Jurassic World 2 was fine, guys, but nope you just had to fire up the title generator which buckled, groaned and spewed out the tyrannosaurus-sized cliche that is Jurassic World: Fallen Kingdom


Konami on PES 2018 coming to Switch: “of course we considered it”
Posted by gamesradar news [HTML][XML][PERM][FULL] on 23 June 2017, 7:03 am
Upcoming footy sim PES 2018 scored one of GamesRadar+'s Best Of E3 2017 awards, but longstanding fans of Konami’s cult classic pointed out that there was no mention of a Switch version at the show


Xur. Destiny’s travelling weekend Exotic trader, Victorian plumbing enthusiast, and last ...


The Morning After: Friday, June 23rd 2017
Posted by Engadget RSS Feed [HTML][XML][PERM][FULL] on 23 June 2017, 6:00 am

Welcome to your Friday morning. As we prepare to phone in the rest of the day, read about how a lensless camera is possible with math, how car buyers aren't quite sold on autonomous vehicles, and how one company's working on a Photoshop for your voice.




You'll never play 'Super Mario' like this
Posted by Engadget RSS Feed [HTML][XML][PERM][FULL] on 23 June 2017, 7:03 am

You have a lot of Super Mario games to choose from, but you'll probably never be able to play one of the most fun versions out there. That's because it was created as an unofficial augmented reality game by developer Abhishek Singh for the Microsoft HoloLens. It's a first-person AR game, to be exact, so you'll literally have to walk and jump around to avoid virtual pipes, step on Goombas and chase mushrooms. Singh told CNET that the thought of recreating a whole Super Mario Bros. level struck him while learning the basics of HoloLens development, because why not?

Via: CNET

Source: YouTube




EVE Online Station Trader Podcast – 20 June 2017
Posted by evebloggers.com [HTML][XML][PERM][FULL] on 22 June 2017, 9:34 pm

Download this episode!
The latest installment of the EVE Online Station Trader with Roedyn.

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S2E23 - Gaming Motivation - “Why do we even play video games?”
Posted by A Green Mushroom [HTML][XML][PERM][FULL] on 22 June 2017, 8:00 pm
Gaming Motivation
In this episode:
  • Why do we even play video games?
  • What do we get out of them?
  • What do we look for in our games?
  • What types of games appeal to us and why?
Weekly Geekery
  • Beej watches Girlboss, Master of None, Handmaid’s Tale, and plays some more WoW!
  • Void found that he actually might like American Gods, played FFXIV Heavensward, started the Four Job Fiesta, and dove into Player Unknown’s Battlegrounds.
Be sure to subscribe to the Geek to Geek Podcast your favorite podcast app, drop a review so we know how we’re doing, and feel free contact us via email at geektogeekcast@gmail.com or @geektogeekcast on Twitter with any comments, questions, or suggestions for the show. Thanks for listening, and we can’t wait to hear from you!
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Music by CarboHydroM





Beyond Good and Evil 2’s in-engine demo of space flight
Posted by Rock, Paper, Shotgun [HTML][XML][PERM][FULL] on 22 June 2017, 7:10 pm
Ubisoft showed off the sweary monkeys and multicultural vistas of Beyond Good and Evil 2 [official site] at last week’s E3, but the CGI trailer was light on details. It was a big explodey, gorgeous-looking spectacle with no solid information. Now they’re showing some “in-engine” footage to the public, which was already seen by a […]


The Cobrastan Cult Newsletter #83 – Placid Flight #1
Posted by evebloggers.com [HTML][XML][PERM][FULL] on 22 June 2017, 8:47 pm
Первый Вылет с Placid Flight Обучающий егодня я


The Mind Clash Podcast – Episode 42: Hot EVE Nights
Posted by evebloggers.com [HTML][XML][PERM][FULL] on 22 June 2017, 9:00 pm

Download this episode!
On this full throttle episode of The Mind Clash Podcast, Kael and Meredudd were joined by Matterall (INN), Roedyn (Station Trader/BHC), Orion SaSolo (Super Fan), and Opus Magnum (EVE Onion News) to talk about the “Solstice of Bitching”. We discussed all of the hurt feelings going on in New Eden, as well as some other hot topics around the way.

Big shout-out to all the streamers who took part in the EVE-athon over the weekend, which took in over $25k for the Able Gamers Charity.

(Apologies about the sound quality of Kael Decadence. He was on staff duty using has laptop, so it wasn’t the best of audio)

Watch the stream live every Monday evening at 2200 Eastern US Time (0200 Tuesday EVE Time)

Intro and Outro Music is PVP by CPT Blastahoe

– Watch live at https://www.twitch.tv/mindclashlive

– Join us on our Discord here

– Check out www.MindClash.live for more info

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The Mind Clash Podcast – Episode 42: Hot EVE Nights
Posted by evebloggers.com [HTML][XML][PERM][FULL] on 22 June 2017, 9:02 pm
On this full throttle episode of The Mind Clash Podcast, Kael and Meredudd were joined by Matterall (INN), Roedyn (Station Trader/BHC), Orion … [visit site to read more]


Steam summer sale: our giant recommendations list
Posted by Rock, Paper, Shotgun [HTML][XML][PERM][FULL] on 22 June 2017, 4:56 pm
The Steam summer sale is in full blaze. For a while it even blazed so hot that the servers went on fire and all the price stickers peeled off the games. Either that or the store just got swamped with cheapskates looking for the best bargains. Cheapskates like you! Well, don’t worry. We’ve rounded up […]


The Beyond Good & Evil 2 re-reveal at E3 2017 included some snippets of the actual game, but the star of the show was clearly that lovely CGI trailer


A Way Out was one of the most pleasant surprises of E3 2017 - a completely co-op game about prison inmates with the cinematic stylings of Uncharted made by the creator of Brothers: A Tale of Two Sons - what's not to like? And it looks fabulous too


The strange story of the PC’s not-death
Posted by Rock, Paper, Shotgun [HTML][XML][PERM][FULL] on 22 June 2017, 4:00 pm
Remember when the PC was dying-going-on-dead? Actually, it’s still dying with analysts prognosticating a further five per cent slippage in PC shipments this year. And yet the PC gaming hardware industry hit record sales in 2016, busting the $30 billion barrier in the process. Meanwhile, the market for innovative PC technology that’s at least ostensibly […]


Armarama! Bohemia launch Argo and Arma 3: Jets
Posted by Rock, Paper, Shotgun [HTML][XML][PERM][FULL] on 22 June 2017, 4:26 pm
Because one launch isn’t difficult enough, Arma devs Bohemia Interactive are going for two-and-a-half today. The big one is Argo [official site], their free multiplayer FPS spun off from Arma 3 [official site]. The slightly smaller launch is Arma 3’s Jets expansion, whose contents I’m sure you can guess. And the half is an update […]


Skill Queue Reimbursement Early Next Week!
Posted by evebloggers.com [HTML][XML][PERM][FULL] on 22 June 2017, 2:57 pm

Читать на русском

An update is currently in the process of being finalized that will reimburse all skillpoints lost when skill queues were inadvertently paused on June 9th.

We aim to deploy this early next week, and will notify all pilots via this news feed once the process is complete.

Apologies for the delay in reimbursement, which has been slowed up a little by the ongoing Ghost Training exploit investigation. 

Feel free to discuss this news item in this announcement thread.




Log off now before today’s Steam’s summer sale leaves you broke
Posted by Engadget RSS Feed [HTML][XML][PERM][FULL] on 22 June 2017, 3:57 pm

Your wallet is about to get a bit lighter. Or, if you lack self-control, a lot lighter. That's because over the next 13 days games on Steam will be marked down dramatically during this year's summer sale. The first crop includes up to half off the Final Fantasy franchise and 70 percent off underwater indie charmer Abzu. Hyper Light Drifter has been discounted by half as well, and if you wanted to explore Mafia III's version of the Luisiana bayou, now it'll only cost you around $15.

Source: Steam




Steam Sale! Oh, and Questing
Posted by [HTML][XML][PERM][FULL] on 22 June 2017, 3:30 pm
It’s been a while since I got excited about a steam sale. I normally see them and completely pass them by. I set myself with a tiny budget this year ($20) and waited for...


Daily Death #5: Caveblazers daily, a bit
Posted by Rock, Paper, Shotgun [HTML][XML][PERM][FULL] on 22 June 2017, 12:40 pm
Every day this week I’m playing Caveblazers [official site] and recording my time tackling its daily challenge. I call this the Daily Death – and we’re nearing its demise. … [visit site to read more]


Machinarium rebuilds robo-buddy in new engine
Posted by Rock, Paper, Shotgun [HTML][XML][PERM][FULL] on 22 June 2017, 1:00 pm
John is our usual Amanita correspondent but he’s off on hollybobs so I get to poke about in the gorgeous world of Machinarium [official site] this time! The reason the eight-year-old game is back in our newsbox is because it’s swapping Adobe Flash for a custom engine. So far so technical. What does it actually […]


Steam’s summer sale has started
Posted by Rock, Paper, Shotgun [HTML][XML][PERM][FULL] on 22 June 2017, 1:15 pm
Welcome to the Level-Up Mega Zone. Spin your cap backwards, grab your skateboard, and prepare to gleam the cube as Steam’s summer sale goes live. Several thousand video games are now on sale, many of them absurdly cheap. If you want to hang with the keyboard cowboys in the 500+ club, now is your chance […]


Far Cry 5 has a great dog
Posted by Rock, Paper, Shotgun [HTML][XML][PERM][FULL] on 22 June 2017, 1:30 pm
Far Cry 5 [official site] is a Far Cry game. It’s impossible for me to say whether it’ll be a great Far Cry game, an adequate Far Cry game or a poor Far Cry game, but after playing it at E3, I can definitively state that it is a Far Cry game. Clearing out a […]


Realm Grinder is the new AdVenture Capitalist, and it’s destroying me
Posted by Rock, Paper, Shotgun [HTML][XML][PERM][FULL] on 22 June 2017, 2:00 pm
I like to think I am strong. I am not strong. I am weak. I have fallen for another idle, aka clicker game. I thought I had fallen through the black hole that was infinite money generation game AdVenture Capitalist and come out the other side wiser, armoured and immune against such manipulation of my […]


Star Trek: Bridge Crew adds voice control
Posted by Rock, Paper, Shotgun [HTML][XML][PERM][FULL] on 22 June 2017, 2:23 pm
Bossy captains can now order their crew about simply by shouting in Star Trek: Bridge Crew [official site]. No, I know that’s how the VR spaceship-commanding game already how it works in multiplayer, but this is in singleplayer. Ubisoft have rolled in IBM Watson’s voice-recognition technology, which means AI-controlled crewmates can follow orders you holler. […]


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