Unofficial PBE Patch Notes for 2/5/2016
Posted by News [HTML][XML][PERM][FULL] on 4 February 2016, 10:50 pm

Heartseeker Orianna Splash Art

Champion Changes

Jax

  • Grandmaster's Might [R] - AP ratio increased to 0.7*AP (up from 0.6*AP) [Reverted]

Item Changes

Seeker's Armguard

  • New recipe: Cloth Armor + Cloth Armor + Amplifying Tome + 165 gold
  • Armor increased to 30 (up from 25)



Amour strikes in EverQuest and EverQuest II
Posted by Massively Overpowered [HTML][XML][PERM][FULL] on 4 February 2016, 7:00 pm
Expressing affection for one’s fellow player, bringing like souls together in love, and gorging on many things covered in pink frosting — ’tis the season in MMOs. And nowhere is the Valentine spirit alive than it is in the EverQuest franchise, as Erollisi Day has returned to bring romance to Norrath. In EverQuest, poor Grimble Grumblemaker feels unloved and needs [...]


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Massively Overthinking: Old MMORPGs, disco, and pop culture phenomena
Posted by Massively Overpowered [HTML][XML][PERM][FULL] on 4 February 2016, 8:00 pm
A reader named Rob provides this week’s Massively Overthinking topic. It’s a really good one! “Why isn’t playing an old MMO from a previous decade seen the same as, say disco dancing in 1986? Seems MMOs have a longer shelf life than other pop culture phenomena.” Is he right? If so, why? I posed Rob’s question to the Massively OP staff [...]


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The Stream Team: Doubling down on The Secret World’s Issue #13
Posted by Massively Overpowered [HTML][XML][PERM][FULL] on 4 February 2016, 8:55 pm
What’s better than watching MassivelyOP’s MJ go up against cyborgs in The Secret World? Why, when Justin joins her, of course! The duo is continuing to search for answers regarding the nature of Tokyo’s flesh and metal residents for Security Five. The trail leads to Kaidan’s hospital. Tune in live at 9:00 p.m. as Justin and MJ infiltrate the medical [...]


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Warner Bros. cancels 'Batman: Arkham Knight' for Mac and Linux
Posted by Engadget RSS Feed [HTML][XML][PERM][FULL] on 4 February 2016, 7:09 pm

Batman: Arkham Knight was one of the better big-budget games of last year -- but its launch on the PC was an unmitigated disaster. Warner Bros. had to pull the game from Steam and retailers and offer refunds to buyers because it was so hopelessly broken at launch, and even when the game came back it still had some problems. That checkered past makes today's news not entirely shocking: Warner Bros. has decided to cancel Arkham Knight for Mac and Linux gamers.

Via: Gamespot

Source: Steam




Build levels like they're box forts with Unreal Engine's new VR Editor
Posted by GamesRadar - Updates [HTML][XML][PERM][FULL] on 4 February 2016, 5:10 pm



X-Men spinoff Legion casts Downton Abbey, Parks & Rec, and Fargo stars
Posted by GamesRadar - Updates [HTML][XML][PERM][FULL] on 4 February 2016, 5:30 pm



The Division video shows how to build your own class with customizable skills
Posted by GamesRadar - Updates [HTML][XML][PERM][FULL] on 4 February 2016, 6:12 pm



Destiny fights back against shotgun and sniper dominance in the Crucible
Posted by GamesRadar - Updates [HTML][XML][PERM][FULL] on 4 February 2016, 6:33 pm



#MyEveOnline – Nihilism is Primary
Posted by evebloggers.com [HTML][XML][PERM][FULL] on 4 February 2016, 5:11 pm
(Editor’s Note: There has been an overwhelming response to #MyEveOnline and what follows is one of the most poignant we’ve discovered. This is a reposting of Manic Velocity’s entry in […]


Albion Online is expanding its world and level design staff
Posted by Massively Overpowered [HTML][XML][PERM][FULL] on 4 February 2016, 5:00 pm
The Albion Online team issued a February state-of-the-game letter this morning that explains its focus going forward, and it’s good news: Everything is getting bigger, from the world to the staff. “In its current state, the game world can sometimes feel too unified and boring. This is due to the fact that we aimed to create a huge world, with [...]


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Life is Feudal will add pygmies, but no consoles
Posted by Massively Overpowered [HTML][XML][PERM][FULL] on 4 February 2016, 6:00 pm
When we interviewed Bitbox CEO Vladimir “Bobik” Piskunov last month, we learned quite a bit about Life is Feudal’s transition back into an MMO, from politics to trade to crafting minigames. As next month’s beta test draws closer, Piskunov has revealed a few more tidbits, this time regarding plans for PvE and the lack of plans for a console version. [...]


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Wot I Think: American Truck Simulator
Posted by Rock, Paper, Shotgun [HTML][XML][PERM][FULL] on 4 February 2016, 4:00 pm
We were somewhere north of Barstow on the edge of the desert – no, really, we actually were, I was so pleased – when awareness began to take hold. I rent squalid office space with two people from different companies, and they were baffled when the dull rock soundtrack of American Truck Simulator [official site]’s […]


Gloria Victis introduces dynamic events and improved launcher
Posted by Massively Overpowered [HTML][XML][PERM][FULL] on 4 February 2016, 4:00 pm
Dynamic events: All MMOs are required by law to contain them these days or be subject to the wrath of our digital court system. Wanting to avoid prison time or community service, Gloria Victis has elected to include such a system in its latest patch. “The first dynamic events, which has been placed at the outskirts of Dunfen and Mereley, greatly [...]


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Trinium Wars introduces the Narc race
Posted by Massively Overpowered [HTML][XML][PERM][FULL] on 4 February 2016, 4:30 pm
The Narc race for upcoming post-apocalyptic MMO Trinium Wars looks kind of adorable. Big fluffy ears, big eyes, delicate features… all the stuff you’d expect from a cute race. But the Narc aren’t meant to be cute; they’re post-apocalypse survivors that are currently making a new home on the first planet that actually has the vital Trinium needed to power [...]


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Create VR experiences within VR itself using Unreal Engine
Posted by Engadget RSS Feed [HTML][XML][PERM][FULL] on 4 February 2016, 4:02 pm

Epic Games has been teasing "the future of VR development" recently, and the team is finally ready to tell everyone what that is: Creating virtual reality content within virtual reality itself, using the full version of its Unreal Engine 4. Epic cofounder Tim Sweeney says that while the company's been supporting the likes of the Oculus Rift from the outset, the irony is that, up to this point, the experiences we've seen so far have been developed using the same tools as traditional video games. "Now you can go into VR, have the entire Unreal editor functioning and do it live," he says. "It almost gives you god-like powers to manipulate the world."




What Should XCOM 2’s First Expansion Be?
Posted by Rock, Paper, Shotgun [HTML][XML][PERM][FULL] on 4 February 2016, 2:00 pm
I visited Firaxis in 2014 to see Civilization: Beyond Earth and it was impossible not to wonder which closed doors were hiding the XCOM 2 [official site] team. The game hadn’t been announced but surely somebody was working on a sequel. Would it follow the path of the original games and take to the Lovecraftian […]


It feels like cheating to know this is a Far Cry Primal trailer
Posted by GamesRadar - Updates [HTML][XML][PERM][FULL] on 4 February 2016, 2:00 pm



Dying Light: The Following mutates 'Be the Zombie' mode
Posted by GamesRadar - Updates [HTML][XML][PERM][FULL] on 4 February 2016, 2:02 pm



Did you spot the Indiana Jones easter egg in Star Wars: The Force Awakens?
Posted by GamesRadar - Updates [HTML][XML][PERM][FULL] on 4 February 2016, 3:30 pm



Pokemon 20th Anniversary Download Events Kick Off with Mew
Posted by evebloggers.com [HTML][XML][PERM][FULL] on 4 February 2016, 2:15 pm
Later this month Pokemon will celebrate its 20th anniversary. There will be all sorts of things going on to mark the occasion, but for the serious Pokemon player, the download events will be a key element of the whole show.  There will be 11 special


How I Data Science - Hunting For Trends
Posted by evebloggers.com [HTML][XML][PERM][FULL] on 4 February 2016, 2:18 pm
Long time friend Blake at k162space.com has been pumping out some really exciting work around NPC-kill rates.  He recently poked me about taking that raw data forward to something with more teeth, and after futzing with it for about an hour, came out


Neverwinter details the ins and outs of the upcoming mount changes
Posted by Massively Overpowered [HTML][XML][PERM][FULL] on 4 February 2016, 2:00 pm
Mounts are important in any game. It’s nice to be able to choose a noble steed that represents your preferences and your character’s personality by forcing another creature to serve as a mobile platform for your butt. Neverwinter‘s next major expansion is bringing along major changes to the game’s mounts, so a new entry on the official site details how [...]


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EverQuesting: Music makes EverQuest II’s Terrors of Thalumbra complete
Posted by Massively Overpowered [HTML][XML][PERM][FULL] on 4 February 2016, 2:30 pm
Music has been on my mind a lot lately. OK, so it is always on my mind! From skipping down the streets belting out showtunes, cartoon theme songs, and parodies of other assorted songs (now you know what I did last weekend!) to signing on livestreams, my mind is always aswirl with music. So when EverQuest II Audio Manager/Composer Mark MacBride [...]


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Elite: Dangerous changes how Horizons is sold, discusses patch 2.1’s focus
Posted by Massively Overpowered [HTML][XML][PERM][FULL] on 4 February 2016, 3:00 pm
Are you confused about the process of upgrading from Elite: Dangerous to the Horizons expansion? Do you find it frustrating and unclear? Have you screamed “there’s got to be a better way” at the computer, informercial-style? The folks at Frontier Developers apparently think that’s the case, and thus have changed the retail setup significantly, with Horizons now serving as a [...]


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