One-Time Events: Selfish or World-Building?
Posted by MMO Melting Pot [HTML][XML][PERM][FULL] on 2 November 2012, 5:07 pm
It looks like Guild Wars 2′s one-time-only events are sparking quite the debate on the blogosphere! After an initial, strongly-worded post a few days ago, the discussion’s heating up – are one-time events a selfish waste of developer resources, or an exciting new way to develop a gameworld? Azuriel’s firmly on the side of “bad [...]


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