Corona Continued: Bad Particles
Posted by WorldIV.com [HTML][XML][PERM][FULL] on 17 May 2011, 3:36 am
I’m going to want a particle system for my iOS games. It needs about 20 more options than I had a chance to build in my first standalone test, but I’m pleasantly surprised to see that nonoptimized Corona vectors have quite adequate performance. (Recorded on my PC this time, because I stumbled onto the fact [...]


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