I also felt a great deal of frustration at the game's servers and the rather lackluster event itself, but that's kind of an irrelevant discussion. It's a lesson to learn for a next time that won't happen.
Amidst all of these other feelings, I also felt a sense of sadness about certain parts of the game that are going away when it relaunches. There are aspects I'm going to miss about Final Fantasy XIV's first version, even if I know why those aspects need to be removed from a design standpoint. Today, I'm going to look back at those elements, things that we're going to be rid of that I'm still going to sort of miss in the long run.
The Mog Log: Stuff I'm going to miss from Final Fantasy XIV 1.0 originally appeared on Massively on Sat, 17 Nov 2012 14:00:00 EST. Please see our terms for use of feeds.