LEGO Marvel Super Heroes 2 shows off its supermen
Posted by Rock, Paper, Shotgun [HTML][XML][PERM][FULL] on 26 May 2017, 12:43 pm
Kam! Zonk! Wappo! Seeing as Marvel’s own crossovers are usually over-serious affairs, both on paper and the silver screen, I’m glad that LEGO Marvel Super Heroes 2 [official site] is coming to smoosh supermen together in silly ways. The sequel to the game John called “bloody brilliant” will jump across space and time, visiting places […]


Wot I Think: Vanquish
Posted by Rock, Paper, Shotgun [HTML][XML][PERM][FULL] on 26 May 2017, 1:00 pm
It’s my first time with the high-speed bumslides and endless robo-armies of Bayonetta and Nier: Automata dev Platinum’s third-person shooter Vanquish [official site], newly released on PC a full seven years after its console versions. I like to think that this means I see it with clear eyes, unclouded either by nostalgia or a predisposition […]


Strategic Cruisers and You
Posted by evebloggers.com [HTML][XML][PERM][FULL] on 26 May 2017, 1:17 pm

       

Hello adaptable capsuleers!

In this dev blog, we’ll be discussing some early information you need to know in preparation for the big Strategic Cruiser rebalance coming this summer.

We’ll recap the high-level plan, give you the first of many notices about how the patch day transition will affect you, and highlight the start of our new Strategic Cruiser Focus Group.

At the Ship and Module Balance presentation during Fanfest 2017 we discussed the plans for a major rebalance of Tech 3 Cruisers later in the year. This segment is available for viewing on our YouTube channel if you missed it.

The short version of the plan is that we want to address a few key issues with the current Strategic Cruiser design:

  • Rigs in their current state lock T3 hulls into a specific set of bonuses and prevent T3 Cruisers from achieving the goal of a “strategic” ship that you can adjust from day to day to meet your needs by changing subsystems
  • T3 Cruisers overlap too much with other ships (especially Heavy Assault Cruisers and Recon Ships) and their dominance can reduce ship variety
  • Many of the subsystems and subsystem combinations are underpowered and rarely used
  • The current state of T3 Cruisers is unsustainable from a technical graphics perspective

To solve some of these issues we are currently working in the following directions:

  • Condense the available subsystems into a smaller number of more powerful and useful choices.
    • The current plan is to have four subsystem slots with three choices in each slot
  • A general rebalance of the T3 Cruiser class which would include (among other things):
    • New faction-specific build components sourced from WH space
    • Dual tank bonuses for the Loki
    • Some power reductions to long range combat alongside the nullification subsystem
    • An increase in signature radius and mass
  • Allowing rigs to be freely removed from Strategic Cruisers without destroying them

 

Let’s Set a Date

We are now at the point where we can announce the tentative schedule for releasing this rebalance. Currently these changes are scheduled for release on July 11th, 2017.

Since these changes to Strategic Cruisers will be very significant in scope, existing ships and subsystems will go through a dramatic transformation on patch day. We want to start warning people now about the impacts of this transformation and will continue communicating it over the next two months to ensure that players are not caught by surprise.

  • Existing subsystems that are not fit to a Strategic Cruiser will be directly transformed into their closest functional equivalent under the new system.
  • Strategic Cruisers with subsystems fit to them will have their subsystems converted into new ones directly, and will receive one extra subsystem placed in their cargo hold (to ensure that players have the same number of subsystems before and after the patch).
  • This means that although all fitted Strategic Cruisers will continue to have a valid set of subsystems after the patch, some of their modules may go offline as fitting and even slot layouts may change.
  • We highly encourage all players who will be flying T3 Cruisers at the time of downtime on July 11th get themselves into a safe location such as a friendly starbase or docked within a station/structure before the downtime begins. This will ensure that they do not get caught in a dangerous situation with some of their modules offline when they next log in.

The Strategic Cruiser Focus Group

Following the example of the successful Tactical Destroyer focus group, we are running a new Strategic Cruiser Focus Group to help refine and improve the designs for this T3 Cruiser rework.

The goal of the group will be to provide CCP feedback from a smaller group than the general EVE community for faster discussion with improved clarity.

The logs of the channel will be automatically published to the public on this website for transparency. Everyone can see what is being discussed, but only focus group members and CCP devs can actually talk in the channel

We opened up applications for the focus group last week in this forum thread, and we want to thank everyone who put their name forward for the group. Unfortunately we can’t accept everyone or else we would have a group too large to be functional.

The players we have selected for the initial round of this focus group are:

  • Asher Elias
  • Capri Sun KraftFoods
  • Eustise
  • ExookiZ
  • frsd
  • Icarus Narcissus
  • lanyaie
  • Lemkor Gengod
  • Mawderator
  • Noxisia Arkana
  • progodlegend
  • Rowells
  • StarFleetCommander
  • Sturm Gewehr
  • Titus Tallang
  • White 0rchid

All of these characters will be receiving evemails from CCP Fozzie with information about how they can connect to the CCP focus groups slack team. We will begin the good work of the focus group as soon as we can start getting members online.

Thanks for joining us today for this dev blog today and special thanks to those who volunteered for the focus group!

In case you missed it above I just want to go ahead and repeat the key transition information that we’ll be repeating many times in the coming months:

We highly encourage all players who will be flying T3 Cruisers at the time of downtime on July 11th get themselves into a safe location such as a friendly starbase or docked within a station/structure before the downtime begins. This will ensure that they do not get caught in a dangerous situation with some of their modules offline when they next log in.

Thanks again and fly safe!

-Team Five 0




Mixer – The New Beam
Posted by [HTML][XML][PERM][FULL] on 26 May 2017, 1:10 pm
Yesterday the Microsoft owned streaming platform formerly known as Beam was re-branded as Mixer. I joined Beam quite some time ago but I haven’t actually gotten around to streaming on the platform even though...


Have You Played… Star Trek The Videogame?
Posted by Rock, Paper, Shotgun [HTML][XML][PERM][FULL] on 26 May 2017, 10:30 am
Have You Played? is an endless stream of game retrospectives and PC miscellany. One a day, every day, perhaps for all time. My favourite thing about Star Trek The Videogame [official site] is definitely the name. That’s partly because everything else about it is a whopping bumturd the size of a mountain, but also because […]


Prey: a reluctance to complete
Posted by Rock, Paper, Shotgun [HTML][XML][PERM][FULL] on 26 May 2017, 11:00 am
Prey has, I think, been the game I’ve most enjoyed this year so far – something I never saw coming. Steam tells me I’ve poured over 30 hours into it, which comprised far too many unhealthily late nights, my attention turning inevitably to Talos after work and childcare and adult responsibilities were done. I am […]


Wot We Think: CrossCells
Posted by Rock, Paper, Shotgun [HTML][XML][PERM][FULL] on 26 May 2017, 12:00 pm
Reviewing games of the sort Matthew Brown creates – Hexcells, SquareCells, and now CrossCells [official site] – can be a strange task. His niche is numerical logic. There are elements of things like Sudoku but basic maths creeps in, making it closer to a subgenre of Sudoku: Killer Sudoku. Their pleasures come from whether you […]


Lucasfilm is almost done deciding what Star Wars movie to make for 2020
Posted by gamesradar news [HTML][XML][PERM][FULL] on 26 May 2017, 12:20 pm
Lucasfilm is very close to making its final decision on what Star Wars movie will come to theaters in 2020


WildStar’s Starfall Celebration heralds the game’s third birthday
Posted by Massively Overpowered [HTML][XML][PERM][FULL] on 26 May 2017, 12:00 pm
It hardly seems as if it’s been three years since WildStar launched. In fact, I missed the original launch since it rudely came out while I was busy having a baby. Now she and the game are both turning three, and here we all are. Who wants cake? Great: WildStar’s Starfall Celebration festivities kick off next week and span the entire [...]


This article was published by the word-wranglers at Massively Overpowered. Please review our terms of use for feeds.



Devilian update raises level cap, gives out free goodies
Posted by Massively Overpowered [HTML][XML][PERM][FULL] on 26 May 2017, 12:30 pm
Ah! Geez, you scared us, Devilian! We kind of… forgot you existed, for a minute there. What’s that you say? You’ve got a new patch to share with your friends? And a login promotion too? Good for you, little MMOARPG! ‘Tis true: Devilian rolled out its 7.0 Update this week, raising the level cap to 60 and giving players a [...]


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The exciting world of credit card terminals is coming to VR
Posted by Engadget RSS Feed [HTML][XML][PERM][FULL] on 26 May 2017, 12:23 pm

In maybe the most boring VR announcement to date, payment processing company WorldPay has decided to bring its services to virtual worlds.

The UK-based company, one of the leading payment processors worldwide, used the HTC Vive for its prototype. In their system, to pay for an in-game item you use the Vive's controllers to pick it up, revealing a bubble with its price. Staring at the virtual price tag for a few seconds allows you to make the purchase, which you do with a virtual version of your real credit or debit card. You then hold your card over a VR payment terminal. And, if you need to type in a PIN, number bubbles pop up all around you in random order so that onlookers can't guess your code.

Source: Bloomberg Technology




Here’s a behind-the-scenes look at Harry Styles in Christopher Nolan’s epic war movie Dunkirk


Here's how Destiny 2's servers will work - no more host migration!
Posted by gamesradar news [HTML][XML][PERM][FULL] on 26 May 2017, 10:42 am
Destiny 2 won't exclusively use dedicated servers but that doesn't mean it will suffer from all the same lag-related problems as the first game


Win a set of Spider-Man books!
Posted by gamesradar news [HTML][XML][PERM][FULL] on 26 May 2017, 10:49 am
With Spider-Man Homecoming swinging into cinemas on 7 July there’s a few weeks left to do some cribbing on Peter Parker and his alter-ego


Xur, Destiny’s travelling weekend Exotic trader, pulp horror novel cover artist, and famed liker of meringue, is back


Elder Scrolls Online introduces you to Vvardenfell’s house factions
Posted by Massively Overpowered [HTML][XML][PERM][FULL] on 26 May 2017, 9:30 am
Let’s talk about Elder Scrolls Online’s new houses today, shall we? No, it’s not going to be a discussion of player housing, although that would be pretty cool. Instead, let’s examine Morrowind’s various house factions and what they might offer to the roaming adventurer. “Vvardenfell is a dangerous place for an Outlander such as yourself, and if you aren’t careful [...]


This article was published by the word-wranglers at Massively Overpowered. Please review our terms of use for feeds.



Grand Theft Auto Online posts a teaser of its upcoming Gunrunning update
Posted by Massively Overpowered [HTML][XML][PERM][FULL] on 26 May 2017, 10:00 am
Guns are a pretty important part of Grand Theft Auto Online. If you’re going to play a hardened criminal, you probably want to have lots of things to point and shoot, after all. But why stop there? Why not go full-on into offering some high-tech military overhauls for even the most conventional vehicles around while also providing people with the [...]


This article was published by the word-wranglers at Massively Overpowered. Please review our terms of use for feeds.



A small Blizzard team might be working on a mobile Warcraft game
Posted by Massively Overpowered [HTML][XML][PERM][FULL] on 26 May 2017, 10:30 am
Ready to play some Warcraft on your mobile device? What are we saying, of course you are. Other than the various companion apps to World of Warcraft, and of course, Hearthstone, Blizzard hasn’t spent a lot of time bringing its franchises to the mobile space. This might be changing, however. Conversation is swirling around a job listing on Blizzard’s site [...]


This article was published by the word-wranglers at Massively Overpowered. Please review our terms of use for feeds.



City of Titans drops some Scorpion lore
Posted by Massively Overpowered [HTML][XML][PERM][FULL] on 26 May 2017, 11:00 am
Only part of becoming a successful superhero is mastering your abilities and pulling off a spandex outfit in public. Another key part is knowing your enemy inside and out, and using their weaknesses against them. To wit, the team behind City of Titans posted a lore piece that shines a light on one of the villain groups, Scorpion. As the [...]


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The good news for Secret World Legends players is that you won’t need to pay money for the game. You won’t even need to pay money for things in the game that would otherwise cost money. The game offered a new post today detailing the free-to-play model, which will allow players to exchange Aurum (the microtransaction currency) for Marks of [...]


This article was published by the word-wranglers at Massively Overpowered. Please review our terms of use for feeds.



'Far Cry 5' brings cult mayhem to Hope County February 27th
Posted by Engadget RSS Feed [HTML][XML][PERM][FULL] on 26 May 2017, 10:14 am

Far Cry 5 is going to be a little different than you might expect. The new announcement trailer paints a picture of pastoral life that lends itself surprisingly well to the franchise's familiar trappings: hunting, off-road vehicles, airplanes and guns. And it seemingly wraps it all together in a way that seems like a more grounded version of Grand Theft Auto V's depiction of a rural life of crime.

Source: Ubisoft (YouTube), PlayStation Blog




Truly intelligent enemies could change the face of gaming
Posted by Engadget RSS Feed [HTML][XML][PERM][FULL] on 26 May 2017, 10:30 am

Live, die, repeat -- the tagline for the 2014 science-fiction film Edge of Tomorrow -- describes its protagonist, who "respawned" every time he died in the real world. Critics noted that the conceit resembled the cyclical experience of playing a video game, in which dying resets a staged arrangement of obstacles. Often these are enemies, and the most common way they're surpassed is by the player violently dispatching them. Some games have kept this as cartoonish as Mario jumping on a Goomba's head, but others strive for vivid action and more-lifelike foes to pit the player against. But we know what enemies look like today -- how will we treat them in the games to come?

Put another way: How will violence in gaming change in the future?




No surprise: No Destiny 2 dedicated servers for PC
Posted by Rock, Paper, Shotgun [HTML][XML][PERM][FULL] on 26 May 2017, 7:48 am
Destiny 2 [official site] will not have dedicated servers on PC, Bungie have confirmed. Some Destineers had hope that it might switch from the first game’s peer-to-peer networking model as the sci-fi FPS series makes its PC debut, given that dedicated servers tend to be less laggy and make cheating — which is far more […]


The Flare Path: In Cold Waters
Posted by Rock, Paper, Shotgun [HTML][XML][PERM][FULL] on 26 May 2017, 8:00 am
A message for Mr. D. Jones Esquire. Over the next few weeks, thanks to unlikely-to-disappoint Cold War sub game Cold Waters [official site], your locker is going to see a lot of action. I strongly advise you to make space, grease hinges, and evict endangered echinoderms in readiness for the imminent deluge of mutilated missile […]


Rising Storm is free for keepsies right now
Posted by Rock, Paper, Shotgun [HTML][XML][PERM][FULL] on 26 May 2017, 8:22 am
The WW2 Pacific Theater FPS action of Red Orchestra spin-off Rising Storm [official site] is yours to grab for free right now. The Humble Store are giving the game away to celebrate the impending end of their spring sale. Tim Stone will tell you that Rising Storm is one of the best simulation games and […]


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