Every benefit has a cost
Posted by Troll Racials are Overpowered [HTML][XML][PERM][FULL] on 1 August 2012, 7:00 am
Imagine that I said something like "I think groups were better, meaning more polite and patient, before cross-realm randoms."  Someone will inevitably respond by claiming that I am an elitist who doesn't care about casual players and fifteen hour wait times for dungeons.  And then I'll delete their comment for being worthless crap.

Having single-server groups had a cost in terms of time.  It also had benefits.  Similarly, random groups are faster, but have a social cost.  Some people value one more than the other or may have diminishing returns on one.  For example, I'd gladly trade my instant queues for 15 minute queues (in the form of yelling in trade chat) if it meant that my groups weren't filled with jerks.  Going from group of jerks to not group of jerks is a big upgrade, whereas adding 15 minutes to the wait time isn't a very big deal to me.  If it is to you, then fine, encourage the system that encourages jerks, if that's what you think will maximize your fun.  I will, of course, argue with you.  After all, I am paying the same $15 a month (I've always wanted to be able to say that right back to the "you're elitist and I pay $15 a month" crowd).

We've had the grand experiment with anonymity.  We've seen the proliferation of unrestrained jerkery.  We know have the information to make an informed decision, based on our own personal values, on how much we value one aspect over another.  We know the time gain from the cross realm randoms and we know the social cost of that time gain.  Was it worth it?

Not every cost has a benefit.



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