General: Dying Light First Impressions
Posted by MMORPG.COM News [HTML][XML][PERM][FULL] on 29 January 2015, 4:43 pm

Dying Light First Impressions

you're forgiven if your response was, "wait, that zombie game?" Even though the marketing did an terrible job of explaining the RPG side of Dying Light, I've spent a few hours with the game and have no reservations: Dying Light has the reanimated heart of a roleplaying game. Purists may not be happy, but if can wrap your head around first-person, zombie smashing, breakneck parkour with a dash of survival, and deep character progression, you have a first-of-its-kind RPG.




Blackguards 2: Waging a Campaign to Rule the World
Posted by MMORPG.COM News [HTML][XML][PERM][FULL] on 29 January 2015, 6:54 pm

Waging a Campaign to Rule the World

Blackguards 2 is the sequel to 2013's strategy role playing game Blackguards by Daedalic Entertainment. At the beginning of Blackguards you will find yourself at the bottom of a dungeon and at the edge of your sanity with your only companions a jailer who hates you and spiders that want to eat you. From these humble beginnings you will wage a campaign to rule the world.




Vainglory: New Hero Enters the Fray - Ardan
Posted by MMORPG.COM News [HTML][XML][PERM][FULL] on 29 January 2015, 10:31 pm

New Hero Enters the Fray - Ardan

Vainglory, the streamlined, made-for-mobile MOBA this week announced the addition of a new Protector Tank hero, Ardan. Ardan brings a special energy power called "Vengeance" that's activated by filling a meter via basic attacks and protective maneuvers.




Erebus 2: New Ogre Stomps Across Altravan Desert
Posted by MMORPG.COM News [HTML][XML][PERM][FULL] on 29 January 2015, 10:56 pm

New Ogre Stomps Across Altravan Desert

Action RPG Erebus 2 Online this week becomes even more action-y with the addition of zone boss, Ogre. This powerful monster appears every four hours and sticks around for 30 minutes and won't go down without the cooperation of ten players.




Triad Wars: Live Stream to Focus on Weapons
Posted by MMORPG.COM News [HTML][XML][PERM][FULL] on 30 January 2015, 5:21 am

Live Stream to Focus on Weapons

The Triad Wars team will be on hand later today to show off some of the weapons players can expect to find in the game. Developers will be on hand to answer questions as well.




Dragon Age: Inquisition: Making Games the BioWare Way
Posted by MMORPG.COM News [HTML][XML][PERM][FULL] on 30 January 2015, 5:25 am

Making Games the BioWare Way

BioWare has sent out a new video that could essentially be called "how we did it" with regard to Dragon Age: Inquisition. Developers are interviewed about the development process, characters, stories, the "dos and don'ts" of creation and more. Check it out!




General: Dragon's Dogma Online Revealed in First Trailer
Posted by MMORPG.COM News [HTML][XML][PERM][FULL] on 30 January 2015, 5:29 am

Dragon

Fans were excited to hear about the development of Dragon's Dogma Online. Even without visuals, buzz was generated. The hype level can go up now with a new trailer made available by Capcom.




General: Credible Blizzard Rumors Flying Rampant
Posted by MMORPG.COM News [HTML][XML][PERM][FULL] on 30 January 2015, 10:57 am

Credible Blizzard Rumors Flying Rampant

According to FirstAdopter, several fairly credible rumors are out there about Blizzard's various IPs. The column states that Hearthstone numbers are 'off the charts', the revenue model for Overwatch is still up in the air, the next Starcraft II expansion is ready for deployment and, most interestingly, projections for the success of Heroes of the Storm are being lowered.




WildStar: The New Face of PvP
Posted by MMORPG.COM News [HTML][XML][PERM][FULL] on 30 January 2015, 12:18 pm

The New Face of PvP

The WildStar site has been updated with a new blog post that details forthcoming changes to the game's PvP. Players can expect to see daily, weekly and random PvP events. The team also has plans to add same-faction battlegrounds, PvP contracts, new gear, and prestige purchase power. Lastly, before the end of the year, PvP Season 2 will kick off.




General: Massively.com is Closing, Officially
Posted by MMORPG.COM News [HTML][XML][PERM][FULL] on 30 January 2015, 2:40 pm

Massively.com is Closing, Officially

This is not something we want to write, even though Massively is our closest competitor. The venerable MMO news and opinion site is being shutter down in coming weeks as a part of parent company AOL's restructuring.




Trove: Pirates Be Willin' to Trade
Posted by MMORPG.COM News [HTML][XML][PERM][FULL] on 30 January 2015, 4:09 pm

Pirates Be Willin

Pirates from the Treasure Isles are making their way to the shores of Trove and have lots of booty to trade with players. The news came as part of the latest patch notes along with a subtle, but important, name change where "pets" now become "allies".




Warhammer 40.000: Eternal Crusade: Miguel Caron Leaving Behaviour Interactive
Posted by MMORPG.COM News [HTML][XML][PERM][FULL] on 30 January 2015, 4:42 pm

Miguel Caron Leaving Behaviour Interactive

During today's Warhammer 40k: Eternal Crusade Twitch stream, it was announced that Miguel Caron will be leaving Behaviour Interactive. Nathan Richardsson will be taking over as the Studio Head. At this point, we do not know what is next for Miguel, but we wish him all the best.




Final Fantasy XIV: A Realm Reborn: The Game of Love
Posted by MMORPG.COM News [HTML][XML][PERM][FULL] on 31 January 2015, 6:36 am

The Game of Love

To my darling beloved, I remember, back in the day, when we used to be together. You were the most beautiful game on the planet, and I couldn't help but fall for your beauty.




Pirate101: Today Only - Pillow Fight!
Posted by MMORPG.COM News [HTML][XML][PERM][FULL] on 31 January 2015, 11:32 am

Today Only - Pillow Fight!

KingsIsle's great pirate-themed MMO just got better with the announcement of today's day-long pillow fight! From 12:01am to 11:59pm US Central time, players can farm the monsters on Skull Island in hopes that they drop one of four special pillows.




FF Sidequest: Theatrhythm Final Fantasy: Curtain Call
Posted by A Green Mushroom [HTML][XML][PERM][FULL] on 31 January 2015, 10:00 am

Wow, that post title looks weird with multiple colons in it.

Anyway.... HELLO!

This is my first Final Fantasy Sidequest post.  I've been playing Theatrhythm Final Fantasy: Curtain Call a little bit here and there ever since it released on 3DS last September.  I thought it was finally time to write about it.

It's really good!

I rarely play it for more than 15 minutes in one sitting, but it keeps drawing me back for more.  It's been out for over four months and I'm still playing it.  That should say a lot about it.

It does have a huge pedigree of amazing music to pull from.  That's easily the best part of the game.  The music selection from the Final Fantasy series is just fantastic.  They have it sorted by game and music type which makes it simple to find the track you're hunting for.

The main thing that makes this so much better than the original Theatrhythm Final Fantasy game are the control options.  I tried the original game and absolutely hated the touch controls.  The touch controls just didn't fit the game well and they were the only option.  That's no longer the case!  Now I'm able to use touch controls, all buttons controls, or a hybrid mix of touch and buttons controls.

I tried all the different control configurations the first day I got the game.  The button controls were the winner by far.  I haven't even thought about going back to touch controls.  Buttons are so much better for this game.

There's some nice variety in unlockables, quests, and song medleys in this game.  They'll keep you entertained and add some fun diversions.  They're nice but they're not the main draw.  The draw of the game is the music.  The amazing Final Fantasy music.

You need to get this game if you love Final Fantasy music the way I do.  It's wonderful.


Final Fantasy Project Article List





WRUP: Trolls and all
Posted by Massively [HTML][XML][PERM][FULL] on 31 January 2015, 10:00 am

Filed under: ,

Ok, so I smudged the comments a bit
Welcome back to Massively's What Are You Playing, the game in which we tell you what we're playing this weekend and you point out to me that it hasn't been six months yet. But what are you going to do about it -- fire me? Man, this kinda stuff still makes me grin, and I will miss you, my favorite trolls and all.

Why are we still doing this? Because this is what we do.

Continue reading WRUP: Trolls and all

MassivelyWRUP: Trolls and all originally appeared on Massively on Sat, 31 Jan 2015 10:00:00 EST. Please see our terms for use of feeds.

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    Richardsson replacing Caron atop 40K Eternal Crusade
    Posted by Massively [HTML][XML][PERM][FULL] on 31 January 2015, 11:00 am

    Filed under: , , ,

    Behaviour Interactive's Miguel Caron is leaving his post atop the Warhammer 40,000 Eternal Crusade dev team. MMOGames reports that Nathan Richardsson, familiar to MMO gamers from his stints on Defiance and as an executive producer for EVE Online, is succeeding Caron.

    War40k moderator Vigilia Mortis posted his farewell to Caron on Twitter yesterday, telling fans that the switch will be final around Valentine's day.

    MassivelyRichardsson replacing Caron atop 40K Eternal Crusade originally appeared on Massively on Sat, 31 Jan 2015 11:00:00 EST. Please see our terms for use of feeds.

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    The Daily Grind: Do you make tributes to the lost?
    Posted by Massively [HTML][XML][PERM][FULL] on 31 January 2015, 8:00 am

    Filed under: , , , ,

    I'm not sorry I met you.
    There are games I will remember for the rest of my life, even though they're gone. I still have all of my screenshots from the vigil in Atlas Park when City of Heroes was on the chopping block. I have documents I wrote up for defunct guilds in games I no longer play. My wife and I wrote up stories about the ultimate fates of our characters in Star Wars: The Old Republic when we realized we were probably never going back.

    Some goodbyes are more permanent than others, but for some people, goodbye is a chance to move on and never look back. For others, even though you say goodbye, you keep a piece of it with you. You make a tribute. So what about you, readers? Do you make tributes to the games, online friends, guilds, and even periods of time that are gone forever? Or are you the first to say out with the old, in with the new?

    Every morning, the Massively bloggers probe the minds of their readers with deep, thought-provoking questions about that most serious of topics: massively online gaming. We crave your opinions, so grab your caffeinated beverage of choice and chime in on today's Daily Grind!

    MassivelyThe Daily Grind: Do you make tributes to the lost? originally appeared on Massively on Sat, 31 Jan 2015 08:00:00 EST. Please see our terms for use of feeds.

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      Don’t Starve: Getting Started Guide Part 2 of 3
      Posted by Home of my personas Saylah and Alysianah [HTML][XML][PERM][FULL] on 31 January 2015, 8:00 am
      Enhancing Your Game Play If you’re not a purist about your gaming experience, I suggest availing yourself of a few mod and iOS apps. There are a few hundred mods available on the Steam Workshop for both flavors of the game. The ones I’ve suggested below have minimal game impact but improve a few aspects that I find annoying, lacking or improve the fun-factor.


      Plastic isn't easy
      Posted by Tobold's Blog [HTML][XML][PERM][FULL] on 31 January 2015, 6:32 am
      I am not a huge user of Kickstarter. Many people who promise to create the game of your dreams are either downright frauds, or they are kidding themselves on the complexity of such a project. Good game designers are quite frequently bad project managers, because those two skills require very different mindsets. So I tend to stay away from video game Kickstarter projects. After all, if the game succeeds, I can still buy it later.

      The same isn't necessarily true with projects that involve physical objects. Last year I backed two projects: Tinker Gearcoins and Rollable 4-sided dice. As both of these are small private initiatives, it isn't obvious that one could buy these products later, at least not easily. Being a backer is sometimes even the only way to ever get that product.

      Nevertheless the problem of project management doesn't go away if you deal in plastic instead of bits and bytes. The dice were funded in May last year, and had an estimated delivery date of September. The coins were funded in August, with an estimated delivery date of November. Guess what? I haven't received either yet. But the updates suggest that both projects are still advancing, they are just late, not stopped.

      The real test will be whether the products, once they arrive, will be as good as promised. I'll keep you up to date on that when it happens.
      Tobold's Blog



      Fun Free Online Games
      Posted by Write The Game [HTML][XML][PERM][FULL] on 29 January 2015, 11:08 pm
      Sites one example is Yahoo Video game and EA’s Pogo option users admission to somewhat of a success in advertisements insured free world-wide-web games, where sponsors have tips to consider branding employment opportunities, and present including your banner positions. Growth available platforms lets you hit diverse demographics, hay says Stefanie Kane, one with PwC’s hobby […]


      Betawatch: January 24 - 30, 2015
      Posted by Massively [HTML][XML][PERM][FULL] on 30 January 2015, 8:00 pm

      Filed under: , , , , ,

      In the last act, people still await revivals.
      Valiance Online will soon be available on Steam Greenlight, making it the first of the spiritual City of Heroes revivals to make it to that hallowed step. That's right, folks, we were the sacrifice required to save City of Heroes. We would have brought back Star Wars Galaxies too, but you know, it's almost February, and ewoks in cupid wings? No. Jump on past the break for our list of other games in testing!

      Continue reading Betawatch: January 24 - 30, 2015

      MassivelyBetawatch: January 24 - 30, 2015 originally appeared on Massively on Fri, 30 Jan 2015 20:00:00 EST. Please see our terms for use of feeds.

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        Men Only
        Posted by Troll Racials are Overpowered [HTML][XML][PERM][FULL] on 30 January 2015, 8:33 pm



        Ran across this ad while using the mobile (ad-filled) browser.



        Not sure the warning label was necessary.




        UPDATE: Added "Champion Update Preview: Kassadin, Ryze & more!" near the end of the post, above PB Dev Blog


        DJ Sona Teaser

        Riot released a teaser for new Sona skin - a sneak peek of 3 different musics, it's names and colors. Since the skin received a teaser, it's gonna be legendary or ultimate tier.

        Originally Posted by Riot (Kinetic, Ethereal, Concussive)

        <table> <tbody> <tr> <td style="background-color: #000000; background-image: url('http://media-titanium.cursecdn.com/attachments/64/582/bg_kinetics.jpg&#39;); background-repeat: no-repeat; background-position: center top;">

        Kinetic




        The Stream Team: Drowning my sorrows in Landmark
        Posted by Massively [HTML][XML][PERM][FULL] on 30 January 2015, 6:00 pm

        Filed under: , , , , , , ,

        So by now it isn't really a secret that things are a-changin'. And because they are a-changin', Massively's MJ is not going to spend this last Landmark stream doing the beginner tutorial for crafting that was planned. Nope -- she's going to drown her sorrows., all while celebrating the first anniversary of the sandbox! Maybe she'll have a sit-in protest at the bottom of the ocean, or maybe she'll just visit as many taverns and bars as she can to show off the awesome builds players have created. Join us live at 4:00 p.m. to commiserate together and see cool stuff.

        Game: Landmark
        Host: MJ Guthrie
        Date: Friday, January 30th, 2014
        Time: 4:00 p.m. EST

        Enjoy our Stream Team video below.

        Continue reading The Stream Team: Drowning my sorrows in Landmark

        MassivelyThe Stream Team: Drowning my sorrows in Landmark originally appeared on Massively on Fri, 30 Jan 2015 18:00:00 EST. Please see our terms for use of feeds.

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