Global Chat: Die, DPS meters, die!
Posted by Massively [HTML][XML][PERM][FULL] on 16 December 2014, 8:00 pm

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Hey you! Yes, you! Are you sick of damage meters ruining your life? Do you rebel against the virtual man by questioning such long-established gaming tropes as levels? Then have we got the column for you!

In our last community blog round-up of the year, we've collected some fine pieces of discussion, debate, and introspection -- not to mention a first impression or two to tide you over until 2015. We've also got an essay about the joy of healing, what it's like to play an MMO as a bear, going back to the Isle of Refuge, and more!

Continue reading Global Chat: Die, DPS meters, die!

MassivelyGlobal Chat: Die, DPS meters, die! originally appeared on Massively on Tue, 16 Dec 2014 20:00:00 EST. Please see our terms for use of feeds.

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    Onigiri MMO coming to consoles next year
    Posted by Massively [HTML][XML][PERM][FULL] on 16 December 2014, 9:00 pm

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    The Japanese mythology MMO, Onigiri, is officially on its way to the Xbox One (and PlayStation 4) next year in North America and Europe, Windows Central reports. The title, which is developed by Cyberstep, will be free-to-play and is already live on the Xbox One in Japan.

    Onigiri came out on the PC in 2013. The console version may have patches slightly lagging behind the PC version, but it will otherwise be identical in form and function. There will be no cross-over play between platforms.

    While Windows Central says that this will be Xbox One's "first MMO," that overlooks the already-released Destiny and The Crew as well as other titles on the way, including Elder Scrolls Online, PlanetSide 2, All Points Bulletin, Neverwinter, The Division, and Warframe.

    MassivelyOnigiri MMO coming to consoles next year originally appeared on Massively on Tue, 16 Dec 2014 21:00:00 EST. Please see our terms for use of feeds.

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    Server Maintenance, Wednesday, December 17th, 2014
    Posted by Lineage II [HTML][XML][PERM][FULL] on 16 December 2014, 12:49 pm
    All game servers will be down for maintenance on Wednesday, December 17th, 2014, at 5:00am PST / 7:00am CST / 8:00am EST / 12:00pm UTC/GMT and will end at 9:30am PST / 11:30am CST / 12:30pm EST / 4:30pm...


    Unofficial PBE Patch Notes for 12/16/2014
    Posted by News [HTML][XML][PERM][FULL] on 16 December 2014, 6:56 pm

    *Machete Upgrade items had the magic damage on hit reverted back to 30 over 2 seconds (down from 44)

    Morgana Texture Update

    Volibear Texture Update

    New Summoner Icons

       

    Champion Ability Changes

    Nautilus

    • Titan's Wrath [W] - Now shields for 65/70/75/80/85 + 7/9.5/12/14.5/17% of his max health (down from 100/150/200/250/300 + 15% of his bonus health)

    Hecarim

    • Rampage [Q] - Mana cost lowered to 20/23/26/29/32 (24/26/28/30/32)

    Corki

    • Valkyrie [W] - Mana cost raised to 100 across all ranks (up from 80)

    Skarner

    • Fracture [E] - Cooldown raised to 12/11.5/11/10.5/10 (12/11/10/9/8)

     




    GWJ Plays -- Kerbal Space Program
    Posted by Articles [HTML][XML][PERM][FULL] on 16 December 2014, 5:45 pm

    With Kerbal Space Program's official move (finally) to beta, now seemed like as good a time as any to go over why this is one of my favorite games of the past year, and do an introductory walkthrough of the game and the latest features. In part 1 of this two part series I cover some of the basics of the game while looking at some new features from the latest patch, cheekily titled Beta Than Ever.

    In part 2 I stage a mission to the Mun and cover several successes and failures at staging, getting into orbit and getting down safely(?) onto the larger of Kerbin's 2 natural satellites.

    Part 1 --

    Part 2 --

    I'm kicking around the idea of doing a full career series, so let me know if you'd be interested in seeing more!

    read more




    EVE Online speeds up game installation and access
    Posted by Massively [HTML][XML][PERM][FULL] on 16 December 2014, 5:00 pm

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    To "get people into the game quicker," CCP is smoothing out the download and installation process for EVE Online. This new method of deployment is scheduled to go into service at the start of 2015.

    This means that the installation package will go from a 7GB download to a zippy 200MB one instead. Once that game client is up and running, it will then download the rest of the game's resources as needed.

    "On a fast connection you probably won't notice much of a difference -- load times may be slightly longer at times. As you play more, more resources will be cached and fewer and fewer need to be downloaded. The client will be smart about pre-fetching resources it expects will be needed soon," the team said.

    MassivelyEVE Online speeds up game installation and access originally appeared on Massively on Tue, 16 Dec 2014 17:00:00 EST. Please see our terms for use of feeds.

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    See Bless Online's character creation options
    Posted by Massively [HTML][XML][PERM][FULL] on 16 December 2014, 5:30 pm

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    Getting a closer look at character creation options when a title is deep in testing is always useful, especially to those of us who lack access to the beta. Steparu.com took Bless Online's character creator out for a spin as the title's closed beta test revved back up, and you can enjoy a sneak peek as a result.

    Steparu noted that it doesn't look as though classes are gender-locked, although players may be wedded to a faction once they roll up their first character. You can watch the character creation video after the jump, and make sure you bounce over to Steparu.com for more videos on several of the game's classes.

    Continue reading See Bless Online's character creation options

    MassivelySee Bless Online's character creation options originally appeared on Massively on Tue, 16 Dec 2014 17:30:00 EST. Please see our terms for use of feeds.

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    Valiance Online moves to Greenlight and picks up a City of Heroes artist
    Posted by Massively [HTML][XML][PERM][FULL] on 16 December 2014, 6:00 pm

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    Also known as the other CoH revival project that might eventually see the light of day.
    So you want to back Valiance Online as a longtime fan of City of Heroes, but your Kickstarter budget right now is at a solid $0. Good news, then; you can support the game just by voting for it on Steam Greenlight. It's still early in the testing cycling, but the game has added a rather significant feather to its cap with the addition of its newest staff member, former City of Heroes animator Ron Friedman.

    Friedman's stated duties will be training the team on animation methods for the superheroic game, reviewing and modifying existing animations, and creating new animations as necessary. It's a good sign that the game will inherit a fair chunk of City of Heroes visually, so if you've been on the fence, now might be the time to consider voting for the game after all.

    MassivelyValiance Online moves to Greenlight and picks up a City of Heroes artist originally appeared on Massively on Tue, 16 Dec 2014 18:00:00 EST. Please see our terms for use of feeds.

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    WOW WoD: 1st Two Instances
    Posted by Home of my personas Saylah and Alysianah [HTML][XML][PERM][FULL] on 16 December 2014, 5:04 pm
    As of last night, I’ve now completed the first two instances in Warlords of Draenor a few times each. There were good as expected. We all know that Blizzard creates high caliber 5-man content. Not having done PUG 5-mans since Burning Crusade, it took me a while to warm up to the idea. WOW players don’t exactly have the best reputation when it comes to being open and friendly to new players in dungeons. After all, “link me your achievements and ilevel” was born here.


    Now on PSN — Skyrim Mashup for Minecraft
    Posted by Bethesda Blog [HTML][XML][PERM][FULL] on 16 December 2014, 4:25 pm
    PlayStation users can re-create and expand upon Skyrim’s world like never before with the Skyrim Mashup pack — now available for PlayStation 3, PlayStation 4, and PlayStation Vita. Developed by our friends at 4J Studios, the mash-up features an exclusive Skyrim-themed texture set, 40 character skins, themed menus and user interface, craftable items, and more […]


    Massively Speaking Episode 325: End of the year roundtable
    Posted by Massively [HTML][XML][PERM][FULL] on 16 December 2014, 4:00 pm

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    elite dangerous
    2014 was a heck of a year here at Massively. And for all of the ups and downs that we weathered, we like to think that we've emerged a little smarter, a little wiser, and a little ready for a less dramatic 2015. On today's episode, we invited to staff to come in talk about MMOs we've played, our awards picks, and what we're going to do in the new year.

    Get all of our opinions and analysis on the most important stories of the past week right here on Massively Speaking, the industry's leading MMO podcast. And if you have a comment, question, or topic for the podcasters, send an email to podcast@massively.com. We may just read your email on the air!

    Get the podcast:
    [RSS] Add Massively Speaking to your RSS aggregator.
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    Listen here on the page:



    Read below the cut for the full show notes.

    Continue reading Massively Speaking Episode 325: End of the year roundtable

    MassivelyMassively Speaking Episode 325: End of the year roundtable originally appeared on Massively on Tue, 16 Dec 2014 16:00:00 EST. Please see our terms for use of feeds.

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      Guild Wars 2 kicks off Wintersday events
      Posted by Massively [HTML][XML][PERM][FULL] on 16 December 2014, 4:30 pm

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      The event avalanche of Guild Wars 2's Wintersday has gotten up to full speed and is currently roaring down upon the game's population.

      Today's update activates the previous years' Wintersday content as well as a few new additions. There's the Wondrous Workshop to explore, jumping puzzles, bell choir minigames, the Snowball Mayhem battle royale, and a quest to track down Grawnk to get a Wintersday tree for home instances.

      The patch also activates a couple of PvP events, new Wintersday-themed cash shop cosmetics, the daily login rewards, and the latest overhaul of the daily achievement system.

      MassivelyGuild Wars 2 kicks off Wintersday events originally appeared on Massively on Tue, 16 Dec 2014 16:30:00 EST. Please see our terms for use of feeds.

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      WildStar's next big update and holiday surprise
      Posted by Massively [HTML][XML][PERM][FULL] on 16 December 2014, 2:00 pm

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      Now if you'd jut say that Glory is available from shiphands, we'd be moving somewhere!
      The first major WildStar update of 2015 is available on the test servers now. Yes, there's a little time before it actually goes live for everyone. Creative Director Chad Moore took the opportunity today to explain to the community everything contained within the new update, starting with the addition of two new dungeons (the Protostar Academy and the Ultimate Protogames), a new Shiphand mission, and the addition of veteran-level Shiphand missions that can still be cleared solo or in a group as you'd like.

      This update also includes new housing options, cosmetic options for characters (including the ability to edit your appearance post-character creation), and the addition of the new Glory currency for completing dungeons and raids, which can be exchanged for high-end equipment. Last but not least, it's the update that includes the long-discussed drop of the Datascape raid down to 20 players, making it less of a challenge to assemble a roster for this content. While it remains to be seen how well the update actually plays, it looks to be filled with a number of positive changes for the game.

      In other WildStar news today, the studio is running holiday promotion during December. "Carbine wanted to wish everyone a Happy Holiday and spread some cheer by giving out 12 Days of Boom Boxes," wrote Community Manager Tony Rey yesterday. "Everyone that has logged into WildStar during the month of December (12/1-12/15) will receive these sweet little bundles of potential."

      MassivelyWildStar's next big update and holiday surprise originally appeared on Massively on Tue, 16 Dec 2014 14:00:00 EST. Please see our terms for use of feeds.

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      If there's a Christmasy holiday in MMOs these days, you can bet your bottom credit that there will be a snowball fight somewhere in it. Apparently, MMO developers worldwide got together in 2009 and signed a sacred pact to feature snowball fights in all of their games in December. And so it is with Star Wars: The Old Republic and this year's Life Day.

      SWTOR's Life Day celebration begins today and will go through January 6th. It will feature snowball fights that have a chance of awarding parcels that can be traded for rewards, grumpy parcel droids that need a good cooling off, and several new cash shop items including a mini Wampa pet.

      Get in the spirit of Life Day by listening to Princess Leia's legendary song from the Star Wars Holiday Special and downing some Wookie eggnog.

      MassivelyCelebrate SWTOR's sacred Life Day by launching frozen orbs of water at each other originally appeared on Massively on Tue, 16 Dec 2014 14:30:00 EST. Please see our terms for use of feeds.

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      The Transformers Universe MOBA is shutting down
      Posted by Massively [HTML][XML][PERM][FULL] on 16 December 2014, 3:00 pm

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      Bad news today, folks: MOBA Transformers Universe will close before it even leaves beta as part of Jagex's and Hasbro's efforts to "realign their plans and focuses for 2015." UK developer Jagex had posted about impending layoffs for the TU team back in November, but it appears that it's really game over now:
      The shutdown period will begin from today. As part of the winding down we will be refunding all those that have purchased a Founders Pack, as well as anyone that has purchased relic bundles and starter packs. These refunds should be all processed in the next 30 days. In addition we will be closing the ability for new players to make accounts, those of you that already have accounts will continue to be able to use them until the closure date. [...] We will also be pushing an update live today that will switch off the ability for players to buy any more relic packs, or starter bundles.

      [O]n 31st Jan 2015 @ 10am GMT we will be shutting down all servers and forums and will freeze all Transformers Universe related accounts. These accounts will then be live for another 60 days (approx.) for any final queries before deletion on 31st March 2015. Between now and the date of closure the Jagex CM team will continue to operate on the forums and we will provide relevant updates on the website as necessary.
      Jagex asks players to contact the customer services team if they have not received their refunds by January 16th. Our hearts go out to the players and developers who hoped to see the title succeed.

      MassivelyThe Transformers Universe MOBA is shutting down originally appeared on Massively on Tue, 16 Dec 2014 15:00:00 EST. Please see our terms for use of feeds.

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      Warhammer 40k: Eternal Crusade discounts its founder packs
      Posted by Massively [HTML][XML][PERM][FULL] on 16 December 2014, 3:30 pm

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      Eternal Crusade
      Just in time for the holidays, Warhammer 40,000: Eternal Crusade is discounting its founder upgrade packs. "We have big plans coming in 2015," says Behaviour Online, "and want to allow our fans the chance to get some extra upgrades now."

      Starting December 17th, the game will offer a 25% discount on pack upgrades, which makes the cheapest packs $30 and the elite Dawn of the Imperium pack $97.50. Founder packs count as preorders, even at the lowest tiers. While the game will be F2P upon launch, free players are restricted to the Ork Boyz faction.

      We've included the latest video, a teaser for the studio's Friday Twitch event, below. Behaviour will be hosting a Razer product giveaway and showing off a brand-new war zone.

      Continue reading Warhammer 40k: Eternal Crusade discounts its founder packs

      MassivelyWarhammer 40k: Eternal Crusade discounts its founder packs originally appeared on Massively on Tue, 16 Dec 2014 15:30:00 EST. Please see our terms for use of feeds.

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      Hyperspace Beacon: SWTOR's 2014 report card
      Posted by Massively [HTML][XML][PERM][FULL] on 16 December 2014, 1:00 pm

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      Hyperspace Beacon: SWTOR's 2014 report card
      In 1996, Richard Bartle published a study of MMO gamers that eventually led to his 2003 book Designing Virtual Worlds, which was at the time the de facto MMO genre's design bible. Of course, this was before World of Warcraft hit the scene, but many of the principles Bartle laid out still hold true. In fact, if you don't believe me, take it yourself: GamerDNA still has an online test based on the Bartle study.

      Bartle categorized players based on their interests in the game; I would like to do the same this year as I did last year for Star Wars: The Old Republic since it's a good way to measure the game against the average expectations of certain types of players. Bartle divides us all into Achievers, Socializers, Explorers, and Killers. I'll explain what each of those means as I discuss the different aspects of SWTOR. If you know what that means and so you have a point of reference, my profile is SEAK, which means that I interact with all types of players.

      For fun, I've added a grade-card-style of rating system: A, B, C, D, or F. Just remember the information I give about that score counts for more than the score itself.

      Continue reading Hyperspace Beacon: SWTOR's 2014 report card

      MassivelyHyperspace Beacon: SWTOR's 2014 report card originally appeared on Massively on Tue, 16 Dec 2014 13:00:00 EST. Please see our terms for use of feeds.

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        How to Succeed in Norrath Without Really Trying
        Posted by The Ancient Gaming Noob [HTML][XML][PERM][FULL] on 16 December 2014, 1:00 pm
        Be patient? Don’t you realize I’ve been working here… well, two whole hours now? -J. Pierpont Finch As I mentioned last week, the 10 year EverQuest II anniversary has stoked a bit of nostalgia for the old game in me.  It was one of my choices to install after the big drive disaster. So there […]


        Skyrim – That’s So Ravin’ Edition
        Posted by Bethesda Blog [HTML][XML][PERM][FULL] on 16 December 2014, 12:13 pm
        Looks like it’s time to open Club ZeniMax! From multiple sources in our Benelux office, we’ve been pointed to a pretty incredible Skyrim tribute — courtesy of Dutch DJ Headhunterz.


        Massively's Best of 2014 Awards: Most Likely to Flop
        Posted by Massively [HTML][XML][PERM][FULL] on 16 December 2014, 11:00 am

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        Massively 2014 Awards
        Massively's end-of-the-year awards continue today with our award for the Most Likely to Flop in the coming years. This'd be a released or announced MMO that we think has little chance of performing to expectations, even if it may not capsize completely (though we're happy to be proven wrong!). All of our writers were invited to cast a vote, but not all of them chose to do so for this category. Don't forget to cast your own vote in the just-for-fun reader poll at the very end.

        The Massively staff pick for Most Likely to Flop in 2015 and Beyond...

        Continue reading Massively's Best of 2014 Awards: Most Likely to Flop

        MassivelyMassively's Best of 2014 Awards: Most Likely to Flop originally appeared on Massively on Tue, 16 Dec 2014 11:00:00 EST. Please see our terms for use of feeds.

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          LotRO patch nerfs essences, adds group Pelargir epic battle
          Posted by Massively [HTML][XML][PERM][FULL] on 16 December 2014, 12:00 pm

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          LOTRO
          A small but significant patch hit the Lord of the Rings Online servers last week, bringing with it a new fellowship-size version of the Retaking Pelargir epic battle. This version comes with additional secondary missions and tougher elite mobs (naturally). Also, the team announced that, "Aragorn's voice can FINALLY be heard summoning the dead to fulfill their oaths."

          Update 15.1 also nerfed essences by only allowing one of each type to be equipped at a time, as multiple copies were deemed too powerful and an obvious threat to Sauron's dominance over Middle-earth. Also, Beornings got a bear-load of tweaks, as well as the permission to use the "-beorn" suffix with names.

          MassivelyLotRO patch nerfs essences, adds group Pelargir epic battle originally appeared on Massively on Tue, 16 Dec 2014 12:00:00 EST. Please see our terms for use of feeds.

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          Reviewing my Predictions for 2014
          Posted by The Ancient Gaming Noob [HTML][XML][PERM][FULL] on 15 December 2014, 1:00 pm
          Here we are, racing towards yet another new year.  We have gotten into the holidays, a mass of releases and updates have hit so far during November and December, and even another Steam Holiday sale has come and gone.  That was their Holiday sale, right? It is about time to look back to January and […]


          Ghost of Christmas Card Past
          Posted by Bethesda Blog [HTML][XML][PERM][FULL] on 16 December 2014, 11:05 am
          Big thanks to the retro game-collecting crew at n0w.co for sending a special Christmas gift — a mint 1996 Bethesda Christmas card highlighting the release of The Elder Scrolls Chapter 2: Daggerfall. Nearly 20 years old, only a select few folks (including Todd) were around when these cards went out. Almost as scarce is finding […]


          Elite: Dangerous' launch-day roundup
          Posted by Massively [HTML][XML][PERM][FULL] on 16 December 2014, 10:00 am

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          Elite
          Successfully Kickstarted just over two years ago, David Braben's space MMO Elite: Dangerous formally launched early this morning, a rare buy-to-play entry in the MMO market and one of the most high-profile Kickstarter MMOs to actually reach launch to date. If you're heading to the comments right now to inform us that Elite isn't an MMO because of its single-player mode, know that the tide's against you; even Frontier, in the midst of controversy over the cancelation of its originally promised offline mode, justified that decision because Elite is an MMO and "technically [...] always has been."

          Elite: Dangerous won Massively's Most Underrated MMO of the year by a hair just last week. Check out the launch trailer and our roundup of the best Elite news, streams, and hands-on articles by the Massively staff below!

          Continue reading Elite: Dangerous' launch-day roundup

          MassivelyElite: Dangerous' launch-day roundup originally appeared on Massively on Tue, 16 Dec 2014 10:00:00 EST. Please see our terms for use of feeds.

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            TERA: Fate of Arun goes live today
            Posted by Massively [HTML][XML][PERM][FULL] on 16 December 2014, 9:00 am

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            If there's one thing the game lacked, it was robots.  (It's always robots, really.)
            Ready to travel to unfamiliar lands, level past the existing level cap, and fight against new villains in TERA? Of course you are. You know what expansions are all about. Not coincidentally, that's the whole basis for Fate of Arun, the game's first expansion, which sends characters to Northern Arun for the first time. And wouldn't you know it, we have a shiny new trailer for this update just past the break.

            The expansion also includes quality-of-life improvements like a simplified enchanting system and a new Coliseum mode, which throws two teams of players in a race to clear through groups of enemies. You can check all of this out now on the live servers, although you might want to view the trailer first. Tradition's sake and all.

            [Source: En Masse Entertainment press release]

            Continue reading TERA: Fate of Arun goes live today

            MassivelyTERA: Fate of Arun goes live today originally appeared on Massively on Tue, 16 Dec 2014 09:00:00 EST. Please see our terms for use of feeds.

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