Meddler on Fighters, Item Rework and Gangplank

Originally Posted by Riot (View Original Source)

Is the Darius rework coming within 3 patches?

It's very likely it will.




League of Legends kills off Gangplank… for real
Posted by Massively Overpowered [HTML][XML][PERM][FULL] on 30 July 2015, 1:00 pm
The story of League of Legends isn’t one that’s set up to easily move forward. When players pay real money to unlock champions and skins, you can’t have characters leave or get killed forever… can you? Riot Games is experimenting with exactly that in its current ongoing story by killing off Gangplank completely, removing him from the game altogether and [...]


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Windows 10 and your favorite MMORPGs
Posted by Massively Overpowered [HTML][XML][PERM][FULL] on 30 July 2015, 11:00 am
If you’re upgrading to Windows 10 this week, congratulations! You’re brave! You might be in for a week of tech headaches and busted games! Tech support across multiple games and studios is recommending that you fully update your graphics drivers first and foremost. Nvidia and AMD have released new drivers in the last few days to support Win10’s support for DirectX 12. “NVIDIA has [...]


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Skyforge’s first major update, Crucible of the Gods, lands on August 11th
Posted by Massively Overpowered [HTML][XML][PERM][FULL] on 30 July 2015, 11:30 am
Now that Skyforge is in its open beta phase – a soft launch for all intents and purposes – it’s reasonable for players to wonder what comes next. The answer is a massive content update that will go live on August 11th, bringing in the Divine Forms for players as well as several bits of content that are meant to [...]


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WoW Factor: Speculating on WoW’s next expansion
Posted by Massively Overpowered [HTML][XML][PERM][FULL] on 30 July 2015, 12:00 pm
On August 6th, we now know, we’ll be hearing the name and some details on the next World of Warcraft expansion. What we don’t know is what that expansion will actually contain. The space after this expansion is a blanker space than usual, with lots of possible directions and an absolute dearth of information indicating what direction the story will [...]


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Warframe’s Echoes of the Sentient update is live today
Posted by Massively Overpowered [HTML][XML][PERM][FULL] on 30 July 2015, 10:00 am
Warframe players take the role of heavily armed space ninjas just by logging in. As such, it makes sense that the game would have an update touching upon movement systems – you can’t be a space ninja without some space-ninja wall-jumping and the like. The game’s latest patch overhauls the entire parkour system extensively, allowing for more fluid and involved [...]


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Visual Novel Gameplay and Pacing
Posted by A Green Mushroom [HTML][XML][PERM][FULL] on 30 July 2015, 10:00 am

I've really been working through my backlog this year and I've finally made it to a few visual novels that I've been meaning to play.  Namely:

  • Phoenix Wright Dual Destinies
  • Professor Layton vs Phoenix Wright
  • Danganronpa
I utterly failed to get into Dual Destinies.  The pacing was so unbelievably slow.  I was led to believe that these games had a lot of gameplay mixed into their narratives, but it turns out that Dual Destinies is mostly narrative.  It's much more like reading a book than playing a game.

I moved on to Professor Layton vs Phoenix Wright.  I've enjoyed a bunch of the Layton game in the past.  Typically they have a bit of narrative followed by a puzzle followed by a bit of narrative.  And this one is structured similarly.  When I'm in the Layton sections of the game I have a lot of fun and make a lot of progress.  Unfortunately, the Phoenix Wright sections suffer from the same slow pacing as Dual Destinies does.  I really want to like it but it becomes a wall of text with little gameplay input at all.

At which point I booted up Danganronpa.  This game seems to have the most gameplay out of these visual novels that I've tried.  The characters are pulling me into the game and keeping me interested.  I still haven't played enough to know if I like it or not, but the pacing hasn't put me off in the way the other two games have.  I'm hoping this one will be a hit for me.

What have your experiences been with visual novel games?  Do you have any recommendations of games that are narrative driven but paced well?



Pathfinder Online deploys holding and outpost warfare system
Posted by Massively Overpowered [HTML][XML][PERM][FULL] on 30 July 2015, 9:00 am
Purposeful PvP is expanding in Pathfinder Online, as today Goblinworks is rolling out its holding and outpost warfare system for its early enrollment v10.1 patch. With the new system, players will be able to attack enemies’ hexes with the ultimate intent of taking over their territory and reflexes. In order of that to happen, a feud must be initiated, outposts [...]


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The Daily Grind: How much money have you spent on MMOs this month?
Posted by Massively Overpowered [HTML][XML][PERM][FULL] on 30 July 2015, 8:00 am
I bought EverQuest II’s latest expansion yesterday, and along with my SOE Statio… er, my Daybreak All-Access pass and my Star Wars: The Old Republic subscription, that brings my total MMO expenditures for the month of July to USD $75.00. That’s 75 bucks for unlimited access to five triple-A MMORPGs, any one of which could easily fill up 200 hours of [...]


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Where does and 80,000 pound Bronto sleep?
Posted by No Prisoners, No Mercy [HTML][XML][PERM][FULL] on 30 July 2015, 7:21 am
…something that is quite the quandary for this brontosaurus in the game I have been playing, Ark: Survival Evolved.


Two New Splash Screens For You
Posted by DDOcast - A DDO Podcast! [HTML][XML][PERM][FULL] on 30 July 2015, 7:32 am

Posted in OurDDOSyndicated

It always amuses me when the game randomly selects one of my splash screens for display.


Media Link

Quest of the Week
Posted by MmoQuests.com [HTML][XML][PERM][FULL] on 30 July 2015, 5:32 am
  Me and Mooshga, we go way back. Hanging out by the city of Freeport gates, this lady works tirelessly to cook awesome food and drink for players. Help her out enough and you’ll...


World of Warcraft : The Dark Prophet
Posted by Tobold's Blog [HTML][XML][PERM][FULL] on 30 July 2015, 1:08 am
On the World of Warcraft loading screen there is the announcement that there will be an announcement of the next expansion on August 6th. Personally I find those "we announce that we have something to announce" things a bit silly. Furthermore there is apparently a leak, which might or might not be complete fiction. I once made up the announcement for the second WoW expansion that I called The Freezing Jihad, and got a surprising amount of things right, from the new level cap to the ice theme. The monk I predicted got added later in Mists of Pandaria.

So for comparison with the real announcement, here is the "leaked" one:

The expansion will be called The Dark Prophet

New level cap will be 110

New class introduced, the Shadowstalker, a sort of magical ranger without pet

8 new zones with 2-3 new dungeons per zone

Location will be the South Seas, filled with trolls and naga

Instead of a garrison players will get a ship, which can travel around, and get a pirate crew

As you can see, the "leak" is full of relatively predictable stuff. Which doesn't make it less likely to be true, because who expects something really ground-breaking from Blizzard?
Tobold's Blog



Sticky: DDOCast 391 – DDO Debates: U27 & XP Changes
Posted by DDOcast - A DDO Podcast! [HTML][XML][PERM][FULL] on 29 July 2015, 9:57 pm

Posted in DDO DebatesDDOcast PodcastDDOCast Site News

Play Audio

Its another DDO Debates hosted by Turbine’s Community Manager Cordovan with DDOCentral, Kantouch & Shamgar debating U27 & the XP changes! We also hit the game news and give a snapshot into the DDO community! NOTE: these answers are before the changes went live and are our perceptions leading up to launch. Check out www.ddocast.com […]


Devilian unveils the Evoker class
Posted by Massively Overpowered [HTML][XML][PERM][FULL] on 29 July 2015, 8:00 pm
You still have some time to decide which of Devilian’s four classes you’ll be trying out when the game launches. If ranged spellcasting is your bag, however, then the game might be tempting you with the powerful Evoker. The Evoker is a supercharged mage that uses different elemental abilities such as ice and lightning to unleash AoE attacks and wipe [...]


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The Stream Team: Sailing through Skyforge’s Isola Digs
Posted by Massively Overpowered [HTML][XML][PERM][FULL] on 29 July 2015, 6:55 pm
Now that MassivelyOP’s MJ has finished up Skyforge’s beginning areas (again, thanks to the launch!), she finally gets to move forward without fear of having to repeat them over and over. She’s just entered the big quest area of Isola Digs; and is really looking forward to testing her Lightbinder while exploring the new area. Tune in live at 7:00 [...]


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Unofficial PBE Patch Notes for 7/29/2015
Posted by News [HTML][XML][PERM][FULL] on 29 July 2015, 7:14 pm

Teemo Ability Icons

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Chronicles of Elyria features aging, death, and destructible environments
Posted by Massively Overpowered [HTML][XML][PERM][FULL] on 29 July 2015, 5:00 pm
Chronicles of Elyria is a thing, and a thing that features character aging, character death, and a fully destructible environment, at that. The game’s website says that the fantasy title is “fearless in its design,” and while said website probably isn’t the most objective judge, we must admit that making a game for 2015’s MMO audience with “a closed economy, finite resources, and [...]


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With Your Destiny and Asta close down
Posted by Massively Overpowered [HTML][XML][PERM][FULL] on 29 July 2015, 5:30 pm
We truly do hate to be the bearers of bad news, especially when that news has to do with the demise of an MMO. It’s doubly unfortunate to have to report on the sunset of two free-to-play titles this past week: Asta and With Your Destiny. T3Fun’s With Your Destiny recently announced that it was closing its doors, and yesterday [...]


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Marvel Heroes 2016 rebranding is in the works
Posted by Massively Overpowered [HTML][XML][PERM][FULL] on 29 July 2015, 6:00 pm
Remember when Marvel Heroes was just Marvel Heroes? I mean, it still kind of is, at least around these parts where no one refers to it by its official Marvel Heroes 2015 title. Apparently an annualized rebranding is part of the game’s long-term plan, though, according to a GameSauce interview with Gazillion boss David Brevik. “It’s kind of a common [...]


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WildStar forums compromised by exploit, taken down
Posted by Massively Overpowered [HTML][XML][PERM][FULL] on 29 July 2015, 2:30 pm
If you’ve been wondering where the WildStar forums have gone, you’re probably not the only one. Carbine Studios took to Reddit today to explain that it had voluntarily disabled the forums while it is dealing with a rather serious software exploit. The studio said that it took down the message boards soon after discovering that someone had been using an [...]


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CIG fields questions on Star Citizen’s P-52 Merlin
Posted by Massively Overpowered [HTML][XML][PERM][FULL] on 29 July 2015, 3:00 pm
Got questions about Star Citizen’s P-52 Merlin spaceship? Cloud Imperium has answers from technical designer Matt Sherman, who collected a bunch of queries from the game’s forums and has published them in a Q&A format on the crowdfunded space sim’s website. The Merlin is basically a snubfighter, meaning that it lacks quantum or jump capabilities and is in effect tethered [...]


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Skyforge explains amulets and trophies
Posted by Massively Overpowered [HTML][XML][PERM][FULL] on 29 July 2015, 4:00 pm
Equipment in Skyforge is fairly straightforward for the most part, but like any game, it features some unique options. Case in point: amulets and trophies, two equipment types that come into play later in the game but can have a pretty big impact on how your character plays. The latest update on the official site explains how these little bits [...]


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Massively Opinionated: Which MMO should never have existed?
Posted by Massively Overpowered [HTML][XML][PERM][FULL] on 29 July 2015, 2:00 pm
In this episode, Larry, Jason, and Brendan debate shocking moments in MMO history -- and the games that should never have been made at all.


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Valiance Online details the mechanics of choosing powers
Posted by Massively Overpowered [HTML][XML][PERM][FULL] on 29 July 2015, 11:30 am
Powers are a big part of any superhero game; it’s hard to feel like a superhero if your only powers are “Stand In Place” and “File Taxes.” Valiance Online has posted a new development diary in which the developers explain how the various powers in the game are grouped and organized, allowing players to built the sort of character they [...]


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