I honestly had to do a kind of mental double take when I saw that Firefall releases, finally, this week. Announced four years ago at PAX, I've since seen Firefall in a variety of iterations and it has always felt like a cool idea that just needed a little more time to bake. The times I played I would think, this seems like it should be good, so why am I not having fun?
I've been rooting for Red 5 Studios for years, but if I'm honest I packed up Firefall and largely forgot about it some time ago. Now seeing that it's made the long journey to release I'm both pleased and a little ambivalent.
I had considered briefly giving game of the week instead to The Last of Us Remastered which releases on PS4 this week, but then I remembered that if they'd just made this generation's consoles backwards compatible then people might not have to shell out another $50 to play it on a new system. It's funny how game makers seem to not think there's enough of a market out there looking to play last gen games on this gen equipment, but then suddenly there is enough of a market to re-release last gen games at this gen prices.
I've already had multiple occasions when I wished my Xbox One could play my 360 games, and I still have a functioning 360 attached to my TV. It's annoying as hell that backwards compatibility has become a non-starter for Sony and Microsoft, and if they think I'm going promote their philosophy of artificially stripping functionality so they can double-charge fans of a game that was released _last freakin' year_ for a "remastered" version at full price, they can go suck an egg.
Anyway, my point is Firefall is the game of the week.