EverQuest answers questions about the addition of Krono
Posted by Massively [HTML][XML][PERM][FULL] on 10 January 2013, 6:00 pm

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Trigger warning.
If you play EverQuest but not the sequel, EverQuest II feels like the younger sibling that gets everything it wants. A new graphical engine, more expansions, more developer time, it's not fair. And then the game gets the option for players to buy game time and sell it for real currency in the game, which is just so unfair. But if you buy into this hypothetical pseudo-sibling rivalry, good news -- the Krono option is coming to classic EverQuest in the near future.

An official FAQ has been posted explaining how Krono works and how players can use them to purchase time with in-game money or vice versa. The FAQ also clarifies that purchased Krono works in both EverQuest II and the original EverQuest so long as you purchase one directly; if you trade it to another player it's tied to the game where you made the trade. Take a look at the full FAQ and start enjoying the freedom to pay with your game subscription through in-game farming.

MassivelyEverQuest answers questions about the addition of Krono originally appeared on Massively on Thu, 10 Jan 2013 18:00:00 EST. Please see our terms for use of feeds.

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