'Minecraft' beta for Windows 10 will pit you against mobile friends
Posted by Engadget RSS Feed [HTML][XML][PERM][FULL] on 4 July 2015, 10:04 am
'Minecraft' for Windows 10

Microsoft and Mojang don't just have a story-based Minecraft game to show at Minecon 2015 -- they're also revealing a beta version of Minecraft: Windows 10 Edition. This release will ditch the less than ideal Java code of desktop versions in favor of native Windows code, and shares some roots with the Pocket Edition you typically find on phones. You'll even get to build worlds with those mobile players through an update that should hit "soon" after the beta arrives. And to no one's surprise, the construction title will do a lot to take advantage of Windows 10's many Xbox tie-ins, such as 8-way multiplayer (both locally and on Xbox Live) and game video recording. The beta will be ready on July 29th, and it'll be free if you already have the existing PC version. If you're new to all this, it'll cost $10 to get in during the test phase.

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Source: Xbox Wire




The Daily Grind: Do you like playing as an evil character?
Posted by Massively Overpowered [HTML][XML][PERM][FULL] on 4 July 2015, 8:00 am
In most MMOs, your moral compass and career objectives are fixed for you: You’re a hero-for-hire who’s only out to save the world, rescue lost bunnies, and eviscerate nasty demon spawn. You’re the good guy or gal, in other words. And while there’s nothing wrong with that, the “R” in the MMORPG genre means that sometimes we like to roleplay [...]


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Here's your first look at Telltale's 'Minecraft: Story Mode' game
Posted by Engadget RSS Feed [HTML][XML][PERM][FULL] on 4 July 2015, 6:51 am

The people behind Minecraft just kicked off Minecon 2015 with a bang. At the fan convention's opening ceremony, Mojang's Lydia Winters debuted the first trailer for Minecraft: Story Mode, an upcoming title from Telltale Games. Yep, the same developer behind the point-and-click games The Walking Dead and The Wolf Among Us. As you might expect, Story Mode combines the game's blocky aesthetic with a branching, narrative-based adventure. Players take control of Jesse, who has to find the fabled "Order of the Stone" with his friends to save the world from destruction. There's a panel later today with the Mojang and Telltale folks, so we suspect we'll hear a lot more details then.

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Source: Telltale Games (YouTube)




Rares and RNG – They Just Don’t Like Me
Posted by MmoQuests.com [HTML][XML][PERM][FULL] on 4 July 2015, 7:00 am
  I spent 5 hours or so working my weapon smithing yesterday in Wurm Online, raising the skill up an entire point (and a bit) which as anyone who has leveled weapon smithing will...


We somehow got stuck an hour and a half bike ride. We went on an adventure! http://t.co/Jnouib5BD9


Wow…looking at all of the @Minecraft servers… SO MANY types. Wonder which one would be cool? http://t.co/5eypeLTFo4


Here are a couple of interesting Sword Coast Legends gameplay vids
Posted by Massively Overpowered [HTML][XML][PERM][FULL] on 3 July 2015, 7:00 pm
Are you looking forward to that four-players-and-a-DM joint called Sword Coast Legends? I kinda am too, and as such I was curious to watch a couple of videos released by the developers this week that detail campaign creation, dungeon runs, and moment-to-moment gameplay for both the DM and the party. Click past the cut to see both clips! RELATED ARTICLESMassively Overthinking: [...]


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Betawatch: July 3rd, 2015
Posted by Massively Overpowered [HTML][XML][PERM][FULL] on 3 July 2015, 8:00 pm
I freely admit that I never actually played Glitch, but I was glad it existed and sad at the people who never even had the chance to play it. So it does my heart good to see that Eleven is rallying on full steam ahead to produce a playable version of the game for everyone. You guys keep doing your [...]


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Peter Moore Recounts Red Ring of Death
Posted by Zen Of Design [HTML][XML][PERM][FULL] on 3 July 2015, 7:39 pm
I’ve been part of million dollar fuckups before.  I can’t imagine adding three zeroes to that. “And, I am trembling sat in front of Steve [Ballmer], who I love to death, but he can be an intimidating human being. Steve said, ‘okay, talk me through this.’ I said, ‘if we don’t do this, this brand […]


The Division gets a Dark Zone story trailer
Posted by Massively Overpowered [HTML][XML][PERM][FULL] on 3 July 2015, 6:00 pm
Earlier this week Ubisoft revealed a Dark Zone gameplay trailer for its forthcoming action shooter called The Division. This week, the firm released a story trailer for the same zone, and though it’s quite a bit shorter than the previous offering, it’s worth watching if you’d like to know the hows and the whys behind the game’s quarantine zones, masked gunmen, [...]


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Star Trek Online details its upcoming fleet armadas
Posted by Massively Overpowered [HTML][XML][PERM][FULL] on 3 July 2015, 5:00 pm
The latest Star Trek Online dev blog talks up the sci-fi MMO’s forthcoming fleet armada system. Lead programmer Daniel Razza says that the improvements will enable fleets to form vast armadas to both share resources and speed the construction of fleet holdings, and that armadas can house up to 13 fleets which all share a chat channel and which can [...]


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The Stream Team: Landmark be a land of pirates!
Posted by Massively Overpowered [HTML][XML][PERM][FULL] on 3 July 2015, 2:55 pm
Arrrrg! Thar be pirates skulking about Landmark! At least there are plenty of their hideouts scattered about. Previously, Massively OP’s MJ has shown off spaceships, castles, trains, and even different IPs; this time she’s highlighting pirate-themed builds. Join us live at 3:00 p.m.for a tour of coves, ships, and other assorted pirate hangouts, and take a chance at collecting some treasure [...]


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Skyforge scoots in one last pre-open beta stress test
Posted by Massively Overpowered [HTML][XML][PERM][FULL] on 3 July 2015, 4:00 pm
If July 16th is just too dang long to wait for more Skyforge, then at least you now have a little something to tide you over until the open beta goes live. Allods Team announced today that it will be hosting a 24-hour stress test on July 7th from 9:00 a.m. EDT until the same time on the 8th. The [...]


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This is the Nintendo PlayStation that almost was
Posted by Engadget RSS Feed [HTML][XML][PERM][FULL] on 3 July 2015, 2:47 pm

It might seem crazy today, but in the early '90s Nintendo and Sony were working together on a video game accessory that'd add CD capabilities to the Super Nintendo Entertainment System. There would also be a separate Sony console that'd play SNES cartridge games and titles for the SNES CD system dubbed the PlayStation. As legend tells it, the deal went sour when Nintendo instead announced a partnership with Sony's competitor Philips for the optical add-on at the same CES that Sony unveiled its Nintendo-centric PlayStation. The rest is history. What you see above might as well be a unicorn, then.

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Via: Reddit

Source: Assembler Games




Elite: Dangerous downgrades graphics, plans appearance at Lavecon
Posted by Massively Overpowered [HTML][XML][PERM][FULL] on 3 July 2015, 2:00 pm
If you have been wondering if Elite: Dangerous looks a little less gorgeous as it did before, trust us, it’s not just you. After players started posting a slew of comparisons showing that Patch 1.3’s graphics are a downgrade from what came before, Frontier at least admitted that it made adjustments to how it renders dust and fog and said, [...]


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Me me pick me! https://t.co/7C8wtfj7Fp
Posted by [HTML][XML][PERM][FULL] on 3 July 2015, 1:18 pm
Me me pick me! https://t.co/7C8wtfj7Fp


So I will definitely be making @wurmonline deed for my Patreon group. Need to decide on a second project now. https://t.co/Oh3FmnpB3n


Oh, no… @wurmonline not all that Java BS. “You have the wrong version. Even though it’s not.” UGH!


417 - The Instance: No More RAIDS!
Posted by The Instance: The Podcast for Lovers of Blizzard Games [HTML][XML][PERM][FULL] on 3 July 2015, 1:31 pm
On this episode of The Instance, Shipyards and what we think now. Hellfire is...interesting. The Butcher is...really fun. Battling for eternity. D3 Wizard datamined in heroes. Your emails and calls and more!


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The state of MassivelyOP’s ARK server
Posted by Massively Overpowered [HTML][XML][PERM][FULL] on 3 July 2015, 12:00 pm
Well, the MassivelyOP ARK: Survival Evolved server is still a thing. It’s been running for just over 10 days now, and it’s been publicly available for a week. Peak concurrency thus far has been 23 players, and the server is being upgraded from 30 slots to 50 in order to provide more of a cushion. State of the server Earlier this week the [...]


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RIFT 3.3 is going to be awesome for dimensioneers
Posted by Massively Overpowered [HTML][XML][PERM][FULL] on 3 July 2015, 1:00 pm
New planar crafting mechanics aren’t the only things Trion has planned for RIFT‘s next update. Patch 3.3 Waking Nightmares will unleash a number of new dimension keys for fans of the MMO’s building sub-game, including Octus Monastery, Mathosian Cascades, Tempest Island, Tulan, and Everywhere, the last of which is the most epic foggy snowscape ever. There’s also a bunch of new dimension items up [...]


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Star Citizen – A Piece of this Vision
Posted by Home of my personas Saylah and Alysianah [HTML][XML][PERM][FULL] on 3 July 2015, 1:04 pm
I own a piece of this vision. What I believe will be an exciting profession and lifestyle in the Star Citizen universe. I doubt I’ll see passengers boarding dressed as elegantly as those depicted here. Even so, I’m in thrilled by the idea of playing such a role.


FFXIV halts sales of Mac client, offers full refunds
Posted by Massively Overpowered [HTML][XML][PERM][FULL] on 3 July 2015, 11:00 am
Are you a Mac gamer who bought Final Fantasy XIV only to find that your Mac couldn’t handle it? I have good news and bad news for you today. FFXIV head honcho Naoki Yoshida has penned a giant letter to fans explaining the problems with the Mac client and offering full refunds to affected players, regardless of whether you purchased it from Square [...]


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I forgot how much fun Starbound is. Anyone experience the multiplayer? I WANNA EXPLORE!!


Reddit protest sees /r/gaming lock its doors
Posted by Massively Overpowered [HTML][XML][PERM][FULL] on 3 July 2015, 9:00 am
Remember when you were in your first raiding guild, and it was nothing but drama from start to finish on your guild forums because no one had invented social media yet? Fast-forward to today, when Reddit is the global equivalent and the drama continues. Apparently provoked by the firing of the Reddit employee responsible for AMAs (ask-me-anythings), the AMA sub locked its [...]


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