WOW WoD: The Story and Old Friends
Posted by Home of my personas Saylah and Alysianah [HTML][XML][PERM][FULL] on 18 December 2014, 7:30 am
It’s only a couple of days away from my real life holiday vacation. YEA!!! I’ll be M.I.A. the last two weeks of the year. Here’s wishing all of you and yours a Merry Christmas and Happy New Year. The Story thus Far So far I’m happy with Warlords of Draenor. It’s Blizzard doing what they do best. It’s also the first release where I’ve been able to see the phasing technology in action. I haven’t quested much since BC. When I have to quest, I appreciate how the experience is being personalized with my character at the center of the action.

WOW WoD: 1st Two Instances
Posted by Home of my personas Saylah and Alysianah [HTML][XML][PERM][FULL] on 16 December 2014, 5:04 pm
As of last night, I’ve now completed the first two instances in Warlords of Draenor a few times each. There were good as expected. We all know that Blizzard creates high caliber 5-man content. Not having done PUG 5-mans since Burning Crusade, it took me a while to warm up to the idea. WOW players don’t exactly have the best reputation when it comes to being open and friendly to new players in dungeons. After all, “link me your achievements and ilevel” was born here.

ArcheAge: Simplified
Posted by Home of my personas Saylah and Alysianah [HTML][XML][PERM][FULL] on 12 December 2014, 7:00 am
The more time I spend in WOW, the less time I want expend doing my “hanging in there” chores in ArcheAge. This morning I decided to take a chance on destroying one of my 16x16 houses in Lilyut, in favor of placing down my alt’s 16x16 farm. Doing so would let me increase the square footage of farming space and passive profit while simultaneously decreasing the maintenance required.

WOW WoD: Mo' Garrisons
Posted by Home of my personas Saylah and Alysianah [HTML][XML][PERM][FULL] on 11 December 2014, 7:00 am
I now have 3 of my 5 characters beyond level 90 and in their garrisons. My next goal is to have all of their garrisons with their profession buildings unlocked, Store house and barn. The store house is to ease the burden of sharing resources across the characters and the barn is to support the tailor. The other two character’s harvesting needs are supported without me having to place a specific building myself, as they need mining and herbs plots that come free as you level the garrison. Getting the free resources supplied by the garrison to the appropriate character, is one of the main reasons I’ve prioritized the Store before other beneficial buildings. Shuffling via game mail is already getting old.

WOW: Next!
Posted by Home of my personas Saylah and Alysianah [HTML][XML][PERM][FULL] on 9 December 2014, 8:39 am
After listening to an episode of The Instance, I decided to bring 2 more of my characters along for the Garrison ride. Turpster discussed how he was casually leveling other characters he might play at some point later via garrison mission quests. It also afforded him the opportunity to take advantage of garrison buildings that were different than the ones he’d constructed in his main character’s garrison. Hmm, sounds like a good plan to me.

What I’m Playing: Sub off. Sub on. – Part 2 of 2
Posted by Home of my personas Saylah and Alysianah [HTML][XML][PERM][FULL] on 8 December 2014, 7:00 am
The past few days have been interesting as I contrast and compare playing ArcheAge and World of Warcraft: Warlords of Draenor. When I’m in AA I marvel at how gorgeous the world is and that even at my new casual pace, I feel part of a breathing world and economy. In WOW, I’m impressed by the graphic update and how they’ve been able to breathe new life into old art assets and add more visual depth. I’m logging into both of these games for different reasons and find them equally fulfilling.

What I’m Playing: Sub off. Sub on. – Part 1 of 2
Posted by Home of my personas Saylah and Alysianah [HTML][XML][PERM][FULL] on 5 December 2014, 8:00 am
Yep, I’ve joined the 9,999,999 gamers playing the newest World of Warcraft expansion, Warlords of Draenor. Once I decided to unsubscribe from ArcheAge, I handed my money to Blizzard. I need to have a reliable MMO for the winter. I’ve not given up on AA. I’m holding out hope that Trion and XL Games can turn the ship around. However, I felt the need to voice my displeasure by withdrawing monetary support. Sub Off I’ve neatly downsized my operations in AA. My large farm plot is being used exclusively to craft and house Aged Cheese. I can’t fit 7 Aged Cheese larders down at a time, 2 cows for the milk required and 2 sheep to continue supporting my tailoring profession. Larders take 3 days to mature and do not require any attention in between. On my small farm I have another 2 cows and 2 lemon trees which also...

ArcheAge – Landlubbers Beware
Posted by Home of my personas Saylah and Alysianah [HTML][XML][PERM][FULL] on 3 December 2014, 8:00 am
I don’t know what to say about MMO players these days. I’m all for PVP and pirating. I don’t consider ganking people in PVP zones “bad”. Sure, it’s lame and annoying to have players many times your level attack you while you’re questing but it’s par for the course. The same goes for pirating. It’s a fundamental mechanic of AA and an extension of PVP. I don’t like having my items stolen from me any more than the next person but I recognize it has a valid play style. And in those circumstance, even when outnumbered, you at least have the opportunity to defend yourself and your property.

ArcheAge - It’s Alive!
Posted by Home of my personas Saylah and Alysianah [HTML][XML][PERM][FULL] on 2 December 2014, 12:19 pm
I woke up this morning to all of the ArcheAge servers available and online. I hopped on to Kyrios and checked my farms. All of my livestock were hungry but nothing was amiss. I had to quickly gather from expiring larders which filled up my large farm. I already had trade packs of Aged Cheese hangint out there, waiting to be transported to Two Crowns. There wasn’t enough room to construct new ones so I’ll have to do trade runs this evening regardless of the turn-in percentage. Other than that is was business as usual, punctuated by occasional shouts of joy in faction chat that Kyrios was still alive. Related articles ArcheAge Alpha - Lots of RIPs ArcheAge Weekend Shenanigans - Saturday Nite PVP Event

ArcheAge Alpha - Lots of RIPs
Posted by Home of my personas Saylah and Alysianah [HTML][XML][PERM][FULL] on 1 December 2014, 2:47 pm
It ended with a sudden and resounding finality. Praetorian, the dominant PVP naval guild in alpha and on Kyrios US, is no more. The membership was stunned and confused. I was out of town on business when the first announcement was made. There’s the public story of why this occurred and then there’s the behind the scenes and 2+2=4 story.

ArcheAge - Future is Less Bright
Posted by Home of my personas Saylah and Alysianah [HTML][XML][PERM][FULL] on 24 November 2014, 11:31 am
A series of very unfortunate events have caused a slow decline in the ArcheAge population. A certain amount of attrition is to be expected in any MMO. However, if what people say and post on forums and Reddit are to be believed, many are fed up with the constant stream of hacks and exploits coming to light in the NA release. Apparently, none of this is new news for AA that has been out in Korea for almost 3 years and in Russia for 2 years. If that’s the case, then I have to wonder at the due diligence on Trion’s part in signing on as the NA publisher with this many holes in the code base.

ArcheAge - Chitty Chitty Bang Bang
Posted by Home of my personas Saylah and Alysianah [HTML][XML][PERM][FULL] on 13 November 2014, 12:01 am
When I named my farm wagon Chitty Chitty Bang Bang, I never dreamed it would fly. Houston, we have a problem! Seriously WTF is going on?? It may be time for me to disembark. I was more worried about the wagon falling over into the steam below in some awkard position. Although using Rider's Escape on bridges is sometimes dodgy, I didn't have much choice. Luckly, it summoned it on the other end, only partially embedded in the hillside. :-/

ArcheAge: What can I say...
Posted by Home of my personas Saylah and Alysianah [HTML][XML][PERM][FULL] on 7 November 2014, 1:11 pm
So much promise is being squandered. I'm not sure what it will take for Trion and XL get it together. Guild attendance is down since the Auroria debacle and TeamSpeak has been empty during my playing times as well. An article on Massively sums things up nicely and with more effort than I wanted to put into describing the current concerns and issues. I'm still playing but a bit more hesitantly and changing up my focus just in case things go into a decline.

Something New
Posted by Home of my personas Saylah and Alysianah [HTML][XML][PERM][FULL] on 9 November 2014, 4:17 pm
I’ve been chronicling my MMORPG gaming adventures for over 15 years. It’s been over 9 years on this particular blog. Today I decided I wanted to change the theme to something lighter and a bit more serene. At least it is to me. *Smile* The image is a close up from a group of pictures I'd taken of my garden last year. I love roses and have a variety of different types and colors around my deck. *Sigh* This will remind me of summer as the winter months roll in.

ArcheAge - Change and More Change
Posted by Home of my personas Saylah and Alysianah [HTML][XML][PERM][FULL] on 9 November 2014, 4:38 pm
In the aftermath of disappointment in the release of the NA Auroria content, our guild chatter slowed down considerably. Guild members logging into ArcheAge was light for a couple of days. For myself, I decided to restructure my existing properties as though they would be my only pieces of land for the long term. This meant dropping tertiary produce and livestock to focus on priority production elements. Less profitable and/or items whose pricing was very volatile were removed from the line-up. I also added a new product that would help move another set of Trade Packs (TP) into the consistently 130% pay out range.

ArcheAge - Oh Trion!
Posted by Mystic Worlds [HTML][XML][PERM][FULL] on 5 November 2014, 8:16 am
The last big release of claimable land for some time to come was a disaster. The update introduced an issue where many players were denied access to the game. From our guild only 3 of us were able to log in to participate. Only 4 made it into the game before I logged off for the evening.

ArcheAge – Battling RNGesus
Posted by Mystic Worlds [HTML][XML][PERM][FULL] on 5 November 2014, 7:00 am
In the Beginning A few posts ago I discussed the results of my efforts to craft my cloth Illustrious set. After about 500 gold, I was in a mixed group of pieces that because of the RNG side of crafting at this level, didn’t technically amount to a “set”. No set means, no set bonuses, losing the Arcane bonus from my previous set and having 4 out of 7 pieces be dead-end, not upgradeable to level 50 (Magnificent). That’s a bitter pill to swallow after pouring so much time and effort into acquiring the gold and leveling my tailoring

ArcheAge - New Content Releases Today... Queue the Drama
Posted by Mystic Worlds [HTML][XML][PERM][FULL] on 4 November 2014, 12:21 pm
Today's 6 hour downtime brings in new content, more normalization and a few fixes. You can read the official formum post here. The drama has already started. Let the whining and flame wars begin. I'm preparing for the real war. I'll be back in my healer build today, helping my guild do the very little we can do.

ArcheAge Weekend Shenanigans – Hell in Hellswamp
Posted by Mystic Worlds [HTML][XML][PERM][FULL] on 4 November 2014, 7:00 am
Late Sunday evening, a guild member asked for help in transporting 30ish trade packs from Hellswamp to Solzreed. The problem with large transport out of Hellswamp is that the Specialty workstation is inland. Unless you have property in Hellswamp, which is a PVP enabled zone, there’s nowhere to stage large expeditions. You have to craft the trade packs one by one and get them out to the coastline before they can be placed them on a Merchant class ship. This means running a Farm Cart brigade, if your guild is fortunate enough to have that many, and we do. *Smile*

ArcheAge Weekend Shenanigans – Saturday Nite PVP Event
Posted by Mystic Worlds [HTML][XML][PERM][FULL] on 3 November 2014, 1:05 pm
On Saturday, we joined another naval PVP event hosted by Praetorian. We roamed in a much smaller formation this time. Instead of multiple Cutter-class ships flanked by Clippers, there was only one large ship involved, their Black Pearl, with 3 clippers in front sailing in an arrowhead formation. Assigned to one of the clippers, I was front and center for all of the action.

ArcheAge: The Grind is real and it Burns
Posted by Mystic Worlds [HTML][XML][PERM][FULL] on 2 November 2014, 11:23 am
Asian MMO, you know the grind is going to hit at some point or another. To its credit, in ArcheAge, it’s buried much further into the game than the standard import. Leveling was a breeze. Making gold is straight forward. Obtaining decent gear via quests is cake-walk. I was sitting at level 50 in a blink of an eye, making a good income and in acceptable gear with reasonable effort and time.

ArcheAge – Battle for the Kraken
Posted by Mystic Worlds [HTML][XML][PERM][FULL] on 1 November 2014, 6:34 am
I was somewhere in the middle of this madness the other night. Three guild members and I went out to see the action and invariably joined the fight. We chased and killed a few clipper parties and stole their ships before joining up with the main fleet. The majority of the time after that I was on the Excelsior, handing out cannonballs, healing and throwing pot-shots at reds in the water.

ArcheAge Alpha - Husbandry Profession
Posted by Mystic Worlds [HTML][XML][PERM][FULL] on 31 October 2014, 9:55 am
One of the more unique ArcheAge crafting professions is Husbandry. Primarily, the profession consists of caring for, harvesting from or butchering livestock. It also includes the opportunity to breed two types of battle pets or mounts – Polar Bear and Yata. This is the first MMO I’ve played with a crafting profession revolving around working with animals and had to give it a try.

ArcheAge Alpha - Blog or Play?
Posted by Mystic Worlds [HTML][XML][PERM][FULL] on 27 October 2014, 12:46 pm
I’m still heavily invested in playing ArcheAge even though I’m not blogging about it as much. The reason for that is very simple. When I have free time it becomes a choice between playing AA or blogging about it. As you can see, playing is winning in most cases. *Smile* The AA game I’ve elected to play, farming and trade, comes with a decent amount of resource management. It’s not a matter of collecting materials and crafting them whenever I have the time or the mood strikes. On the contrary, it requires a consistent commitment to tending livestock, planting/harvesting crops and watching the trade market to know what’s most profitable for crafting into trade packs versus selling the raw materials to other players on the Auction House. Trade pack profitability can change hourly. And while the AH market changes more slowly, you have to watch the trends to get out ahead of them or end up losing profit.

ArcheAge - Getting Started Guide Part 2
Posted by Mystic Worlds [HTML][XML][PERM][FULL] on 21 October 2014, 12:15 pm
Link to Part 1 Here are other questions I see new players ask on a regular basis or things I learned the hard way. Public Regal Stations Some crafting recipes require regal workstations. Typically, these workstations are crafted by players specializing in that profession and placed in their homes. Each faction has one set of public regal workstations available to the general population. For the West Faction, public Regal Workstations are located in Wardton, Solzreed. You’ll see a cluster of houses together with workstations on the porch and some inside. Those are regal workstations you can use.

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