I had to run over an hour to get my old corpse in @wurmonline last night. I filed most of it. https://t.co/SESNx140z7

Well, made it to the Whispering Wood in Wurm. Need to make a deed stake and find out where to put the deed! Ideas?

Star Citizen gets a monthly report, Star Marine status update
Posted by Massively Overpowered [HTML][XML][PERM][FULL] on 5 July 2015, 2:00 pm
Hot on the heels of last week’s Star Marine delay update comes a new monthly report from Star Citizen chairman Chris Roberts. As per usual, the report is a lengthy look inside each of Cloud Imperium’s worldwide studios as they work to fit all of the different pieces of Star Citizen’s sprawling space sandbox gameplay into a cohesive whole. New this [...]

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'Mega Man' creator wants your help making a game-and-movie combo
Posted by Engadget RSS Feed [HTML][XML][PERM][FULL] on 5 July 2015, 2:13 pm
Concept art for 'Red Ash' the game

Mighty No. 9 might not even be out the door, but Mega Man creator Keiji Inafune is already looking for your help with a new project -- and this one is considerably more ambitious. His studio has launched crowdfunding for Red Ash, a project that combines both an open world action game (The Indelible Legend) and an anime movie from Studio4ºC (Magicicada). While both will share familiar characters and the theme of treasure hunting in a robot apocalypse, they'll otherwise be set in "parallel worlds" where the producers are free to tell whatever stories they want.

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Via: Kickstarter

Source: Kickstarter (Red Ash game), (Red Ash anime)

MMO Mechanics: Four inspiring indie developments worth watching
Posted by Massively Overpowered [HTML][XML][PERM][FULL] on 5 July 2015, 12:00 pm
The MMO genre has immense sticking power in terms of tenure, staying relevant to players for decades despite such fluid and rapid development in the larger gaming industry and particularly in relation to online gaming. With such an extensive back catalogue of games in the genre, it’s not surprising to see so many recycled mechanics being employed in new releases [...]

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Fun night, and the first time I felt like we were standing in the middle of a gun range. BOOM! https://t.co/VjYiAn2IBE

DDOCaSplat! 31 – Mikar’s 10 Week Challenge: Week 10 Devil’s Assault
Posted by DDOcast - A DDO Podcast! [HTML][XML][PERM][FULL] on 5 July 2015, 1:06 pm

Posted in DDOCaSplat!DDOCast Live PlayDDOCast Site News

MikarDDO has set forth a 10 week challenge to complete dungeons on as low a level as possible in both groups and solo play. In this DDOCaSplat! special, you can watch Shamgar attempt to complete these challenges. Week 10: Devil’s Assault Elite (level 18) – At the time of completion the lowest level of completion […]

One Shots: Impossible architecture
Posted by Massively Overpowered [HTML][XML][PERM][FULL] on 5 July 2015, 10:00 am
When you construct your buildings out of pixels and polygons, you don’t necessarily have to worry about what’s physically possible and what isn’t, just what looks interesting and believable. I always check out the structures that developers come up with because there are always artistic architectural details that often go unnoticed. Reader Zepheera saw something special in this Dungeons and [...]

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Wow why wasn’t I playing @StarboundGame before. So fun. Wonder how the servers work?

Star Citizen – Genesis Starliner Q&A II Provides more Insight
Posted by Home of my personas Saylah and Alysianah [HTML][XML][PERM][FULL] on 5 July 2015, 9:00 am
CIG's Genesis Starliner Q&A II has been posted. I’m going to discuss the elements that stood out to me as emergent gameplay options for the ship and career.

The Daily Grind: What’s the worst MMO grind you’ve experienced?
Posted by Massively Overpowered [HTML][XML][PERM][FULL] on 5 July 2015, 8:00 am
There was a certain level band in World of Warcraft where my wife and I just resigned ourselves to a lack of useful quests and would just grind elementals in the Blasted Lands whilst listening to comedy routines. (This was before it was almost impossible to finish a zone before leveling past it.) Levels 47-50 in Final Fantasy XIV have [...]

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Blog Banter #64–The rare defense missile
Posted by Morphisat's Blog [HTML][XML][PERM][FULL] on 5 July 2015, 6:33 am
The Eve Blog Banters have found a new home at the excellent Sand, Cider and Spaceships blog ! Thanks to Kirith Kodachi for his two year run of Blog Banters. This installment is the first one under the guidance of … Continue reading

A Few Good Priest Casts
Posted by MmoQuests.com [HTML][XML][PERM][FULL] on 5 July 2015, 6:52 am
I have a tendency to buy and sell characters in Wurm Online on a pretty frequent basis. While most games frown upon this sort of interaction, it’s a form of player market that’s openly...

DDOCaSplat! 30 – Necromancer’s Doom
Posted by DDOcast - A DDO Podcast! [HTML][XML][PERM][FULL] on 5 July 2015, 1:18 am

Posted in DDOCaSplat!DDOCast Live PlayDDOCast Site News

The Splat pack finishes Delera’s Tomb and Greymoon and starts on Cult of the Six! — Watch live at http://www.twitch.tv/ddocast

G’night and happy 4th to all my US friends. To the rest of you: uhm, I love you.

Deconstructing the Groupthink of the Reddit Echo Chamber
Posted by Wolfshead Online [HTML][XML][PERM][FULL] on 4 July 2015, 8:46 pm
The myth of the Internet is that it is a revolutionary place where the public can have discussions about anything free from the heavy hand of various gatekeepers and censors. Sadly, this utopian vision is more hype than reality. The problem is that as online communities tend to coalesce around various issues, hobbies and pastimes a collective consensus develops. A status quo of opinion becomes entrenched and it becomes difficult for anyone to discuss ideas that challenge that existing consensus. The most passionate members of the community often become moderators and proceed to quash any form of dissent. Dissent can be

Make My MMO: July 4, 2015
Posted by Massively Overpowered [HTML][XML][PERM][FULL] on 4 July 2015, 8:00 pm
This week in MMO crowdfunding, Pathfinder Online introduced mules. No, not your dual-boxed healer or the crafter avatar that you force your kid to level up when he’s done cutting your grass, but actual mules that carry goods and make sad mule faces. Pathfinder’s mules are both designed to help traders move large quantities of goods and to attract gankbox bandits [...]

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The Game Archaeologist: The 4th Coming
Posted by Massively Overpowered [HTML][XML][PERM][FULL] on 4 July 2015, 6:00 pm
Over the years that I’ve been writing The Game Archaeologist, I’ve received more than a few requests to cover a game that was completely unknown to me: The 4th Coming. It sounded like one of the lesser MUDs, so I stuck it in the backlog to investigate at some point. Now that I’ve finally come around to looking into this [...]

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Pathfinder adds mules, cautions against attacking them
Posted by Massively Overpowered [HTML][XML][PERM][FULL] on 4 July 2015, 4:00 pm
Goblinworks has added mules to Pathfinder Online, according to a new dev blog by designer Lee Hammock. Mules are intended to make long-range travel easier for traders and to spur economic interaction. They’re also intended to be targets for bandits and, interestingly, are “not something every gatherer out in the wood brings along with them every time they go out.” [...]

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Going to get into @wurmonline and see if I can 1) Find an NPC to sell me a deed and then 2) Find a place to place the deed. Fireworks 2nite!

Happy 4th of July from Bethesda Game Studios
Posted by Bethesda Blog [HTML][XML][PERM][FULL] on 4 July 2015, 3:00 pm
(Click to View Full Size) This mural commemorates the many sacrifices of the brave men and women of the United States Armed Forces. From Lexington and Concord to the shores of Iwo Jima, from the Sea of Tranquility to the Anchorage Front Line, Americans have fought and died through the ages to secure our nation’s […]

The Stream Team: July 4th fireworks in World of Warships open beta
Posted by Massively Overpowered [HTML][XML][PERM][FULL] on 4 July 2015, 1:55 pm
What’s more patriotic than shooting off heavy artillery from a US warship on July 4th? After all, the national anthem is all about the rockets’ red glare and bombs bursting in air. That’s precisely why Massively OP’s MJ is diving into World of Warships for the holiday… that, and the chance to sink someone’s battleship! Join live at 2:00 p.m. as [...]

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'Shenmue 3' Kickstarter will offer PS4 copies on disc
Posted by Engadget RSS Feed [HTML][XML][PERM][FULL] on 4 July 2015, 1:57 pm
You can now get a physical PS4 copy of 'Shenmue 3' on KickstarterIt's safe to say people are excited about Shenmue 3: Just 48 hours after legendary developer Yu Suzuki launched a crowdfunding campaign, the game smashed its $2 million fundraising goal, pulling in more than $4 million, and setting a couple Kickstarter records in the process. So it's clear fans of the series are already happy. But just in case you needed another reason to commit, Suzuki's studio YS Net just posted an update on Kickstarter saying that backers will now have the option of choosing a physical PS4 copy of the game. Previously, the options were: digital copies for PS4 or Windows for $29, or a physical Windows copy for $60. So, PlayStation fans will now also have the option of playing off a disc; there, too, the price will be sixty bucks. If that's the only reason you were previously holding off on backing, you can still do so: The campaign is open through the evening of July 17th, with the game set to arrive in December 2017.

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Source: Kickstarter

The Stream Team: Interior expedition of ARK: Survival Evolved
Posted by Massively Overpowered [HTML][XML][PERM][FULL] on 4 July 2015, 11:55 am
Last time, Massively OP’s MJ delved deep into an ARK cave and faced the dangers of giant spiders and scorpions. This time, she’s going to venture further into the interior of the island to explore uncharted land. Rumor has it there are many new and exciting creatures to see! Tune in live at 12:00 p.m. to see how long she [...]

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Got my @Minecraft server for Patreons last night, and my deed in @wurmonline …now to find a good place to place it!

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