Crowdfunding, zombies and motivation: Organ Trail
Posted by Articles [HTML][XML][PERM][FULL] on 11 September 2012, 5:22 am

There exists a certain sense of security, of familiarity, when returning to a game from your childhood, years later. Though we are always keen to look around the corner at what will find its way into our consoles and hard drives in the coming years, our rose-tinted glasses are forever hanging on a chain around our neck, within easy reach the moment a familiar character hoves into view on our monitor.

For a lot of people, The Oregon Trail was a formative experience when it came to educational games that made you think. Released in 1971 and designed by three student teachers with the aim of teaching history to children, it was a method of showcasing the many challenges that went into surviving the journey from Missouri to Oregon in the 1800s, roleplaying one of the many settlers looking for a new life in the distance.

Given the recent retro-gaming revival and the omnipresence of the undead in videogames, it seems logical that a zombie-filled, post-apocalyptic version of the game is a possibility. Luckily it’s also a reality - The Men Who Wear Many Hats’ Organ Trail. I sat down (and exchanged emails) with one of The Men Who Wear Many Hats, Ryan Wiemeyer, to talk about the game’s Flash original and Kickstarted Director's Cut development, alongside its success with crowdfunding.

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