Prealpha 3′s Death Penalties
Posted by Elder Game [HTML][XML][PERM][FULL] on 25 November 2012, 3:54 pm
As I mentioned earlier, I want to experiment with variable death penalties, where players can choose how punitive they want it to be. There are rewards for making it more punitive, but the rewards aren’t intended to fully compensate for … Continue reading

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Gorgon Chat Logs, pt 2, and Status Update
Posted by Elder Game [HTML][XML][PERM][FULL] on 20 November 2012, 3:12 am
Player 1> is there any way to link items in chat? Player 2> not yet... and i dont know if the unity engine is able to do that It surprised me how often this idea came up — the idea … Continue reading

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Gorgon Chat Logs, pt 1
Posted by Elder Game [HTML][XML][PERM][FULL] on 8 November 2012, 4:48 pm
[You would not believe how much I've been sleeping this week. I'm still officially on vacation until next week, when I have to catch up on all the stuff that's been delayed a month for the Kickstarter. Oh boy! But … Continue reading

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Kickstarter: The Missing Technical FAQ
Posted by Elder Game [HTML][XML][PERM][FULL] on 4 November 2012, 12:58 am
(Figured I’d write this up while it was still fresh in my head…) If you’re doing a Kickstarter project, you’re going to run into weird issues, and none of them are going to be covered in Kickstarter’s FAQ. They seem … Continue reading

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Pre-Alpha Update: Tech notes, update notes, ramblings
Posted by Elder Game [HTML][XML][PERM][FULL] on 2 November 2012, 1:11 pm
Tech: Holding Up Well! The pre-alpha is going well. We’re averaging about 3 people online at a time, which doesn’t sound like a lot, but given that it’s a limited-access, incredibly early, short duration test, it’s actually pretty great! I’m … Continue reading

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Designing Project: Gorgon’s combat sounds
Posted by Elder Game [HTML][XML][PERM][FULL] on 29 October 2012, 8:35 am
[ This guest post is by Conor Brace, the sound/music expert for Project: Gorgon. Thanks, Conor! ] Designing Project: Gorgon’s combat sounds When Eric and I started discussing combat sound effects for Project: Gorgon, it was clear that we wanted … Continue reading

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Pre-Alpha fixes every day!
Posted by Elder Game [HTML][XML][PERM][FULL] on 26 October 2012, 8:17 am
Things are looking grim on the Kickstarter front… that’s a big number to earn and only a few more days. But we’re doing all we can on that front — the thing that’s keeping us up until the wee hours … Continue reading

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Quote of the Day: Humanities
Posted by Elder Game [HTML][XML][PERM][FULL] on 25 October 2012, 9:53 am
(04:05:31) Eric Heimburg: Hmm. I need to think about the skill system more and figure out how to divvy up content across all the humanities. <in the other room, Sandra bursts into laughter> (04:05:46) Eric Heimburg: … I… wasn’t joking … Continue reading

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Community-esque things
Posted by Elder Game [HTML][XML][PERM][FULL] on 23 October 2012, 10:01 pm
It’s been almost decade since I was a dev on a Stratics forum, but that’s changed: today Stratics set us up with a forum for Project: Gorgon! Feel free to visit and say hi, it’s kind of ghost-towny at the … Continue reading

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Opening pre-alpha to Kickstarter pledges
Posted by Elder Game [HTML][XML][PERM][FULL] on 22 October 2012, 11:17 pm
We’ve been hard at work robustifying the pre-alpha servers, and we’re finally ready to let people check it out! We’re sending out keys to Kickstarter pledges now. There’s no NDA, of course, so feel free to say anything you like … Continue reading

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Please TwitFace Project: Gorgon!
Posted by Elder Game [HTML][XML][PERM][FULL] on 10 October 2012, 6:06 pm
After Eric posted about KickAssist (which I keep reading as kickass-ist, which is presumably some sort of really cool profession), tad commented: I would also suggest you ask people to tweet info about #projectgorgon and #kickstarter on twitter and write … Continue reading

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Video Diary #3
Posted by Elder Game [HTML][XML][PERM][FULL] on 9 October 2012, 4:17 pm
Here’s a new video! Thrill to the minutia of treasure-item presentation! Sorry about the audio volume mixing, gotta turn the volume up to hear well, and then the sound effects are too loud. It’s always something. http://www.youtube.com/watch?v=JF4F5Qpk7TQ Elder Game is … Continue reading

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Kick Assist
Posted by Elder Game [HTML][XML][PERM][FULL] on 9 October 2012, 2:08 pm
Many thanks to Magic Pixel Games for picking us as one of their three Kick Assist candidates this week! If you’ve got a second, could you vote for us? Every bit helps! Thanks again, and I’ll have a new video … Continue reading

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Sylvia in Halvue
Posted by Elder Game [HTML][XML][PERM][FULL] on 7 October 2012, 7:58 pm
[Want to know more about the world of Project: Gorgon? Here's a short story that gives you a better glimpse.] The sun was setting in the hills to the north, creating a picturesque scene, but Sylvia didn’t notice, her head … Continue reading

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Kickstarter is Live!
Posted by Elder Game [HTML][XML][PERM][FULL] on 3 October 2012, 3:54 am
We’re kickstartin’! Please pledge if you can. We tried to make the rewards as fun as possible. Thanks! Elder Game is sponsored by:

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The dangers of a too-statistics-driven treasure generator
Posted by Elder Game [HTML][XML][PERM][FULL] on 1 October 2012, 1:00 am
[ Just an anecdote today, as I'm still working on the Kickstarter preparations. I've got Sandra heavily involved now, and she's helping slog through a bunch of remaining tasks. If the Kickstarter succeeds she'll be able to allocate a portion … Continue reading

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How does Project Gorgon make money?
Posted by Elder Game [HTML][XML][PERM][FULL] on 24 September 2012, 7:35 am
I didn’t start making an MMO because I thought it was a good business idea. I did it because I want to run an MMO. I love maintaining a world, tuning it, watching it grow. I definitely don’t love making MMOs. … Continue reading

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The Case Against Auction Houses
Posted by Elder Game [HTML][XML][PERM][FULL] on 10 September 2012, 12:12 am
I don’t have anything against auctions. But in an MMO, an Auction House is shorthand for “everybody sells everything for the lowest price the market will bear.” This is not always good game design. Guild Wars 2 just got its … Continue reading

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Crazier Kickstarter Reward Ideas
Posted by Elder Game [HTML][XML][PERM][FULL] on 25 August 2012, 2:37 am
Thanks again for the feedback on Kickstarter! I’m definitely going to use some of the easier suggestions, such as getting your name in the credits, a unique appearance item, and maybe a special border around your character’s name. And I … Continue reading

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Gorgon Kickstarter is Coming!
Posted by Elder Game [HTML][XML][PERM][FULL] on 21 August 2012, 6:17 pm
Why Kickstarter? The scene is my home office, about a month ago. Sandra is acting as producer for the MMO, looking over the schedule. Sandra: “So you’re behind schedule… by… let’s see, six months.” Eric: “Yes.” Sandra: “Well, we’ll just … Continue reading

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Today in pictures
Posted by Elder Game [HTML][XML][PERM][FULL] on 13 August 2012, 7:32 pm
Working on some new content today – a new newbie town. I’ve got some new NPC tech that’s making it a lot of fun to work on. Here’s some screenshots:   More pictures soon! Elder Game is sponsored by:

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Optional Ways to Play
Posted by Elder Game [HTML][XML][PERM][FULL] on 10 August 2012, 2:38 am
I want to support optional ways to play the MMO. I think these add a lot of depth and replay value, and for little effort on my part. Here’s what I have in mind at the moment (but as always, … Continue reading

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Progress Update
Posted by Elder Game [HTML][XML][PERM][FULL] on 1 August 2012, 11:16 am
Just some notes about things… there’s lots of things happening, but I’m totally overwhelmed and failing to blog about them. Let’s see: Title and Logo! For now (and quite probably forever) I’m actually calling the game Project: Gorgon. That wasn’t … Continue reading

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Battle Chemistry
Posted by Elder Game [HTML][XML][PERM][FULL] on 16 July 2012, 1:58 am
Whoa, not getting enough blogging done! Lots of stuff is happening, let me try to catch up. Here’s a new combat skill: Battle Chemistry. Advanced Combat Skills Some combat skills are available right from the start. These are the bread-and-butter … Continue reading

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A little more about evil, undead, and pet classes
Posted by Elder Game [HTML][XML][PERM][FULL] on 4 July 2012, 2:29 am
[Preview testers: there is a new version of the game up! However, the forums are still down. Please send any feedback or bugs to ericheimburg@heimburg.com!] What Is Evil? I’ve been enjoying the discussion about undead from a couple posts back, … Continue reading

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