Skyrim multiplayer mod is nearly Su Grah Dun
Posted by Rock, Paper, Shotgun [HTML][XML][PERM][FULL] on 15 January 2019, 6:06 am
Here’s one to put on your Fus Ra-Dar. A Skyrim multiplayer mod is about to enter closed beta, and will soon offer you and up to seven friends the chance to explore the snowy bit of Tamriel together. The devs say the closed beta won’t last long, and an open one will be hot on […]


Wot I Think: Bury Me, My Love
Posted by Rock, Paper, Shotgun [HTML][XML][PERM][FULL] on 15 January 2019, 4:00 am
Developer: The Pixel Hunt, ARTE France, FIGS Publisher: Playdius Release: Out now On: Windows From: Steam For: £4, $5, €5 “A game about Syrian refugees” has certain connotations, at least if you are not yourself a Syrian refugee. I expected sustained suffering, a maudlin and desperate tone, confusing cultural differences and a great deal of […]


Have you played… Knight Lore?
Posted by Rock, Paper, Shotgun [HTML][XML][PERM][FULL] on 15 January 2019, 2:30 am
Have You Played? is an endless stream of game retrospectives. One a day, every day, perhaps for all time. A few days ago, I gave up on outwardly promising surrealist RPG Nashbored an embarrassingly short way in, due to a wildly misjudged trap-dodging section (one part of which reset me back to the start of […]


DDOCast 545 – 2018 in Review
Posted by DDOcast – A DDO Podcast! [HTML][XML][PERM][FULL] on 14 January 2019, 10:40 pm

Posted in DDOcast PodcastDDOCast Site NewsReviews

Community Manager Cordovan joins us this week to talk about the DDO game and community news then we continue our 2018 year in review with Arkat, Vooduspyce, Taralyn, Nimvind, and Hephaestas Have thoughts on this show, ideas for round table topics, questions you’d like us to answer, or topics you’d like to see us debate? […]


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‘10 Cloverfield Lane’ director joins ‘Uncharted’ movie
Posted by Engadget RSS Feed [HTML][XML][PERM][FULL] on 14 January 2019, 7:35 pm

The long-awaited Uncharted movie has a new director. Dan Trachtenberg, known for 10 Cloverfield Lane, has joined the Uncharted project, Variety reports, taking over the helm after director Shawn Levy (Night at the Museum, Stranger Things) stepped down due to scheduling conflicts. Levy was initially announced as the film's director back in 2016, and the following year, Sony revealed that actor Tom Holland would play Nathan Drake, Uncharted's treasure hunter protagonist.

Source: Variety




Steam in review for 2018 and Valve’s plans for 2019
Posted by Rock, Paper, Shotgun [HTML][XML][PERM][FULL] on 14 January 2019, 6:16 pm
A lot happened with Steam in 2018, for better or worse. While unsurprisingly skirting around the worst of their problems, Valve’s Steam Blog breakdown of 2018 here makes for an interesting read. The company are clearly proud of the enormous tonnage of data they’ve distributed (15.39 exabytes), and go on to further chart the growth […]


Hocus Pocus Doom drags Apogee’s DOS platformer into the third dimension
Posted by Rock, Paper, Shotgun [HTML][XML][PERM][FULL] on 14 January 2019, 4:03 pm
Hocus Pocus Doom a dangerously potent cocktail of nostalgia. Doom 2 modder “Ravage” has been working on this since 2014, adapting an old 2D DOS game into a GZDoom-based (but kid-friendly) FPS. If you grew up playing DOS games in the 90s, you may remember Hocus Pocus, or at least the shareware version. Honestly, it wasn’t the […]


'Rocket League' supports cross-play on every console, even PS4
Posted by Engadget RSS Feed [HTML][XML][PERM][FULL] on 14 January 2019, 4:41 pm

Sony announced today that Rocket League has entered the PlayStation Cross-Play Beta program, meaning the popular game now has full cross-platform support. Players on PS4, Xbox One, Nintendo Switch and Steam PC can now team up or play against one another in all online match types, including casual and competitive modes.

Source: Sony




Resident Evil 2 demo timer can be reset with computer wizardry
Posted by Rock, Paper, Shotgun [HTML][XML][PERM][FULL] on 14 January 2019, 11:55 am
If you fancy playing the Resident Evil 2 remake’s demo past its 30-minute deadline, good news: canny corpsegnawers have figured out how to reset the timer. It’s a little fiddly but if you want to amble around the Raccoon Police Department HQ for longer, exploring or puzzling or popping heads, that is now an option. […]


Overthinking Games: Final Fantasy XV’s love of food
Posted by Rock, Paper, Shotgun [HTML][XML][PERM][FULL] on 14 January 2019, 12:00 pm
Overthinking Games runs every other Monday, and is an opportunity for Malindy Hetfeld to take something about a game and think about it too much. To kick off, it’s the boys of Final Fantasy XV and their good, good food. For the sake of snappy videogame design, eating is often the first thing that falls […]


Fortnite guide – tips and tricks for Season 7, how to play, how to improve, how to win
Posted by Rock, Paper, Shotgun [HTML][XML][PERM][FULL] on 14 January 2019, 12:16 pm
Fortnite hides a deceptively high skill ceiling beyond its veneer of seeming simplicity. If you’re to get some kills and wins to your name, you’ll have to familiarise yourself not only with the game’s many weapons, items, and locations across its giant map, but also a whole heap of interlocking mechanics such as health and […]


Bright Memory is an impressive FPS debut from a solo developer
Posted by Rock, Paper, Shotgun [HTML][XML][PERM][FULL] on 14 January 2019, 12:30 pm
Bulletstorm-ish combo-chaining FPS Bright Memory – Episode 1 launched into early access on Steam over the weekend, and praise for the short, budget-priced game spread quickly. While it’s still unfinished and a bit patchy, it’s easy to see why people are impressed. Some rough edges aside, Bright Memory has the look and feel of a […]


HyperX Cloud Mix review: An all-in-one Bluetooth and wired headset
Posted by Rock, Paper, Shotgun [HTML][XML][PERM][FULL] on 14 January 2019, 1:00 pm
If you’ve ever wished you could wear your gaming headset out and about without looking like a walking, talking RGB Christmas tree, then you might want to turn your attention to the HyperX Cloud Mix. Indoors, it connects to your PC via its two-pronged 3.5mm adapter; outdoors, its Bluetooth 4.2 support means you can also […]


Away: Journey To The Unexpected launches its charm offensive February
Posted by Rock, Paper, Shotgun [HTML][XML][PERM][FULL] on 14 January 2019, 2:08 pm
Away: Journey To The Unexpected is a preposterously cute game. Launching on February 13th (or earlier from GOG), it’s a first-person action RPG by Aurélien Regard (The Next Penelope), and as much about making weird new friends as bopping monsters on the head. I’ve had the chance to play around with an early build, and […]


Frack Denied
Posted by evebloggers.com [HTML][XML][PERM][FULL] on 14 January 2019, 1:15 pm
We were out again shooting at structures.  This time is was an Athanor belonging to Pandemic Horde over in The Kalevala Expanse in LEM-I1.  Liberty Squad mounted up and followed Cainun off into PH space where we found the structure waiting for


Phoenix on the Undock
Posted by evebloggers.com [HTML][XML][PERM][FULL] on 14 January 2019, 3:00 pm
 


Emulating Success
Posted by evebloggers.com [HTML][XML][PERM][FULL] on 14 January 2019, 3:01 pm
Last year I tried to get into Player Unknown's Battlegrounds but found that my old reflexes meant that I could not compete in a way that felt good. I lost almost every firefight even if I had the drop on my opponent. The hyper-realism in weapons operation


'Battlefield V' does a better job of explaining why you died
Posted by Engadget RSS Feed [HTML][XML][PERM][FULL] on 14 January 2019, 12:52 pm

The latest Battlefield V update might not include a truckload of content, but it could still have a dramatic impact on how you play the game. The initial Chapter 2: Lightning Strikes update has arrived, and it makes significant changes to the "death experience" to clearly explain why you died. There's now a camera that tracks your killer, and you'll see their name in the game world when they take you down. It should be clearer when you're under threat, too -- tracer rounds should consistently appear as if they're coming from the shooter, and directional damage indicators are more accurate. These sound like simple changes, but they could make a huge difference for Battlefield newcomers (who may be frustrated with seemingly arbitrary deaths) as well as veterans hoping to learn from their mistakes.

Source: Battlefield (1), (2)




The very best Slay The Spire mod for now and forever adds googly eyes to everyone
Posted by Rock, Paper, Shotgun [HTML][XML][PERM][FULL] on 14 January 2019, 11:03 am
A couple of weeks back, Slay The Spire introduced official mod support. I knew this would mean amazing new things for the amazing roguey-cardsy game, but I did not appreciate quite how amazing until today. The Googly Eyes mod is the mod of forever.


Steam Charts: Octopodiformes Edition
Posted by Rock, Paper, Shotgun [HTML][XML][PERM][FULL] on 14 January 2019, 10:00 am
A lot of people first discover this Pulitzer Prize-winning* column via the Steam pages for their favourite games, and it’s always a pleasure to welcome in new readers to RPS’s most respected feature. So if you’re new, welcome! Please settle in and find out why Steam Charts is the industry’s most respected and revered games […]


Improbable statement disputes Unity statement disputing Improbable statement
Posted by Rock, Paper, Shotgun [HTML][XML][PERM][FULL] on 14 January 2019, 10:16 am
The future of games including Worlds Adrift and Lazarus remains uncertain as Unity, the makers of the engine these use, continue to row with the makers of the multiplayer cloud server tech they rely on, Improbable’s SpatialOS. Improbable claimed on Friday that they were told by someone “at the most senior level” of Unity that […]


This is The Basement Of Curiosity, a weekly Dwarf Fortress diary chronicling Nate Crowley’s attempts to build an illegal, underground zoo in everyone’s favourite text based dwarf management game. Most articles about Dwarf Fortress start with a long-winded attempt to explain Dwarf Fortress, but this one won’t. I don’t want to tell you what this […]


Tales Of Vesperia gets depth-of-field fix and more with this mod
Posted by Rock, Paper, Shotgun [HTML][XML][PERM][FULL] on 14 January 2019, 8:04 am
I know your sort. I bet you bought that Tales Of Vesperia: Definitive Edition. I bet you slurped it right up, with a thirst for JRPG wolfmen that went unslaked for 10 years as you waited for it to come to PC. I bet you downloaded the new-old game laughing at the Twitter banter between […]


Dota Auto Chess is like Football Manager with wizards
Posted by Rock, Paper, Shotgun [HTML][XML][PERM][FULL] on 14 January 2019, 6:22 am
People have been making weird and wonderful custom Dota 2 games for years. With so much good stuff coming from outside the dota-sphere, that’s easy to forget – but not when a possible bug convinces the internet you’ve got more players than Grand Theft Auto V. That seems have happened with Dota Auto Chess, a […]


The Morning After: Gaming laptops got weird at CES
Posted by Engadget RSS Feed [HTML][XML][PERM][FULL] on 14 January 2019, 6:30 am

Hey, good morning! You look fabulous.

Sure, CES is over, but we're not done talking about everything we saw in Las Vegas. Of course, there is a lot of other news to recap from this weekend, too, including a glitchy Fallout 76 secret and layoffs at SpaceX.




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