Even more on encouraging grouping
Posted by Voyages in Eternity [HTML][XML][PERM][FULL] on Sun, 16 Sep 2007 12:51:19 +0000

Hmmm… a huge bump in traffic, and on a weekend, no less.  Brent must have linked to me on Virgin Worlds again. 

(clicks the link…)

Yep.  (LOL.)

(Thanks, my friend… hope the podcast guest stint was fun.)

So, taking advantage of all these additional eyes and minds while I’ve got ‘em…

Here’s another idea obliquely related to encouraging grouping that I’d like some feedback on.  What are people’s thoughts and concerns about allowing a group to have “NPC placeholders” fill specific roles?

For example, you’ve got a half-dozen players grouped up, but you can’t seem to find a cleric/healer for love nor money.  Instead of continuing to spam /broadcast with sorrowful pleas for alt-switching charity, what if you were able to add a generic NPC with basic healing capability, with an understanding that said NPC would be instantly replaced by the first PC cleric of appropos level that joined the group (and you would not generally be able to decline such a request), once that player reached your group in dungeon/hunting grounds/whatever.

I know there are a lot of provisos to making such a concept work… but what are your feelings and concerns about the basic idea?




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