Clones… clones everywhere!
Posted by Psychochild's Blog [HTML][XML][PERM][FULL] on 13 February 2012, 10:25 pm
I recently attended a conference on social and mobile games (yeah, I know) and they talked a bit about cloning of games. Again. A few high-profile examples of cloning have brought this back into the spotlight. So, let's take a look at the business realities of cloning and how it affect small game companies.

Post copyright Brian 'Psychochild' Green. Visit the post to participate in the comments:

Clones… clones everywhere!

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