Game Design lessons from Tony and Tina’s Wedding
Posted by Psychochild's Blog [HTML][XML][PERM][FULL] on 29 October 2012, 5:04 pm
I had occasion to go to Las Vegas recently. I'm not a big gambler (at least not when it comes to risking money), but I did go see a show. I went to see Tony and Tina's Wedding, a show I had wanted to see for a while. I particularly wanted to see this show because of the possible lessons one could learn as a game designer for stories in a multiplayer environment. Let me explain a bit more about this show and what I learned.

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Game Design lessons from Tony and Tina’s Wedding




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