[GW2] Testing: Every Other Tuesday
Posted by Kill Ten Rats [HTML][XML][PERM][FULL] on 9 January 2014, 1:02 am
I find every first Tuesday of the bi-week is like an expansion release. The energy in the air is huge. It’s exciting to see so many players running about, helping each other, and generally figuring things out. – Ravious Well, yes, somewhat, but my guild spends half of that Tuesday evening complaining on TeamSpeak about […]

[GW2] Testing: Every Other Tuesday is a post from: Kill Ten Rats




[GW2] 501 Days
Posted by Kill Ten Rats [HTML][XML][PERM][FULL] on 8 January 2014, 5:59 pm
Okay, so my family unit has changed in the past 500 days, but so has Guild Wars 2 and ArenaNet. The first year ArenaNet said they needed to transition to the Living World output. Now, ArenaNet Director Chris Whiteside says they are on the Death Star level of content output. They are also pushing forward […]

[GW2] 501 Days is a post from: Kill Ten Rats




Tanking
Posted by Kill Ten Rats [HTML][XML][PERM][FULL] on 8 January 2014, 1:02 am
Marvel Puzzle Quest players use “tanking” to mean “intentionally losing matches” rather than “absorbing damage.” This is a method of manipulating the matchmaking algorithm, and it is reportedly quite effective. The idea is this: if you win 95% of the time, you will be grouped with other players who win 95% of the time. It […]

Tanking is a post from: Kill Ten Rats




[GW2] 501 Days
Posted by Kill Ten Rats [HTML][XML][PERM][FULL] on 8 January 2014, 5:59 pm
Okay, so my family unit has changed in the past 500 days, but so has Guild Wars 2 and ArenaNet. The first year ArenaNet said they needed to transition to the Living World output. Now, ArenaNet Director Chris Whiteside says they are on the Death Star level of content output. They are also pushing forward […]

[GW2] 501 Days is a post from: Kill Ten Rats




Tanking
Posted by Kill Ten Rats [HTML][XML][PERM][FULL] on 8 January 2014, 1:02 am
Marvel Puzzle Quest players use “tanking” to mean “intentionally losing matches” rather than “absorbing damage.” This is a method of manipulating the matchmaking algorithm, and it is reportedly quite effective. The idea is this: if you win 95% of the time, you will be grouped with other players who win 95% of the time. It […]

Tanking is a post from: Kill Ten Rats




Battlefield Control
Posted by Kill Ten Rats [HTML][XML][PERM][FULL] on 7 January 2014, 1:02 am
The other great early game hero you get in Marvel Puzzle Quest is Storm. Storm has two abilities that do a bit of damage but are really great for letting you make better matches. Her green ability randomly destroys tiles across the map. Her red ability destroys all the environmental tiles across the map. You […]

Battlefield Control is a post from: Kill Ten Rats




[GW2] 500 Days
Posted by Kill Ten Rats [HTML][XML][PERM][FULL] on 7 January 2014, 12:15 pm
My Guild Wars 2 account turns 500 days old today. It seems like a nice round number, and a good reason as any to write some thoughts. I’ll start with a not-so-hyperbolic statement: Guild Wars 2 has made a serious impact on my life. These 500 days, plus everything before that has changed the course […]

[GW2] 500 Days is a post from: Kill Ten Rats




[GW2] 500 Days
Posted by Kill Ten Rats [HTML][XML][PERM][FULL] on 7 January 2014, 12:15 pm
My Guild Wars 2 account turns 500 days old today. It seems like a nice round number, and a good reason as any to write some thoughts. I’ll start with a not-so-hyperbolic statement: Guild Wars 2 has made a serious impact on my life. These 500 days, plus everything before that has changed the course […]

[GW2] 500 Days is a post from: Kill Ten Rats




Battlefield Control
Posted by Kill Ten Rats [HTML][XML][PERM][FULL] on 7 January 2014, 1:02 am
The other great early game hero you get in Marvel Puzzle Quest is Storm. Storm has two abilities that do a bit of damage but are really great for letting you make better matches. Her green ability randomly destroys tiles across the map. Her red ability destroys all the environmental tiles across the map. You […]

Battlefield Control is a post from: Kill Ten Rats




[GW2] Getting Ahead in Guild Wars 2 (Without Really Trying)
Posted by Kill Ten Rats [HTML][XML][PERM][FULL] on 5 January 2014, 10:38 pm
My longtime group of gaming buddies includes a bunch of casual GW2 players. Pretty much everyone bought the game, and the lack of subscription fee allows people to hop in and out at a whim. One of them noticed that I had more than 8000 achievement points, which seemed bafflingly high to him, and you […]

[GW2] Getting Ahead in Guild Wars 2 (Without Really Trying) is a post from: Kill Ten Rats




Black Widow OP
Posted by Kill Ten Rats [HTML][XML][PERM][FULL] on 6 January 2014, 11:13 am
I have been playing Marvel Puzzle Quest: Dark Reign. Black Widow is an unexpectedly amazing support hero to have on your team throughout the early and mid-game. Marvel Puzzle Quest effectively uses health as an energy mechanic. Therefore, healing and damage reduction are really great things to have: they let you win the round and […]

Black Widow OP is a post from: Kill Ten Rats




Black Widow OP
Posted by Kill Ten Rats [HTML][XML][PERM][FULL] on 6 January 2014, 11:13 am
I have been playing Marvel Puzzle Quest: Dark Reign. Black Widow is an unexpectedly amazing support hero to have on your team throughout the early and mid-game. Marvel Puzzle Quest effectively uses health as an energy mechanic. Therefore, healing and damage reduction are really great things to have: they let you win the round and […]

Black Widow OP is a post from: Kill Ten Rats




[GW2] Getting Ahead in Guild Wars 2 (Without Really Trying)
Posted by Kill Ten Rats [HTML][XML][PERM][FULL] on 5 January 2014, 10:38 pm
My longtime group of gaming buddies includes a bunch of casual GW2 players. Pretty much everyone bought the game, and the lack of subscription fee allows people to hop in and out at a whim. One of them noticed that I had more than 8000 achievement points, which seemed bafflingly high to him, and you […]

[GW2] Getting Ahead in Guild Wars 2 (Without Really Trying) is a post from: Kill Ten Rats




Customer Communication
Posted by Kill Ten Rats [HTML][XML][PERM][FULL] on 2 January 2014, 6:59 pm
Just before Christmas, a major ice storm swept through Michigan. More than 400,000 people lost power, some of whom still do not have power. This is a story about the power company and the cable company. Consumers Energy announced the next business day that some people would be waiting as long as a week for […]

Customer Communication is a post from: Kill Ten Rats




Customer Communication
Posted by Kill Ten Rats [HTML][XML][PERM][FULL] on 2 January 2014, 6:59 pm
Just before Christmas, a major ice storm swept through Michigan. More than 400,000 people lost power, some of whom still do not have power. This is a story about the power company and the cable company. Consumers Energy announced the next business day that some people would be waiting as long as a week for […]

Customer Communication is a post from: Kill Ten Rats




Happy Holidays! (and Legendaries)
Posted by Kill Ten Rats [HTML][XML][PERM][FULL] on 23 December 2013, 10:00 am
I was getting a little squeamish with my Christmas gift for Mrs. Ravious because she was fast approaching enough gold to buy the Leaf of Kudzu legendary precursor, and she was hellbent. I embellished some rumors I saw about ArenaNet adding precursor crafting as a Guild Wars 2 holiday gift (rumors which I did not […]

Happy Holidays! (and Legendaries) is a post from: Kill Ten Rats




“A Good Fight” Part 2
Posted by Kill Ten Rats [HTML][XML][PERM][FULL] on 17 December 2013, 7:24 pm
A good fight brings evenly matched opponents together in an environment where superior skill will prevail. If one side is obviously going to win, no matter what the other side does, it is not a good fight. If randomness prevails, it is not a good fight. I would not demand that it be a fair […]

“A Good Fight” Part 2 is a post from: Kill Ten Rats




Small Scale Pay-to-Win
Posted by Kill Ten Rats [HTML][XML][PERM][FULL] on 18 December 2013, 7:15 pm
You see the title. I have been pondering it at the player and game levels. Let me give you a few examples so we’re on the same page here. In Guild Wars 2, there are costumes of town clothes you can buy, usually around the holidays. These are basically “I win” buttons for the costume […]

Small Scale Pay-to-Win is a post from: Kill Ten Rats




Commemoration
Posted by Kill Ten Rats [HTML][XML][PERM][FULL] on 19 December 2013, 8:26 pm
On this day, SynCaine and Tobold came to the same conclusion about PvP. Mark your calendar. : Zubon Commemoration is a post from: Kill Ten Rats

Commemoration is a post from: Kill Ten Rats




Happy Holidays! (and Legendaries)
Posted by Kill Ten Rats [HTML][XML][PERM][FULL] on 23 December 2013, 10:00 am
I was getting a little squeamish with my Christmas gift for Mrs. Ravious because she was fast approaching enough gold to buy the Leaf of Kudzu legendary precursor, and she was hellbent. I embellished some rumors I saw about ArenaNet adding precursor crafting as a Guild Wars 2 holiday gift (rumors which I did not […]

Happy Holidays! (and Legendaries) is a post from: Kill Ten Rats




Commemoration
Posted by Kill Ten Rats [HTML][XML][PERM][FULL] on 19 December 2013, 8:26 pm
On this day, SynCaine and Tobold came to the same conclusion about PvP. Mark your calendar. : Zubon Commemoration is a post from: Kill Ten Rats

Commemoration is a post from: Kill Ten Rats




Small Scale Pay-to-Win
Posted by Kill Ten Rats [HTML][XML][PERM][FULL] on 18 December 2013, 7:15 pm
You see the title. I have been pondering it at the player and game levels. Let me give you a few examples so we’re on the same page here. In Guild Wars 2, there are costumes of town clothes you can buy, usually around the holidays. These are basically “I win” buttons for the costume […]

Small Scale Pay-to-Win is a post from: Kill Ten Rats




[GW2] 2014 Focus Wish – Eye’s On Me
Posted by Kill Ten Rats [HTML][XML][PERM][FULL] on 17 December 2013, 10:03 am
In a moment of clarity, the obviousness of the connection apparent for years to most, I saw that Guild Wars 2 vistas must have been a nod to Assassin’s Creed’s viewpoints. In both games there is a player-initiated cutscene to showcase the environment. Cue panoramic music. Cue widescreen format. Except… there’s a difference, and it […]

[GW2] 2014 Focus Wish – Eye’s On Me is a post from: Kill Ten Rats




“A Good Fight” Part 2
Posted by Kill Ten Rats [HTML][XML][PERM][FULL] on 17 December 2013, 7:24 pm
A good fight brings evenly matched opponents together in an environment where superior skill will prevail. If one side is obviously going to win, no matter what the other side does, it is not a good fight. If randomness prevails, it is not a good fight. I would not demand that it be a fair […]

“A Good Fight” Part 2 is a post from: Kill Ten Rats




[GW2] 2014 Focus Wish – Eye’s On Me
Posted by Kill Ten Rats [HTML][XML][PERM][FULL] on 17 December 2013, 10:03 am
In a moment of clarity, the obviousness of the connection apparent for years to most, I saw that Guild Wars 2 vistas must have been a nod to Assassin’s Creed’s viewpoints. In both games there is a player-initiated cutscene to showcase the environment. Cue panoramic music. Cue widescreen format. Except… there’s a difference, and it […]

[GW2] 2014 Focus Wish – Eye’s On Me is a post from: Kill Ten Rats




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