Nine indie developers on the secret to making multiplayer magic
Posted by Engadget RSS Feed [HTML][XML][PERM][FULL] on 26 March 2015, 4:00 pm
Ten years ago, multiplayer-only games went through a severe identity crisis. More people than ever were gaming together, but they were increasingly playing online only. The small-stakes joy of twitchy experiences like Street Fighter II and Super Off ...


Google will fix Chrome's scrolling with Microsoft's help
Posted by Engadget RSS Feed [HTML][XML][PERM][FULL] on 26 March 2015, 4:34 pm
Smoother scrolling is coming to Chrome, as Google will integrate Microsoft's Pointer Events API into a future version of the browser. To say that Google and Microsoft haven't had the best working relationship would be an understatement. The companies...


Amazon Cloud Drive now stores unlimited files for $60 per year
Posted by Engadget RSS Feed [HTML][XML][PERM][FULL] on 26 March 2015, 5:06 pm
Amazon thinks it has a way to entice you away from the likes of Dropbox or Google Drive: real, honest-to-goodness unlimited internet storage. It just launched two Cloud Drive plans that let you upload as much as you like, with the primary difference ...


Skyrim Workshop file limit is now… limitless (Updated)
Posted by Bethesda Blog [HTML][XML][PERM][FULL] on 26 March 2015, 11:47 am
3/26: The Creation Kit update is now live for everyone and features the following additional updates: Creation Kit 1.9.35 Master Files can be uploaded to Steam Workshop Description fields properly support 8000 characters New categories added Loose scripts are now deployed as a single archive To upload master files, go to File -> Data. Highlight […]


Facebook developing solar drones to deliver global web access
Posted by Engadget RSS Feed [HTML][XML][PERM][FULL] on 26 March 2015, 2:16 pm
There are an estimated five billion people worldwide who lack reliable internet access but Facebook is reportedly "ready to spend billions" in order to change that. The Menlo Park-based company has recently announced plans to deliver global connectiv...


JXE Streams: Blindly marching into PlayStation 4's 'Bloodborne'
Posted by Engadget RSS Feed [HTML][XML][PERM][FULL] on 26 March 2015, 2:30 pm
Being an enormous fan of From Software, the truly insane studio behind PS4's new gothic role-playing game Bloodborne, I imported Demon's Souls from Honk Kong back in 2009. No one knew anything about it at that point, but I learned quick: the game is ...


Facebook's AI can see inside your videos and posts
Posted by Engadget RSS Feed [HTML][XML][PERM][FULL] on 26 March 2015, 2:45 pm
Facebook connects people, but it also wants to know them so it can show relevant information and targeted ads to them. To generate a personalized feed for each user, the network needs to identify and classify content in posts, images and news. Toward...


CNNgo comes to Apple TV with live and on-demand news
Posted by Engadget RSS Feed [HTML][XML][PERM][FULL] on 26 March 2015, 1:29 pm
It looks like Apple TV's enjoying a growth spurt -- at least if you're into factual content (sorry soap opera fans, your time will come). It looks like CNN is finally coming to Apple TV via CNNgo. The app dishes up both live and on-demand news, but t...


Facebook hints that the Oculus Rift will be available this year
Posted by Engadget RSS Feed [HTML][XML][PERM][FULL] on 26 March 2015, 1:46 pm
In a rather off-hand comment at today's Facebook developer's conference, company CTO Mike Schroepfer dropped a hint that the Oculus Rift VR headset could come to market this year. It was during an overview talk about what VR means for the company, wh...


Ex-Beats CEO brings the 'American Idol' experience to a game
Posted by Engadget RSS Feed [HTML][XML][PERM][FULL] on 26 March 2015, 2:08 pm
The co-creator of the service behind Beats music has launched a game that plays on the public's love for shows like X-Factor and Glee. Called Chosen, it lets users either record and upload their performances, or act as judges to give other musicians ...


J’Accuse Heroes Charge
Posted by Zen Of Design [HTML][XML][PERM][FULL] on 26 March 2015, 1:01 pm
I’ve written about Heroes Charge before, and the accusations swirling around them.  This is a relatively big deal because Heroes Charge is flirting with becoming a runaway hit.  Well, today, Lilith studios released proof that Heroes Charge copied their codebase somehow, including a hidden copyright screen. Those who want to see the original’s gameplay in […]


Lyft's answer to rideshare safety is befriending your driver
Posted by Engadget RSS Feed [HTML][XML][PERM][FULL] on 26 March 2015, 11:28 am
While Uber is doing its best to make sure passengers feel safe with its drivers, Lyft just wants us all to be friends. Next week a new "Lyft profiles" feature is coming to the app that the company hopes will "humanize" the "ride experience," sparking...


'Blade Runner' tech gives 'Borderlands' its signature sound
Posted by Engadget RSS Feed [HTML][XML][PERM][FULL] on 26 March 2015, 12:00 pm
"The Commodore 64 is like my Bible; that's when [game] music began because that's when they put an analog chip into a computer," composer Jesper Kyd says of the nearly 33-year-old home computer. "Before that it was PC or Atari and everything was like...


Minecraft free for every Northern Ireland secondary school
Posted by Engadget RSS Feed [HTML][XML][PERM][FULL] on 26 March 2015, 12:03 pm
Minecraft has been heralded for its focus on building, creativity and exploration. Players learn about architecture and construction, as well as the simple joy of self expression. The game's open nature has also given birth to countless mods that tea...


Motorola found guilty of infringing on a patent from infamous troll
Posted by Engadget RSS Feed [HTML][XML][PERM][FULL] on 26 March 2015, 12:31 pm
There was good news and bad news for Motorola in its second round in court with the patent holding firm Intellectual Ventures. A Delaware jury cleared Motorola of infringing on one of IV's wireless patents, but it also said that the cellphone maker i...


Amazon bringing plumbers and yoga instructors to new marketplace
Posted by Engadget RSS Feed [HTML][XML][PERM][FULL] on 26 March 2015, 12:57 pm
On top of car parts and yoga mats, you'll soon be able to find auto mechanics and gurus at Amazon's incoming Home Services marketplace. The new site lets you find and hire experts in categories like home improvement, lawn & garden, lessons and comput...


Final Fantasy XIV: Low Level Magic
Posted by A Green Mushroom [HTML][XML][PERM][FULL] on 26 March 2015, 10:00 am

I played to level 15 with all three magic classes.  Later, these classes evolve and split off into more than three jobs once they reach the job stage at level 30, but all Discipline of Magic jobs stem from these three classes.

Level 15 is a key point in Final Fantasy XIV because it's the point at which you can use the Duty Finder to automatically find groups and run dungeons.  It's when the game really picks up and becomes much more fun.

Dungeons are one of my favorite parts of the game and they also give great loot and experience.  I would much rather level via dungeons than via grinding out Leve Quests.  And that's what I've had to do while getting these classes up to 15.  Lots of Leve Quests.

Actually, under level 10 isn't too bad if you do your class quests and your class hunting log.  It'll generally get you to level 10 without too much grinding.  But leveling from 10 to 15 is a slog.  That's where Leve Quests come in.  Unfortunately, Leve Quests don't add much variety.  Any one Leve Quest vendor will give you the same four or five quests over and over.  The quests scale to be the optimal difficultly and experience... but going through the motions of the quests is exactly the same every time.  It's an efficient way to level, but it's not a very interesting one.

Right now I hate levels 10-15.

That's my basic methodology... do class quests, do hunting log, then do Leve Quests.  I got all three of these classes up to 15 even though it took awhile.  One of the benefits is that I can now start getting rid of low level gear in my inventory.  More importantly, I'm excited to start running dungeons as these classes.

But what have I thought about the actual classes up to this point?

Arcanist

Arcanist has been my favorite of the three magic based classes.  I thought I would like the Scholar job and this is the class that leads to it.  It has a mixture of damage over time (DoT) skills and healing abilities.  It also has a sweet summonable pet.  Arcanist is the class that leads to the Summoner job, so that makes sense, but it's cool seeing that the Scholar gets summons too!  This is the class that I'm most excited to level up beyond level 15.

Conjurer

I went into Conjurer expecting to not like it.  It seemed like the boring start to the White Mage job.  I was wrong.  Conjurer is actually really fun.  It's a combination of elemental attacks, healing, and damage mitigation.  The damage mitigation really sets it apart from Arcanist in an interesting way.  I liked my time leveling this class to 15 and now I'm intrigued to see how it plays with groups in dungeons.

Thaumaturge

I like DPS classes a lot.  I always have.  My main job is a Bard, which is a ranged DPS, and I love playing as it.  This is a ranged DPS caster and I thought it would be a great fit for me.  It is not.  I can't seem to get my head around the correct spell rotation or how the class abilities work together.  I feel like I must be doing it wrong.  This class leads to the Black Mage job, which is one of the most powerful DPS classes in the game.  I hung in there and got Thaumaturge to 15 but I wouldn't go back to this class without doing a lot of research first.  I feel like there's some key aspect about the spell rotation that requires more explanation than I've been given in the game.

And that's all of them.

I had a lot of fun with these casters and now I'm super excited to take my two healing classes into dungeons.  I anticipate running dungeons as a healer will be a completely new experience.  I look forward to it!

Final Fantasy Project Article List





Dressed to Kill – Equipping the newly Epic Rogue
Posted by DDOcast - A DDO Podcast! [HTML][XML][PERM][FULL] on 26 March 2015, 8:25 am

Posted in OurDDOSyndicated

... let's just acknowledge that "lightly equipped" does not combine well with "increased difficulty".


Media Link

PayPal's failure to spot sanctioned accounts just cost it $7.7 millon
Posted by Engadget RSS Feed [HTML][XML][PERM][FULL] on 26 March 2015, 10:34 am
PayPal has has agreed to pay the US Department of the Treasury $7.7-million, after the financial giant processed transactions for a number of companies and individuals on the US sanctions list. A total of 486 violations of US regulations had apparent...


Razer's handing open-source VR kits to more than 20 education labs
Posted by Engadget RSS Feed [HTML][XML][PERM][FULL] on 26 March 2015, 11:00 am
Razer's entry into virtual reality may not be as ballsy as HTC's or Samsung's, but it could be just as important. Back in January the gaming manufacturer revealed Open Source Virtual Reality (OSVR), a project that offers a hardware design and softwar...


Telling the future
Posted by Tobold's Blog [HTML][XML][PERM][FULL] on 26 March 2015, 10:31 am
Psychochild has written a great article explaining that "Peter Molyneux isn’t so much lying as being terrible at telling the future.". For me the problem is not the difficulty of telling the future, or any specific developer being bad at it, or any specific game failing to deliver on its promises. For me the problem is gamers and game media being more interested in the future than in the present. If you want you can do the following experiment: Go to the next newsstand and buy any one random games magazine. Now count the pages dealing with previews of upcoming games and count the pages dealing with reviews or other information about games that have already been released. The number of preview pages ALWAYS is bigger than the number of review pages, up to twice as many pages talking about the future than there are pages talking about the present.

The internet isn't any better. There is endless discussion of Kickstarter projects and all sorts of other games still in development. As soon as a game is released everybody is losing interest. The level of interest is also quite evident in pricing: Many developers will happily sell you alpha access to a buggy unfinished mess for $200, but the price of the game goes down to $60 on release day, and half a year later you can pick up the game for $20 in a Steam sale. People would be outraged if a game on release day had a $100 price tag, but Kickstarter projects for games frequently get an average of around $100 per backer.

Unfortunately everything Psychochild explains about Molyneux is also true for most other game developers. The greatest visionaries are often the least able to transform their visions into an actual product. Anybody remember the Warhammer Online hype, and the "bears, bears, bears" video? Lots of people got so excited that they started a great many number of blogs, most of which quickly died when the game was actually released.

I would much prefer if the visionaries would shut up and rather try to implement their vision than telling the world about it. Visions are incredibly cheap to produce compared to actual games. And I see more and more cases where it can be suspected that somebody noticed that the cheap vision sells better than the expensive to make game, and deliberately sets out to con people out of their money. Game developers aren't the only ones terrible at telling the future, gamers themselves are also incredibly bad at evaluating the visions that are being sold. Game design has a number of insolvable problems and inherent incompatibilities, and you can earn a lot more money by promising the impossible than by trying to work out a reasonable compromise and implementing it. That makes Kickstarter a paradise for con artists rather than a way to fund the games that people actually want.
Tobold's Blog



Drones to become crime fighters by aiding UK police
Posted by Engadget RSS Feed [HTML][XML][PERM][FULL] on 26 March 2015, 9:23 am
For police officers in the UK, it's time to fight fire with fire. Some sneaky Brits have been using drones to film football matches and smuggle contraband into prisons, so now the long arm of the law is recruiting some unmanned aerial vehicles (UAVs)...


Uber hopes new programs will help riders feel safer
Posted by Engadget RSS Feed [HTML][XML][PERM][FULL] on 26 March 2015, 9:29 am
Following alleged sexual assaults in India and France, Uber has revealed several new initiatives and a code of conduct to make passengers feel more secure. The key change is a new advisory board that will "review safety practice and advise on our roa...


Google Keep makes to-do lists easier to find with labels
Posted by Engadget RSS Feed [HTML][XML][PERM][FULL] on 26 March 2015, 8:21 am
If you're the type who maintains a massive amount of to-do lists and notes, you likely need a system to organize the things that keep you, well, organized. That's probably why Google has introduced labels for its Keep note-taking app on Android. It's...


LG's Watch Urbane LTE will soon be available in South Korea for $590
Posted by Engadget RSS Feed [HTML][XML][PERM][FULL] on 26 March 2015, 8:43 am
LG is releasing the Watch Urbane LTE in South Korea within the next few days, which means we now have an idea how much one will cost. Turns out the fancy mobile internet-connected smartwatch is priced at 650,000 won or $590 in its home turf. That amo...


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