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Guild Wars is going on automated life support. Any thoughts on advancing the story on the Nameless Lich, Evennia’s disappearance, or Beyond Elona are now officially quashed. It would be nice if any of these are answered, but given ArenaNet’s penchant for keeping things unanswered most of it will likely go in their internal wiki [...]
[GW] Goodnight, Sweet Prince is a post from: Kill Ten Rats
The guy playing Fiddlesticks was frequently taunting the enemy and shouting at them to fear him. On the one hand, that is kind of being the jerk. On the other hand, his character is an evil scarecrow with a fear attack. : Zubon Previously Crazy, RPer, or Troll? is a post from: Kill Ten Rats
Crazy, RPer, or Troll? is a post from: Kill Ten Rats
“Bear approves of you! I can feel her little tail wagging in my heart!” ~ NPC skill trainer in GW2
The first look at the super-hot Forza 5 on the Xbox One is finally here.
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Remedy Entertainment CEO Matias Myllyrinne says Quantum Break could be the "biggest entertainment undertaking" in Finnish history.
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You might want to hold on to your 360.
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It's not looking good for fans of used games.
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Xbox Live General Manager Marc Whitten says developers won't be forced to make Xbox One games always online but hopes they do anyway.
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Call of Duty: Ghosts will be made with a new engine, feature customizable multiplayer avatars, and give players a tactical pooch to befriend in the single player game.
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This weekend was a holiday weekend for me, Victoria Day here in Canada, and of course I took full advantage of it and gamed most of Monday with Oger in EverQuest. The enchanter is almost level 96 but I find …
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Filed under: Betas, Fantasy, Business Models, Culture, News Items, Guild Wars 2, Buy-to-Play

This morning,
ArenaNet dropped the price point of
Guild Wars 2 by
$10 across all available editions. In a follow-up chat about some of the decisions behind that move, Game Director
Colin Johanson talked a bit about community support, the game's regular update cadence, and the company's hopes for bringing
Guild Wars 2 into new markets.
While a $10 price drop is not an extreme move, Johanson is confident that the change will bring
Guild Wars 2 to new people. The company seems to be currently focused on building up community support. Just yesterday, some
APIs were made available to the public for the first time. We've already seen them put to use in real-time WvW tracking and event monitors. Johanson also talked about recent efforts to shore up the support for
sPvP and how the additions of custom arenas and spectator mode has led to viewers for sPvP streams "more than doubling" in the last few weeks. The game appears to be moving towards a twice-monthly update schedule. Johanson said that while ArenaNet has "not ruled out" the idea of future expansions, the company is committed to the idea of the living story.
Johanson mentioned that
Guild Wars 2 is sitting solidly at "well over 3,000,000 copies sold" without tapping into the Chinese market. He added that the game just had its first
closed beta test in China and that the team is optimistic. ArenaNet hopes to make the Chinese version of the game as similar as possible to the existing one.
[Source: ArenaNet conference call]
Guild Wars 2 developers share APIs, hopes for the future originally appeared on Massively on Tue, 21 May 2013 13:30:00 EST. Please see our terms for use of feeds.
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Filed under: World of Warcraft, Fantasy, Patches, Endgame, News Items
Another
World of Warcraft patch day has come upon us.
Patch 5.3, Escalation, is hitting the game today, bringing with it a whole host of changes from loot specialization to increased pet battle accuracy. The patch introduces a new Battleground, Deepwind Gorge, as well as a new Arena called The Tiger's Peak. Four new scenarios are being added, plus six new Heroic difficulties. The Escalation quest campaign adds new tasks for Alliance and Horde members as they prepare to remove Garrosh Hellscream from Orgrimmar.
You can read the
exhaustive patch notes on the official site, and you can catch up on all the
nitty gritty details on patch 5.3 on our sister site, WoW Insider.
World of Warcraft patch 5.3 goes live today originally appeared on Massively on Tue, 21 May 2013 14:00:00 EST. Please see our terms for use of feeds.
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Filed under: Fantasy, Business Models, Economy, Game Mechanics, News Items, Free-to-Play, RIFT
RIFT is introducing an innovative new program that allows players to get items for free when they spend money or money-substitutes on other items! The new rewards program will give players Loyalty points as those players purchase or spend credits, subscribe as a Patron, or consume REX (
RIFT'
s tradable currency that can be purchased for real-world money). Since REX is tradable between players, a particularly thrifty player could accrue loyalty points without ever spending a real-world dime in
RIFT's store.
Current and former subscribers will be awarded some Loyalty points based on how long they have been subscribed. Players will be able to use Loyalty to unlock exclusive costumes, the ability to change target icons, and unique dimensions.
This is all part of
RIFT's free-to-play initiative and will be going live on June 12th with
RIFT 2.3:
Empyreal Assault.
RIFT introduces loyalty rewards program for dedicated players originally appeared on Massively on Tue, 21 May 2013 14:30:00 EST. Please see our terms for use of feeds.
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All in one, they say: what if a single box could provide all your entertainment?
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Another bushel of downloadable content hit Injustice: Gods Among Us this morning, offering players new costumes, new missions and a brand new fighter.
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The first look at the super-hot Forza 5 on the Xbox One is finally here.
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At the end of May you'll get to capture and train your own horde of dragons.
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In Dust 514, corporations can't lose planets and they can't stop spy infiltration.
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Get all the hot new guns and check out a new Korean map in the World of Tanks Update 8.6.
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Players will be able to try out Dawngate sooner than we thought.
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It turns out that you folks really, really want me to talk about Planescape Torment, and I am more than happy to oblige. As I said in my poll last week, I have a number of titles in my GOG.com …
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Filed under: Sci-Fi, Expansions, Launches, News Items, Star Trek Online, Free-to-Play, Races
With today's launch of
Star Trek Online's first expansion,
Legacy of Romulus, players can boldly go where no one has gone before. (Not to mention it gives us a reason to use that iconic phrase!) From new species and ships to more Klingon content, this next chapter in the
STO saga expands the universe for players to explore. Want to captain a new ship as a Romulan or a Reman? Can do. How about adventure in a new zone? Yup. Or maybe just revel in the bounty of new rewards? Go for it.
If, however, you're stuck in spacedock and unable to head out yet, you can check out the changes awaiting you in the guides, videos, news briefs, and galleries below.
Continue reading Star Trek Online Legacy of Romulus launch-day roundup
Star Trek Online Legacy of Romulus launch-day roundup originally appeared on Massively on Tue, 21 May 2013 11:00:00 EST. Please see our terms for use of feeds.
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Filed under: Fantasy, Galleries, Screenshots, New Titles
Kim Hakkyu, former developer of such MMOs as
Ragnarok Online and
Granado Espada, released several brand new screenshots for a project his team is working on called
WolfKnights Online.
For fans of
IMC Games following along at home, this looks to be what was previously known as Project G2, not to be confused with Project R1, which is an entirely different game being worked on by the same studio.
Check out the gallery below and let us know what you think in the comments. Like I even have to tell you that part!
WolfKnights Online debuts from Kim Hakkyu originally appeared on Massively on Tue, 21 May 2013 11:30:00 EST. Please see our terms for use of feeds.
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Filed under: Historical, Patches, PvP, News Items, Free-to-Play, World of Tanks
It's time for another update for the WWII-era
World of Tanks. Today,
Wargaming announced details for 8.6, an update that Producer
Mike Zhivets said is "a major step in game balance enhancement and is really going to make SPGs players happy." He continued, "Artillery gameplay is going to feel a lot more balanced with a normal ten tier structure, making advancing through that class of armor more comfortable for players."
Update 8.6 will push the SPG armor line to tier X by promoting current tier 8's up to the top and then adding new SPGs to the middle tiers. The American, Soviet, French, and German tech lines will all receive new artillery units and the British line gets a new premium tank, the A33 Excelsior. A new Korean-based map will also be introduced.
[Source: Wargaming.net press release]
Patch 8.6 brings more balance to World of Tanks, ups SPGs to tier X originally appeared on Massively on Tue, 21 May 2013 12:00:00 EST. Please see our terms for use of feeds.
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Filed under: Sci-Fi, Business Models, Economy, Opinion, Free-to-Play, Ask Massively, Star Wars: The Old Republic, Hyperspace Beacon
Those of us who have played through the middle planets of
Star Wars: The Old Republic know that chapter two is rather blasé. And as far as the free-to-play experiment is concerned, I really don't have anything new to report this week, or at least, not enough to fill a whole column. I will certainly have an update for you next week.
This week, I'd like to talk about
SWTOR's free-to-play model in general. Although the design team has received a lot of heat from fans and haters alike, the system does have merit along with legitimate flaws. I do like
SWTOR, but I'm not ignorant enough to believe that everything the game designers have done is perfect. I am also not one to hate because the game wronged me a year and a half ago. No matter the game, I understand, given my three years reporting in the industry and many other years playing video games, that there will always be people who hate a game no matter what developers do to appease them. At the same time, there will always be those who love a game no matter what stupid thing the developers do and will see no wrong no matter what you say to try to convince them. I try to put myself somewhere in the middle.
Continue reading Hyperspace Beacon: Does SWTOR's F2P work?
Hyperspace Beacon: Does SWTOR's F2P work? originally appeared on Massively on Tue, 21 May 2013 13:00:00 EST. Please see our terms for use of feeds.
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