Podcast: Being a critic makes games better (and worse)
Posted by Rock, Paper, Shotgun [HTML][XML][PERM][FULL] on 19 April 2018, 4:00 pm
Oh no. Somebody sound the “journalists discussing journalism” klaxon. Rattle it as loudly and furiously as possible, because the RPS podcast, the Electronic Wireless Show, is talking about how being a critic changes the way we play. Don’t blame us, blame listener Aleksei, who sent in the theme as a suggestion. But please also forgive […]

The Joy of Telltale’s Bruce Wayne and Selina Kyle
Posted by Rock, Paper, Shotgun [HTML][XML][PERM][FULL] on 19 April 2018, 2:00 pm
As an actual adult human being who still reads DC comics, I have to put up with a lot of BatBullShit. It’s not the brooding that gets to me or even the weird and sudden flips between psychologically scarring street-level crimefighting and wacky Justice League space adventures. It’s not the callbacks to events from previous […]

PUBG’s furious arcade mode comes to mobile
Posted by Engadget RSS Feed [HTML][XML][PERM][FULL] on 19 April 2018, 2:03 pm

The developers of Player Unknown's Battlegrounds (PUBG) has been adding features to their popular battle royale game since launch, with a roadmap that includes new maps and more stable gameplay. A new map, Savage, started testing a few weeks back, and a brand new war mode shakes up the game play in custom matches. Now, mobile players will see some cool new tweaks, according to Pocket-Lint, including a fast-paced Arcade mode that's out on Android and likely headed to iOS soon.

Source: PUBG Corp/Steam, Pocket-Lint

No rest for the wicked: OZMAFIA!! review
Posted by Rock, Paper, Shotgun [HTML][XML][PERM][FULL] on 19 April 2018, 12:00 pm
Join Ella McConnell for Waifu Material, a monthly column in which she navigates the murky, cherry-blossom-strewn waters of visual novels, dating sims, and everything in between (reader masochism not required but strongly recommended). [Content warning: discussion of yet more sketchy consent stuff.] When I first got my hands on OZMAFIA!!, I was unconvinced it’d take […]

Hexy roguelikelike For The King launches in full
Posted by Rock, Paper, Shotgun [HTML][XML][PERM][FULL] on 19 April 2018, 12:08 pm
Hex-based roguelikelike action-RPG For The King today completed its fourteen-month adventure through early access and arrived at a full launch. Our Brendan enjoyed what he played even a year ago, so it’ll be nice to see how the game has ended up. Check out the pretty little adventure in the launch trailer.

Fade and the Art of Structure Maintenance
Posted by evebloggers.com [HTML][XML][PERM][FULL] on 19 April 2018, 2:15 pm
I was again out with fleets in the north last night.  During the day, if I read the pings correctly, the EUTZ crew was shooting their structures.  But come the evening and USTZ prime time, it was time again to defend our own structured being

‘Football Manager 2018’ ads promote mental health awareness
Posted by Engadget RSS Feed [HTML][XML][PERM][FULL] on 19 April 2018, 12:02 pm

Football Manager 2018, like previous games in the long-running franchise, is known for being the digital equivalent of crack. But in addition to providing endless hours of entertainment, its loyal UK playerbase may well get something more important out of the José Mourinho simulator. As part of a new NHS initiative, pitch-side advertising boards within the game have begun featuring messages for MindMate, a youth mental health awareness and support service run by the NHS Leeds Clinical Commission Group. The idea is to engage young people on home turf, pointing them towards the MindMate website if they click on the ads -- assuming they notice them while they're watching their team get thumped 4-0 in the relegation playoffs.

Via: Eurogamer

Source: NHS Leeds Clinical Commission Group

Warhammer 40K: Inquisitor delayed into June
Posted by Rock, Paper, Shotgun [HTML][XML][PERM][FULL] on 19 April 2018, 11:18 am
You have a little extra time to polish your crotchskull up nice and shiny, as NeocoreGames have announced that Warhammer 40,000: Inquisitor – Martyr will not make its planned May 11th launch and will instead arrive on June 5th. The 40K action-RPG from the studio behind the Incredible Adventures Of Van Helsing games is being […]

Startup will launch nationwide high school eSports league this fall
Posted by Engadget RSS Feed [HTML][XML][PERM][FULL] on 19 April 2018, 10:33 am

Professional eSports is entering the mainstream and the college competitive gaming scene is heating up. But what about high school? One Los Angeles start-up is gearing up to start a nationwide league next fall, and it's looking for teams to sign up -- but it's not looking alone. The venture-backed organization PlayVS has partnered with the Nationial Federation of State High School Associations (NFHS) -- the high school version of the NCAA -- to bring eSports to 14.5 million American high schoolers in a national league.

AMD Ryzen+: Everything you need to know about AMD’s 2nd Gen CPUs and more
Posted by Rock, Paper, Shotgun [HTML][XML][PERM][FULL] on 19 April 2018, 9:00 am
AMD’s second generation of Ryzen CPUs are finally here. Also known as Ryzen+ or the 2000-series, these four new desktop chips are set to replace last year’s Ryzen 5 and Ryzen 7 families, offering more competitive performance compared to Intel’s 8th Gen Coffee Lake CPUs. There’s a fair amount to get your head round, though, especially when […]

AMD confirm AM4 motherboards will be supported until 2020
Posted by Rock, Paper, Shotgun [HTML][XML][PERM][FULL] on 19 April 2018, 9:01 am
After months of murky rumours, vague interview statements and subsequent but equally unclear clarifications, AMD have confirmed once and for all that their AM4 motherboard platform will continue to receive support until the year 2020. This will come as excellent news for existing Ryzen users and incoming Ryzen+ buyers, as it means that any potential new motherboard […]

Assassin’s Creed Origins launches cheaty tweaky Control Panel today
Posted by Rock, Paper, Shotgun [HTML][XML][PERM][FULL] on 19 April 2018, 9:11 am
If you want to make Assassin’s Creed Origins easier, tougher, or weirder, from today you can tinker with its gameguts in the official new Animus Control Panel. Arriving today for free, it opens up a wide range of game settings and options to fiddle with, affecting things including the number of animal friends you can […]

Fanfest 2018: Reflections
Posted by evebloggers.com [HTML][XML][PERM][FULL] on 19 April 2018, 8:22 am
Sitting in the press room CCP set up in the Harpa is a reminder that Fanfest is not just an event for players to gather from all over the world to discuss serious internet spaceship business. Fanfest also gives CCP the opportunity to tell the world their

Playerunknown’s Battlegrounds map select option “almost complete”
Posted by Rock, Paper, Shotgun [HTML][XML][PERM][FULL] on 19 April 2018, 6:43 am
The long-promised option to choose which map you play on in Playerunknown’s Battlegrounds is “almost complete”, developers PUBG Corp said today, though we will need to wait a little longer. If you fancy skipping one map or playing a particular one, you’ll have that option. The devs had expressed concerns that adding map select might […]

The Morning After: TESS takes off and Russia battles Telegram
Posted by Engadget RSS Feed [HTML][XML][PERM][FULL] on 19 April 2018, 6:30 am

Hey, good morning! You look fabulous.

Twitch has a tiny Russian problem, and Intel has pulled the plug on its smart glasses. We also have an update on what Pornhub is (not) doing about deepfake videos and everything you need to know about last night's SpaceX launch.

We're upgrading Engadget's daily newsletter and want to hear from you. Tell us exactly what you think by emailing us at themorningafter(at)engadget.com.

Play 'Star Wars' holochess without a headset on iOS
Posted by Engadget RSS Feed [HTML][XML][PERM][FULL] on 19 April 2018, 7:10 am

When Disney and Lenovo teamed up to create Star Wars: Jedi Challenges, it was a significant step in bringing augmented reality (AR) gaming to the masses. The headset was modestly-priced, and the game, a Star Wars-themed version of chess, was accessible to everyone. Now, in a bid to push the technology – and the movie franchise – further still, Disney is now leveraging ARKit to bring the game to iOS 11 devices.

Via: VentureBeat

Serious Sam 4 trailer visits Planet Badass
Posted by Rock, Paper, Shotgun [HTML][XML][PERM][FULL] on 19 April 2018, 5:29 am
The unpausing yell of a headless bomb-handed man charging towards me should fill me with dread, and yet I’m happy to see the daft gits again in a new trailer for Serious Sam 4. Four years after the game was once due to launch, developers Croteam are finally starting to open up more about their […]

Nachhilfe in Sachen Tethering
Posted by evebloggers.com [HTML][XML][PERM][FULL] on 19 April 2018, 1:30 am
Vor ein paar Tagen kamen einige Leute unserer Corporation auf die ziemlich verrückte Idee mit Remote-Rep Battleships durch den Lowsec zu roamen. Ohne große Überraschung hatten wir schon nach wenigen Minuten eine etwas größere

S3E15 - MCU Rewatch - “Well… it’s got meat on it”
Posted by A Green Mushroom [HTML][XML][PERM][FULL] on 18 April 2018, 8:30 pm
MCU Rewatch
In this episode:
  • Void has been rewatching the MCU and has lots of thoughts about Phase 1 and Phase 2 of it!
Weekly Geekery
  • Beej is still running and prepping for running!  His Disney runs are right around the corner!
  • Void rewatched a bunch of the MCU, finished Assassin’s Creed Origins, and watched the beginning of Lost in Space!
Be sure to subscribe to the Geek to Geek Podcast your favorite podcast app, drop a review so we know how we’re doing, and feel free contact us via email at geektogeekcast@gmail.com or @geektogeekcast on Twitter with any comments, questions, or suggestions for the show. Thanks for listening, and we can’t wait to hear from you!
Geek Offer of the Week:
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Music by CarboHydroM

For Honor’s training hub aims to turn squires into knights
Posted by Rock, Paper, Shotgun [HTML][XML][PERM][FULL] on 18 April 2018, 6:14 pm
When you stack it up against just about any other major multiplayer game, medieval murderfest For Honor seems a little esoteric, but Ubisoft are still sure that the game has legs as a competitive scene – it just needs to remind the players how to run. In a major free update rolling out for the […]

Harm Other is the ultimate in videogame morality plays
Posted by Rock, Paper, Shotgun [HTML][XML][PERM][FULL] on 18 April 2018, 7:09 pm
A starving puppy crosses your path. Do you: 1. Make it a home-cooked dinner [+5 Hero Points] 2. Make it into a home-cooked dinner [+5 Jerk Points] It’s a conundrum we’ve all faced before. Harm Other – from Something Awful gaming writer turned silly game-maker Dennis Farrell – takes the trope to its most (il)logical extremes. Right […]

Russia's Telegram ban is causing problems for Twitch
Posted by Engadget RSS Feed [HTML][XML][PERM][FULL] on 18 April 2018, 6:39 pm

According to multiple reports on Reddit and Twitter, Twitch has been blocked in Russia to some extent. This comes a day after the country's state communications regulator finally managed to silence the secure messaging app Telegram. To do so, the nation blocked IP addresses owned by Google and Amazon -- the latter of which owns Twitch.

Via: Polygon

Source: Reddit

Has Playerunknown’s Battlegrounds been improved by its updates?
Posted by Rock, Paper, Shotgun [HTML][XML][PERM][FULL] on 18 April 2018, 4:00 pm
Update Night is a fortnightly column in which Rich McCormick revisits games to find out whether they’ve been changed for better or worse. “Golf is a good walk spoiled,” Mark Twain is supposed to have said. If he was writing about videogames in 2018 (and not, you know, dead for the last century), I think old […]

Escape From Tarkov’s v0.8 trailer teases harrowing close-quarters combat
Posted by Rock, Paper, Shotgun [HTML][XML][PERM][FULL] on 18 April 2018, 5:03 pm
While hardcore multiplayer shooters aren’t normally my thing, I find myself dipping a toe into Escape From Tarkov‘s pre-order beta once a week or so. It’s a STALKER-inspired (minus the supernatural bits) hybrid PvP/PvE combat sandbox where teams of mercenaries scour an abandoned city for resources as they clash with both NPC gangs and each […]

Persistence & Permadeath: progression in Spelunky, Into the Breach and roguelikes
Posted by Rock, Paper, Shotgun [HTML][XML][PERM][FULL] on 18 April 2018, 2:00 pm
Progression is so often an illusion. Many games use the idea of permanent progression as a way of tickling our lizard brains with a growing pile of loot or numbers which constantly tick up, so that we feel like we’re achieving something while we sit in front of a computer and repeat the same set […]

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