BioWare on SWTOR's Revan expansion, upcoming species, and class stories
Posted by Massively [HTML][XML][PERM][FULL] on 24 October 2014, 10:00 am

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SWTOR Interview: Capping off the Revan story
Star Wars fans are super excited about the next digital expansion for Star Wars: The Old Republic releasing on December 9th. First off, it's Star Wars, and second, it deals with one of the most iconic Star Wars figures outside the movies: Revan.

I recently talked to some key figures at BioWare to ask them about Shadow of Revan. On the phone call and livestream, Charles Boyd, the lead writer for the expansion, not only gave an overview of the story but played a bit live. Producer Bruce Maclean discusssed the production side of the game. And even Game Director James Ohlen popped onto the call to let us know how much this expansion means to him.

Continue reading BioWare on SWTOR's Revan expansion, upcoming species, and class stories

MassivelyBioWare on SWTOR's Revan expansion, upcoming species, and class stories originally appeared on Massively on Fri, 24 Oct 2014 09:00:00 EST. Please see our terms for use of feeds.

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    TERA announces Fate of Arun expansion
    Posted by Massively [HTML][XML][PERM][FULL] on 24 October 2014, 10:30 am

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    TERA
    En Masse Entertainment has just announced Fate of Arun, the first-ever expansion coming to action-MMO TERA. And at least on paper, it actually looks like a classic MMO expansion, too, complete with a level cap bump and new zones.
    The mysterious continent of Northern Arun is finally open - and it's under siege by a soul-sucking bloodmage army. In Fate of Arun, players will explore this lost world, discover the home city of the Barakan race, fight for the freedom of the native Khirians, and take on a powerful new evil.

    Fate of Arun represents the first and biggest expansion for TERA to date, featuring a new level cap of 65 and the lands of Northern Arun to explore through a brand-new storyline, new quests, zones, dungeons, skills, gear and a new PvP battleground, in addition to vast systematic improvements to the gameplay experience.
    Producer Patrick Sun declates that "Fate of Arun will be, without a doubt, the biggest addition to the world of TERA new and returning players have ever seen." Enjoy the teaser pics and video below.

    Continue reading TERA announces Fate of Arun expansion

    MassivelyTERA announces Fate of Arun expansion originally appeared on Massively on Fri, 24 Oct 2014 09:30:00 EST. Please see our terms for use of feeds.

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      Guild Wars 2 emerges unscathed by NCsoft's layoffs
      Posted by Massively [HTML][XML][PERM][FULL] on 24 October 2014, 11:00 am

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      GW2
      Last night's revelation that a large chunk of the WildStar team had been let go is not the only bad news to come from NCsoft this week. According to a letter sent to Polygon, the NCWest layoffs affected all of NCsoft's western branches... except ArenaNet, which runs Guild Wars 2 and Guild Wars. Here's what NCsoft wrote:
      Today we announced a restructuring of key operations within NC West. As a result of this restructuring, we are implementing staff reductions across our Western operations with the exclusion of ArenaNet. While decisions like this are always hard, they are necessary as we begin the implementation of a new strategy designed to strengthen our footing as a leader in global entertainment.

      Moving forward, we will continue to focus on our core development capabilities and the intellectual properties (WildStar, Aion, Lineage, and Guild Wars franchises) that have made NCSOFT what it is today. However, we are looking to move into new business segments like mobile and tablet games as well as explore emerging technologies.

      Again, the decision to reduce staff was not an easy one, and we sincerely wish everyone well in their next endeavors.
      Polygon's unnamed source says around 60 Carbine Studios employees were let go; we don't yet know how hard the other teams were hit.

      MassivelyGuild Wars 2 emerges unscathed by NCsoft's layoffs originally appeared on Massively on Fri, 24 Oct 2014 10:00:00 EST. Please see our terms for use of feeds.

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      WildStar: In the mouth of space madness
      Posted by Bio Break [HTML][XML][PERM][FULL] on 24 October 2014, 9:00 am
      Some nights you have such great gaming experiences that your finger goes sore from jamming on the screenshot key and you can’t wait to whip up a blog post to share the whole sordid tale.  Last night was exactly that … Continue reading


      TL;DP: The Void
      Posted by Articles [HTML][XML][PERM][FULL] on 24 October 2014, 6:17 am

      Sponsored By: Antichulius

      Blink Review

      What if Microsoft Paint was a really dark, desolate place featuring a lot of nudity and overwrought dialogue? DeviantArt is a good guess, but actually it's The Void.

      The Long Sleep Review

      The part of Mysteriously Whispering Naked Lady Narrator (MWNLN) will be played by Keira Knightley with laryngitis.

      Narrator 2 will be played by Lord Voldemort. From the first movie, not the last one.

      The part of The PLAYER will be played by Doubtingthomas396.

      read more




      Two Gaming Blogs I Envy
      Posted by MmoQuests.com [HTML][XML][PERM][FULL] on 24 October 2014, 4:45 am
      Blame it on the cold weather, or the fact that the year is almost over, or the recent turmoil in my day-to-day life. Whatever the reason, I’m nostalgic and thinking about life. Every morning I wake up and go through … Continue reading


      Warframe welcomes space ninjas, passes 12M registered players
      Posted by Massively [HTML][XML][PERM][FULL] on 23 October 2014, 10:00 pm

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      It is hard to beat around the bush on this one, so we are going to be blunt: Yes, Virginia, there are space ninjas. And yes, they're going to be arriving in Warframe whether or not you are prepared for them.

      Tomorrow, the sci-fi MMO will be releasing its 15th update, Archwing. The update will include the ability for players to fly characters through space as space ninjas (because why not?), using new weapons and fighting previously unknown enemies. Archwing will also add the Limbo warframe and a reputation system for added depth.

      Digital Extremes claims that Warframe has accumulated over 12 million registered players and is the most downloaded PlayStation 4 game. You can watch the Archwing trailer after the jump.

      [Source: Digital Extremes press release]

      Continue reading Warframe welcomes space ninjas, passes 12M registered players

      MassivelyWarframe welcomes space ninjas, passes 12M registered players originally appeared on Massively on Thu, 23 Oct 2014 21:00:00 EST. Please see our terms for use of feeds.

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        The Think Tank: What will MMOs look like a decade from now?
        Posted by Massively [HTML][XML][PERM][FULL] on 23 October 2014, 9:00 pm

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        WoW
        A reader in my Working As Intended column last week penned this thought-provoking gem:
        "I have no idea what games will look like say in 10 years time. I am sure some of these current games will still be going and doing well because of the investment of those playing them now. What new stuff will be coming out then, I have no idea, especially as the 'Minecraft generation' gets older."
        What will the Minecraft generation make of World of Warcraft? What will MMOs look like in 10 years? These are the questions I asked Massively's writers in today's Think Tank.

        Continue reading The Think Tank: What will MMOs look like a decade from now?

        MassivelyThe Think Tank: What will MMOs look like a decade from now? originally appeared on Massively on Thu, 23 Oct 2014 20:00:00 EST. Please see our terms for use of feeds.

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          You can probably afford this McLaren F1 in World of Speed
          Posted by Massively [HTML][XML][PERM][FULL] on 23 October 2014, 7:00 pm

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          Want to drive a McLaren F1? Me too, except I'm several million short of the asking price. Fortunately there's World of Speed, which today announced that it will feature the legendary V12 sports car that was produced between 1992 and 1998.

          If you're into car porn, it's worth noting that the World of Speed devs released a brief F1 teaser video. You'll find it just past the break.

          Continue reading You can probably afford this McLaren F1 in World of Speed

          MassivelyYou can probably afford this McLaren F1 in World of Speed originally appeared on Massively on Thu, 23 Oct 2014 18:00:00 EST. Please see our terms for use of feeds.

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          Shroud of the Avatar Release 11 helps prepare for Steam debut
          Posted by Massively [HTML][XML][PERM][FULL] on 23 October 2014, 8:00 pm

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          sota
          With Shroud of the Avatar's launch on Steam Early Access next month, the team is eager to test crucial systems to prepare for a wider playerbase. As such, Release 11 has gone into testing from today through Monday, October 27th, and will allow backers to access a Steam-specific test as well.

          Release 11 patches in a character advancement system, major combat improvements, crafting additions, and a big change to the game's overworld map. "We are also moving towards each of these maps being visually distinct (albeit similar when part of the same area)," the team posted. "The result, we feel, is a map that is MUCH easier to navigate and coordinate with other players. We know this is slightly different than what we have presented in the past, but we feel this is the right direction for the game."

          Shroud of the Avatar will go live on Steam Early Access on November 24th. The video guide on how to install the Steam test is all yours after the break!

          Continue reading Shroud of the Avatar Release 11 helps prepare for Steam debut

          MassivelyShroud of the Avatar Release 11 helps prepare for Steam debut originally appeared on Massively on Thu, 23 Oct 2014 19:00:00 EST. Please see our terms for use of feeds.

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          Unofficial PBE Patch Notes for 10/23/2014
          Posted by News [HTML][XML][PERM][FULL] on 23 October 2014, 6:10 pm

          WIP POST

          New Summoner Icons

           

          Updated Champion Splash-Art

          Base Gragas

          Base Graves

          Champion Portrait Updates

          <table border="0"> <tbody> <tr> <td style="width: 100px;"> </td> <td style="text-align: center;">OLD</td> <td style="text-align: center;">NEW</td> </tr> <tr> <td style="width: 100px; text-align: center;">Gragas</td> <td style="text-align: center;"></td> <td style="text-align: center;"></td> </tr> <tr> <td style="width: 100px; text-align: center;">Graves</td> <td style="text-align: center;"></td> <td style="text-align: center;"></td> </tr> <tr> <td style="width: 100px; text-align: center;">Kayle</td> <td style="text-align: center;"></td> <td style="text-align: center;"></td> </tr> </tbody> </table>

           

          New Champion Ability Art

          <table border="2"> <tbody> <tr> <td style="text-align: center;">Passive</td> <td style="text-align: center;">Q- Poison Trail</td> <td style="text-align: center;">W- Mega Adhesive</td> <td style="text-align: center;">E- Fling</td> <td style="text-align: center;">R- Insanity Potion</td> </tr> <tr> <td style="text-align: center;"></td> <td style="text-align: center;"></td> <td style="text-align: center;"></td> <td style="text-align: center;"></td> <td style="text-align: center;"></td> </tr> </tbody> </table>

          Champion Ability Changes

          Ryze

          • [Q] Overload: Now deals 40/60/80/100/120 (down from 60/85/110/135/160)

           Singed

          • [E] Fling: Now roots instead of snares
          • [W] Mega Adhesive: Will now root targets flung into it instead of snaring

          Zilean

          • [Passive] Heightened Learning: Now an aura instead of global



          DC Universe adds Green Arrow to Legends PvP
          Posted by Massively [HTML][XML][PERM][FULL] on 23 October 2014, 6:00 pm

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          SOE has plucked Oliver Queen from the mean streets of Star City and plunked him down in DC Universe Online's Legends PvP mode. That's right, you can now fight as Green Arrow and if you're keeping score at home, this release marks the first time a bow user has been made available for Legends play.

          You can see Green Arrow in action via a recent SOE livestream that we've embedded past the cut.

          [Source: SOE press release]

          Continue reading DC Universe adds Green Arrow to Legends PvP

          MassivelyDC Universe adds Green Arrow to Legends PvP originally appeared on Massively on Thu, 23 Oct 2014 17:00:00 EST. Please see our terms for use of feeds.

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            Swordsman ventures into the Gilded Wasteland
            Posted by Massively [HTML][XML][PERM][FULL] on 23 October 2014, 4:00 pm

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            Capture the Flag? That's PvP for little babies who need changing every two hours. Now, Capture the Lion -- that's a game for grown-ups with hair on their chest and thickening inner ear fluid!

            Capture the Lion is but a sliver of the new content update that's hit Swordsman today. The Gilded Wasteland patch has raised the level cap to 94, improved the leveling curve, and added a slew of regions, dungeons, and PvP modes.

            Curious about the game? Our own Mike has been exploring the ins and outs of Swordsman in his Choose My Adventure series as of late.

            [Source: Perfect World press release]

            MassivelySwordsman ventures into the Gilded Wasteland originally appeared on Massively on Thu, 23 Oct 2014 15:00:00 EST. Please see our terms for use of feeds.

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              Layoffs hit WildStar's Carbine Studios
              Posted by Massively [HTML][XML][PERM][FULL] on 23 October 2014, 4:15 pm

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              wildstar
              Word is bubbling up from several sources that layoffs are impacting Carbine Studios and WildStar today. NCsoft confirmed the rumors in an official statement: "While decisions like this are always hard, they are necessary as we begin the implementation of a new strategy designed to strengthen our footing as a leader in global entertainment. Again, the decision to reduce staff was not an easy one, and we sincerely wish everyone well in their next endeavors."

              Community Manager Tony Rey said that the remaining team would soldier on: "Today NC West announced staff reductions across its Western operations. While this impacted several colleagues, the teams here at Carbine are committed to supporting WildStar to ensure you get the experiences you want well into the future. We wish all of our friends well and hopefully our paths will cross again in the future."

              Polygon reports that an unnamed source claims that 60 employees were let go. One employee affected was Chief Client Engineer Bitwise, who said farewell on Twitter: "My amazing time at Carbine has come to an end. I can't adequately express my appreciation to the company and players. Thank you!"

              The WildStar developer recently saw several high-profile members of its team depart. Massively sends its regards to those impacted by the decision.

              MassivelyLayoffs hit WildStar's Carbine Studios originally appeared on Massively on Thu, 23 Oct 2014 15:15:00 EST. Please see our terms for use of feeds.

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              The Repopulation tweaks healing, creates viable Combat Medics
              Posted by Massively [HTML][XML][PERM][FULL] on 23 October 2014, 5:00 pm

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              Sandbox healers, listen up! The Repopulation released a new featurette this week titled Healing and You.

              "Gone is the idea of an unengaged, rear-guard healer with zero choice," the diary explains, before mentioning a new healing ability set, First Aid ability enhancements, and some "support and damage abilities for Medics who want to pack a punch." These and other tweaks lead to "an expansive system that creates viable Combat Medics," according to the post, which also says that these CMs are necessary in both PvE and PvP.

              MassivelyThe Repopulation tweaks healing, creates viable Combat Medics originally appeared on Massively on Thu, 23 Oct 2014 16:00:00 EST. Please see our terms for use of feeds.

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              Donate to Age of Conan board game Kickstarter for an in-game MMO mount
              Posted by Massively [HTML][XML][PERM][FULL] on 23 October 2014, 2:00 pm

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              AoC
              If you're an avid player of Funcom's Age of Conan MMORPG, chances are good you're a Conan fan and a gaming geek, so why not combine the three with an Age of Conan board game? Funcom posted today that Ares Games is remaking the Conan-flavored strategy board game complete with a new expansion called Adventures in Hyboria.

              The catch is that the board game's designers are seeking Kickstarter funding, but it's already raised $52,000 more than asked for as of the time of this writing, so faith in the project appears high. There's even a tie-in for Age of Conan MMO players who pledge funds to the campaign. Writes Funcom,
              [W]e are happy to announce that anyone who contributes to this Kickstarter will get the all new Strategist's Steed mount in our Age of Conan Unchained MMORPG! Once the Kickstarter is finished, anyone who has contributed will receive a key which can be used on the Age of Conan account pages. This key gives the Strategist's Steed armored swift horse in-game (requiring advanced riding training to use), which can then be claimed in the Item Shop once per account.
              Stretch goal rewards for the Kickstarter include special miniatures, bonus cards, and die-cut board pieces.

              Continue reading Donate to Age of Conan board game Kickstarter for an in-game MMO mount

              MassivelyDonate to Age of Conan board game Kickstarter for an in-game MMO mount originally appeared on Massively on Thu, 23 Oct 2014 13:00:00 EST. Please see our terms for use of feeds.

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              Norrathian Notebook: Remembering that Landmark is in beta
              Posted by Massively [HTML][XML][PERM][FULL] on 23 October 2014, 3:00 pm

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              Norrathian Notebook:  Remembering that Landmark is in beta
              An interesting thing happened on my way to pay upkeep. It hit me full force that Landmark is indeed in a true beta. I know, I know -- I have said this before. And I know that I know it. Yet sometimes that fact still sneaks up and wallops me in the face! I mean, it's pretty obvious the game is incomplete (hurry to me, AI editor!) and that there are definitely bugs to squash. But for the most part, I have not be too inconvenienced by bugs, so I guess the fact that it's a beta just floated to the back of my mind.

              That all changed this past week. I encountered a bug so big that it squashed me. In fact, it was so intense that it effectively prevented me from continuing my gameplay. That's when it hit me: After eight months of playing and enjoying Landmark, I had forgotten that this can actually happen. But it is important to remember, to keep this fact at the forefront of our minds. Why? It's not to be a defensive rallying cry for why something isn't in game/isn't working as intended; it's so we can get the game we want, sooner! How? By doing our job as beta testers.

              Continue reading Norrathian Notebook: Remembering that Landmark is in beta

              MassivelyNorrathian Notebook: Remembering that Landmark is in beta originally appeared on Massively on Thu, 23 Oct 2014 14:00:00 EST. Please see our terms for use of feeds.

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                Notes from an Undisclosed Location in the Insmother Region
                Posted by The Ancient Gaming Noob [HTML][XML][PERM][FULL] on 23 October 2014, 2:00 pm
                The big, pre-Phoebe alliance update was posted yesterday addressing the new order in sovereign null sec.  Since the CFC is as riddled with spies as any other organization in New Eden, updates from The Mittani get posted directly over at The Mittani dot com, saving people the trouble of stealing/distributing them and generating some ad […]


                RIFT: Minion mastery
                Posted by Bio Break [HTML][XML][PERM][FULL] on 23 October 2014, 12:00 pm
                It’s a strange place to be in when you’re all excited about an expansion releasing for your current MMO but you’re not in a position to experience most of that content.  That’s my choice with RIFT, as I really am … Continue reading


                Commemorating 10/23/2077
                Posted by Bethesda Blog [HTML][XML][PERM][FULL] on 23 October 2014, 12:59 pm
                  63 years from this date, Fallout lore tells of the day the bombs dropped — a day referred to as the Great War. The official Bethesda Store is commemorating 10/23 with a limited edition tshirt — available starting today for one week! In addition to this special tee, the store is also offering 25% […]


                Star Wars: The Old Republic gears up for Revan and new collections
                Posted by Massively [HTML][XML][PERM][FULL] on 23 October 2014, 12:00 pm

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                This holiday season, give your friends and family the gift of pretty lightsaber hilts and former Jedi.
                Revan is kind of a big deal in Star Wars: The Old Republic. As in the past, the team behind the game has already started posting lore pieces about the upcoming expansion, Shadow of Revan, and those pieces are equally clear about what a big deal he is. The latest official entry is a look at the Revanites, a group that low-level Sith players likely remember dealing with extensively. There's more going on, and intelligence operations are taking note of far more ornate and subtle activity than the group had previously displayed.

                If the brief lore tease isn't enough, the game's latest patch has also teased out some new items that should soon be available in the game's store: decorative lightsaber hilts, rotating-barrel blasters, and a new vanity outfit. Check out the full preview to see just how you can prepare to take on Revan's machinations in style.

                MassivelyStar Wars: The Old Republic gears up for Revan and new collections originally appeared on Massively on Thu, 23 Oct 2014 11:00:00 EST. Please see our terms for use of feeds.

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                ArenaNet teases Guild Wars 2's road to war
                Posted by Massively [HTML][XML][PERM][FULL] on 23 October 2014, 1:00 pm

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                GW2
                After a break, a feature pack, and the yearly antics of the Thorn family, the second season of Guild Wars 2's living world will soon be back in business. The business is, of course, preparing to fight Elder Dragons; the

                We got to talk with ArenaNet's Lead Writer Bobby Stein and Associate Game Director Steven Waller about how the living world story has marked out what the team calls the "road to war" against Mordremoth and its minions. But as Game Director Colin Johanson said in his latest blog post, "The road to war is paved with points of no return." That doesn't exactly sound good for Tyria, but it may be exciting for GW2 fans who are looking forward to something big.

                Continue reading ArenaNet teases Guild Wars 2's road to war

                MassivelyArenaNet teases Guild Wars 2's road to war originally appeared on Massively on Thu, 23 Oct 2014 12:00:00 EST. Please see our terms for use of feeds.

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                  World of Warcraft to relocate Oceanic servers to Aussie data center
                  Posted by Massively [HTML][XML][PERM][FULL] on 23 October 2014, 11:00 am

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                  WoW
                  Blizzard has just announced a new Australian server infrastructure for World of Warcraft, deploying ahead of the release of Warlords of Draenor in November. The existing Oceanic servers (Barthilas, Frostmourne, Thaurissan, Saurfang, Caelestrasz, Jubei'Thos, Khaz'goroth, Aman'Thul, Nagrand, Dath'Remar, Dreadmaul, and Gundrak) will physically move to a new Australian data center, ensuring reduced latency for players down under. Aussie and Kiwi players currently housed on North American shards will be granted free but optional character transfers and guild master realm transfers in the two weeks leading up to Draenor; Blizzard assures Oceanic players that LFG and PvP pools and queue times won't suffer unduly as a result.

                  In other WoW news, PC Gamer has a new interview with lead encounter designer Ion Hazzikostas, in which he discusses the "obstacles" facing aging games, the dilemma of graphics upgrades, and the non-Blizzard MMOs he enjoys. When asked about subscription models across the industry, Hazzikostas reiterated that subs still make sense for WoW: "We deliver high value for the monthly subscription because it allows us to provide a steady stream of content, and we don't have any plans to move away from that any time soon."

                  MassivelyWorld of Warcraft to relocate Oceanic servers to Aussie data center originally appeared on Massively on Thu, 23 Oct 2014 10:00:00 EST. Please see our terms for use of feeds.

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                  New Themes: Minnow and Cols
                  Posted by WordPress.com News [HTML][XML][PERM][FULL] on 23 October 2014, 11:00 am
                  Minnow is a light, simple theme that puts your social presence front and center, while Cols is a novel theme that lets you tell your stories without the layout getting in the way.



                  Another Fog Teaser

                  Riot OCE published a short video today of the flag you see above. Like in the previous teaser, it's covered in fog and you can spot blinking teal light in the background.




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