Doing It Backwards
Posted by [HTML][XML][PERM][FULL] on 14 January 2010, 1:53 pm
Psychochild has a great post up, “The Innovation Paradox”, discussing the conundrum of innovating in games. The discussion is great. A portion of my contribution was: How much of a game’s development [budget] goes into the [...] game-engine and the set of graphics (rather than the arrangement of those graphics and the scripting of the [...]

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