The defining moment for Storybricks
Posted by Psychochild's Blog [HTML][XML][PERM][FULL] on 2 May 2012, 12:22 pm
Sometimes it astounds me to think about my development history. Most of my career I've just worked to make or maintain what I feel are cool games. Part of the reason I still blog even though most people have moved on to other forms of social media is that previous blog entries remind me a lot of where I've come from, what I've learned, and what I've considered important over the years. It's a bit like keeping a diary and using it to reminisce, without the fear of a sibling finding it to use as blackmail. (Although I guess prospective employers could try to hold something I've posted against me in the future.) But, usually when I post on a topic I like to do a quick search to see if I've posted about the topic and see how my perspectives might have changed over time. So, I hope you understand this next line is said without intending to be cliché and without intending to be hyperbole: it has felt as if my career has build up to this singular point in time. We're taking Storybricks to Kickstarter. (http://kck.st/K0iOqP) Okay, hopefully that alone excites you, but read the full article for more information.

Post copyright Brian 'Psychochild' Green. Visit the post to participate in the comments:

The defining moment for Storybricks




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