If zones gave experience
Posted by Troll Racials are Overpowered [HTML][XML][PERM][FULL] on 10 August 2012, 7:00 am
Rather than quests giving experience, zone completion would.  With this model, a zone designated as level 20-25 would take the player from level 20 to level 25, no more or less.  Quests are already grouped into hubs, so give each hub a level, or a level for two hubs, however they need to be divided up to fit the zone leveling.

Obviously mob kills, dungeon quests, and heirlooms are all unaddressed problems.  I'm ignoring them just to focus on the zone leveling idea.



· Older Entries >>

Show: [ALL] [NEWS] [BLOGS] [PODCASTS]

Updated Today:
Bethesda Blog [HTML] [XML] [FULL]
Bio Break [HTML] [XML] [FULL]
Cloth 5 [HTML] [XML] [FULL]
DDOcast [HTML] [XML] [FULL]
Gamers with Jobs [HTML] [XML] [FULL]
GWJ Conference Call [HTML] [XML] [FULL]
Lineage II [HTML] [XML] [FULL]
Massively [HTML] [XML] [FULL]
MmoQuests.com [HTML] [XML] [FULL]
Morphisat's Blog [HTML] [XML] [FULL]
Reign of Gaming [HTML] [XML] [FULL]
The Ancient Gaming Noob [HTML] [XML] [FULL]
Tobold [HTML] [XML] [FULL]
Welshtroll [HTML] [XML] [FULL]
Zen of Design [HTML] [XML] [FULL]
Updated this Week:
A Casual Stroll to Modor [HTML] [XML] [FULL]
Game Truth [HTML] [XML] [FULL]
Heartless Gamer [HTML] [XML] [FULL]
Joystiq MMO [HTML] [XML] [FULL]
Low Elo [HTML] [XML] [FULL]
Mystic Worlds [HTML] [XML] [FULL]
The Instance [HTML] [XML] [FULL]
Wondrous Inventions [HTML] [XML] [FULL]
Updated this Month:
Blue Kae [HTML] [XML] [FULL]
MMO Gamer Chick [HTML] [XML] [FULL]
mmocam! [HTML] [XML] [FULL]
MMORPG.COM News [HTML] [XML] [FULL]
No Prisoners, No Mercy [HTML] [XML] [FULL]
Raph Koster [HTML] [XML] [FULL]
Star Wars: The Blog Republic [HTML] [XML] [FULL]
Sweet Flag [HTML] [XML] [FULL]
The Server is Down [HTML] [XML] [FULL]