Defiance's Arktech Revolution DLC is live for PC and Xbox 360
Posted by Massively [HTML][XML][PERM][FULL] on 16 April 2014, 11:00 am

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Defiance Arktech Revolution
Defiance's fifth DLC pack -- Arktech Revolution -- is now live for PC and Xbox 360 players. PlayStation 3 ark hunters will have access to the new content on April 29th (North America) and April 30th (Europe).

Trion's update page divides the DLC into free and paid feature lists, the former of which includes an EGO cap rating increase, EGO rating progression, new enemy difficulty tiers, expert co-op maps, and more. Paid features include a new titles, a new outfit, daily contracts, 15 new perks, and more.

In addition to the release notes, the Defiance website also features an article by creative lead Trick Dempsey on the game's EGO changes.

MassivelyDefiance's Arktech Revolution DLC is live for PC and Xbox 360 originally appeared on Massively on Wed, 16 Apr 2014 10:00:00 EST. Please see our terms for use of feeds.

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Heroes & Generals gets a huge update
Posted by Massively [HTML][XML][PERM][FULL] on 16 April 2014, 12:00 pm

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Heroes & Generals is badass
We haven't heard from Heroes & Generals in a while, but that's because the devs at Reto-Moto have been working like dogs to update the F2P FPS.

What's Heroes & Generals, you say? It's a nifty blend of massive online shooter and strategic persistent elements that gives you the ability to fight in the trenches, in the air, or as a campaign mastermind. If you'd like to know more about it, see our various hands-on articles, or just go to the game's website and play it for yourself.

The latest update, codenamed Oster, adds plenty of new weapons, more campaign battlefields, improved weapon handling and avatar behavior, the ability to steal vehicles, and more. Click past the cut for the update vid.

Continue reading Heroes & Generals gets a huge update

MassivelyHeroes & Generals gets a huge update originally appeared on Massively on Wed, 16 Apr 2014 11:00:00 EST. Please see our terms for use of feeds.

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Civilization – The End of the Mongols and the Coming Conflict
Posted by The Ancient Gaming Noob [HTML][XML][PERM][FULL] on 16 April 2014, 11:00 am
Friday night we got ourselves together in the designated Google hangout in order to return to our game of Civilization V. Mattman, Potshot, and I were ready to go, but Loghound had some guests to evict or some such, so we got the game warmed up and ready while he set about pointing people towards […]


Defiance Arktech Revolution DLC Overview | Ten Ton Hammer
Posted by Ten Ton Hammer [HTML][XML][PERM][FULL] on 16 April 2014, 8:58 am
Defiance Arktech
The final season one DLC for Defiance has hit the servers and we've got a simplified overview of what the DLC is and why you might want to give the game a second look with some of these surprising changes.


WildStar Newsround (April 16) | Ten Ton Hammer
Posted by Ten Ton Hammer [HTML][XML][PERM][FULL] on 16 April 2014, 9:56 am
WildStar News Roundup

In this weeks WildStar Newsround, we dust ourselves off after PAX East and catchup on all that's been happening in the developer and community corners.




On the Storefront: Behold! The Shrine of Azura
Posted by Bethesda Blog [HTML][XML][PERM][FULL] on 16 April 2014, 9:30 am
Starting today you can preorder the good Lady of Twilight Shrine for your Daedric collection. The Shrine of Azura is available in limited quantity and can be pre-ordered at the Official Bethesda Store or at GamingHeads.com – available in regular and exclusive editions. Azura stands at 1/6 scale of the mountaintop statue you encounter in Skyrim — a […]


The Daily Grind: Are you for or against data mining?
Posted by Massively [HTML][XML][PERM][FULL] on 16 April 2014, 9:00 am

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Big Brother
I'm just as much of an information and news junkie as most of you are. I probably wouldn't be working for Massively if I wasn't, really! So yes, I like to know the full scoop as soon as possible and I really can't resist getting sneak peeks at the good stuff. But there's a line that can be crossed in this relentless pursuit of information, which is being totally OK with data mining.

Data mining is the act of combing through game files to find hints of upcoming content or to completely spoil current content in the game. Sometimes it's employed by sites to break NDAs and spill secrets that devs want kept until a later date. Sometimes it's used to grab maps or discover the existence of a new class in the making. There have been plenty of times that data mining efforts resulted in rather large spoilers that robbed the official reveals of their impact.

So I'm curious: Are you for or against data mining? Is it too spoilery for you or do you appreciate the sleuthing efforts of dedicated fans?

Every morning, the Massively bloggers probe the minds of their readers with deep, thought-provoking questions about that most serious of topics: massively online gaming. We crave your opinions, so grab your caffeinated beverage of choice and chime in on today's Daily Grind!

MassivelyThe Daily Grind: Are you for or against data mining? originally appeared on Massively on Wed, 16 Apr 2014 08:00:00 EST. Please see our terms for use of feeds.

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    PAX East 2014: WildStar shows off Warplots at last
    Posted by Massively [HTML][XML][PERM][FULL] on 16 April 2014, 10:00 am

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    To fight monsters we created monsters.
    Do you want to go to war in WildStar? Then you're going to want a stronghold. No, that's not right, you're going to want a fortress. You're going to want a fortification that makes others quake in terror. And then you're going to want to drop that fortification down on your enemy's front lawn and claim their territories while laying waste to their fortifications.

    Welcome to Warplots. They're the game's answer to player-made fortresses and high-end battlegrounds all at once. More specificially, they're team-based 40 vs. 40 maps that drop you into a race to tear down your enemy. At either end sits the carefully constructed fortress held by each team, in the middle sit resource nodes, and both sides are pushed together to be the last side standing or the one putting a fortress back together post-battle.

    Want to know more? That's a good thing. Take a look at the typical WildStar trailer past the cut, and then let's talk details.

    Continue reading PAX East 2014: WildStar shows off Warplots at last

    MassivelyPAX East 2014: WildStar shows off Warplots at last originally appeared on Massively on Wed, 16 Apr 2014 09:00:00 EST. Please see our terms for use of feeds.

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      Defiance Arktech Revolution DLC Overview | Ten Ton Hammer
      Posted by Ten Ton Hammer [HTML][XML][PERM][FULL] on 16 April 2014, 8:58 am
      Defiance Arktech
      The final season one DLC for Defiance has hit the servers and we've got a simplified overview of what the DLC is and why you might want to give the game a second look with some of these surprising changes.


      Guild Wars 2: Happy patch day, everyone!
      Posted by Bio Break [HTML][XML][PERM][FULL] on 16 April 2014, 8:06 am
      Yesterday was fun to watch on the Guild Wars 2 forums, Twitter, and elsewhere — everyone wanted that Feature Pack patch to drop and ArenaNet took its sweet time getting it out.  But by the time my household went to … Continue reading


      GWJ Conference Call Episode 392
      Posted by Gamers With Jobs - Conference Call [HTML][XML][PERM][FULL] on 15 April 2014, 10:17 pm

      Episode 392 - April 16th, 2014
      Live From PAX East 2014! The GWJ crew are joined by Ken Levine and Elena Siegman!

      Right Click Here and 'Save As' to Download!
      (A Super Live 37.3 MBs, 1:05:13)

      Live from PAX East 2014! Shawn, Elysium, Julian and Cory are joined by Ken Levine and Elena Siegman for their 'Gamers With Jobs Saves Gaming' panel.

      read more




      Media Link

      Infinite Crisis recruits Blue Beetle
      Posted by Massively [HTML][XML][PERM][FULL] on 15 April 2014, 10:00 pm

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      Infinite Crisis
      Infinite Crisis has recruited a new warrior in its fight against property damage and excess jungling: Blue Beetle.

      Blue Beetle, aka Jamie Reyes, came across a blue scarab that wrapped him up in battle armor. The sentient armor and Jamie came to a mutual understanding to fight for whatever player was controlling them that session.

      Blue Beetle comes equipped with an energy cannon, a scarab scanner, a dash, and even an infiltrator mode. Bad guys get too close? Time for a little mandible taser, am I right? Turbine touts Blue Beetle as a highly mobile champion that can sneak up and smack down solo targets.

      Check out Blue Beetle in action after the jump.

      Continue reading Infinite Crisis recruits Blue Beetle

      MassivelyInfinite Crisis recruits Blue Beetle originally appeared on Massively on Tue, 15 Apr 2014 21:00:00 EST. Please see our terms for use of feeds.

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      Super Hero Squad Online commemorates its third birthday
      Posted by Massively [HTML][XML][PERM][FULL] on 15 April 2014, 11:00 pm

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      SHSO
      Who says kids MMOs are dead? Not Super Hero Squad Online! The adorable chibi-superhero MMO turns three this week, boasting seven million registrations since launch, 144 different playable heroes, playable villains, and even a new crafting system.

      The celebratory game additions and perks include new characters (Spider-Ham, Captain America Stealth, Falcon EXO-7, and Winter Solider), new world event heroes, hero sales, Facebook giveaways, a 20%-off sub sale through April, and a birthday card contest.

      Enjoy the festivities in the brand-new trailer below.

      [Source: Gazillion press release]

      Continue reading Super Hero Squad Online commemorates its third birthday

      MassivelySuper Hero Squad Online commemorates its third birthday originally appeared on Massively on Tue, 15 Apr 2014 22:00:00 EST. Please see our terms for use of feeds.

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        City of Steam patch optimizes and improves across the board
        Posted by Massively [HTML][XML][PERM][FULL] on 15 April 2014, 8:00 pm

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        City of Steam
        It's the big patch day that you've been waiting for! City of Steam: Arkadia has updated to version 2.5, and with it comes a slew of quality-of-life improvements for the game as a whole.

        In patch 2.5, City of Steam has added tutorial quests, included more offerings in the in-game store, refined elements of the interface, and optimized the quest tracking system. There are also new challenges and heroic dungeons for high-level players as well as a team-up boss raid.

        Check out all of the changes, additions, and bug fixes in the patch notes.

        MassivelyCity of Steam patch optimizes and improves across the board originally appeared on Massively on Tue, 15 Apr 2014 19:00:00 EST. Please see our terms for use of feeds.

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        Jukebox Heroes: Talking to HEX Composer Michael Shapiro
        Posted by Massively [HTML][XML][PERM][FULL] on 15 April 2014, 9:00 pm

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        HEX
        Massively: On today's column we have the composer of the upcoming TCG MMO, HEX. Now that's a lot of capital letters all in a row, so take a deep breath, get over it, and please welcome composer Michael Gordon Shapiro. Mike, can you give us a bit of your background in music?

        Michael Gordon Shapiro: When I started my career I was only interested in film music. Game audio was just starting to emerge from the low-tech era, and there was a kind of stigma associated with it, much as there used to be with television music. As fate would have it, I was offered an in-house composer position at a game studio and was pleasantly surprised to find myself recording the same kind of live orchestral music that I loved doing for film. I also came to appreciate the high artistic effort going into both console and PC game scores.

        So from that point, the stigma dissolved in my mind and my artistic palette widened. Today I love doing both film and game music, for both overlapping and complementary reasons.

        Continue reading Jukebox Heroes: Talking to HEX Composer Michael Shapiro

        MassivelyJukebox Heroes: Talking to HEX Composer Michael Shapiro originally appeared on Massively on Tue, 15 Apr 2014 20:00:00 EST. Please see our terms for use of feeds.

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          Defiance Launches Arktech Revolution DLC | Ten Ton Hammer
          Posted by Ten Ton Hammer [HTML][XML][PERM][FULL] on 15 April 2014, 5:11 pm

          Defiance launches its 5th DLC and along with a new update that adds more content for everyone.

          Defiance-Arktech.jpg



          Warlords of Draenor Stat Squish | Ten Ton Hammer
          Posted by Ten Ton Hammer [HTML][XML][PERM][FULL] on 15 April 2014, 5:58 pm
          warlords-square-banner.jpg

          When Warlords of Draenor launches, Blizzard is planning a huge stat squish, where all numbers get much smaller. Is this a good or bad thing for players?




          Server Maintenance, Wednesday, April 16th, 2014
          Posted by Lineage II [HTML][XML][PERM][FULL] on 15 April 2014, 7:22 pm
          All game servers will be down for maintenance on Wednesday, April 16th, 2014, at 5am PDT / 7am CDT / 8am EDT / 12pm UTC/GMT. Estimated downtime is approximately 4 hours. With this maintenance: The La Vie en Rose...


          Lord of the Rings Online turns seven
          Posted by Massively [HTML][XML][PERM][FULL] on 15 April 2014, 6:00 pm

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          LOTRO
          Happy birthday Lord of the Rings Online!

          Today marks the seventh anniversary for LotRO, and as such, Turbine is handing out presents. All players who log in today will get fireworks, with premium and VIP players receiving extra gifts. The new seven-year gifts include a new portrait frame, a shield-cloak, a loot box key, and a dancing emote for your monster play character.

          LotRO's in-game anniversary festival begins tomorrow, April 16th, and will continue through April 29th.

          MassivelyLord of the Rings Online turns seven originally appeared on Massively on Tue, 15 Apr 2014 17:00:00 EST. Please see our terms for use of feeds.

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          The latest Swordsman trailer features three martial arts classes
          Posted by Massively [HTML][XML][PERM][FULL] on 15 April 2014, 7:00 pm

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          Swordsman
          Last month, we learned that Perfect World Entertainment is bringing its martial arts MMO Swordsman westward, and that means more hack'n'slashy trailers heavy on the particle effects and lush landscapes. The latest video is a brief trailer highlighting three of the game's planned 10 classes. They are:
          Wu-Tang: These masters of Taoism combine inner force and physical strength to become superb group fighters. Swinging heavy two-handed blades with ease, masters of the Wu-Tang styles supplement their raw physical damage with effects that buff and heal themselves and their entire group.

          Sun and Moon: The heretical disciples of the Sun and Moon Cult become deadly assassins with high mobility and heavy damage. Armed with twin blades linked by chain, many of their skills focus on single targets and let them attack in close quarters or at range. Their sinister powers can steal away the life force of enemies, distributing it to the cultist and their group.

          House Tong: Unlike the other schools, House Tong members rely on guns rather than blades. A family-like school, famous for their firearms and throwing weapons, House Tong members use traps to keep enemies at distance and attack from afar. These masters of firearms provide excellent damage in group combat situations, and with high attack speed and quick movement, the House Tong skills will frustrate any enemy.
          Enjoy the video below!

          Continue reading The latest Swordsman trailer features three martial arts classes

          MassivelyThe latest Swordsman trailer features three martial arts classes originally appeared on Massively on Tue, 15 Apr 2014 18:00:00 EST. Please see our terms for use of feeds.

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          Defiance Launches Arktech Revolution DLC | Ten Ton Hammer
          Posted by Ten Ton Hammer [HTML][XML][PERM][FULL] on 15 April 2014, 5:11 pm

          Defiance launches its 5th DLC and along with a new update that adds more content for everyone.

          Defiance-Arktech.jpg



          Warlords of Draenor Stat Squish | Ten Ton Hammer
          Posted by Ten Ton Hammer [HTML][XML][PERM][FULL] on 15 April 2014, 5:58 pm
          warlords-square-banner.jpg

          When Warlords of Draenor launches, Blizzard is planning a huge stat squish, where all numbers get much smaller. Is this a good or bad thing for players?




          Content Reuse and Horizontal Progression
          Posted by Player Versus Developer [HTML][XML][PERM][FULL] on 15 April 2014, 4:07 pm
          A thread on the Marvel Heroes forums over the weekend discusses how the game's priority has been to add new stuff to sell - playable heroes, costumes, and now new NPC "team-up" mercenary-like heroes - rather than new zones.  That part is obvious enough - you are what you sell, and Marvel Heroes is not in the business of selling new zones, nor could they make reasonable revenue doing so given how long content lasts in an ARPG.  The part of the discussion that I find more interesting is what they have done instead.

          Since launch, the game has added a wide variety of new item slots or game systems that increase character power and are NOT tied to specific new zones.  Whether it's synergies for leveling additional characters through existing zones, runes and enchantments as world drops for farming existing zones, the new team-up characters to accompany you through the existing zones, almost nothing on offer requires a specific type of content (some of the rarest artifacts and rings are the exception). 

          I'm not sure what to call this steady inflation to character power.  It's arguably not vertical progression since characters levels are staying the same and you aren't replacing one system with the next (i.e. you don't stop using synergies because you've gotten runes and those are better).  It's also arguably not horizontal progression in that the relative level of character power compared to the content - mobs have stayed at roughly the same stats and thus gotten progressively easier - is skyrocketing in a way that I find concerning.  Will players in 2017 zone into the newbie area, click their basic attack, and one-shot Dr. Doom from eight story chapters away?

          There are many differences between an online ARPG like Marvel Heroes and a traditional MMO, but in some ways I wonder if this is the logical evolution of the theme park non-subscription model.  Don't be in the unsustainable business of trying to sell content - see version 1.0 of SWTOR.  Give away the content (roughly the equivalent of a single player console game) and make your money selling stuff to do in that environment.    Focus on replayability, accept that your most dedicated players will burn out and/or trivialize the game, but hopefully return after a break. 

          Not saying this is better or worse, just different. 





          The Evil Within: Newswire Alert
          Posted by Bethesda Blog [HTML][XML][PERM][FULL] on 15 April 2014, 4:26 pm
          Breaking news just came through the wire. Or maybe it didn’t because it got stuck on the wire. Ouch!


          Massively Speaking Episode 293: H1Bree1
          Posted by Massively [HTML][XML][PERM][FULL] on 15 April 2014, 5:00 pm

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          H1Z1
          With convention season in full swing and a rather big-name zombie MMO announced during this past week, your humble neighborhood podcasters have plenty to gab about. Warning: There might be rants. There might be many rants. This might be the most ranty show that ever ranted. Be prepared.

          Get all of our opinions and analysis on the most important stories of the past week right here on Massively Speaking, the industry's leading MMO podcast. And if you have a comment, question, or topic for the podcasters, send an email to podcast@massively.com. We may just read your email on the air!

          Get the podcast:
          [RSS] Add Massively Speaking to your RSS aggregator.
          [MP3] Download the MP3 directly.
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          Listen here on the page:



          Read below the cut for the full show notes.

          Continue reading Massively Speaking Episode 293: H1Bree1

          MassivelyMassively Speaking Episode 293: H1Bree1 originally appeared on Massively on Tue, 15 Apr 2014 16:00:00 EST. Please see our terms for use of feeds.

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