Doing It Backwards
Posted by WorldIV.com [HTML][XML][PERM][FULL] on 14 January 2010, 1:53 pm
Psychochild has a great post up, “The Innovation Paradox”, discussing the conundrum of innovating in games. The discussion is great. A portion of my contribution was: How much of a game’s development [budget] goes into the [...] game-engine and the set of graphics (rather than the arrangement of those graphics and the scripting of the [...]


· Older Entries >>

Show: [ALL] [NEWS] [BLOGS] [PODCASTS]

Updated Today:
A Green Mushroom [HTML] [XML] [FULL]
Joystiq MMO [HTML] [XML] [FULL]
Massively [HTML] [XML] [FULL]
Updated this Week:
Lineage II [HTML] [XML] [FULL]
mmocam! [HTML] [XML] [FULL]
Write the Game [HTML] [XML] [FULL]
Zen of Design [HTML] [XML] [FULL]
Updated this Month:
1UP [HTML] [XML] [FULL]
Bioware TOR Dev Blog [HTML] [XML] [FULL]
Blue Kae [HTML] [XML] [FULL]
Citizen Azeroth [HTML] [XML] [FULL]
GWJ Conference Call [HTML] [XML] [FULL]
Heartless Gamer [HTML] [XML] [FULL]
Moorgard.com [HTML] [XML] [FULL]
Morphisat's Blog [HTML] [XML] [FULL]
Mystic Worlds [HTML] [XML] [FULL]
Raph Koster [HTML] [XML] [FULL]
The Instance [HTML] [XML] [FULL]
Welshtroll [HTML] [XML] [FULL]