Xbox One's fancy new features will render your current collection of controllers and accessories obsolete.
The Xbox One will have an 8-core CPU, 8 gig of RAM, a 500GB hard drive and a Blu-Ray disc drive.
Filed under: Betas, Sci-Fi, Screenshots, Video, Classes, Economy, Game Mechanics, Interviews, Previews, PvP, Endgame, PvE, Opinion, Events (Massively's Coverage), WildStar, Crafting, Housing, Player-Generated Content, MMORPG
Continue reading Massively surveys WildStar's Scientist and Settler paths, the Esper class, and the crazy things Jeremy Gaffney says
Massively surveys WildStar's Scientist and Settler paths, the Esper class, and the crazy things Jeremy Gaffney says originally appeared on Massively on Wed, 22 May 2013 01:00:00 EST. Please see our terms for use of feeds.
The barriers that prevent newcomers from creating professional mobile games have been lowered even further.
Settlers are WildStar's friendly builders. Will this be the Path you walk down?
Which Path will you walk down once WildStar is released?
Uncover the mysteries of WildStar when you walk down the Scientist Path.
WildStar's Executive Producer breaks down the game's Path system.
The videogame industry and I are about the same age. In the 1970s, we played with blocks. We blooped and bleated, the big people gathered around us with kindly smiles of incomprehension. By the mid-'80s, we hurtled toward puberty together. We bounced to synthesized beats, decked in neon and steeped in a culture the old folks labeled a passing fad.
The millennium came and went. We experimented. We argued. We put on airs of edginess. We prioritized style. Our girlfriend locked us out of our apartment because we made $5.25 an hour folding bath towels at K-Mart and we’d rather guzzle six-packs of Rainier tallboys on the futon or run out to see whichever aggressively apathetic Nirvana-bes were playing the local dive bars than stay home and help with the dishes and laundry.
But as 30-somethings, mainstream gaming and I went in different directions. Today, one of us knuckles-down at his white-collar gig to pay for the mortgage and the Rogaine, while the other still believes he'll be President of the United States of Firefighting Astronauts when he grows up.
EA's chief financial officer says the company is making Wii U games, but is focused on the Xbox and PlayStation brands.
This week Shawn, Elysium, Julian and Rob Zacny cuddle up and talk about finding authenticity in gaming.
Filed under: Podcasts
Continue reading Super Joystiq Podcast Special: Xbox One revealed
Super Joystiq Podcast Special: Xbox One revealed originally appeared on Joystiq on Tue, 21 May 2013 21:00:00 EST. Please see our terms for use of feeds.
Filed under: Fantasy, Culture, MMO Industry, Diablo III, Anniversaries
Continue reading Blizzard congratulates itself on Diablo III's anniversary
Blizzard congratulates itself on Diablo III's anniversary originally appeared on Massively on Tue, 21 May 2013 20:00:00 EST. Please see our terms for use of feeds.
Commander Sackboy and the Normandy Crew are ready to mine for iridium across the LittleBigPlanet-Verse.
In this special bonus podcast, we discuss the reveal of the brand new Xbox One!
A "season pass" for four pieces of future Metro: Last Light downloadable content has turned up on Steam.
An overhaul of Xbox Live includes a brand new matchmaking system, and a new generation of achievements.
Star Wars Rebels will take place between Episodes III and IV and focus on the growth of the Empire and birth of the Rebellion.
Filed under: Sci-Fi, Video, Patches, News Items, War, Free-to-Play, MechWarrior Online
Continue reading MechWarrior Online introduces new map in which players can die painfully
MechWarrior Online introduces new map in which players can die painfully originally appeared on Massively on Tue, 21 May 2013 17:00:00 EST. Please see our terms for use of feeds.
Filed under: City of Heroes, EverQuest II, Final Fantasy XI, The Chronicles of Spellborn, Vanguard, Miscellaneous, WildStar, Jukebox Heroes, Music
Continue reading Jukebox Heroes: Character select music
Jukebox Heroes: Character select music originally appeared on Massively on Tue, 21 May 2013 18:00:00 EST. Please see our terms for use of feeds.