Back at the start of this year, the column took a look at the state of Star Trek Online's crafting and asked whether there really is a future left for it. After all, crafting as a source of items was up against the fleet stores and reputation items. Could you make something better than those systems without replacing those systems? Would it even be worth it? What could be done to clean up crafting? We've gotten our answer about what will be done, but is it a net benefit for the game as a whole?
Captain's Log: Star Trek Online's eternal crafting problem originally appeared on Massively on Wed, 30 Jul 2014 16:00:00 EST. Please see our terms for use of feeds.