Doing It Backwards
Posted by [HTML][XML][PERM][FULL] on 14 January 2010, 1:53 pm
Psychochild has a great post up, “The Innovation Paradox”, discussing the conundrum of innovating in games. The discussion is great. A portion of my contribution was: How much of a game’s development [budget] goes into the [...] game-engine and the set of graphics (rather than the arrangement of those graphics and the scripting of the [...]

· Older Entries >>


Updated Today:
Engadget Gaming [HTML] [XML] [FULL]
Eve Bloggers [HTML] [XML] [FULL]
GamesRadar [HTML] [XML] [FULL]
Massively Overpowered [HTML] [XML] [FULL]
mmocam! [HTML] [XML] [FULL] [HTML] [XML] [FULL]
Mystic Worlds [HTML] [XML] [FULL]
Rock Paper Shotun [HTML] [XML] [FULL]
Tobold [HTML] [XML] [FULL]
Van Hemlock [HTML] [XML] [FULL]
Updated this Week:
Lineage II [HTML] [XML] [FULL]
Morphisat's Blog [HTML] [XML] [FULL]
Tide's Horizon [HTML] [XML] [FULL]
Updated this Month:
Chimps in Space [HTML] [XML] [FULL]
Gestalt Mind [HTML] [XML] [FULL]
Lets Not Have a Breakdown [HTML] [XML] [FULL]
Raph Koster [HTML] [XML] [FULL]
The Instance [HTML] [XML] [FULL]
Troll Racials are Overpowered [HTML] [XML] [FULL]
Welshtroll [HTML] [XML] [FULL]
Zen of Design [HTML] [XML] [FULL]