Now that Android's ARCore platform is a practical reality, augmented reality apps are coming out of the woodwork. Google has announced that over 60 ARCore-capable apps are launching on the Play Store this week, many of them games arriving in sync with the Game Developers Conference. Some have them have already arrived, including virtual pet game My Tamagotchi Forever launched on March 15th. It's also using the timing to highlight practical apps like Pottery Barn's 3D Room View and eBay's Which Box (which tells you how large a box you need to ship an item). One of the new apps even comes from Google itself -- it's launching an experiment.
Source: Just A Line, Google Play
A Way Out from Hazelight games is a dinosaur of a game and I mean that as a compliment. Set in the 1970s, A Way Out follows a pair of convicts -- Vincent, who is serving time for embezzlement and Leo, a hardened jewel thief -- as they escape from a fictional California prison, go on the lamb and attempt to rebuild their lives. But the disco era isn't the game's only throwback, the gameplay itself demands a decidedly old-school method of play: in-person co-op.
Normally, a race requires a finish line. In a game like Forza Motorsport or Need for Speed, you're tasked with hurtling between two points or completing a certain number of laps before your opponents. Not so with Onrush, the next title by racing specialist Codemasters. Instead, you're fighting for points in a range of bombastic modes centered around a chaotic swarm of drivers. Outrageous crashes occur every second alongside ridiculous speed boosts and a death-defying medley of jumps, flips and barrel rolls. It's like the peloton in cycling's brutal Tour de France mixed with Mad Max and a monster truck rally.
Welcome to Tuesday morning. We're still trying to unravel the Facebook-Cambridge Analytica mess, Uber halts its self-driving car tests after a fatal accident and we're live from GDC. Oh, and one of the biggest games of the moment is free to play... on your phone.
Posted in DDOcast PodcastRound Table Talks
At the GDC 2018 Indie Megabooth on Monday, Silver Dollar Games showed off One Finger Death Punch 2, the sequel to its popular 2013 brawler. Fans of the original -- and fans of smash-em-ups in general -- are not going to be disappointed.
First-person shooter games are dime a dozen, but every now and then there's one that stands out from the pack. That's exactly the case with Gunhead, an open world title from Alientrap, the same indie developer that brought you the gorgeous 2D platformer Apotheon. The game, which quietly debuted at SXSW 2018 last week and is here at GDC 2018, features visuals reminiscent of films like A Scanner Darkly, the animated sci-fi thriller from 2006. Gunhead's artwork feels cartoonish, yet polished, with dark, vibrant colors that pop as you travel between spaceships in your role as a pirate mech with a gun for a head.
In the midst of all the neon pixels, gun blasts, stylized narrative adventures and action-packed space romps scattered around the Indie Megabooth at GDC, Skye immediately caught my eye. It was crisp and bright, showcasing a rich fantasy world in a soft, cartoonish 3D style. Something about it was soothing at first sight -- perhaps it was the way the main character, a bright blue dragon, soared around the valley like a serpentine kite. Maybe it was the lush green grass draped over the landscape and its series of floating islands.
Whatever the reason, this is precisely the vibe that Skye developers at Puny Astronaut are going for: Eye-catching calm. And, so far, they're succeeding.
Atari's retro Ataribox console has been more sizzle than steak since it was first unveiled last summer, with delays and a distinct lack of game announcements dampening the enthusiasm. And unfortunately, that trend is mostly continuing today. The company has announced that it's rebranding the Ataribox as the Atari VCS in a nod to the 2600's little-used full name, and plans to show prototypes of the system, the Classic Joystick and the Modern Controller at the Game Developers Conference this week. However, that's about all it's showing.
Another day, another tech conference. Now that SXSW is behind us, it's time for GDC 2018. We've arrived in San Francisco to cover the latest edition of the Game Developers Conference, where you can expect to see plenty of new indie titles, AR and VR projects and even films about the gaming industry. Oh, and Fortnite -- you know, we're definitely going to hear from Epic Games about its smash-hit.
Amazon and Facebook, meanwhile, have already made announcements of their own, and this week we'll speak to execs from both companies about their overall gaming strategies. To make sure you don't miss any news that come out of GDC, bookmark this page here.
Click here to catch up on the latest news from GDC 2018!
The Internet Archive has been saving gaming history for a while now. It's archived Amiga games (and apps), Macintosh stuff from the '80s (including Space Invaders) and a ton of other retro games you can play for free. Now the group has started collecting handheld games like Pac-Man, Donkey Kong and Space Jam while also making them available to play in your web browser via MAME emulation.
Via: The Verge
Source: Internet Archive
Two weeks ago, Epic announced that its super popular Battle Royale mode for Fortnite will be coming to phones and tablets. While players debated how using touchscreens could ever be competitive against mouse-and-keyboard players, the game that made the genre a household name snuck up and dropped its own mobile version in the US. Right now, American players can download PlayerUnknown's Battlegrounds for iOS or Android -- and both versions are free to play.
Source: PlayerUnknown's Battlegrounds | Android, PlayerUnknown's Battlegrounds | iOS