Does an MMO need a good story? And what IS a good story, anyway?
Posted by MMO Melting Pot [HTML][XML][PERM][FULL] on 2 November 2012, 6:07 pm
And what exactly IS a “good story” in an MMORPG context, anyway? Is it narrative forced down your throat, brilliant stories of emergent behaviour, or something else? Wilhelm Arcturus is attempting to answer these questions in his latest, fascinating post. Taking as a jumping-off point the claim almost every game makes to offer more “freedom”, [...]


· Older Entries >>

Show: [ALL] [NEWS] [BLOGS] [PODCASTS]

Updated Today:
A Green Mushroom [HTML] [XML] [FULL]
Bethesda Blog [HTML] [XML] [FULL]
Bioware TOR Dev Blog [HTML] [XML] [FULL]
Blue Kae [HTML] [XML] [FULL]
DDOcast [HTML] [XML] [FULL]
Engadget Gaming [HTML] [XML] [FULL]
Lineage II [HTML] [XML] [FULL]
Massively Overpowered [HTML] [XML] [FULL]
mmocam! [HTML] [XML] [FULL]
MmoQuests.com [HTML] [XML] [FULL]
Reign of Gaming [HTML] [XML] [FULL]
Tobold [HTML] [XML] [FULL]
Zen of Design [HTML] [XML] [FULL]
Updated this Week:
Heartless Gamer [HTML] [XML] [FULL]
Morphisat's Blog [HTML] [XML] [FULL]
The Instance [HTML] [XML] [FULL]
Wolfshead Online [HTML] [XML] [FULL]
Updated this Month:
Erik Hyrkas's MMO Blog [HTML] [XML] [FULL]
Gamers with Jobs [HTML] [XML] [FULL]
GWJ Conference Call [HTML] [XML] [FULL]
MMORPG.COM News [HTML] [XML] [FULL]
No Prisoners, No Mercy [HTML] [XML] [FULL]
World of Warcast [HTML] [XML] [FULL]
WorldIV [HTML] [XML] [FULL]