Diablo III

Blizzard has drawn the ire of gamers a number of times with Diablo III, whether it be over its art style, its always-online requirement (resulting in many being unable to play because of errors), or the ability to spend real-world money on high-end gear that other players might spend countless hours trying to obtain. With the release of the game's most recent patch, yet another item can be added to that list of debatable offenses, as those who purchase a digital copy of the game will be forced to wait up to three days to access content beyond what is provided in a glorified demo.

Diablo III's Starter Edition is a fine way of allowing people to try out the game before purchasing it. It is not, however, what you would expect to be stuck with for any length of time after handing over $60. This isn't a bug or anything of the sort; as laid out on the official forums, this is intentionality functionality implemented as part of the 1.0.3 patch. "As of patch 1.0.3, when purchasing a digital version of Diablo III through the online store or your Battle.net Account, players are restricted to the Starter Edition for the first 72 hours (sometimes less)," reads the post. It goes on to detail what restrictions this puts in place until players can have their accounts approved: Matchmaking only with other Starter Edition players, no auction house access, no global play, and most problematically, a level cap of 13 and access to content only leading up to Act I's first big boss, the Skeleton King.


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