Filed under: Fantasy, Lord of the Rings Online, Game mechanics, Opinion, Free-to-play, The Road to Mordor
It's been months since Riders of Rohan greatly expanded Lord of the Rings Online in several ways, and I have yet to touch on its most central feature. I've been putting off having "the talk" about mounted combat due to wanting to spend enough time with it. Every week I thought about putting down my opinion, and then I'd be like, "No, I should give it some more time. More time."Mounted combat is a tricky system to judge, I'm finding. It's so incredibly central to the newest expansion, and it's clear that Turbine has big plans to expand upon this system for the future. It certainly was a gutsy risk to introduce a new mode of fighting into the game at this juncture (because we all know how much people like change), and I've seen people all over the spectrum on it. Some love it, some loathe it, some resent it, and some gamely accept it.
I think I've clocked enough time on horseback at this point to deliver my own verdict on mounted combat. Well, a partial verdict at least. It's never a good thing to settle on a final opinion on something that's constantly growing and changing, right?
Continue reading The Road to Mordor: The mounted combat verdict
The Road to Mordor: The mounted combat verdict originally appeared on Massively on Sat, 19 Jan 2013 14:00:00 EST. Please see our terms for use of feeds.

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