[GW2] Interview with Izzy on Data and Design
Posted by Kill Ten Rats [HTML][XML][PERM][FULL] on 5 December 2012, 4:12 pm
In the middle of development between Guild Wars 2 The Lost Shore and Wintersday, ArenaNet’s¬†Isaiah “Izzy” Cartwright¬†took some time to answer a few questions I had about using data for design. (Be sure to also check out the recently publicized … Continue reading

[GW2] Interview with Izzy on Data and Design is a post from: Kill Ten Rats




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