How a guild dies
Posted by Psychochild's Blog [HTML][XML][PERM][FULL] on 6 October 2012, 2:03 pm
Earlier this year I was on EQ2, checking out the dungeon creator for the new expansion. I dusted off my old character, once near the apex of power but now sporting old gear and wondering about the strange locations on the world map. While I was playing catch-up, someone broadcast over general chat that they were starting a new guild with a novel idea: progress through the content and impose rules to make that content actually challenging. I feared that I didn't have enough time, but I got sucked in anyway. It was a lot of fun because it initially drew a group of people with similar goals. But, good things don't always last, and the guild died a victim of many circumstances. Time has passed and the wounds aren't so fresh, so join me as I turn a developer's critical eye to what happened.

Post copyright Brian 'Psychochild' Green. Visit the post to participate in the comments:

How a guild dies




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