributed will receive a key which can be used on the Age of Conan account pages. This key gives the Strategist's Steed armored swift horse in-game (requiring advanced riding training to use), which can then be claimed in the Item Shop once per account.
      Stretch goal rewards for the Kickstarter include special miniatures, bonus cards, and die-cut board pieces.

      Continue reading Donate to Age of Conan board game Kickstarter for an in-game MMO mount

      MassivelyDonate to Age of Conan board game Kickstarter for an in-game MMO mount originally appeared on Massively on Thu, 23 Oct 2014 13:00:00 EST. Please see our terms for use of feeds.

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      Norrathian Notebook: Remembering that Landmark is in beta
      Posted by Massively [HTML][XML][PERM][FULL] on 23 October 2014, 3:00 pm

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      Norrathian Notebook:  Remembering that Landmark is in beta
      An interesting thing happened on my way to pay upkeep. It hit me full force that Landmark is indeed in a true beta. I know, I know -- I have said this before. And I know that I know it. Yet sometimes that fact still sneaks up and wallops me in the face! I mean, it's pretty obvious the game is incomplete (hurry to me, AI editor!) and that there are definitely bugs to squash. But for the most part, I have not be too inconvenienced by bugs, so I guess the fact that it's a beta just floated to the back of my mind.

      That all changed this past week. I encountered a bug so big that it squashed me. In fact, it was so intense that it effectively prevented me from continuing my gameplay. That's when it hit me: After eight months of playing and enjoying Landmark, I had forgotten that this can actually happen. But it is important to remember, to keep this fact at the forefront of our minds. Why? It's not to be a defensive rallying cry for why something isn't in game/isn't working as intended; it's so we can get the game we want, sooner! How? By doing our job as beta testers.

      Continue reading Norrathian Notebook: Remembering that Landmark is in beta

      MassivelyNorrathian Notebook: Remembering that Landmark is in beta originally appeared on Massively on Thu, 23 Oct 2014 14:00:00 EST. Please see our terms for use of feeds.

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        Notes from an Undisclosed Location in the Insmother Region
        Posted by The Ancient Gaming Noob [HTML][XML][PERM][FULL] on 23 October 2014, 2:00 pm
        The big, pre-Phoebe alliance update was posted yesterday addressing the new order in sovereign null sec.  Since the CFC is as riddled with spies as any other organization in New Eden, updates from The Mittani get posted directly over at The Mittani dot com, saving people the trouble of stealing/distributing them and generating some ad […]


        RIFT: Minion mastery
        Posted by Bio Break [HTML][XML][PERM][FULL] on 23 October 2014, 12:00 pm
        It’s a strange place to be in when you’re all excited about an expansion releasing for your current MMO but you’re not in a position to experience most of that content.  That’s my choice with RIFT, as I really am … Continue reading


        Commemorating 10/23/2077
        Posted by Bethesda Blog [HTML][XML][PERM][FULL] on 23 October 2014, 12:59 pm
          63 years from this date, Fallout lore tells of the day the bombs dropped — a day referred to as the Great War. The official Bethesda Store is commemorating 10/23 with a limited edition tshirt — available starting today for one week! In addition to this special tee, the store is also offering 25% […]


        Star Wars: The Old Republic gears up for Revan and new collections
        Posted by Massively [HTML][XML][PERM][FULL] on 23 October 2014, 12:00 pm

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        This holiday season, give your friends and family the gift of pretty lightsaber hilts and former Jedi.
        Revan is kind of a big deal in Star Wars: The Old Republic. As in the past, the team behind the game has already started posting lore pieces about the upcoming expansion, Shadow of Revan, and those pieces are equally clear about what a big deal he is. The latest official entry is a look at the Revanites, a group that low-level Sith players likely remember dealing with extensively. There's more going on, and intelligence operations are taking note of far more ornate and subtle activity than the group had previously displayed.

        If the brief lore tease isn't enough, the game's latest patch has also teased out some new items that should soon be available in the game's store: decorative lightsaber hilts, rotating-barrel blasters, and a new vanity outfit. Check out the full preview to see just how you can prepare to take on Revan's machinations in style.

        MassivelyStar Wars: The Old Republic gears up for Revan and new collections originally appeared on Massively on Thu, 23 Oct 2014 11:00:00 EST. Please see our terms for use of feeds.

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        ArenaNet teases Guild Wars 2's road to war
        Posted by Massively [HTML][XML][PERM][FULL] on 23 October 2014, 1:00 pm

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        GW2
        After a break, a feature pack, and the yearly antics of the Thorn family, the second season of Guild Wars 2's living world will soon be back in business. The business is, of course, preparing to fight Elder Dragons; the

        We got to talk with ArenaNet's Lead Writer Bobby Stein and Associate Game Director Steven Waller about how the living world story has marked out what the team calls the "road to war" against Mordremoth and its minions. But as Game Director Colin Johanson said in his latest blog post, "The road to war is paved with points of no return." That doesn't exactly sound good for Tyria, but it may be exciting for GW2 fans who are looking forward to something big.

        Continue reading ArenaNet teases Guild Wars 2's road to war

        MassivelyArenaNet teases Guild Wars 2's road to war originally appeared on Massively on Thu, 23 Oct 2014 12:00:00 EST. Please see our terms for use of feeds.

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          World of Warcraft to relocate Oceanic servers to Aussie data center
          Posted by Massively [HTML][XML][PERM][FULL] on 23 October 2014, 11:00 am

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          WoW
          Blizzard has just announced a new Australian server infrastructure for World of Warcraft, deploying ahead of the release of Warlords of Draenor in November. The existing Oceanic servers (Barthilas, Frostmourne, Thaurissan, Saurfang, Caelestrasz, Jubei'Thos, Khaz'goroth, Aman'Thul, Nagrand, Dath'Remar, Dreadmaul, and Gundrak) will physically move to a new Australian data center, ensuring reduced latency for players down under. Aussie and Kiwi players currently housed on North American shards will be granted free but optional character transfers and guild master realm transfers in the two weeks leading up to Draenor; Blizzard assures Oceanic players that LFG and PvP pools and queue times won't suffer unduly as a result.

          In other WoW news, PC Gamer has a new interview with lead encounter designer Ion Hazzikostas, in which he discusses the "obstacles" facing aging games, the dilemma of graphics upgrades, and the non-Blizzard MMOs he enjoys. When asked about subscription models across the industry, Hazzikostas reiterated that subs still make sense for WoW: "We deliver high value for the monthly subscription because it allows us to provide a steady stream of content, and we don't have any plans to move away from that any time soon."

          MassivelyWorld of Warcraft to relocate Oceanic servers to Aussie data center originally appeared on Massively on Thu, 23 Oct 2014 10:00:00 EST. Please see our terms for use of feeds.

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          New Themes: Minnow and Cols
          Posted by WordPress.com News [HTML][XML][PERM][FULL] on 23 October 2014, 11:00 am
          Minnow is a light, simple theme that puts your social presence front and center, while Cols is a novel theme that lets you tell your stories without the layout getting in the way.



          Another Fog Teaser

          Riot OCE published a short video today of the flag you see above. Like in the previous teaser, it's covered in fog and you can spot blinking teal light in the background.




          The Secret Adventures: Ak’absolutely fabulous (Savage Coast #2)
          Posted by Bio Break [HTML][XML][PERM][FULL] on 23 October 2014, 9:00 am
          (You can follow my playthrough of The Secret World on Bio Break’s projects page!) Fourth Degree (side mission) Time to leave hell behind for a few and head down to the closest thing Savage Coast has for a main street.  … Continue reading


          Happy Psychobreak Day!
          Posted by Bethesda Blog [HTML][XML][PERM][FULL] on 23 October 2014, 9:40 am
          While The Evil Within has been out for over a week, the game’s Japanese counterpart, Psychobreak, is out today. So what? SO LET’S DANCE!!! Congrats Tango!


          Final Fantasy XIV plans 24-hour maintenance for patch 2.4
          Posted by Massively [HTML][XML][PERM][FULL] on 23 October 2014, 10:00 am

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          Bring it on already.
          If you've got any lingering business in Final Fantasy XIV you want to get finished before patch 2.4 launches on Tuesday, you'd better get it taken care of on Sunday. Yes, Sunday. Because of the new wards being added, database maintenance will also be undertaken while the patch is being applied, and it comes down to a 24-hour maintenance downtime from 3:00 a.m. EDT on October 27th until 3:00 a.m. EDT on October 28th. The maintenance might take a bit longer to complete, but players will want to be finished up and logged off before it starts.

          Patch 2.4 also introduces to the game the cash shop, which has already provoked extensive player discussion, including requests to keep past seasonal items out of the shop. Opinion on the matter is split, and there has been no official word yet from Square-Enix, although it is possible that there will be more concerns addressed during the London Fanfest this weekend.

          MassivelyFinal Fantasy XIV plans 24-hour maintenance for patch 2.4 originally appeared on Massively on Thu, 23 Oct 2014 09:00:00 EST. Please see our terms for use of feeds.

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          The Daily Grind: What's the best SWTOR class story?
          Posted by Massively [HTML][XML][PERM][FULL] on 23 October 2014, 9:00 am

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          Star Wars: The Old Republic's class story leveling promotion is currently underway, and it seems like a good time to focus on the so-called fourth pillar of MMOs for this morning's Daily Grind.

          Assuming you've completed all eight arcs, which story is your favorite? If you haven't completed all eight, there will probably be spoilers in the comments, so steer clear if you like to be surprised.

          Every morning, the Massively bloggers probe the minds of their readers with deep, thought-provoking questions about that most serious of topics: massively online gaming. We crave your opinions, so grab your caffeinated beverage of choice and chime in on today's Daily Grind!

          MassivelyThe Daily Grind: What's the best SWTOR class story? originally appeared on Massively on Thu, 23 Oct 2014 08:00:00 EST. Please see our terms for use of feeds.

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            Organization? Everywhere
            Posted by MmoQuests.com [HTML][XML][PERM][FULL] on 23 October 2014, 4:00 am
            In my day-to-day life, I am one of those people who like to organize everything. I openly admit, I love to clean. I love lists. I have notebooks and post it notes and calendars and organizers all over the place. … Continue reading


            387 - The Instance: Cory Stockton's Sand Castle
            Posted by The Instance: World of Warcraft Podcast! [HTML][XML][PERM][FULL] on 22 October 2014, 6:18 pm
            Our traditional interview with Lead Designer at Blizzard Entertainment, Cory Stockton! We jump into WoD expansion stuff in a big way, and touch on all the changes coming to players in less than a month.


            Media Link

            F.E.A.R. Online comes to S.T.E.A.M.
            Posted by Massively [HTML][XML][PERM][FULL] on 22 October 2014, 7:00 pm

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            fear
            As we all know, your games are incapable of being scary if they're not powered by the hatred of a forsaken child. That's why you need a jolt of F.E.A.R. Online this Halloween, an experience that is easier than ever to procure now that it's on Steam. You'll also be happy to know that the Desert Storm M4A1 DLC is currently on sale at 10% off, bringing it down from $0.99 to $0.89.

            This online free-to-play horror-themed shooter features both a co-op and PvP mode, the latter of which can turn players into literal beasts. F.E.A.R. also has a Soul King mode that allows players to "possess" enemy mobs in order to attack fellow players from any direction.

            MassivelyF.E.A.R. Online comes to S.T.E.A.M. originally appeared on Massively on Wed, 22 Oct 2014 18:00:00 EST. Please see our terms for use of feeds.

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            The Stream Team: Tricks and treats on another Landmark Halloween tour
            Posted by Massively [HTML][XML][PERM][FULL] on 22 October 2014, 9:00 pm

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            The Stream Team:  Tricks and treats on another Landmark Halloween tour
            Halloween may not be until next week, but Massively's MJ simply can't wait that long! So she's going to immerse herself in more holiday builds in Landmark. Folks have been preparing many more haunted mansions, pumpkin patches, graveyards, and witches lairs since MJ's last Halloween tour, so there is a lot to try and see in one little stream. Join us live at 8:00 p.m. to see all that is spooky and collect some treats as you go! (Yes, there will be codes of all kinds to give out!)

            Game: Landmark
            Host: MJ Guthrie
            Date: Wednesday, October 22nd, 2014
            Time: 8:00 p.m. EDT

            Enjoy our Stream Team video below.

            Continue reading The Stream Team: Tricks and treats on another Landmark Halloween tour

            MassivelyThe Stream Team: Tricks and treats on another Landmark Halloween tour originally appeared on Massively on Wed, 22 Oct 2014 20:00:00 EST. Please see our terms for use of feeds.

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              In Which I Acknowledge and Apologize
              Posted by Zen Of Design [HTML][XML][PERM][FULL] on 21 October 2014, 5:14 pm
              About a month ago, I wrote a post about Milo that, by happenstance, discussed a lawsuit in Brad Wardell’s past.  At the time, it didn’t catch fire.  Simply put, no one cared.  I


              The Gamer Press Woke Up, Decried Gamergate, Then Went Back To Sleep
              Posted by Zen Of Design [HTML][XML][PERM][FULL] on 22 October 2014, 8:10 pm
              A couple of weeks ago, I wrote an article shaming the press for basically ignoring GamerGate.  I was not alone, with Frank Cifaldi being one notable example who made literally


              Infinite Crisis reveals creepy alien starfish Starro
              Posted by Massively [HTML][XML][PERM][FULL] on 22 October 2014, 6:00 pm

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              Infinite crisis
              Crowd-control fans, listen up: Turbine MOBA Infinite Crisis has today announced Starro, a new playable controller champion going live on November 5th. For those not up on their DC lore, the short version is "creepy alien starfish." Long version?
              Starro is a Star Conqueror. These nomadic and parasitic creatures roam the cosmos in two forms: motherstars and parasites. Motherstars are sentient, while parasites are extensions of the motherstar's consciousness. A parasite attaches itself to other sentient creatures, allowing the motherstar to control that creature's mind. Once controlled, the victims work toward growing more motherstars to go out and bring universal harmony to other planets-by conquering them. Little did the Star Conqueror who came to be known as Starro know how difficult carrying that plan out on Earth would be! Starro has little concern for what happens to the individuals it controls. They're a tiny part of the whole. When Starro speaks to creatures it doesn't control, it does so telepathically, urging them to join in universal harmony.
              We've got some pics and a video below to finish out Starro's reveal.

              Continue reading Infinite Crisis reveals creepy alien starfish Starro

              MassivelyInfinite Crisis reveals creepy alien starfish Starro originally appeared on Massively on Wed, 22 Oct 2014 17:00:00 EST. Please see our terms for use of feeds.

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