This is why we can’t have nice things.
Posted by Blue Kae [HTML][XML][PERM][FULL] on 15 May 2012, 10:25 pm
While reading through my RSS feeds this evening a title caught my eye from Massively: Star Trek Online dev unconcerned with losing global playability for the sake of lock boxes Uh, what? That sounded incredibly out of character for any of the developers from the STO team, so of course I clicked through to read [...]


· Older Entries >>

Show: [ALL] [NEWS] [BLOGS] [PODCASTS]

Updated Today:
DDOcast [HTML] [XML] [FULL]
Engadget Gaming [HTML] [XML] [FULL]
Eve Bloggers [HTML] [XML] [FULL]
GamesRadar [HTML] [XML] [FULL]
MmoQuests.com [HTML] [XML] [FULL]
Rock Paper Shotun [HTML] [XML] [FULL]
Updated this Week:
A Green Mushroom [HTML] [XML] [FULL]
Elder game [HTML] [XML] [FULL]
Lineage II [HTML] [XML] [FULL]
Mystic Worlds [HTML] [XML] [FULL]
No Prisoners, No Mercy [HTML] [XML] [FULL]
The Instance [HTML] [XML] [FULL]
The Old Republic News from Bioware [HTML] [XML] [FULL]
Updated this Month:
Massively Overpowered [HTML] [XML] [FULL]
PC Gamer Podcast [HTML] [XML] [FULL]