Go big or go home
Posted by The Common Sense Gamer [HTML][XML][PERM][FULL] on 31 August 2010, 8:38 am
I found this interesting, if not a bit cynical (full story needs registration…): Q: How has the rising cost of making triple-A games changed production at Ubisoft? Alain Corre: The games that are not triple-A are not profitable anymore. And that’s changed in the last 18 months. When you have a triple-A blockbuster it costs [...]


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