Elder Scrolls Online unlocks the doors to the Imperial City
Posted by Massively Overpowered [HTML][XML][PERM][FULL] on 31 August 2015, 11:00 am
ZeniMax is turning the key and opening up the gates to the iconic Imperial City in Elder Scrolls Online today. Players who enter the Imperial City will find themselves in the thick of a brutal PvP warzone, although there are several PvE instances for groups (or powerful soloers) to conquer. The patch also adds two dozen item sets, two new [...]


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Xbox One bundle packs 1TB hybrid drive and Elite pad for $499
Posted by Engadget RSS Feed [HTML][XML][PERM][FULL] on 31 August 2015, 10:30 am

Microsoft is launching a premium "Elite" controller for the Xbox One next month, so of course it's also readying a new console bundle that includes the pad and a 1TB "Solid State Hybrid Drive" system. From November you'll be able to get the set for $499 -- pre-orders start today in the US and it'll be exclusive to GameStop and Microsoft Stores for the first month. For comparison, the regular 1TB Xbox One bundle costs $399 -- so with the $150 Elite controller thrown in, you're getting at least $50 in savings. If you need a reminder, Microsoft's new gamepad has an extra four bumpers on the back, "hair trigger locks" and the ability to customize the thumbsticks and D-pad with swappable parts.

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Source: Xbox Wire

Tags: microsoft, xboxone, xboxonebundle, xboxoneelite, xboxoneelitebundle, xboxoneelitecontroller




Hi-Rez really is working on Tribes: Ascend again
Posted by Massively Overpowered [HTML][XML][PERM][FULL] on 31 August 2015, 9:00 am
Shelve your snark, Hi-Rez detractors: It looks as if Tribes: Ascend isn’t dead after all. Following rumors last week that suggested the studio might be turning its attention back to the long-neglected 2012 entry to the Tribes franchise, CEO Erez Goren tweeted the confirmation, noting that the good fortunes of MOBA SMITE and the upcoming Paladins have made the reinvestment possible: With [...]


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Old and out of practice
Posted by Tobold's Blog [HTML][XML][PERM][FULL] on 31 August 2015, 7:39 am
Nearly a decade ago for some time I was doing raiding in World of Warcraft, for some time with a rather hardcore guild. So hardcore in fact that they kicked me out later when I went on an announced summer holiday, as that sort of lack of commitment wasn't allowed. So during vanilla WoW I got up to Nefarion in Blackwing Lair (BWL) while most other raiders where still struggling with Molten Core. And I was good at it. I was playing a holy priest and at the time where healing still had aspects of mana management I was one of the top healers in that guild.

From vanilla on I got less and less interested in raiding. I was and technically still am in a much more relaxed guild, signed up for raiding less and less frequently, and got more and more disenchanted by changes to raiding which turned it from a series of interesting decisions into a Simon Says memory game of dance steps. I think I was still okay though at that time as a healer. I remember a Malygos raid where everybody was still alive at the moment that he enraged and killed us all, and as a healer one couldn't do better than that.

I didn't play much Mists of Pandaria, and in Warlords of Draenor I did very little PvE group content. I did the one dungeon needed for the first stage of the legendary ring in normal, and a few LFR raids just to have a look. But nothing which required any serious skill. But this weekend I was thinking that maybe I should do some more dungeons on heroic, and do the rest of the legendary quest line. For that I had to visit the proving grounds and as a healer beat the silver level of the proving grounds to be allowed to heal in a heroic dungeon. With memories of past skills and an iLvl of 680 I thought that wouldn't be much of a problem. And was proven very, very wrong.

Okay, so I didn't have any addon like healbot, and used the standard interface for healing, which certainly wasn't optimal. But mostly it was a question of feeling old, slow, and out of practice. At some point I was supposed to dispel stuff, and had no idea where my dispel button even was. And just brute force healing didn't do the trick as I had thought it would. After failing the third attempt I gave up. Not because I didn't think I wouldn't eventually succeed with addons and such, but because I concluded that if the proving ground was a problem, I probably wouldn't be a good group healer any more. And you get already enough nasty remarks if you heal perfectly and some idiot stands in the fire and then complains.

I think my hardcore endgame days are really over.
Tobold's Blog



The Daily Grind: How much money have you spent on player housing?
Posted by Massively Overpowered [HTML][XML][PERM][FULL] on 31 August 2015, 8:00 am
I’ve got player housing on the brain this week, as decorating my Nar Shaddaa sky palace has accounted for most of MMO playing time here lately. It’s so expensive, though, that I might not be able to finish it! For starters, you have to pay huge amounts of either in-game credits or cash shop funny money to unlock all nine rooms [...]


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The End of Blaugust
Posted by A Green Mushroom [HTML][XML][PERM][FULL] on 31 August 2015, 1:01 am

Wow, what a month.  Blaugust was awesome!

31 posts in 31 days is a tall order, but so many bloggers have risen to the challenge.

I ended up working ahead and scheduling posts out in advance, but I know there are a lot of the bloggers who diligently wrote posts every day.

Congrats everyone!  We made it!  We made so much content and had a great time building our community!

This was a fantastic event.  Thanks so much to Belghast for organizing it and helping it along throughout the month.  It wouldn't have happened without him.

Thanks everyone who participated.  We made it!  You guys all rock!


Golem Arcana Indy
Posted by Blue Kae [HTML][XML][PERM][FULL] on 30 August 2015, 11:56 pm
Blaugust 2015 Day 30 Saturday was my day to meet up with the Indy Golem Arcana group. Only four of us could makes it, which is about half as many people as usually show up, but it was enough to have two games running. We used 100 point armies rather than the usual 500. If […]


Announcement: DDOCast 396 – The Forums
Posted by DDOcast - A DDO Podcast! [HTML][XML][PERM][FULL] on 30 August 2015, 9:12 pm

Posted in DDOcast PodcastRound Table Talks

Play Audio

Sublime Permadeath’s Chai & Damsel of DDO’s Sahba Jade joins Shamgar for some discussion and tips for utilizing the forums to enhance your game play! We also cover some DDO news and some interesting general gaming news! Have thoughts on this show, ideas for round table topics, questions you want to ask us, or topics […]


MMO Week in Review: Guild Wars 2 reimagined (August 30, 2015)
Posted by Massively Overpowered [HTML][XML][PERM][FULL] on 30 August 2015, 8:00 pm
Were you too busy gaming this week to pay attention to MMO news? Get caught up every Sunday evening with Massively Overpowered’s Week in Review! It’s been a giant week for Guild Wars 2 as we count down to the now-50-odd days until Heart of Thorns launches, though it’s not been without its bumpy roads. ArenaNet announced the Thief elite spec and [...]


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The MOP Up: Another stab at Game of Thrones
Posted by Massively Overpowered [HTML][XML][PERM][FULL] on 30 August 2015, 6:00 pm
The MMO industry moves along at the speed of information, and sometimes we’re deluged with so much news here at Massively Overpowered that some of it gets backlogged. That’s why there’s The MOP Up: a weekly compilation of smaller MMO stories and videos that you won’t want to miss. See any good MMO news? Hit us up through our tips [...]


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New Header, New videos
Posted by [HTML][XML][PERM][FULL] on 30 August 2015, 5:10 pm
  Pictured above is a new header I had designed by Belghast, yay! I’ve been trying to get a new header for my blog that I could use on various social media sites for...


There are always some games that you look at and think that it would be great to try when you have the time. My Steam library is full of them. One game that might have made it into your Steam games is Guns of Icarus, but even if it hasn’t yet, perhaps it should. And you should also make time [...]


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Sacrament looking to build an indie MMO with community involvement
Posted by Massively Overpowered [HTML][XML][PERM][FULL] on 30 August 2015, 4:00 pm
If there’s an overarching theme to the information that’s been posted thus far for Sacrament, it’s that the designers clearly want it to have some of everything. Open-world PvP? Sure, that’s in. Structured PvP? Yes, that too. Raid content? Yes. Solo content? Uh-huh. Ukulele-playing dogs that fight against resurrected dinosaur necromancers? There’s nothing confirming it yet, but let’s just assume [...]


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Eco as an academic tool: Educating with PvE survival and permadeath
Posted by Massively Overpowered [HTML][XML][PERM][FULL] on 30 August 2015, 2:00 pm
Like the idea of survival games, but not PvP? Wish your class involved video games? Maybe you want to doom humanity to choking itself on its own filth? Well, good news for all of you: Eco made its initial Kickstarter goal! The game is basically a PvE survival game launching with player made governments where players use server-provided data on the [...]


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Guild Chat: Finding MMO fun without your guildmates
Posted by Massively Overpowered [HTML][XML][PERM][FULL] on 30 August 2015, 12:00 pm
Good news, everyone: I’m back with an unexpected edition of Guild Chat for you! Observant Massively Overpowered readers might have noticed that I rotate this column with MMO Mechanics and it should, in fact, be the latter’s turn this time. However, I had a great reader submission fly its way into my inbox very shortly after publishing the last Guild [...]


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One Shots: Pin-up calendar
Posted by Massively Overpowered [HTML][XML][PERM][FULL] on 30 August 2015, 10:00 am
Here’s an interesting idea: using screenshots to make a calendar! Reader Elana was part of a team that did just that in The Secret World: “Earlier this year, a Radio Free Gaia DJ proposed the idea of creating a ‘pin-up calendar’ on the RFG forums, from which I ended up covering 10 months of players out of the 12 months as [...]


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The Daily Grind: Would you buy toys based on your favorite MMO?
Posted by Massively Overpowered [HTML][XML][PERM][FULL] on 30 August 2015, 8:00 am
I’m not going to lie – I want a goblin playset from Final Fantasy XIV. They’ve got so many fun accessories to play with, what with all the tanks and vangobs and so forth. It seems like the sort of thing that would be endless fiddly fun. And I can’t be the only one, as those little World of Warcraft [...]


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Gaming To-Do List Update
Posted by A Green Mushroom [HTML][XML][PERM][FULL] on 30 August 2015, 1:01 am
Earlier in the month I was inspired to make a gaming to-do list because of a great post by Izlain.  Now that we're nearing the end of the month and the end of Blaugust I thought it would be a good time to check in on the status of my list.

Here's where we stand:
  • Persona 4 Golden - Still playing and enjoying!  I plan on playing more.
  • Hearthstone - Succeeded in getting to at least rank 20 by the end of the month.  Kept up with the Tavern Brawl's every week for card packs.  Will continue to play for now
  • FFXIV Heavensward - I did daily trial roulettes until they stopped being fun.  Now I have the game on hold until the next content update.[removing from list]
  • KOTOR II - Tried and found it wanting.  Done with this game.[removing from list]
  • Valkyria Chronicles - I got back to the game and have been playing it.  Still not complete.  Will keep playing
  • Dirty Bomb - I tried it and didn't like it.[removing from list]
  • Fire Emblem Awakening - I still haven't gotten back to this game, but I want to.  It was a fantastic SRPG.
  • Lightning Returns - I plan on getting to it soon.  I want to spend more time with Final Fantasy spin-offs.
  • FFX-2 - Another Final Fantasy spin-off that I already own.  I liked playing it through when it first released.  I want to try the remaster! [added to list]
There we go.  A few games removed and one game added!  Lots of progress being made this month as I work toward the end of my gaming backlog.

Next month, September, is typically when games start releasing for the upcoming holiday season.  We'll see how that impacts my gaming intentions heading into the new year.  There are a few games I'm really excited about, but they're all scheduled to release in November or December.

It looks like I get to keep working on my backlog for another month!



'Mortal Kombat X' won't be coming to last-gen consoles after all
Posted by Engadget RSS Feed [HTML][XML][PERM][FULL] on 29 August 2015, 11:11 pm
'Mortal Kombat X'

I hope you weren't counting on playing Mortal Kombat X on your trusty previous-generation console -- you're about to be disappointed. Warner Bros. has cancelled both the PlayStation 3 and Xbox 360 versions of the bloody brawler, claiming that neither version would meet the quality "expected of a Mortal Kombat game." It's not certain exactly what went wrong. However, it's clearer than ever that the transition to newer platforms is taking its toll on developers. Getting a game to run on more than two or three platforms isn't easy or cheap, and there isn't much incentive for studios to keep working on legacy support when you're increasingly likely to have a current system in your home.

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Via: GameSpot

Source: Warner Bros. Games

Tags: gaming, mortalkombat, mortalkombatx, netherrealm, netherrealmstudios, ps3, videogames, WarnerBros, xbox360




Star Citizen Persistent Universe – ArcCorp on Live Servers
Posted by Home of my personas Saylah and Alysianah [HTML][XML][PERM][FULL] on 29 August 2015, 11:26 pm
CIG made their by the end of August date to release Social Module, what they're calling Persistent Universe version 0. ArcCorp, the planet from the Stanton system shown off during the GamesCom demonstration is now live for Alpha testing. I only spent a few minutes in the game myself. My graphic's card low FPS was causing severe motion sickness. I've ordered an upgrade and am excited to give it another try after I have it installed. Related articles Star Citizen - Drake Herald Star Citizen - Constellation Ship Series


Star Citizen - Nyx Abbreviated Galactic Guide
Posted by Home of my personas Saylah and Alysianah [HTML][XML][PERM][FULL] on 29 August 2015, 11:47 pm
Next on my journey to create abbreviated Galactic Guides for quick reference is Nyx which is perfect timing. The preview embedded below was just released by CIG. Nyx is also the first system to be developed from the ground up with the new modular design process. ATV 55 discussed progress on the Nyx-Levski landing zone and how it’s being designed as an outdoor bazaar. Unlike ArcCorp where you visit the interior of buildings to purchase items, Levski will have carts in an open area that’s bustling with activity.


Jool Explorer Assembly
Posted by Blue Kae [HTML][XML][PERM][FULL] on 29 August 2015, 10:37 pm
Blaugust 2015 Day 29 I had planned to spend last night’s gaming time in Champions Online, but the patcher was running extremely slowly, so instead I tried Star Trek Online and it timed out on the character loading screen. Cryptic seemed to be having some kind of network issues, although I didn’t try Neverwinter to […]


Make My MMO: August 29, 2015
Posted by Massively Overpowered [HTML][XML][PERM][FULL] on 29 August 2015, 8:00 pm
This week in MMO crowdfunding news, Project Gorgon graduated from our “current campaigns” list to our “fully funded” list thanks to its successful $74,000 Kickstarter take. New this week is MUD, a procedurally generated full-loot PvP MMO that got off to a rocky start with some players due to its female avatar stretch goal. The rest of this week’s crowdfunding news [...]


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Random:…
Posted by [HTML][XML][PERM][FULL] on 29 August 2015, 5:46 pm
YES. It’s getting near. http://t.co/vGStfVj9To


Random:…
Posted by [HTML][XML][PERM][FULL] on 29 August 2015, 6:35 pm
Leala really likes this stuff.. wonder if it gives her the same feelings that I get when looking at giant robots. http://t.co/JI7dalqtzp


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