Loot Bonuses: Bad Multiplayer Mechanic
Posted by Kill Ten Rats [HTML][XML][PERM][FULL] on 5 December 2012, 1:02 am
Socializing costs and privatizing benefits is a lousy combination. Many games allow you to increase your difficulty and your reward. This could be explicit in the form of a difficulty dial tied to rewards, but it is more often an … Continue reading

Loot Bonuses: Bad Multiplayer Mechanic is a post from: Kill Ten Rats

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