The implication in CU is that these initial starting stats will be changeable based on what characters actually do, such that an Elf woman who does nothing but swing hammers will bulk up or Viking thug who practices his poetry will see that reflected in his charisma skill (I am making these examples up). But the idea that my character might start at a stereotypical disadvantage still bugs me and makes me wonder how many min-maxers out there will just play to those stereotypes because they feel they must, thereby homogenizing the character makeup of the whole game.
What about you guys? Do you think that gender and race/species should matter in MMO character creation as it matters in certain other RPGs?
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The Daily Grind: Should gender and race matter in MMO character creation? originally appeared on Massively on Fri, 22 Feb 2013 08:00:00 EST. Please see our terms for use of feeds.