Chaos Theory: The value of The Secret World's DLCs, part 2
Posted by Massively [HTML][XML][PERM][FULL] on 31 July 2014, 1:00 pm

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Last week we began our exploration of the value of The Secret World's DLCs by looking at the cost of the additional content relative to those who subscribe, those who don't, and those who are lifetime member grandmasters. But money isn't everything to everyone. As noted previously, value is a subjective judgment determined by whatever factors are most important to the individual making the assessment. So making the call on value will depend on which category/categories are used in the judging process.

With that in mind, this week we're going to delve into the content aspect of the various DLCs. Specifically, we'll look at quantity, quality, and type of content in each issue and sidestories pack. Other key factors that are of equal -- if not paramount -- importance to some players are whether or not the additional pack is necessary to further TSW's story (who wants to miss some important tidbit?) and how fun playing through it actually is.

Continue reading Chaos Theory: The value of The Secret World's DLCs, part 2

MassivelyChaos Theory: The value of The Secret World's DLCs, part 2 originally appeared on Massively on Thu, 31 Jul 2014 12:00:00 EST. Please see our terms for use of feeds.

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    OGN Champions: Semifinals Week preview – Day 2
    Posted by Cloth5 [HTML][XML][PERM][FULL] on 31 July 2014, 11:00 am

    Hey everyone and welcome to the second part of the OGN Summer Semifinals preview. This second match is a big one, a team kill match between Samsung White and Samsung Blue. Every team kill holds the possibly of being extra special. With daily scrims these teams know each other better than anyone and when two […]

    The post OGN Champions: Semifinals Week preview – Day 2 appeared first on Cloth5.




    ArcheAge Alpha - No house for you!
    Posted by Mystic Worlds [HTML][XML][PERM][FULL] on 31 July 2014, 10:53 am
    Space is often an issue in a game where player housing isn’t instanced. Unfortunately, ArcheAge is no different. If fact, it’s compounded by the player’s need and desire to possess both types of properties – house and farm.


    Daum hiring industry 'veterans from western region' for Black Desert
    Posted by Massively [HTML][XML][PERM][FULL] on 31 July 2014, 11:00 am

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    When Pearl Abyss announced that Korean internet giant Daum would be publishing Black Desert in the west, my first reaction was "really?" It makes a certain amount of sense, though, as having one worldwide publisher (Daum is also releasing the fantasy sandbox in its native Korea) could work in the title's favor in terms of localization and time-to-launch efficiency. On the other hand, Daum has no real presence in Europe or North America.

    That last point was recently addressed by Pearl Abyss Director of Overseas Business Brian Oh, who spoke with MMO Culture at ChinaJoy 2014. "Daum is looking to set up a new games business team and hiring veterans from the western region to operate the new games platform," Oh explained.

    The interview also delves into Black Desert's translation process as well as IP restrictions and other notables.

    MassivelyDaum hiring industry 'veterans from western region' for Black Desert originally appeared on Massively on Thu, 31 Jul 2014 10:00:00 EST. Please see our terms for use of feeds.

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    Final Fantasy XIV gets a real-world theme cafe in Tokyo
    Posted by Massively [HTML][XML][PERM][FULL] on 31 July 2014, 10:00 am

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    Like this, but slightly less armor.
    Have you ever looked at the vistas of Eorzea in Final Fantasy XIV and thought that they looked like a place you want to be in real life? Good news: You can. A new real-world themed restaurant in Tokyo called the Eorzea Cafe is opening soon, and it's based on the Carline Canopy in Gridania, complete with Eorzean dishes, beverages, and decorations. If you ever wanted to see a bladed lantern shield on the wall whilst you have your dinner, this is the place.

    Opening on July 31st, the cafe features drinks inspired by the jobs, moogle-themed desserts, and what appears to be a burger based on the Lord of the Crags himself, Titan. There are also PCs set up for people to play the game at their leisure. It's going to be a bit of a hike out to the Akihibara district, but where else are you going to find a Titan Burger while drinking a Dragoon cocktail?

    [Thanks to Kythas for the tip!]

    MassivelyFinal Fantasy XIV gets a real-world theme cafe in Tokyo originally appeared on Massively on Thu, 31 Jul 2014 09:00:00 EST. Please see our terms for use of feeds.

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    TAGN Theme Test
    Posted by The Ancient Gaming Noob [HTML][XML][PERM][FULL] on 31 July 2014, 9:42 am
    I was playing around with WordPress themes last night and came up with this one… which happens to be the same one I use for my other blog, Piano Black, with some different colors. What do you think?   I’ve kept the old theme for nearly eight years.  Is it time for a change?Filed under: […]


    The Daily Grind: I'll miss you, Vanguard
    Posted by Massively [HTML][XML][PERM][FULL] on 31 July 2014, 9:00 am

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    Hey Vanguard.

    I wish you could stay longer. Yeah, you've been hanging around my hard drive since 2007, but that first year was a mess. You launched right next to The Burning Crusade, which would have been the kiss of death even if you hadn't debuted with a bunch of bugs.

    SOE eventually fixed you up, and the result was a niche and highly enjoyable MMO world of the kind that no one wants to make any more. You were vast, you were an explorer's dream and, stutter-step chunk lines notwithstanding, you were seamless. You had more races and classes than I can remember, though I will remember the Dread Knight and the Disciple quite fondly.

    I wish more people had given you a whirl. I wish more devs would copy your crafting. I wish all MMO quests were as fun as that lengthy, lovely unicorn mount chase. I'll probably get in trouble for saying so, but I wish your labyrinthine code could've led to an emulator. Most of all, though, I wish you weren't leaving. You were the first themepark I actually enjoyed, and that's no small feat.

    You will be missed.

    Every morning, the Massively bloggers probe the minds of their readers with deep, thought-provoking questions about that most serious of topics: massively online gaming. We crave your opinions, so grab your caffeinated beverage of choice and chime in on today's Daily Grind!

    MassivelyThe Daily Grind: I'll miss you, Vanguard originally appeared on Massively on Thu, 31 Jul 2014 08:00:00 EST. Please see our terms for use of feeds.

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      Important: Patch Rundown – 4.13, Building a Better Team Builder
      Important: Unofficial PBE Patch Notes for 7/31/2014 - Arcade MF Splash, New Ward Pings, New Profile Icon, Item Changes


      Top 5 Items We Miss From League of Legends




      Low Elo Podcast EP. 117 - Can't Stop Won't Stop
      Posted by Low Elo: The League of Legends Podcast for the Players - Low Elo [HTML][XML][PERM][FULL] on 30 July 2014, 8:00 pm
      This week Low Elo welcomes Rin the Yordle back to the show! We discuss the League of Legends trends in skin design, talk about the recently revealed Gnar and remark on the extraordinary decision by CLG to get pumped and put super week in the hands of some surprising ringers. This week the game asks what marketing claims you'd make for a League of Legends performance enhancing supplement. Send your answers and other emails to team@lowelo.com.


      Media Link

      WIP Post


      Arcade MF Splash


      New Ward Pings?

      NOTE: Unconfirmed yet, will need to see it in game

            

         Friendly Ward                  Enemy Ward    


      New Profile Icon

       


      Item Changes

      Head of Kha'Zix

      • [NEW] Special Bonus: Rengar has increased vision range while in brush.

      Sanguine Blade

      • Now gives 50 Attack Damage (up from 40)
      • Now costs 2175 gold (down from 2275)



      Combatless MMO Wander releases Gamescom trailer
      Posted by Massively [HTML][XML][PERM][FULL] on 30 July 2014, 10:00 pm

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      Wander
      We last looked at Wander in detail at PAX Prime 2013, but the indie "collaborative exploration" MMO has been hard at work on its cross-platform, VR-friendly, combat-free experience since then. Today, the game's creator, Loki Davison, has released a brief trailer ahead of Gamescom, where Wander will be one of a very few MMOs featured at the Indie MEGABOOTH.

      Enjoy the video below.

      Continue reading Combatless MMO Wander releases Gamescom trailer

      MassivelyCombatless MMO Wander releases Gamescom trailer originally appeared on Massively on Wed, 30 Jul 2014 21:00:00 EST. Please see our terms for use of feeds.

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        WoW's Warlords of Draenor expansion is making faces at you
        Posted by Massively [HTML][XML][PERM][FULL] on 30 July 2014, 9:00 pm

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        WoW
        When Blizzard launches World of Warcraft's Warlords of Draenor expansion later this year, players will be getting more than just the long-awaited character body model upgrades; they're also getting new facial geometry. Art Director Chris Robinson wrote today on the game's official blog,
        Our next big focus is doing justice to the facial options. With the original models and their simplistic geometry and low-resolution textures, a lot of facial expressions were simply painted on. Now that we've moved to higher-polygon models with lips, teeth, and fully articulated faces-not to mention higher-resolution textures-recreating those same facial options isn't as simple as painting them onto a flat surface. Previously, to get a sneer out of a model, you'd just paint a sneer on its face, and that was that. To do it correctly now-and make it look great-we have to fully pose a sneer, create a custom texture, and mesh that base pose with all of the existing emotes and animations.
        Robinson also said that Blizzard is "committed" to launching all of the new models together rather than roll them out independently post-launch, but a later tweet indicated that Blood Elf models will not make it in for launch.

        MassivelyWoW's Warlords of Draenor expansion is making faces at you originally appeared on Massively on Wed, 30 Jul 2014 20:00:00 EST. Please see our terms for use of feeds.

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        Celebrate The Launch of Ertheia With The Lineage II Team
        Posted by Lineage II [HTML][XML][PERM][FULL] on 30 July 2014, 7:00 pm
        Come celebrate the launch of Ertheia with the Lineage II Team. We will be logging in to the servers to chat with players, give buffs, and have fun. To participate in the festivities, check your server’s scheduled celebration time...


        Patch Rundown – 4.13, Building a Better Team Builder
        Posted by News [HTML][XML][PERM][FULL] on 30 July 2014, 7:06 pm

        Patch Rundown – 4.13

        Originally Posted by Riot (View Original Source)

        We’re back with the second episode of Patch Rundown!

        Patch 4.13’s one of the last updates before Worlds, so we have tweaks aplenty for a number of champions! This rundown, MsPudding’s joined by Statikk and Fearless alongside Team Dignitas’ very own Scarra to discuss Sona’s update along with changes to aggro junglers and assassins.

        As before, we’re looking for feedback to help us improve future videos, so add in your comments below!




        World of Tanks builds strongholds for Update 9.2
        Posted by Massively [HTML][XML][PERM][FULL] on 30 July 2014, 7:00 pm

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        world of tanks
        Wargaming is betting that players will fight even harder than usual if it's over something they built, which is why the company introduced strongholds with today's Update 9.2 for World of Tanks.

        Strongholds are a new game mode in which players can lay out a virtual base and fight over it. If a clan can upgrade its base enough, it will be treated to limited-time bonuses that will cover all clan members across the game.

        Update 9.2 also comes with eight reworked maps, more medal achievements, HD upgrades to a few tanks, and the Fire Arc battle arena. Check out what 9.2 has to offer in the update video after the break.

        Continue reading World of Tanks builds strongholds for Update 9.2

        MassivelyWorld of Tanks builds strongholds for Update 9.2 originally appeared on Massively on Wed, 30 Jul 2014 18:00:00 EST. Please see our terms for use of feeds.

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        Oort Online strives to create a 'universe-sized' sandbox
        Posted by Massively [HTML][XML][PERM][FULL] on 30 July 2014, 8:00 pm

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        Oort Online
        Why should your sandbox MMO be confined to one measly world? That's the premise of Oort Online, an upcoming sandbox title that involves several worlds that can be explored, conquered, and molded by players. In this voxel-based game, players will exist on the same server and can choose to fight a nasty galaxy-spanning race called the Protectors or carve out a slice of land on which to build a masterpiece.

        "We think fans of procedural games are going to love Oort Online! We're making a universe-sized sandbox and giving players control over what happens," developer Wonderstruck said.

        Oort Online has been in development for six months and is available right now as an early access prototype for funders who spend $95 or more. The crowdfunded project also has cheaper tiers for alpha and beta access and promises a package of goodies (including a chance to win instant access) for those who send out a tweet promoting the game.

        Get a sneak peek of Oort Online in a dev video after the break!

        Continue reading Oort Online strives to create a 'universe-sized' sandbox

        MassivelyOort Online strives to create a 'universe-sized' sandbox originally appeared on Massively on Wed, 30 Jul 2014 19:00:00 EST. Please see our terms for use of feeds.

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        Captain's Log: Star Trek Online's eternal crafting problem
        Posted by Massively [HTML][XML][PERM][FULL] on 30 July 2014, 5:00 pm

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        Out of the wreckage.
        I haven't had the chance to really dive into the new crafting system in Star Trek Online just yet, but I can tell it's certainly a valid effort to revitalize the crafting system for the third time in the game's lifespan, this time with an even more fundamental teardown. Memory Alpha is gone now, along with the exploration clusters that used to provide oh-so-many spots to analyze in the hopes of getting more materials.

        Back at the start of this year, the column took a look at the state of Star Trek Online's crafting and asked whether there really is a future left for it. After all, crafting as a source of items was up against the fleet stores and reputation items. Could you make something better than those systems without replacing those systems? Would it even be worth it? What could be done to clean up crafting? We've gotten our answer about what will be done, but is it a net benefit for the game as a whole?

        Continue reading Captain's Log: Star Trek Online's eternal crafting problem

        MassivelyCaptain's Log: Star Trek Online's eternal crafting problem originally appeared on Massively on Wed, 30 Jul 2014 16:00:00 EST. Please see our terms for use of feeds.

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          Hearthstone unlocks the doors to the Plague Quarter
          Posted by Massively [HTML][XML][PERM][FULL] on 30 July 2014, 6:00 pm

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          Hearthstone
          The second wing of Heartstone: Curse of Naxxramas is now open for players to explore and plunder, as the weekly rollout of this online card game expansion continues.

          The Plague Quarter has unlocked for players, but unlike the free taste of the Arachnid Quarter, this one will require gold to purchase. Inside the quarter, you will find Noth the Plaguebringer, Heigan the Unclean, and the big boss Loatheb.

          Players that master the Plague Quarter not only will be treated to new cards for their collection but can also go on to tackle two class challenges with additional card rewards.

          [Thanks to Dengar for the tip!]

          MassivelyHearthstone unlocks the doors to the Plague Quarter originally appeared on Massively on Wed, 30 Jul 2014 17:00:00 EST. Please see our terms for use of feeds.

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          APB update pwns cheaters and creates quicker matchups
          Posted by Massively [HTML][XML][PERM][FULL] on 30 July 2014, 3:00 pm

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          APB
          APB: Reloaded has moved beyond merely shaking a fist at cheaters to waging war on them.

          Today, Reloaded Games released its Open Conflict patch that contains the much-vaunted "FairFight" technology that monitors for illicit behavior and nips it in the bud on the spot. This system also publicly shames hackers and botters as they are banned so that the entire server can witness their downfall.

          Open Conflict also contains cloud saves for character settings and a new matchmaking mode that lumps people together based on availability instead of skill.

          [Source: Reloaded Games press release]

          MassivelyAPB update pwns cheaters and creates quicker matchups originally appeared on Massively on Wed, 30 Jul 2014 14:00:00 EST. Please see our terms for use of feeds.

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            NCsoft launches Lineage II's Ertheia expansion today
            Posted by Massively [HTML][XML][PERM][FULL] on 30 July 2014, 3:30 pm

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            L2
            Lineage II's latest expansion, Ertheia, launches today, bringing with it a new race (the Ertheia), two new classes (Ertheia Fighter and Ertheia Wizard), a new racial skill (Alchemy), new stats (Charisma and Luck), a level 99 instance (The Dimensional Barrier), and two new hunting zones for -- you guessed it -- Ertheia characters.

            Former players can take advantage of a welcome-back promotion that includes a pack of goodies for veteran characters and a free mount for freshly rolled toons.

            We've included some concept art as well as videos describing the lore and new classes below.

            Continue reading NCsoft launches Lineage II's Ertheia expansion today

            MassivelyNCsoft launches Lineage II's Ertheia expansion today originally appeared on Massively on Wed, 30 Jul 2014 14:30:00 EST. Please see our terms for use of feeds.

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            Defiance's Silicon Valley expansion arrives next week
            Posted by Massively [HTML][XML][PERM][FULL] on 30 July 2014, 4:00 pm

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            Defiance
            Trion Worlds aims to publish Defiance's next expansion, Silicon Valley, next week on August 5th. The "completely free world expansion" will bolster the newly free-to-play MMO with new story content as well as a new modifier, Encryption, for weapons and shields. Says the studio,
            Within the world expansion, players will find Karl Von Back has disappeared into Silicon Valley with his EGO-imbued followers, but it's not the paradise they promised. The valley is overrun with Grid, and a strange cult, the Pilgrims of the Guiding Light, have taken hold in locations across the zone. As all new mysteries unravel, the populace of Silicon Valley calls for help, and only ark hunters have what it takes to face the trials ahead.
            Trion intends to stream on Twitch this evening at 6 p.m. EDT to answer questions about the DLC.

            [Source: Trion press release]

            MassivelyDefiance's Silicon Valley expansion arrives next week originally appeared on Massively on Wed, 30 Jul 2014 15:00:00 EST. Please see our terms for use of feeds.

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              Ertheia Store Update
              Posted by Lineage II [HTML][XML][PERM][FULL] on 29 July 2014, 5:15 pm
              Enchantment Cards | New L2 Store Additions With the launch of Ertheia, the Enchantment Cards will be here for a limited time to help you enchant your items!  We also have brand new permanent additions to the L2 Store....


              Announcing the Return Back Pack!
              Posted by Lineage II [HTML][XML][PERM][FULL] on 30 July 2014, 1:00 pm
              The Ertheia are here—where are you? With the release of the latest content expansion, Ertheia, a new race has joined the battle against Shilen and her forces of destruction. But it’s not enough—so the call goes out for reinforcements!...


              New to Lineage II?
              Posted by Lineage II [HTML][XML][PERM][FULL] on 30 July 2014, 2:00 pm
              New to Lineage 2? If this is your first time adventuring in the land of Aden, welcome. You’re about to embark on an incredible journey. Here are some helpful tips to get you started on your journey through Aden....


              How The Fated Support Box Works
              Posted by Lineage II [HTML][XML][PERM][FULL] on 30 July 2014, 2:00 pm
              Now that the Ertheia expansion is live we wanted to make sure to go over the Path to Awakening changes. We're streamlining the Path to Awakening, no longer will you have to log into the Path to Awakening site to...


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