System Shock 2: Engineering under duress
Posted by Bio Break [HTML][XML][PERM][FULL] on 3 July 2014, 12:05 pm
(This is part of my journey playing through System Shock 2. You can follow the entire series on the Nostalgia Lane page.) So now we’ve arrived on our second deck, engineering, and are looking for a way to turn on the … Continue reading


The Secret World: The only thing to fear is fear nothing
Posted by Bio Break [HTML][XML][PERM][FULL] on 3 July 2014, 9:00 am
It’s a little late, but here we go with this week’s adventures in The Secret World!  Our crew of four finished up Issue 9′s main storyline with the two missions The Pachinko Model and Spiral. Pachinko Model starts with a … Continue reading


System Shock 2: Human contact at last
Posted by Bio Break [HTML][XML][PERM][FULL] on 2 July 2014, 11:25 am
(This is part of my journey playing through System Shock 2. You can follow the entire series on the Nostalgia Lane page.) The quick recap: I’ve woken up on board an experimental FTL ship (well, two ships linked together) where something’s … Continue reading


Quote of the Day: Evacuation
Posted by Bio Break [HTML][XML][PERM][FULL] on 2 July 2014, 10:28 am
“The toilet requires level 48.  I just don’t even.  I can plunk down an asteroid in my yard but can’t have a basic working bathroom.” ~ Pat the Chua


Misery: Patch day and no power
Posted by Bio Break [HTML][XML][PERM][FULL] on 2 July 2014, 9:28 am
In the wee hours of Tuesday morning, a mighty storm rolled through Michigan and knocked out power to over 150,000 homes.  Our street’s power lines are obviously held up by masking tape and children’s hopes, because any time there’s a … Continue reading


WildStar: Enter Thursday (on a Monday)
Posted by Bio Break [HTML][XML][PERM][FULL] on 1 July 2014, 9:00 am
What better way to usher in a new month by rolling a new character?  While everyone I know seems to be dinging 50 left and right in WildStar, here I am with a fresh new kid clawing her way up … Continue reading


Battle Bards Episode 30: Listener Request 1
Posted by Bio Break [HTML][XML][PERM][FULL] on 1 July 2014, 9:00 am
As Battle Bards hits its 30th podcast, the crew turns the show over to… you, the listener!  With this episode, we kick off the first of two shows where each pick is made by fans.  What will they pick and … Continue reading


System Shock 2: What’s up, Watts?
Posted by Bio Break [HTML][XML][PERM][FULL] on 30 June 2014, 12:03 pm
(This is part of my journey playing through System Shock 2. You can follow the entire series on the Nostalgia Lane page.) Already I’m starting to dread that horrible monkey sound in this game, because I know that before too long … Continue reading


Quote of the Day: Cynics
Posted by Bio Break [HTML][XML][PERM][FULL] on 30 June 2014, 10:46 am
“This post is ask gamers one thing: don’t be so cynical. Of course games can be even more awesome. Of course developers can improve their methods. Of course players’ rights are important. Admitting any one of those things doesn’t deny … Continue reading


This summer’s starting to heat up!
Posted by Bio Break [HTML][XML][PERM][FULL] on 30 June 2014, 7:54 am
Whew… I’m back!  And it looks like, for once, the MMO world didn’t implode/explode/morph without me.  Good to know.  As much as I like going on mission trip, it’s nice to have it behind me so that I can stop … Continue reading


Your guide to surviving a week without Bio Break
Posted by Bio Break [HTML][XML][PERM][FULL] on 23 June 2014, 9:00 am
If you’re reading this, I am no longer with you.  Now that you’ve gotten in your daily allotment of gasping, let me say that I’ll be back — I’m merely on my yearly mission trip with a gaggle of teenagers.  … Continue reading


Video game music of the day: Protostar Theme
Posted by Bio Break [HTML][XML][PERM][FULL] on 21 June 2014, 10:10 am



#WildStar announces board game edition!
Posted by Bio Break [HTML][XML][PERM][FULL] on 21 June 2014, 11:00 am



This one quest cannot be finished by 89% of WildStar players
Posted by Bio Break [HTML][XML][PERM][FULL] on 20 June 2014, 8:59 pm



System Shock 2: Medical malpractice
Posted by Bio Break [HTML][XML][PERM][FULL] on 20 June 2014, 9:00 am
(This is part of my journey playing through System Shock 2. You can follow the entire series on the Nostalgia Lane page.) One super-nice thing about playing System Shock these days is how lightning-fast the game loads up.  Like, seconds from … Continue reading


The Wolf Among Us: Episode 4 thoughts
Posted by Bio Break [HTML][XML][PERM][FULL] on 19 June 2014, 9:00 am
One thing’s becoming clearer as we turn the corner for the final stretch of Telltale’s take on the Fables universe: This isn’t just about a murder investigation.  It’s about an investigation into what makes an entire underground society tick and … Continue reading


WildStar: Bugs and the glorious beginnings of Pillowtown
Posted by Bio Break [HTML][XML][PERM][FULL] on 11 June 2014, 9:00 am
As usual, I want to get the bad out of the way first: WildStar, what is UP with you lately?  The last couple of days have been absolutely horrible for me, performance-wise.  Not only do I get horrible show-stopping graphical … Continue reading


R.I.P. River (A High Latency Life)
Posted by Bio Break [HTML][XML][PERM][FULL] on 11 June 2014, 3:13 pm
We’re getting news that one of our blogging brethren, River of A High Latency Life, has passed away following emergency surgery.  Riv was right up there in the thick of us Warhammer Online bloggers back in the day and was … Continue reading


WildStar screenshot Thursday
Posted by Bio Break [HTML][XML][PERM][FULL] on 12 June 2014, 7:56 am
Hidden achievement in the shiphand mission has me making affectionate friends with baby body parasites.  I just wish I could’ve kept him. The lighting and mood for that shiphand mission was fantastic.  Not truly scary or anything, but immersive. The … Continue reading


System Shock 2: Reboot
Posted by Bio Break [HTML][XML][PERM][FULL] on 12 June 2014, 11:17 am
(This is part of my journey playing through System Shock 2. You can follow the entire series on the Nostalgia Lane page.) I’m returning after a little bit of a break from all of this depressing dead-ship-in-space madness with a firm … Continue reading


WildStar: Grinding and hospitality
Posted by Bio Break [HTML][XML][PERM][FULL] on 13 June 2014, 9:00 am
Amidst my continuing frustration that WildStar keeps becoming absolutely unplayable on a couple different computers and locations that I’ve tried (the frame rate drops to zero and the game doesn’t respond for seconds at a time), I have gotten in … Continue reading


WildStar: Are Aurin the elves of the game?
Posted by Bio Break [HTML][XML][PERM][FULL] on 16 June 2014, 7:38 am
I’ve been pondering one slightly disturbing question since WildStar’s launch.  Are Aurin filling the role of the elves in this game?  And if so, do they deserve my undying hatred due to that association? With Guild Wars 2, for instance, … Continue reading


WildStar’s death guy gives me the grins
Posted by Bio Break [HTML][XML][PERM][FULL] on 16 June 2014, 10:39 am
While I stand by my desire to see the growly, SUNDAY SUNDAY SUNDAY narrator in WildStar sacked or at least muted, I’m not singing the same song for another narrator — the unseen voice of the grim reaper.  In-game it’s … Continue reading


The Secret World: Little girl, don’t cry
Posted by Bio Break [HTML][XML][PERM][FULL] on 17 June 2014, 9:00 am
With the others AFK, sick, or otherwise unable to come, it was up to Ten Tentacles and I to carry on our Monday night Secret World adventures in Tokyo.  We began by picking up a trio of side missions to … Continue reading


WildStar: Medic vs. Engineer
Posted by Bio Break [HTML][XML][PERM][FULL] on 17 June 2014, 12:00 pm
My propensity for rerolling and my chronic indecision as to whether I’m going to fully devote myself to the Medic, the Engineer, or split my time between both has slowed my leveling in WildStar down to a crawl.  I’m 15 … Continue reading


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