[GW2] Core Event Density
Posted by Kill Ten Rats [HTML][XML][PERM][FULL] on 14 January 2013, 5:40 pm
Game Director Colin Johanson recently stated that this year they are going to make their core game as strong as possible. He was specifically talking about bosses and creatures, but it made me wonder. Here was the game director saying that he wanted to refine the base. Colin could have just plugged all the wonderful [...]

[GW2] Core Event Density is a post from: Kill Ten Rats




· Older Entries >>

Show: [ALL] [NEWS] [BLOGS] [PODCASTS]

Updated Today:
BestLeagueBlogNA [HTML] [XML] [FULL]
Bio Break [HTML] [XML] [FULL]
GWJ Conference Call [HTML] [XML] [FULL]
Lineage II [HTML] [XML] [FULL]
Massively [HTML] [XML] [FULL]
Star Wars: The Blog Republic [HTML] [XML] [FULL]
Ten Ton Hammer Headlines [HTML] [XML] [FULL]
The Ancient Gaming Noob [HTML] [XML] [FULL]
Tobold [HTML] [XML] [FULL]
Write the Game [HTML] [XML] [FULL]
Updated this Week:
A Casual Stroll to Modor [HTML] [XML] [FULL]
DDOcast [HTML] [XML] [FULL]
Heartless Gamer [HTML] [XML] [FULL]
Joystiq MMO [HTML] [XML] [FULL]
Low Elo [HTML] [XML] [FULL]
Morphisat's Blog [HTML] [XML] [FULL]
SWG with Yivvits & MrBubble [HTML] [XML] [FULL]
Troll Racials are Overpowered [HTML] [XML] [FULL]
Wondrous Inventions [HTML] [XML] [FULL]
WoW on TTH [HTML] [XML] [FULL]
Updated this Month:
A Green Mushroom [HTML] [XML] [FULL]
CrazyKinux's Musing [HTML] [XML] [FULL]
Finding Fiero [HTML] [XML] [FULL]
Joe Ludwig's Blog [HTML] [XML] [FULL]
Lost In The Grind [HTML] [XML] [FULL]
MmoQuests.com [HTML] [XML] [FULL]
Mystic Worlds [HTML] [XML] [FULL]
Psychochild's Blog [HTML] [XML] [FULL]
Raph Koster [HTML] [XML] [FULL]
Sweet Flag [HTML] [XML] [FULL]
Terra Nova [HTML] [XML] [FULL]
The Instance [HTML] [XML] [FULL]
The Old Republic News from Bioware [HTML] [XML] [FULL]
Zen of Design [HTML] [XML] [FULL]