E for All and VGL
Posted by Acid for Blood [HTML][XML][PERM][FULL] on Mon, 22 Oct 2007 05:32:02 +0000

I have returned from the trip down south to attend E for All 2007 on Saturday and Sunday. I also attended the Video Games Live concert on the Friday.

A Shot of the Stage

Video Games Live is a concert of videogame music performed by an orchestra and a choir. I enjoyed Video Games Live. At times I thought that the montages of video game scenes played during the orchestral performances distracted from the music, but at other times I thought the images complemented the music. I thought that the audience participation games were unnecessary and to me they were unwelcome interruptions in the muscial performances. To a certain extent, I also thought that the on-stage introductions before certain pieces of music were unnecessary. I would have preferred it if they distributed programme books with the set list or found less intrusive ways of telling the audience the games which the music belonged to. As a whole, the performances did not flow well together because of all the interruptions. Highlights: Video Game Pianist playing ten themes from the Final Fantasy games, performances of music from Metal Gear Solid, Sonic the Hedgehog, World of Warcraft, a triumverate of Konami creators (creators for Castlevania, Silent Hill, and the music director for DDR) coming on stage, and composers coming on stage to introduce their music.

Nintendo Booth 2

The attendees really enjoyed E for All. The industry types were unimpressed with E for All. The bottom line is that E for All is for consumers, not for industry. I heard a bit of whining from the industry professionals who missed the excess that was E3. I do agree that the new E3, which was held a few months ago, needs some re-working, but I disagree that the old E3 was the best format. Certainly, a central location should have been the way to go, but the ridiculous amount of money thrown into building the most flashy and loud booth, with the least-dressed and most attractive models hawking products, at the old E3 distracted from the heart of the event — the games. I think they should combine new E3 and E for All into one four-day event, with the first two days being for industry-only, and third and fourth days opening it up to the public (or maybe even just the last day).

[Video Games Live Photoset]

[E for All Photoset]

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