Initial reactions to League of Legends
Posted by Erik Hyrkas [HTML][XML][PERM][FULL] on 1 December 2012, 6:04 pm
I love the art style of League of Legends and the gameplay seems pretty good. I was pretty excited about this RTS, right up to the point that I tried to join a player verses AI game.

After 10 minutes of waiting for a game to start, there were finally enough people to make a match and then after everybody accepted, nothing happened. At all. After a few minutes, I closed the client, restarted it, and it immediately prompted me to rejoin the game that I "abandoned." Presented with no other choice, so I clicked the "rejoin" button. The computer still shows that screen 30 minutes later. Ah well. The tutorial games are educational and the game looks really good.

My oldest son has been playing the second tutorial mission repeatedly for a few hours now and he's been having a great time. As my machine is simply stuck waiting, I've had plenty of opportunity to watch him duke it out with the AI. I think his Starcraft II micromanagement skills are shining through.

There do appear to be somewhere close to a billion choices you have to make when it comes to picking mastery points, skills, items, etc. It makes the game appear to have a lot of depth. I am a little concerned that my son is too young to really understand the repercussions of each of the myriad of decisions he's making at lightning speed, but maybe that's just because I'm too old and too cautious.

If you are looking to play this game, I recommend it. It's free, which is a pretty good price, and despite the fact that it hasn't worked very well for me with cooperative play, I think the game has a lot of potential. I'll warn you now that the install time is fairly long. I have a 50 megabit connection and it still takes a pretty long time to install and patch. I have friends who play PvP, so I know the game works, even if I have yet to experience it. I'll give it another try once the client allows me to play again.



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