This comes with its own set of challenges, though. After all, creating stylized graphics for a game means you're not just making the best-looking environments possible; you're also creating a whole new aesthetic and making environments that make sense within that style. We had a chance to ask WildStar's art director Matt Mocarski a few questions about the process of putting the game's unique look together, and he provided us some excellent insights into bringing the visuals from concept to reality. Whether you're a fan of the game in specific or stylized art in general, take a look at the full interview past the break.
Massively Exclusive: An interview with WildStar art director Matt Mocarski originally appeared on Massively on Tue, 20 Nov 2012 17:30:00 EST. Please see our terms for use of feeds.