General: Shadowrun: Hong Kong Defies KickStarter Fatigue
Posted by MMORPG.COM News [HTML][XML][PERM][FULL] on 14 January 2015, 6:16 pm

Shadowrun: Hong Kong Defies KickStarter Fatigue

Like many of you I'm suffering from Kickstarter fatigue. I'm even starting to grow weary of writing about it. Even new IPs from well renowned developers fail to raise my pulse if they are seeking money from players first and plan on delivering a product second. Crowdfunding is definitely a viable financing option for developers, however, and a highly successful developer has gone back to the Kickstarter well.




Star Wars: The Old Republic: But Everyone Else Was Doing It Too!
Posted by MMORPG.COM News [HTML][XML][PERM][FULL] on 14 January 2015, 6:27 pm

But Everyone Else Was Doing It Too!

This week, Star Wars: the Old Republic put in a patch that had a fairly large number of tweaks to the game, mostly a lot of bugfixes and updates to various group activities such as changing which comms drop and rebalancing certain encounters. Sadly, however, much of these things were not the topic of many conversations about the game the past few weeks.




General: What to Do When Your Favorite RPG is Over
Posted by MMORPG.COM News [HTML][XML][PERM][FULL] on 14 January 2015, 6:49 pm

What to Do When Your Favorite RPG is Over

After nearly one hundred twenty hours, I finished my completionist run through Dragon Age: Inquisition today. As I sat staring at the credits and waiting for the short epilogue cinematic that would come after them, I was left with a curious sense of emptiness with a mental image of an empty calendar filled with endless days stretching out in front of me.




World of Warcraft: Datamined Veteran Accounts Explained
Posted by MMORPG.COM News [HTML][XML][PERM][FULL] on 14 January 2015, 7:33 pm

Datamined Veteran Accounts Explained

Earlier this week, it was revealed through datamining the latest PTR version of World of Warcraft that something called a Veteran Account would perhaps be introduced at a later time. Speculation ran rampant that this might mean that lapsed subscribers would be able to play their characters but with heavy restrictions, perhaps also leading to a F2P model of WoW. However, Community Manager Bashiok has explained its true meaning.




Crowfall: Templars, Champions & a Mystery
Posted by MMORPG.COM News [HTML][XML][PERM][FULL] on 14 January 2015, 7:42 pm

Templars, Champions & a Mystery

The Crowfall site has been updated with a bit of information about a pair of the game's player character classes: The Templar and the Champion. In addition to those two, a third image that hints at as-yet unrevealed game features shows...what?




Elder Scrolls Online: Devs Detail the New Champion System
Posted by MMORPG.COM News [HTML][XML][PERM][FULL] on 15 January 2015, 11:30 am

Devs Detail the New Champion System

The Elder Scrolls Online team has published a handy guide that takes some of the mystery out the Champion System, the overhauled progression system that comes along with Update 6. There is a section for each of the major parts of the Champion System: Points, Constellations, Passives and Enlightenment that will hopefully clear up some of the mystery surrounding the new system.




Final Fantasy XIV: A Realm Reborn: Get a Quick Look at v2.5
Posted by MMORPG.COM News [HTML][XML][PERM][FULL] on 15 January 2015, 11:44 am

Get a Quick Look at v2.5

The Final Fantasy XIV Lodestone has been updated with a sneak peek preview at some of the upcoming content coming with patch v2.5. This time, the team provides a small look ahead at the new story arc and a side mission as well as information about Gilgamesh and the horrors to be found in Twelveswood.




Skyforge: Combat System Showcased in New Developer Diary
Posted by MMORPG.COM News [HTML][XML][PERM][FULL] on 15 January 2015, 3:18 pm

Combat System Showcased in New Developer Diary

Obsidian Entertainment & the Allods team have released a brand new developer diary that gives Skyforge fans some background information about the combat system. Developers give visual examples of what they are talking about with the video packed with gameplay footage. Check it out!




Trove: Beta to Close Soon(ish) & Launch Ahead in 2015
Posted by MMORPG.COM News [HTML][XML][PERM][FULL] on 15 January 2015, 3:29 pm

Beta to Close Soon(ish) & Launch Ahead in 2015

If all goes according to plan, Trion's Trove will be launching sometime in 2015. Trove Game Director Andrew "Avarem" Krausnick has written a brand new letter that also lets players know that the team has every intention of releasing wind (flying!), water (swimming!) and 'earthy' effect alongside more building materials to expand the ones already in the game.




General: My Problem with Fallout
Posted by MMORPG.COM News [HTML][XML][PERM][FULL] on 15 January 2015, 3:35 pm

My Problem with Fallout

My name is Chris, and I have a problem. In 2009, I realized that I don't like Fallout. I have tried, over and over, to connect with what gamers love in these titles and just can't. Games have been bought and rebought chasing the elusive dragon that is the post-apocalypse. I've made excuses, rolled multiple characters, and forced myself to play. I like Elder Scrolls, so why not this? This is my story.




DC Universe Online: Four Years and Going Strong
Posted by MMORPG.COM News [HTML][XML][PERM][FULL] on 15 January 2015, 3:42 pm

Four Years and Going Strong

Sony Online Entertainment's DC Universe Online launched with a simple premise: allow players to create their own superheroes, with unique power sets, and romp around in iconic locations and alongside beloved characters from the DC universe. Four years later, it's still building on its solid launch, having already released twelve official updates and with much more on the way.




H1Z1: What to Expect in Early Access
Posted by MMORPG.COM News [HTML][XML][PERM][FULL] on 15 January 2015, 6:27 pm

What to Expect in Early Access

SOE's Greg Henniger has posted a letter on the H1Z1 to let players know what to expect (and not to expect) during the game's early access that kicked off today. Among other things, Henniger warns players that the game is at a very early stage and that there will be bugs, some bad ones likely.




General: Savage Lands Announced: Open World Fantasy Survival Game
Posted by MMORPG.COM News [HTML][XML][PERM][FULL] on 15 January 2015, 6:34 pm

Savage Lands Announced: Open World Fantasy Survival Game

Signal Studios and DigitalDNA Games have announced that the early access for its new title, Savage Lands, will kick off in February. Savage Lands is described as a first person open world survival game in a fantasy setting. Players face off against monsters and other creatures to scavenge for the resources needed to survive.




Path of Exile: First PvP Invitational This Weekend
Posted by MMORPG.COM News [HTML][XML][PERM][FULL] on 16 January 2015, 8:54 am

First PvP Invitational This Weekend

Fans of Path of Exile will want to tune into the game's Twitch.tv channel to check out this weekend's PvP Invitational. Participants will be vying for Karma Koin online gaming currency and for Razer peripherals during the double-elimination tournament.




H1Z1: Early Access and the Airdrop Madness
Posted by MMORPG.COM News [HTML][XML][PERM][FULL] on 16 January 2015, 10:40 am

Early Access and the Airdrop Madness

Last night was a bit depressing. After HiveLeader's excellent first impressions and livestream video, I was pretty excited for H1Z1. Even knowing how Early Access goes and how alpha builds get wiped and are pretty buggy messes, I'll admit that the thought of a PVE sandbox zombie survival MMO has my interest piqued.




World of Warcraft: The Ramp Up to Warlords
Posted by MMORPG.COM News [HTML][XML][PERM][FULL] on 23 August 2014, 8:43 pm

The Ramp Up to Warlords

This week I geek out over the new Warlords cinematic, we check out the new Lords of War animated series and inspect the goodies in the Warlords Collector's edition.




Guild Wars 2: The Gathering Storm
Posted by MMORPG.COM News [HTML][XML][PERM][FULL] on 23 August 2014, 8:56 pm

The Gathering Storm

Quiet week, huh? So, yeah, there was a tiny bit of shouting this week after an interview with some members of the Guild Wars 2 team from Gamescom went up on teh Intrawebz. Before I get into analyzing what was discussed, let's talk a little bit about the interview itself.




Lichdom: Battlemage: Great Ideas, Mediocre Execution
Posted by MMORPG.COM News [HTML][XML][PERM][FULL] on 24 August 2014, 8:05 pm

Great Ideas, Mediocre Execution

Lichdom: Battlemage is one hell of a cool idea from Xaviant. Remember Hexen, the first-person shooter where you played a mage instead of some gun-toting action hero? That's the idea behind Lichdom, and for the most part Xaviant takes the idea in the right direction delivering a competent, if not fully-realized Action RPG. Read on for our full review.




Warhammer 40.000: Eternal Crusade: Space Marines - The Emperor's Chosen
Posted by MMORPG.COM News [HTML][XML][PERM][FULL] on 24 August 2014, 8:28 pm

Space Marines - The Emperor

This week we wrap up our look at each of the factions of Behaviour's Eternal Crusade with the Emperor's chosen, the Space Marines. Often referred to as Loyalists, to differentiate them from their fallen brethren, the Traitor Chaos Marines, the warriors of the Space Marine Chapters are genetically-enhanced super soldiers bio-engineered by the Emperor to be his shock troops.




World of Warships: Captain on Deck
Posted by MMORPG.COM News [HTML][XML][PERM][FULL] on 24 August 2014, 8:55 pm

Captain on Deck

Ever wanted to try your hand at steering two thousand tonnes of metal through incredibly dangerous waters? That's exactly what Wargaming is working on with World of Warships, the latest in their military series. During Gamescom, columnist Gareth Harmer managed to go hands-on with an early alpha build.




World of Speed: Get Ready for a High Speed Ride
Posted by MMORPG.COM News [HTML][XML][PERM][FULL] on 25 August 2014, 10:56 am

Get Ready for a High Speed Ride

I've always been a big fan of racing games. I'm terrible at them, but I love them. They allow me to play against other people competitively while not having to worry about disappointing super competitive, hardcore players who might be my teammates. So when I first heard about World of Speed I was quite excited. Unfortunately as I learned at Gamescom when I played it you are part of a team and you can let them down.




General: MMORPG.com and ArenaNet Partner for PAX Meet 'n' Greet!
Posted by MMORPG.COM News [HTML][XML][PERM][FULL] on 25 August 2014, 11:59 am

MMORPG.com and ArenaNet Partner for PAX Meet

MMORPG.com is partnering up with ArenaNet for a meet and greet at this year's PAX Prime event in Seattle.




Guild Wars 2: Martin Kerstein & Kate Welch Leave ArenaNet
Posted by MMORPG.COM News [HTML][XML][PERM][FULL] on 25 August 2014, 2:19 pm

Martin Kerstein & Kate Welch Leave ArenaNet

Over the past weekend, a pair of ArenaNet team members, Martin Kerstein and Kate Welch, announced they are leaving the company in what appears to be an abrupt fashion. Both cite great times working with the Guild Wars 2 team and community. Kerstein has been instrumental in the community and will seek time to 'decompress' before looking for new opportunities. Welch worked on the game's UI and will also take time to rest and renew.




WildStar: Carbine to Address Low-Pop Servers
Posted by MMORPG.COM News [HTML][XML][PERM][FULL] on 25 August 2014, 3:07 pm

Carbine to Address Low-Pop Servers

A thread on the WildStar forum that expressed concern over low population servers has been addressed by Stephan Frost. Frost has Tweeted that the team is working on a solution to the issue.




MapleStory: Korean Alpha for MapleStory 2 Begins in Mid-September
Posted by MMORPG.COM News [HTML][XML][PERM][FULL] on 25 August 2014, 4:12 pm

Korean Alpha for MapleStory 2 Begins in Mid-September

Nexon has sent word that the first round of alpha testing for MapleStory 2 will kick off in Korea on September 17th. Simultaneous with the alpha's commencement, the team will be ready to show off significant portions of the game to the worldwide gaming community. The release date has yet to be determined.




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